Took destroyer hit on sub instead of tilting BB.
L25 G40 OOB Simon33 (L+40) v Jacob16 (X)
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I see what you are doing. You had me worried there but I think I can withstand the onslaught.
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@simon33 lol especially with dice like that, 8.17 on relatively small battles is pretty crazy, might have to slow down with Germany now after that outcome.
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 4 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Manchuria to Chahar Japanese take Chahar from Chinese 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 3 fighters and 3 tactical_bombers moved from Kiangsu to Kweichow 3 fighters and 3 tactical_bombers moved from Kwangsi to Kweichow 1 infantry moved from Hopei to Kweichow 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Kiangsu to 43 Sea Zone 1 bomber moved from Kiangsu to 43 Sea Zone Combat - Japanese Battle in Java Battle in Sumatra Battle in Celebes Battle in 43 Sea Zone Japanese attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Celebes from Dutch, taking 43 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Kweichow Japanese attack with 6 fighters, 1 infantry and 6 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 6 fighters, 1 infantry and 6 tactical_bombers in Kweichow, round 2 : 8/13 hits, 7.17 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow 2 infantry owned by the Chinese lost in Kweichow Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 6 fighters and 6 tactical_bombers moved from Kweichow to French Indo China 3 artilleries moved from Hunan to Yunnan 2 infantry moved from Hunan to Yunnan 1 armour moved from Malaya to Yunnan 1 carrier moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 2 fighters moved from 20 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to French Indo China 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 2 bombers moved from 43 Sea Zone to French Indo China 2 submarines moved from 37 Sea Zone to 36 Sea Zone 1 armour and 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from Japan to French Indo China 2 fighters moved from Japan to French Indo China 8 infantry moved from Manchuria to Jehol 1 aaGun moved from Manchuria to Jehol 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from French Indo China to Yunnan Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 harbour placed in Hainan Turn Complete - Japanese Japanese collect 57 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.17 Japanese regular : 0.17
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TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Western United States to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 battleship moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from United Kingdom to 112 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Iceland to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Scramble sz112? Kami SZ17?
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Scramble 3 fighters in 112. Use all Kamiz on the battleship in 17.
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 4 submarines; Remaining resources: 1 PUs; Combat Move - Americans 2 fighters moved from Western United States to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 battleship moved from 26 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 1 bomber moved from United Kingdom to 112 Sea Zone 1 armour moved from Iceland to 123 Sea Zone 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 infantry and 1 transport moved from 123 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Iceland to 112 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 112 Sea Zone Combat - Americans Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits. Rolls: 6,5,6,2,4,1 1 battleship owned by the Americans lost in 17 Sea Zone Battle in 44 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Norway Battle in Iwo Jima Americans attack with 1 artillery, 2 infantry and 1 mech_infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Norway from Germans, taking Iwo Jima from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 4 fighters Japanese defend with 1 destroyer Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Units damaged: 1 carrier owned by the Americans 1 destroyer owned by the Germans and 2 submarines owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 cruiser, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone 2 fighters owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone Americans roll dice for 1 bomber, 1 cruiser and 1 destroyer in 112 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 fighter and 1 transport in 112 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the Americans lost in 112 Sea Zone 1 fighter owned by the Germans lost in 112 Sea Zone 1 transport owned by the Germans lost in 112 Sea Zone Americans win with 1 bomber and 1 cruiser remaining. Battle score for attacker is 24 Casualties for Germans: 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transport Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 112 Sea Zone to Finland 1 artillery, 2 infantry and 1 mech_infantry moved from Iceland to 123 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from Iceland to Finland 1 carrier moved from 26 Sea Zone to 16 Sea Zone 2 cruisers and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 30 Sea Zone 1 fighter moved from Western United States to 30 Sea Zone Place Units - Americans 1 carrier and 4 submarines placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 artilleries, 1 fighter and 4 infantry moved from Szechwan to Shensi Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 5 infantry placed in Shensi Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British Turning on Edit Mode EDIT: Turning off Edit Mode British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 armour moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Alexandria to Egypt Combat - British Non Combat Move - British 1 artillery moved from British Somaliland to 76 Sea Zone 1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 destroyer moved from 81 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 fighter moved from 92 Sea Zone to United Kingdom 1 carrier moved from 92 Sea Zone to 99 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 tactical_bomber moved from Malta to Egypt 1 bomber moved from Egypt to Northwest Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Egypt to Iraq 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from Brazil to British Guiana 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Iceland to 123 Sea Zone 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom 2 fighters moved from United Kingdom to Finland 1 fighter moved from India to Persia 1 fighter moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Szechwan to Northwest Persia 3 aaGuns, 1 armour, 2 artilleries and 11 infantry moved from India to West India 1 cruiser moved from 76 Sea Zone to 80 Sea Zone Place Units - British 3 fighters placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa British undo move 2. British undo move 1. 1 fighter placed in United Kingdom 2 fighters and 1 infantry placed in Persia 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -0.67 Germans regular : -1.33
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Assumed Max D in 112.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 126 Sea Zone 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in 126 Sea Zone Italians attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 126 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 1 bomber moved from 126 Sea Zone to Western Germany 1 armour moved from Romania to Ukraine 1 artillery moved from Romania to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 infantry moved from Greece to Bulgaria 1 infantry moved from Southern France to France 1 infantry moved from Northern Italy to Western Germany 2 aaGuns moved from Northern Italy to Western Germany Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,2,6,1 Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 42 Sea Zone 2 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Belarus 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Ukraine to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Caucasus Germans take Caucasus from Russians 2 bombers moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 2 bombers and 5 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 5 infantry in Belarus, round 2 : 6/7 hits, 2.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Belarus to Western Germany 1 tactical_bomber moved from Bessarabia to Western Germany 2 artilleries moved from Eastern Poland to Western Ukraine 2 infantry moved from Bessarabia to Ukraine 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk 10 mech_infantrys moved from Eastern Poland to Bryansk 10 armour moved from Eastern Poland to Bryansk 1 artillery moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 2 infantry moved from Poland to Baltic States 2 mech_infantrys moved from Germany to Eastern Poland 5 armour moved from Germany to Eastern Poland 1 artillery moved from France to Western Germany 1 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Germany 2 aaGuns moved from Western Germany to Germany 1 artillery moved from France to Western Germany Place Units - Germans 1 destroyer and 1 transport placed in 113 Sea Zone 2 fighters placed in Western Germany 2 artilleries and 1 infantry placed in Ukraine 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 3.83
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 2 aaGuns and 6 infantry moved from Vologda to Russia 4 artilleries and 4 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 2 infantry moved from Finland to Norway Place Units - Russians 9 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.17
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Hold on…
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 2 aaGuns and 6 infantry moved from Vologda to Russia 4 artilleries and 4 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Finland to Karelia 1 infantry moved from Finland to Karelia 2 infantry moved from Finland to Norway 2 infantry moved from Iraq to 80 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt Place Units - Russians 9 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 9 artilleries and 1 fighter; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov Russians take Rostov from Germans 2 infantry moved from Volgograd to Caucasus 1 fighter moved from Northwest Persia to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 2 aaGuns and 6 infantry moved from Vologda to Russia 4 artilleries and 4 infantry moved from Finland to Karelia 1 submarine moved from 125 Sea Zone to 110 Sea Zone 2 infantry moved from Finland to Norway 2 infantry moved from Iraq to 80 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 infantry moved from Finland to Norway 1 fighter and 1 tactical_bomber moved from Russia to Karelia 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Norway Place Units - Russians 9 artilleries and 1 fighter placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans regular : -0.50 Russians regular : 0.17