@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L25 PTV ArtofWar (X+10) v Stucifer (L)
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Americans Americans buy 4 artilleries, 6 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Kyushu to Hokkaido 3 fighters moved from 6 Sea Zone to Hokkaido 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Hokkaido 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 3 fighters moved from 113 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East Combat - Americans Air Battle in France Americans attacks with 4 units heading to France Air Battle is over, the remaining bombers go on to their targets Air Battle in Norway Americans attacks with 2 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Strategic bombing raid in Norway Germans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Norway Bombing raid in Norway causes 0 damage total. Battle in Soviet Far East Battle in Siberia Battle in Hokkaido Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hokkaido, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hokkaido Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Hokkaido from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hokkaido to Kyushu 2 carriers and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 5 Sea Zone 2 fighters moved from Hokkaido to 5 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 transport moved from 24 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Wake Island to 24 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 aaGun and 1 infantry moved from 7 Sea Zone to Hokkaido 4 infantry moved from Wake Island to 32 Sea Zone 4 infantry and 2 transports moved from 32 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Kyushu 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Kyushu 1 marine moved from 20 Sea Zone to Kyushu 1 transport moved from 32 Sea Zone to 11 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 carrier and 6 destroyers moved from 21 Sea Zone to 37 Sea Zone 2 submarines moved from 5 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from France to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from 113 Sea Zone to United Kingdom 2 submarines moved from 40 Sea Zone to 74 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in French Indo China 3 artilleries placed in Kyushu 6 bombers placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Jehol to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 19 artilleries and 29 infantry moved from Kiangsi to Hopei 1 fighter moved from Anhwe to Shansi 1 artillery moved from Jehol to Southern Manchuria 4 artilleries and 15 infantry moved from Jehol to Shansi Place Units - Chinese 4 infantry placed in Southern Manchuria 5 infantry placed in Shansi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs Purchase Units - British British buy 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 destroyer and 1 submarine moved from 40 Sea Zone to 74 Sea Zone 2 fighters moved from Iraq to 74 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 90 Sea Zone to 113 Sea Zone 1 artillery and 9 infantry moved from 113 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 fighters and 9 infantry Germans defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 : 2/13 hits, 3.50 expected hits Italians roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/11 hits, 4.00 expected hits 6 infantry owned by the British lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux 3 fighters owned by the British retreated British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/7 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/7 hits, 2.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 artillery owned by the Italians lost in Normandy Bordeaux British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 3/6 hits, 2.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for British: 1 artillery and 9 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 74 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 74 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 74 Sea Zone British win, taking 74 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 74 Sea Zone to 82 Sea Zone 3 carriers moved from 40 Sea Zone to 82 Sea Zone 2 fighters moved from Eastern India to 82 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to Eastern India 1 infantry moved from Baluchistan to Southern Persia 1 artillery and 2 infantry moved from Western India to Baluchistan 3 infantry moved from Southern Persia to Iraq 1 fighter moved from Iraq to 82 Sea Zone 2 artilleries and 5 infantry moved from Rhodesia to Tanganyika Territory 1 artillery and 6 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 2 infantry and 1 tactical_bomber placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,5,2,2,4 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.17 Italians regular : -3.17 Japanese regular : -0.33 Germans AA : 0.67 British regular : -3.33
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need to edit british NCM had a lapse and forgot Italy goes next…
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - Americans Americans buy 4 artilleries, 6 bombers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from Kyushu to Hokkaido 3 fighters moved from 6 Sea Zone to Hokkaido 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Hokkaido 1 infantry moved from Korea to Amur Russians take Amur from Japanese 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Siberia 3 fighters moved from 113 Sea Zone to France 1 bomber moved from United Kingdom to France 1 fighter moved from 113 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East Combat - Americans Air Battle in France Americans attacks with 4 units heading to France Air Battle is over, the remaining bombers go on to their targets Air Battle in Norway Americans attacks with 2 units heading to Norway Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 7 and causes: 6 damage to unit: airfield Bombing raid in France causes 6 damage total. Strategic bombing raid in Norway Germans roll AA dice in Norway : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans killed by AA in Norway Bombing raid in Norway causes 0 damage total. Battle in Soviet Far East Battle in Siberia Battle in Hokkaido Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Hokkaido, round 2 : 4/6 hits, 2.83 expected hits Japanese roll dice for 1 artillery in Hokkaido, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hokkaido Americans win, taking Soviet Far East from Japanese, taking Siberia from Japanese, taking Hokkaido from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Cleaning up after air battles Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Hokkaido to Kyushu 2 carriers and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from Western United States to 8 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 7 Sea Zone 1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 5 Sea Zone 2 fighters moved from Hokkaido to 5 Sea Zone 2 infantry moved from Midway to 25 Sea Zone 1 transport moved from 24 Sea Zone to 36 Sea Zone 1 aaGun and 1 infantry moved from Wake Island to 24 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 24 Sea Zone to 7 Sea Zone 1 aaGun and 1 infantry moved from 7 Sea Zone to Hokkaido 4 infantry moved from Wake Island to 32 Sea Zone 4 infantry and 2 transports moved from 32 Sea Zone to 7 Sea Zone 4 infantry moved from 7 Sea Zone to Kyushu 2 infantry and 1 transport moved from 25 Sea Zone to 7 Sea Zone 2 infantry moved from 7 Sea Zone to Kyushu 1 marine moved from 20 Sea Zone to Kyushu 1 transport moved from 32 Sea Zone to 11 Sea Zone 1 marine moved from Eastern United States to 104 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 104 Sea Zone to 90 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 carrier and 6 destroyers moved from 21 Sea Zone to 37 Sea Zone 2 submarines moved from 5 Sea Zone to 6 Sea Zone 1 bomber and 3 fighters moved from France to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 1 bomber moved from 113 Sea Zone to United Kingdom 2 submarines moved from 40 Sea Zone to 74 Sea Zone Place Units - Americans 1 artillery, 1 fighter and 1 infantry placed in French Indo China 3 artilleries placed in Kyushu 6 bombers placed in Western United States Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 101 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Jehol to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 19 artilleries and 29 infantry moved from Kiangsi to Hopei 1 fighter moved from Anhwe to Shansi 1 artillery moved from Jehol to Southern Manchuria 4 artilleries and 15 infantry moved from Jehol to Shansi Place Units - Chinese 4 infantry placed in Southern Manchuria 5 infantry placed in Shansi Turn Complete - Chinese Chinese collect 25 PUs; end with 26 PUs Purchase Units - British British buy 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to Burma UK_Pacific take Burma from Japanese 1 destroyer and 1 submarine moved from 40 Sea Zone to 74 Sea Zone 2 fighters moved from Iraq to 74 Sea Zone 4 infantry moved from United Kingdom to 113 Sea Zone 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 90 Sea Zone to 113 Sea Zone 1 artillery and 9 infantry moved from 113 Sea Zone to Normandy Bordeaux 3 fighters moved from United Kingdom to Normandy Bordeaux 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq Combat - British Battle in Normandy Bordeaux British attack with 1 artillery, 3 fighters and 9 infantry Germans defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 3 fighters and 9 infantry in Normandy Bordeaux, round 2 : 2/13 hits, 3.50 expected hits Italians roll dice for 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 6/11 hits, 4.00 expected hits 6 infantry owned by the British lost in Normandy Bordeaux 2 infantry owned by the Germans lost in Normandy Bordeaux British roll dice for 1 artillery, 3 fighters and 3 infantry in Normandy Bordeaux, round 3 : 2/7 hits, 2.50 expected hits Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/9 hits, 3.33 expected hits 2 infantry owned by the British lost in Normandy Bordeaux 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Normandy Bordeaux 3 fighters owned by the British retreated British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/7 hits, 2.67 expected hits British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 1/7 hits, 2.67 expected hits 1 infantry owned by the British lost in Normandy Bordeaux 1 artillery owned by the Italians lost in Normandy Bordeaux British roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 6 : 3/6 hits, 2.33 expected hits 1 artillery owned by the British lost in Normandy Bordeaux Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -15 Casualties for British: 1 artillery and 9 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in 74 Sea Zone British attack with 1 destroyer, 2 fighters and 1 submarine; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 2 fighters in 74 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 74 Sea Zone British win, taking 74 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 2 fighters moved from 74 Sea Zone to 82 Sea Zone 3 carriers moved from 40 Sea Zone to 82 Sea Zone 2 fighters moved from Eastern India to 82 Sea Zone 3 fighters and 2 tactical_bombers moved from French Indo China to Eastern India 1 infantry moved from Baluchistan to Southern Persia 1 artillery and 2 infantry moved from Western India to Baluchistan 3 infantry moved from Southern Persia to Iraq 1 fighter moved from Iraq to 82 Sea Zone 2 artilleries and 5 infantry moved from Rhodesia to Tanganyika Territory 1 artillery and 6 infantry moved from Union of South Africa to Rhodesia 3 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 2 infantry and 1 tactical_bomber placed in Iraq 3 infantry placed in Southern Persia 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,5,2,2,4 British collect 31 PUs (1 lost to blockades); end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 1 infantry Turning on Edit Mode EDIT: Removing units owned by British from 82 Sea Zone: 3 carriers EDIT: Removing units owned by British from 82 Sea Zone: 5 fighters EDIT: Adding units owned by British to Tanganyika Territory: 2 fighters EDIT: Adding units owned by British to Iraq: 1 fighter EDIT: Adding units owned by British to 40 Sea Zone: 3 carriers and 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.83 Americans regular : 1.17 Italians regular : -3.17 Japanese regular : -0.33 Germans AA : 0.67 British regular : -3.33
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Swapped out a German inf instead of an Italian arty for the last lost in UK’s invasion of N-B.
Game History
Round: 21 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Adding units owned by Italians to Normandy Bordeaux: 1 artillery EDIT: Turning off Edit Mode Italians repair damage of 2x factory_major; Remaining resources: 43 PUs; Italians buy 1 armour, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Trans-Jordan 1 destroyer, 1 fighter and 1 submarine moved from 83 Sea Zone to 74 Sea Zone 1 fighter moved from Egypt to 74 Sea Zone 1 destroyer moved from 83 Sea Zone to 74 Sea Zone Combat - Italians Battle in 74 Sea Zone Italians attack with 2 destroyers, 2 fighters and 1 submarine British defend with 1 destroyer and 1 submarine; Americans defend with 2 submarines Italians roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 destroyers and 2 fighters in 74 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits Americans roll dice for 3 submarines in 74 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 74 Sea Zone 2 submarines owned by the Americans and 1 submarine owned by the British lost in 74 Sea Zone Italians roll dice for 1 destroyer and 2 fighters in 74 Sea Zone, round 3 : 3/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 74 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 74 Sea Zone Italians win, taking 74 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Italians: 1 destroyer and 1 submarine Casualties for Americans: 2 submarines Casualties for British: 1 destroyer and 1 submarine Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Western Ukraine from Russians to Italians EDIT: Turning off Edit Mode 2 fighters moved from 74 Sea Zone to 83 Sea Zone 2 armour and 1 mech_infantry moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Egypt to Anglo-Egyptian Sudan 1 artillery moved from Ethiopia to Anglo-Egyptian Sudan 3 infantry moved from Northern Italy to 99 Sea Zone 1 infantry moved from Southern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 4 infantry moved from 100 Sea Zone to Trans-Jordan 1 tactical_bomber moved from Trans-Jordan to Egypt 1 infantry moved from Kenya to Anglo-Egyptian Sudan 3 transports moved from 100 Sea Zone to 99 Sea Zone 1 destroyer moved from 100 Sea Zone to 83 Sea Zone Place Units - Italians 1 armour and 2 mech_infantrys placed in Egypt 3 infantry placed in Southern Italy 3 infantry placed in Normandy Bordeaux 1 artillery and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,5 Italians collect 26 PUs (2 lost to blockades); end with 26 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : 0.83 Italians regular : 2.67
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer and 1 submarine moved from 40 Sea Zone to 74 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in 74 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Italians defend with 1 destroyer ANZAC roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 74 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 74 Sea Zone 1 destroyer owned by the Italians lost in 74 Sea Zone ANZAC win, taking Hainan from Japanese, taking 74 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - ANZAC 1 destroyer moved from 40 Sea Zone to 78 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to Kyushu 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 1 fighter moved from Dutch New Guinea to 37 Sea Zone 1 fighter moved from Kyushu to French Indo China 2 transports moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Paulau 1 fighter moved from Kyushu to French Indo China 2 submarines moved from 21 Sea Zone to 38 Sea Zone 1 fighter moved from French Indo China to Eastern India 1 fighter moved from Kyushu to French Indo China Place Units - ANZAC 2 infantry placed in New South Wales 3 transports placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67 ANZAC regular : 0.33
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Did not scramble to defend E. Poland because of the overwhelming odds.
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x airfield; Remaining resources: 57 PUs; Germans buy 1 armour, 1 artillery, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 7 armour, 20 infantry and 7 mech_infantrys moved from Baltic States to Leningrad 2 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Eastern Poland 3 fighters and 1 tactical_bomber moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland 10 artilleries moved from Baltic States to Leningrad 1 fighter moved from Western Germany to Eastern Poland Combat - Germans Battle in Leningrad Germans attack with 7 armour, 10 artilleries, 20 infantry and 7 mech_infantrys Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 7 armour, 10 artilleries, 20 infantry and 7 mech_infantrys in Leningrad, round 2 : 21/44 hits, 14.17 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Leningrad from Russians with 7 armour, 10 artilleries, 20 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Eastern Poland Germans attack with 5 fighters, 2 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 5 fighters, 2 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 5/10 hits, 4.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 infantry moved from Romania to Bessarabia 2 armour and 2 mech_infantrys moved from Poland to Bessarabia 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Norway to Western Germany 1 fighter moved from Eastern Poland to Western Germany 2 fighters and 2 tactical_bombers moved from Eastern Poland to Germany 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Norway to Finland 1 armour, 1 artillery and 1 mech_infantry moved from Karelia to Finland 1 aaGun, 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Baltic States to Leningrad 2 armour, 6 infantry and 1 mech_infantry moved from Germany to Poland 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Western Germany to Germany Place Units - Germans 1 artillery and 2 infantry placed in Romania 3 infantry placed in Norway 4 infantry placed in Western Germany 1 armour, 5 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 2,6,3,3,2,1 Germans collect 40 PUs (3 lost to blockades); end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 56 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 7.00
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - Russians Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Ukraine to Western Ukraine Russians take Western Ukraine from Italians 1 armour moved from Western Ukraine to Ukraine 2 infantry moved from Southern Belarus to Eastern Poland 4 fighters moved from Southern Belarus to Eastern Poland 1 tactical_bomber moved from Southern Belarus to Eastern Poland 1 tactical_bomber moved from Russia to Eastern Poland Combat - Russians Battle in Eastern Poland Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 4/8 hits, 3.67 expected hits Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 29 artilleries, 63 infantry and 1 mech_infantry moved from Southern Belarus to Northern Belarus 1 artillery and 9 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Novgorod to Northern Belarus 1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 1 armour and 1 mech_infantry moved from Yaroslavl to Northern Belarus 2 artilleries and 4 infantry moved from Vologda to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Novgorod 2 artilleries and 3 infantry moved from Archangel to Vologda 2 infantry moved from Rostov to Ukraine 2 armour and 2 mech_infantrys moved from Kursk to Smolensk 1 armour and 1 mech_infantry moved from Kursk to Smolensk 3 infantry moved from Russia to Yaroslavl 2 infantry moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Eastern Poland to Northern Belarus Place Units - Russians 3 infantry placed in Ukraine 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 7 infantry placed in Russia Turn Complete - Russians Russians collect 39 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 0.33
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Game History
Round: 22 Purchase Units - Japanese Japanese buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 8 artilleries and 13 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese Combat - Japanese Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Siam from UK_Pacific to Japanese EDIT: Turning off Edit Mode 1 aaGun, 6 fighters, 1 infantry and 1 tactical_bomber moved from Malaya to Shan State 1 aaGun moved from Honan to Inner Mongolia Place Units - Japanese 1 aaGun and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,4,4,2 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,2,2,5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,1,5,4,6,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 2,6,6,1,3,2 Japanese collect 6 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 22
TripleA Move Summary for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Western United States to Japan 1 artillery and 2 infantry moved from Hokkaido to Japan 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 4 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber moved from Kyushu to Japan 1 infantry and 1 marine moved from Manilla to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 7 Sea Zone 1 infantry and 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from French Indo China to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 3 infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Japan 1 bomber moved from United Kingdom to Norway 1 destroyer moved from 37 Sea Zone to 7 Sea Zone 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese Combat - Americans
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Kamikazes in SZ7? 1 for each DD?
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Yes, Kami on 2 DDs.
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@ArtofWar1947 Battle shall commence Sunday evening. Camping til then
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - Americans Americans buy 5 artilleries, 1 carrier, 1 fighter, 11 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Western United States to Japan 1 artillery and 2 infantry moved from Hokkaido to Japan 3 fighters and 1 tactical_bomber moved from 5 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan 4 artilleries, 1 fighter, 11 infantry, 1 marine and 1 tactical_bomber moved from Kyushu to Japan 1 infantry and 1 marine moved from Manilla to 36 Sea Zone 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 7 Sea Zone 1 infantry and 1 marine moved from 7 Sea Zone to Japan 1 fighter moved from French Indo China to 7 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 2 carriers moved from 5 Sea Zone to 7 Sea Zone 2 infantry moved from Soviet Far East to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry moved from Amur to Sakha Russians take Sakha from Japanese 3 infantry and 2 transports moved from 5 Sea Zone to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Japan 1 bomber moved from United Kingdom to Norway 1 destroyer moved from 37 Sea Zone to 7 Sea Zone 1 infantry moved from French Indo China to Siam Americans take Siam from Japanese Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2 1 destroyer owned by the Americans lost in 7 Sea Zone Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4 Strategic bombing raid in Norway Germans roll AA dice in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Norway causes 6 damage total. Battle in Japan Americans attack with 5 artilleries, 6 bombers, 5 fighters, 17 infantry, 2 marines and 3 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 tactical_bombers Japanese roll AA dice in Japan : 1/6 hits, 1.00 expected hits 1 bomber owned by the Americans lost in Japan Americans roll dice for 5 artilleries, 5 bombers, 5 fighters, 17 infantry, 2 marines and 3 tactical_bombers in Japan, round 2 : 11/37 hits, 12.83 expected hits Japanese roll dice for 2 aaGuns, 3 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers in Japan, round 2 : 13/29 hits, 10.67 expected hits 12 infantry owned by the Americans and 1 marine owned by the Americans lost in Japan 9 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Japan Americans roll dice for 5 artilleries, 5 bombers, 5 fighters, 5 infantry, 1 marine and 3 tactical_bombers in Japan, round 3 : 10/24 hits, 10.67 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers in Japan, round 3 : 9/20 hits, 7.67 expected hits 5 infantry owned by the Americans and 4 artilleries owned by the Americans lost in Japan 10 infantry owned by the Japanese lost in Japan Americans roll dice for 1 artillery, 5 bombers, 5 fighters, 1 marine and 3 tactical_bombers in Japan, round 4 : 5/15 hits, 7.67 expected hits Japanese roll dice for 3 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Japan, round 4 : 3/10 hits, 4.33 expected hits 2 fighters owned by the Americans and 1 marine owned by the Americans lost in Japan 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Japan Americans roll dice for 1 artillery, 5 bombers, 3 fighters and 3 tactical_bombers in Japan, round 5 : 5/12 hits, 6.33 expected hits Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Japan, round 5 : 2/5 hits, 2.67 expected hits 2 bombers owned by the Americans lost in Japan 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Japan Americans captures 6PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 1 artillery, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5 Casualties for Americans: 4 artilleries, 3 bombers, 2 fighters, 17 infantry and 2 marines Casualties for Japanese: 2 aaGuns, 3 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 3 bombers moved from Japan to Kyushu 1 aaGun moved from Hokkaido to Japan 1 fighter and 1 tactical_bomber moved from Japan to Kyushu 4 transports moved from 7 Sea Zone to 21 Sea Zone 1 transport moved from 11 Sea Zone to 91 Sea Zone 1 carrier, 3 destroyers, 4 fighters, 4 infantry and 4 transports moved from 113 Sea Zone to 90 Sea Zone 1 fighter and 1 tactical_bomber moved from United Kingdom to 113 Sea Zone 1 tactical_bomber moved from Japan to Kwangtung 1 fighter moved from Japan to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 21 Sea Zone 1 transport moved from 5 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 bomber moved from Norway to United Kingdom Place Units - Americans 1 artillery and 2 infantry placed in French Indo China 2 artilleries and 8 infantry placed in Central United States 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States 1 carrier and 2 transports placed in 104 Sea Zone Turn Complete - Americans Americans collect 72 PUs; end with 78 PUs Trigger Americans 10 Presence In Axis Capital: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 108 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 113 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 118 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Honan: Chinese has 1 infantry placed in Honan 1 artillery and 5 infantry moved from Southern Manchuria to Northern Manchuria 1 fighter moved from Shansi to Northern Manchuria 4 artilleries and 20 infantry moved from Shansi to Inner Mongolia Combat - Chinese Chinese creates battle in territory Honan Battle in Northern Manchuria Chinese attack with 1 artillery, 1 fighter and 5 infantry Japanese defend with 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese roll AA dice in Northern Manchuria : 1/1 hits, 0.17 expected hits 1 fighter owned by the Chinese lost in Northern Manchuria Chinese roll dice for 1 artillery and 5 infantry in Northern Manchuria, round 2 : 2/6 hits, 1.33 expected hits Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Northern Manchuria, round 2 : 1/4 hits, 1.67 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Northern Manchuria Chinese roll dice for 1 artillery and 4 infantry in Northern Manchuria, round 3 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northern Manchuria, round 3 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria 1 artillery owned by the Japanese lost in Northern Manchuria Chinese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 4 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Northern Manchuria, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria 1 mech_infantry owned by the Japanese lost in Northern Manchuria Chinese roll dice for 1 artillery and 2 infantry in Northern Manchuria, round 5 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Northern Manchuria, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Northern Manchuria, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 7 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Northern Manchuria, round 7 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 8 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Northern Manchuria, round 8 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Northern Manchuria, round 9 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 armour in Northern Manchuria, round 9 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Chinese lost in Northern Manchuria 1 armour owned by the Japanese lost in Northern Manchuria Chinese win, taking Honan from Japanese, taking Northern Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is -2 Casualties for Chinese: 1 fighter and 5 infantry Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in Inner Mongolia Chinese attack with 4 artilleries and 20 infantry Japanese defend with 1 aaGun, 8 artilleries and 13 infantry Chinese roll dice for 4 artilleries and 20 infantry in Inner Mongolia, round 2 : 5/24 hits, 5.33 expected hits Japanese roll dice for 1 aaGun, 8 artilleries and 13 infantry in Inner Mongolia, round 2 : 9/21 hits, 7.00 expected hits 9 infantry owned by the Chinese lost in Inner Mongolia 4 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Inner Mongolia Chinese roll dice for 4 artilleries and 11 infantry in Inner Mongolia, round 3 : 6/15 hits, 3.83 expected hits Japanese roll dice for 8 artilleries and 9 infantry in Inner Mongolia, round 3 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Chinese lost in Inner Mongolia 6 infantry owned by the Japanese lost in Inner Mongolia Chinese roll dice for 4 artilleries and 5 infantry in Inner Mongolia, round 4 : 5/9 hits, 2.83 expected hits Japanese roll dice for 8 artilleries and 3 infantry in Inner Mongolia, round 4 : 5/11 hits, 3.67 expected hits 5 infantry owned by the Chinese lost in Inner Mongolia 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Inner Mongolia 4 artilleries owned by the Chinese retreated to Shansi Japanese win with 6 artilleries remaining. Battle score for attacker is -8 Casualties for Chinese: 20 infantry Casualties for Japanese: 1 aaGun, 2 artilleries and 13 infantry Non Combat Move - Chinese 2 infantry moved from Anhwe to Shansi 10 artilleries and 10 infantry moved from Hopei to Tsinghai 6 infantry moved from Hopei to Tsinghai 9 artilleries and 13 infantry moved from Hopei to Honan Place Units - Chinese 1 artillery and 3 infantry placed in Shansi 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 26 PUs; end with 26 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs Purchase Units - British British buy 1 artillery, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Iraq to Syria British take Syria from Italians 1 armour moved from Syria to Iraq 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Non Combat Move - British 3 carriers and 2 fighters moved from 40 Sea Zone to 74 Sea Zone 2 fighters and 2 tactical_bombers moved from Eastern India to 74 Sea Zone 1 artillery and 6 infantry moved from Rhodesia to Tanganyika Territory 2 fighters moved from Eastern India to Iraq 4 infantry moved from Southern Persia to Iraq 1 artillery and 2 infantry moved from Baluchistan to Southern Persia 1 infantry moved from Burma to Eastern India 1 infantry moved from Borneo to 37 Sea Zone 2 aaGuns and 2 infantry moved from United Kingdom to 113 Sea Zone 2 aaGuns, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 4 transports moved from 113 Sea Zone to 89 Sea Zone 2 aaGuns and 2 infantry moved from 89 Sea Zone to French West Africa Place Units - British 1 artillery and 2 infantry placed in Iraq 2 infantry placed in United Kingdom 2 submarines placed in 73 Sea Zone 2 infantry placed in Southern Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,5,3 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 armour and 1 mech_infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in Eastern India change ownership: 2 armour and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Americans regular : -6.50 Japanese regular : 3.83 Japanese AA : 0.83 Germans AA : -0.17
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Game History
Round: 22 Purchase Units - Italians Italians buy 1 aaGun, 1 armour, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Syria Italians take Syria from British 1 armour moved from Syria to Trans-Jordan 1 armour moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Bessarabia Combat - Italians Non Combat Move - Italians 1 armour, 2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to Egypt 2 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 83 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Morocco 1 submarine moved from 94 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Italy to Egypt 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 artillery and 4 infantry moved from Northern Italy to 99 Sea Zone 3 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 7 infantry moved from 100 Sea Zone to Trans-Jordan 3 transports moved from 100 Sea Zone to 97 Sea Zone 2 armour moved from Norway to Finland Place Units - Italians 1 aaGun, 1 armour and 1 mech_infantry placed in Egypt 4 infantry placed in Northern Italy 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,4 Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 1 transport moved from 35 Sea Zone to 65 Sea Zone 4 infantry moved from Queensland to 55 Sea Zone 2 infantry moved from New South Wales to Queensland 4 infantry and 2 transports moved from 55 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Davao 1 infantry moved from 37 Sea Zone to French Indo China 2 transports moved from 21 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from Kyushu to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Kyushu to French Indo China 2 fighters moved from French Indo China to Eastern India 1 fighter moved from Eastern India to Iraq 1 infantry moved from Kyushu to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from Hainan to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 fighter moved from French Indo China to Eastern India 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 74 Sea Zone to 82 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to Davao Place Units - ANZAC 1 carrier and 1 transport placed in 55 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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I see no way back from the catastrophic pyrrhic victory in FIC. I am going to concede and post your win. Let me know if you want a rematch either as you or me as the Axis.
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A ArtofWar1947 referenced this topic
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@ArtofWar1947 Thank you for the game. Always a pleasure grappling with your strategies.
I’m up for another game. Would you like to re-bid? I had started to lean into Axis having a good chance with some strategies revolving around a 9-11 bid, but Allies really seem to be dominating the win % in most of the top matches.
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You may start the bidding.
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@ArtofWar1947 I’ll bid Axis +15
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+14