Please place my units. Inf, Mech, Egypt. Sub in 81 off of Egypt, Airbase Gib, and Fighter to London. 2 art in India.
Regards
@FranceNeedsMorePower youre up
@Daaras @crockett36 @Stucifer Alright so I’m using a different computer cause I had to ship my other one off for repair. What is the forum ID?
@Daaras @crockett36 @Stucifer Alright my stuff is a little “jacked” up so here is a screen recording of what’s going on. I will post it right after this post.
@Daaras @crockett36 @Stucifer Never mind was able to fix it on my own.
@Stucifer @crockett36 @Daaras Just waiting for Daaras to answer my question in our Allied Chat Room then I will send my turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
@crockett36 @Daaras @Stucifer Germany 2 is up.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
7 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Bulgaria to Greece
1 artillery and 1 infantry moved from France to Southern France
2 artilleries moved from France to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Greece
1 armour moved from Romania to Greece
1 bomber moved from Western Germany to Greece
1 armour moved from Romania to Greece
1 infantry moved from Romania to Bessarabia
Combat - Germans
Battle in Greece
Germans attack with 2 armour, 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour, 2 bombers and 5 infantry in Greece, round 2 : 3/9 hits, 3.17 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans lost in Greece
3 infantry owned by the Neutral_Allies lost in Greece
Germans roll dice for 2 armour, 2 bombers and 4 infantry in Greece, round 3 : 3/8 hits, 3.00 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 fighters and 2 tactical_bombers
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for French: 2 artilleries and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
6 armour and 4 mech_infantrys moved from France to Germany
3 artilleries and 6 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 artilleries and 12 infantry moved from Poland to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
2 bombers moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Holland Belgium to Normandy Bordeaux
Place Units - Germans
1 destroyer placed in 113 Sea Zone
4 artilleries and 6 infantry placed in Germany
8 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
French regular : -1.33
Neutral_Allies regular : -0.67
Germans regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry
Germans roll AA dice in Baltic States : 0/3 hits, 0.50 expected hits
Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2.67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
2 infantry owned by the Germans lost in Baltic States
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun and 2 infantry moved from Belarus to Novgorod
1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
Place Units - Russians
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in Russia
1 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 6 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
EDIT: Adding units owned by Russians to Yenisey: 6 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans AA : -0.50
Germans regular : 1.33
Russians regular : 0.00
@Daaras traveling for the holiday after working today might be a bit
@crockett36 No worries! Take your time! :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
10 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Chahar to Manchuria
1 artillery moved from Jehol to Manchuria
1 artillery moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
3 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 bombers moved from Kwangsi to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Jehol to Manchuria
Combat - Japanese
Battle in Soviet Far East
Battle in Yunnan
Japanese attack with 3 fighters and 7 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 3 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.50 expected hits
Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
3 tactical_bombers owned by the Japanese lost in Yunnan
5 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Soviet Far East from Russians with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 3 tactical_bombers
Casualties for Chinese: 5 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
Place Units - Japanese
1 transport placed in 19 Sea Zone
2 infantry placed in Kiangsu
1 factory_minor placed in Shantung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Midway : 1 airfield
41 Sea Zone : 1 destroyer and 1 submarine
26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
10 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
Central United States : 1 factory_minor and 1 infantry
Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
101 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 47 / 51
Russians : 32 / 39
Japanese : 33 / 34
Americans : 52 / 52
Chinese : 9 / 16
British : 30 / 37
UK_Pacific : 17 / 19
Italians : 13 / 17
ANZAC : 10 / 10
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 46 times
2 was rolled 53 times
3 was rolled 52 times
4 was rolled 46 times
5 was rolled 55 times
6 was rolled 50 times
Average roll : 3.533
Median : 3.500
Variance : 0.230
Standard Deviation : 0.480
Total rolls : 302
Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.537
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 123
British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.179
Median : 3.000
Variance : 0.355
Standard Deviation : 0.596
Total rolls : 39
Italians Combat
1 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 26
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.920
Median : 2.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.487
Median : 4.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kweichow : 2 aaGuns, 1 fighter and 15 infantry
Production/PUs Summary :
Germans : 47 / 51
Russians : 32 / 39
Japanese : 33 / 34
Americans : 52 / 52
Chinese : 9 / 16
British : 30 / 37
UK_Pacific : 17 / 19
Italians : 13 / 17
ANZAC : 10 / 10
French : 7 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 46 times
2 was rolled 53 times
3 was rolled 52 times
4 was rolled 46 times
5 was rolled 55 times
6 was rolled 50 times
Average roll : 3.533
Median : 3.500
Variance : 0.230
Standard Deviation : 0.480
Total rolls : 302
Germans Combat
1 was rolled 17 times
2 was rolled 21 times
3 was rolled 25 times
4 was rolled 18 times
5 was rolled 23 times
6 was rolled 19 times
Average roll : 3.537
Median : 3.000
Variance : 0.389
Standard Deviation : 0.624
Total rolls : 123
British Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.179
Median : 3.000
Variance : 0.355
Standard Deviation : 0.596
Total rolls : 39
Italians Combat
1 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.923
Median : 4.000
Variance : 1.413
Standard Deviation : 1.189
Total rolls : 26
French Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.000
Variance : 0.693
Standard Deviation : 0.833
Total rolls : 26
Neutral_Allies Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.750
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12
Chinese Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 2.920
Median : 2.000
Variance : 1.201
Standard Deviation : 1.096
Total rolls : 25
Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12
Japanese Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.487
Median : 4.000
Variance : 0.987
Standard Deviation : 0.993
Total rolls : 39
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
2 aaGuns moved from Central United States to Western United States
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 artillery moved from Central United States to Western United States
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 aaGuns, 1 fighter and 10 infantry moved from Shensi to Kweichow
Place Units - Chinese
5 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
4 infantry moved from Persia to Iraq
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 2 infantry moved from Ethiopia to Kenya
1 fighter moved from 81 Sea Zone to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Eastern Persia to 80 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 fighters and 1 tactical_bomber moved from India to Persia
3 infantry moved from Shan State to Burma
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
Combat - British
Battle in Italian Somaliland
Battle in Kenya
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kenya, round 2 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Italian Somaliland from Italians, taking Kenya from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 fighter and 3 infantry in Iraq, round 4 : 2/5 hits, 1.50 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the British lost in Iraq
2 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Kenya to 98 Sea Zone
EDIT: 2 infantry moved from Bryansk to Novgorod
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to French Guiana
1 aaGun, 2 artilleries and 5 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 factory_minor placed in Persia
3 submarines placed in 98 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 fighter and 3 infantry
Combat Hit Differential Summary :
Italians regular : -0.33
Neutral_Axis regular : -0.33
British regular : -2.00
@Daaras @crockett36 @Stucifer I forgot to do something with my American turn so hopefully you don’t mind me editing 2 Non comb moves. If you do mind you can just use Daaras file.
@FranceNeedsMorePower should be fine
@Stucifer Just use this FixedMyNonComs.tsvg I moved the Tac from Peral into the adjacent sea zone. And I moved the American ships closer to Persia (the sub and destroyer).
@FranceNeedsMorePower I believe moving the US ships “off” the Pacific board (to sz 79) is not legal. @gamerman01 plays this a lot and might be able to chime in?
I don’t care either way, but since it’s a team game I’ll let @crockett36 make a final decision there if it is ambiguous