I need to read up on this Vichy thing. Might swap out the art for a mech in France, but should not after R1.
Booper (L+15) vs Simon33 (X) BM4
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Japan are doing depressingly poorly.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Northern Territory to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
Combat Hit Differential Summary :
Americans regular : 0.33
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I think it’s going to have to be Max D here. So tip everything, lose the sub and two of the CVs.
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TripleA Manual Gamesave Post: Americans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Northern Territory to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 7/12 hits, 6.00 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 4 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Southern France from Italians, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 26 Casualties for Americans: 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Battle in Java Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Java, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to Northern Territory 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83
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Just posted aftermath of battle, as you’re probably curious, and it’ll take me a bit more time to finish the rest of the turn…
Not 100% sure on the rule here. If I took my carriers as losses and the fighters had no where else to land, could they have landed on newly taken Java?
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@Booper said in Booper (L+15) vs Simon33 (X) BM4:
Not 100% sure on the rule here. If I took my carriers as losses and the fighters had no where else to land, could they have landed on newly taken Java?
No. They can move 1 space to a valid landing spot. A newly taken territory isn’t a valid landing spot.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters, 4 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 1 armour moved from 93 Sea Zone to Southern France 1 mech_infantry moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 2 artilleries, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Northern Territory to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to Java 1 mech_infantry moved from 42 Sea Zone to Java 2 infantry moved from 42 Sea Zone to Java Combat - Americans Battle in Southern France Battle in 42 Sea Zone Americans attack with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits 1 destroyer owned by the Americans and 2 carriers owned by the Americans lost in 42 Sea Zone 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 3 : 7/12 hits, 6.00 expected hits Japanese roll dice for 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 5/6 hits, 3.83 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 2 destroyers owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone 1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 1 carrier owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports in 42 Sea Zone, round 4 : 2/6 hits, 3.33 expected hits Japanese roll dice for 1 battleship, 1 fighter and 1 transport in 42 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits 1 cruiser owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone 1 fighter owned by the Japanese and 1 battleship owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking Southern France from Italians, taking 42 Sea Zone from Japanese with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 26 Casualties for Americans: 2 carriers, 3 cruisers, 3 destroyers, 3 fighters and 1 submarine Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Battle in Java Americans attack with 2 artilleries, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Java, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java Americans win, taking Java from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 1 fighter moved from 42 Sea Zone to Northern Territory 1 carrier moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from 91 Sea Zone to 93 Sea Zone 2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 3 infantry placed in Central United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 marine, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Kenya to Tanganyika Territory British take Tanganyika Territory from Italians 1 armour moved from Tanganyika Territory to Belgian Congo 1 bomber and 1 fighter moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Kenya to Belgian Congo 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 mech_infantrys moved from Yunnan to Kwangtung 1 tactical_bomber moved from Yunnan to Kwangtung 1 fighter moved from Yunnan to Kwangtung 1 fighter moved from India to 37 Sea Zone 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese Combat - British Battle in 37 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Kwangtung British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Belgian Congo British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 3/5 hits, 2.00 expected hits Italians roll dice for 1 artillery in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber and 1 fighter moved from Belgian Congo to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 37 Sea Zone to Yunnan 1 fighter moved from Kwangtung to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 6 infantry moved from Yunnan to French Indo China 1 aaGun and 5 infantry moved from India to Burma 1 aaGun moved from Yunnan to French Indo China 3 infantry moved from Yunnan to French Indo China 2 mech_infantrys moved from India to Yunnan 2 fighters moved from United Kingdom to Southern France 4 fighters moved from Gibraltar to Southern France 1 artillery moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 2 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 armour moved from 93 Sea Zone to Southern France 1 artillery moved from 93 Sea Zone to Southern France 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 72 Sea Zone to 81 Sea Zone Place Units - British 1 marine placed in Egypt 2 transports placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 92 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Southern France: 1 fighter EDIT: Adding units owned by British to Gibraltar: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.00 Americans regular : -0.83 Italians regular : -0.33 Japanese regular : 1.50 British regular : 0.00
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from French 1 bomber moved from Western Germany to United Kingdom Combat - Italians Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians killed by AA in United Kingdom Bombing raid in United Kingdom causes 0 damage total. Battle in Cyprus Non Combat Move - Italians 1 fighter and 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 mech_infantry moved from Romania to Bessarabia Place Units - Italians 1 infantry placed in Southern Italy 1 airfield placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
British AA : 0.83
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 cruiser moved from 33 Sea Zone to 42 Sea Zone 3 submarines moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from Caroline Islands to French Indo China 2 fighters moved from Caroline Islands to Hawaiian Islands 1 aaGun and 1 infantry moved from Northern Territory to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Eastern Poland to Western Ukraine 2 bombers moved from Novgorod to Western Ukraine 1 bomber and 2 tactical_bombers moved from Novgorod to Ukraine 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians Germans take Bryansk from Russians 3 mech_infantrys moved from Eastern Poland to Ukraine 2 armour moved from Belarus to Ukraine 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Battle in Ukraine Germans attack with 2 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 3/8 hits, 3.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Crete from Neutral_Allies, taking Ukraine from Russians with 2 armour, 1 bomber, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Western Ukraine to Novgorod 2 fighters moved from Western Germany to Novgorod 2 tactical_bombers moved from Ukraine to Bessarabia 1 bomber moved from Ukraine to Novgorod 3 armour moved from Novgorod to Bryansk 3 aaGuns, 9 armour, 10 artilleries, 27 infantry and 10 mech_infantrys moved from Belarus to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 2 mech_infantrys moved from Germany to Eastern Poland 1 aaGun, 2 artilleries and 1 infantry moved from Western Germany to Northern Italy 5 infantry moved from Finland to Norway 2 tactical_bombers moved from Western Germany to Northern Italy Place Units - Germans 3 armour placed in Novgorod 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 2. 5 mech_infantrys placed in Germany 1 artillery, 1 fighter and 1 infantry placed in Western Germany Germans undo move 2. 3 mech_infantrys placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : -0.17
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I assume you wanted to take Crete, I’ll edit it in for you.
Interesting reset in the Pac. I was hoping I’d come out with more ships alive…
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Oops, you did. I was looking at the history – lol
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Tambov 6 infantry moved from Novosibirsk to Samara 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
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Oops, missed one NCM, hang on
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Russians Russians buy 2 fighters and 6 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 infantry moved from Russia to Tambov 6 infantry moved from Novosibirsk to Samara 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - Russians 2 fighters and 6 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Northwest Persia: 1 armour EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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OK, should be set now. Would not have affected Japan at all if you’ve already started.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Kiangsu to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangsi 2 bombers moved from Borneo to Kwangsi 1 destroyer, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Kiangsu to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to Kwangtung 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 mech_infantrys owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for British: 2 mech_infantrys Battle in Kwangsi Japanese attack with 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 4 infantry Japanese roll dice for 1 armour, 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/7 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Japanese lost in Kwangsi 3 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers in Kwangsi, round 3 : 3/6 hits, 3.67 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 artillery and 4 infantry Battle in 25 Sea Zone Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 35 Sea Zone Japanese attack with 1 destroyer, 4 submarines and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 4 submarines in 35 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Non Combat Move - Japanese 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Sikang to Szechwan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from Kwangsi to Kiangsu 2 bombers moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 51 PUs; end with 52 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : -0.33 Japanese regular : -2.50 ANZAC regular : -0.17 UK_Pacific regular : 0.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Non Combat Move - Americans 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Northern Territory to Queensland 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Central United States 2 carriers and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 harbour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Siam to French Indo China 1 aaGun and 5 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 3 infantry moved from India to Burma 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from 99 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Southern France Place Units - British 1 carrier and 1 transport placed in 81 Sea Zone 2 fighters placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in French Indo China 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,4,1,3,6 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 3 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 British regular : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 3 fighters, 6 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 2 transports moved from 42 Sea Zone to 54 Sea Zone 1 infantry moved from Java to 42 Sea Zone 1 mech_infantry moved from Java to 42 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 mech_infantry moved from 41 Sea Zone to Sumatra Combat - Americans Battle in Sumatra Non Combat Move - Americans 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from Northern Territory to Queensland 2 fighters moved from Western United States to 26 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone 1 bomber moved from Gibraltar to Southern France 2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 mech_infantrys moved from 93 Sea Zone to Southern France 2 infantry moved from 93 Sea Zone to Southern France 1 aaGun and 3 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone 1 aaGun moved from 91 Sea Zone to Morocco 2 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 1 destroyer moved from 91 Sea Zone to 93 Sea Zone Place Units - Americans 3 infantry placed in Southern France 3 infantry placed in Central United States 2 carriers and 1 submarine placed in 10 Sea Zone 3 fighters placed in Western United States Americans undo move 4. 1 fighter placed in Eastern United States 2 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 3 infantry moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Battle in Kwangsi Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung 2 mech_infantrys moved from Yunnan to Kwangtung 1 bomber moved from Trans-Jordan to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Japanese defend with 1 artillery and 1 harbour British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kwangtung British win, taking Kwangtung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - British 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to French Indo China 1 infantry moved from Siam to French Indo China 1 aaGun and 5 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan 3 infantry moved from India to Burma 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 transport moved from 93 Sea Zone to 88 Sea Zone 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Algeria to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 mech_infantry moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from 99 Sea Zone to Egypt 1 armour and 1 mech_infantry moved from Persia to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Southern France Place Units - British 1 carrier and 1 transport placed in 81 Sea Zone 2 fighters placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in French Indo China 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,4,1,3,6 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Units Change Ownership Some Units in India change ownership: 3 infantry and 1 mech_infantry Some Units in French Indo China change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Yunnan: 1 fighter EDIT: Adding units owned by British to French Indo China: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33 British regular : 0.00