Booper (L+15) vs Simon33 (X) BM4


  • @simon33

    LOL, I forgot.


  • @simon33

    Been a while since I played BM, I guess I’m going for the 1 IPC :)

  • '19 '17 '16

    So you can reapply on Anzac? Italy has already moved.


  • @simon33

    Yep, no problem


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 aaGun moved from 42 Sea Zone to Java
            1 cruiser moved from 42 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            2 infantry moved from Iraq to Northwest Persia
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            1 destroyer and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 factory_minor and 6 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 armour moved from Bryansk to Belarus
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Bryansk to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Bryansk to Tambov
            2 tactical_bombers moved from Bessarabia to Tambov
            2 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 bombers and 3 fighters moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 4/9 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 3 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            2 mech_infantrys moved from Eastern Poland to Ukraine
            12 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Western Ukraine to Rostov
            1 aaGun moved from Bryansk to Western Ukraine
            1 aaGun moved from Bryansk to Rostov
            3 artilleries and 6 infantry moved from Bryansk to Rostov
            3 armour and 1 infantry moved from Novgorod to Belarus
            1 aaGun moved from Bryansk to Belarus
            3 infantry moved from Bryansk to Belarus
            5 infantry moved from Bryansk to Belarus
            3 bombers moved from Tambov to Ukraine
            7 artilleries moved from Bryansk to Ukraine
            3 fighters and 2 tactical_bombers moved from Tambov to Rostov
            12 armour and 13 mech_infantrys moved from Bryansk to Caucasus
            2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            3 mech_infantrys moved from Western Germany to Poland
            1 fighter moved from Western Germany to Northern Italy
            2 tactical_bombers moved from Northern Italy to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Western Ukraine
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            2 mech_infantrys placed in Western Germany
            4 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.00
    

    Savegame

  • '19 '17 '16

    @Booper said in Booper (L+15) vs Simon33 (X) BM4:

    @simon33

    Yep, no problem

    Would have been easier if you had used “Perform Move and Other Actions” button in the edit menu.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            3 fighters moved from Russia to Volgograd
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 fighters moved from Tambov to Russia
            22 infantry moved from Russia to Smolensk
            8 artilleries moved from Russia to Smolensk
            4 infantry moved from Samara to Russia
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame


  • @simon33 said in Booper (L+15) vs Simon33 (X) BM4:

    @Booper said in Booper (L+15) vs Simon33 (X) BM4:

    @simon33

    Yep, no problem

    Would have been easier if you had used “Perform Move and Other Actions” button in the edit menu.

    Thx, was not aware of that either!


  • @simon33

    FFS, forgot to move my tank again. Slight edit forthcoming


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            3 fighters moved from Russia to Volgograd
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 fighters moved from Tambov to Russia
            22 infantry moved from Russia to Smolensk
            8 artilleries moved from Russia to Smolensk
            4 infantry moved from Samara to Russia
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Smolensk: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            2 infantry moved from Samara to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            3 fighters moved from Russia to Volgograd
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Tambov, round 2 : 3/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.50 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Volgograd to Russia
            3 fighters moved from Tambov to Russia
            22 infantry moved from Russia to Smolensk
            8 artilleries moved from Russia to Smolensk
            4 infantry moved from Samara to Russia
            2 aaGuns moved from Russia to Smolensk
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Trans-Jordan: 1 armour
            EDIT: Adding units owned by Russians to Anglo Egyptian Sudan: 1 armour
            EDIT: Removing units owned by Russians from Russia: 2 infantry
            EDIT: Adding units owned by Russians to Smolensk: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Italians from 96 Sea Zone: 1 transport
            EDIT: Adding units owned by Russians to 96 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kiangsi
    

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 tactical_bomber moved from Philippines to Kwangtung
            1 tactical_bomber moved from Philippines to Kiangsi
    

    Savegame

  • '19 '17 '16

    Scramble from Queensland?


  • @simon33

    Yes scramble, max Def - you may need to send me the battle as it’s always tricky with the subs.

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 tactical_bomber moved from Philippines to Kwangtung
            1 tactical_bomber moved from Philippines to Kiangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    2 mech_infantrys owned by the British lost in Kwangtung
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    UK_Pacific regular : 1.33
    

    Savegame

  • '19 '17 '16

    5 total hits (2 from subs)

    95b24a5e-4a4b-4d2f-802b-6be1590f9d99-image.png

    OOL?


  • @simon33

    kill 3 subs and the CV

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            1 infantry and 1 tactical_bomber moved from Kiangsu to Kiangsi
            1 fighter moved from 6 Sea Zone to Kiangsi
            1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
            2 bombers moved from Philippines to 54 Sea Zone
            1 fighter moved from 20 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
            1 tactical_bomber moved from 6 Sea Zone to Kiangsi
            1 tactical_bomber moved from Philippines to Kwangtung
            1 tactical_bomber moved from Philippines to Kiangsi
    
        Combat - Japanese
            Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    2 mech_infantrys owned by the British lost in Kwangtung
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 mech_infantrys
            Battle in 54 Sea Zone
                Japanese attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                ANZAC defend with 1 cruiser, 1 destroyer and 3 submarines; Americans defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    Americans roll dice for 3 submarines in 54 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    1 carrier owned by the Japanese lost in 54 Sea Zone
                    1 carrier owned by the Americans and 3 submarines owned by the ANZAC lost in 54 Sea Zone
                    Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : 0.17
    UK_Pacific regular : 1.33
    

    Savegame

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