@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
L25 BM4 - 2024 Final Ghostglider (Axis) vs Farmboy (Allies+15)
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@Ghostglider lose the destroyer first.
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 93 Sea Zone 1 bomber moved from Northern Italy to 93 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Albania to Bulgaria 1 armour moved from Bulgaria to Greece 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 95 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Greece 1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from Ethiopia to British Somaliland Italians take British Somaliland from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Greece 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 3 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 artillery and 1 infantry French defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for French: 1 infantry Battle in 93 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French lost in 93 Sea Zone Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the French lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20 Casualties for French: 1 cruiser and 1 destroyer Battle in Southern France Italians attack with 1 armour, 2 artilleries and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 1 infantry owned by the French and 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery and 1 infantry moved from Ethiopia to British Somaliland Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4 Italians collect 17 PUs; end with 19 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33 Neutral_Allies regular : 1.00 -
TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun and 1 infantry moved from New South Wales to Queensland 1 fighter moved from Queensland to Shan State 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to Nigeria 1 destroyer moved from 72 Sea Zone to 79 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 6 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium 1 submarine moved from 101 Sea Zone to 103 Sea Zone Combat - GermansCombat Hit Differential Summary :
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Scramble to sz109?
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Please note that I will move my sub from sz101 to sz117 (instead of sz103 on map).
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@Ghostglider no scramble
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 6 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium 1 submarine moved from 101 Sea Zone to 103 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 6 armour, 1 artillery and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 6 armour, 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Battle in 94 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Norway to Finland 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Western Germany to Germany 3 artilleries and 4 infantry moved from Germany to Poland 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 5 infantry moved from Bulgaria to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone Place Units - Germans 4 carriers placed in 112 Sea Zone 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 117 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 4.33 British regular : -1.83 -
please wait for minor change in NCM
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 carriers and 1 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 124 Sea Zone to 109 Sea Zone 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone 1 bomber moved from Western Germany to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone 6 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium 1 submarine moved from 101 Sea Zone to 103 Sea Zone Combat - Germans Battle in Holland Belgium Germans attack with 6 armour, 1 artillery and 2 mech_infantrys French defend with 1 infantry Germans roll dice for 6 armour, 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 : 6/9 hits, 3.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for French: 1 infantry Battle in 94 Sea Zone Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 109 Sea Zone Germans attack with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 109 Sea Zone, round 2 : 7/9 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 109 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 bomber, 4 fighters, 2 submarines and 4 tactical_bombers remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Non Combat Move - Germans 4 fighters and 4 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone 1 bomber moved from 109 Sea Zone to Western Germany 2 aaGuns moved from Western Germany to Holland Belgium 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Norway to Finland 1 infantry moved from Denmark to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 bomber moved from Western Germany to Germany 3 artilleries and 4 infantry moved from Germany to Poland 3 aaGuns, 3 artilleries and 13 infantry moved from Slovakia Hungary to Romania 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to 97 Sea Zone 5 infantry moved from Bulgaria to Romania 1 bomber, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy 1 submarine moved from 106 Sea Zone to 101 Sea Zone 1 submarine moved from 106 Sea Zone to 118 Sea Zone Place Units - Germans 4 carriers placed in 112 Sea Zone 1 infantry placed in France Turning on Edit Mode EDIT: Removing units owned by Germans from 103 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 117 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 101 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 108 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
French regular : 0.67 Germans regular : 4.33 British regular : -1.83 -
Please use last map
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine moved from 124 Sea Zone to 125 Sea Zone 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Yunnan 5 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Novgorod 1 armour and 1 mech_infantry moved from Belarus to Novgorod 2 artilleries moved from Novgorod to Belarus 1 artillery and 1 infantry moved from Novgorod to Belarus 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Bryansk to Ukraine 1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Rostov to Ukraine Place Units - Russians 1 fighter and 1 infantry placed in Novgorod 3 infantry placed in Ukraine 5 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 unit repaired. 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Philippines to 35 Sea Zone 1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 infantry moved from Siam to Shan State 1 infantry moved from French Indo China to Shan State 2 bombers, 4 fighters and 5 tactical_bombers moved from Kwangsi to Shan State 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State Combat - Japanese Battle in Java Battle in Sumatra Battle in Guam Battle in Celebes Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Java from Dutch, taking Sumatra from Dutch, taking Guam from Americans, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 2 bombers, 6 fighters, 2 infantry and 7 tactical_bombers in Shan State, round 2 : 8/17 hits, 9.17 expected hits UK_Pacific roll dice for 1 fighter and 4 infantry in Shan State, round 2 : 1/5 hits, 2.00 expected hits 1 infantry owned by the Japanese lost in Shan State 1 infantry owned by the ANZAC, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 bombers, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Casualties for British: 3 infantry 1 carrier moved from 36 Sea Zone to 41 Sea Zone 1 carrier moved from 43 Sea Zone to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 44 Sea Zone 1 battleship moved from 35 Sea Zone to 36 Sea Zone 1 battleship moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 43 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 artilleries and 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 aaGun and 5 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Chahar to Hopei 4 infantry moved from Manchuria to Jehol 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 artillery moved from Kwangtung to Kiangsi 1 artillery moved from Anhwe to Hopei 1 infantry moved from Anhwe to Hopei 3 fighters moved from Japan to French Indo China 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from Shan State to 41 Sea Zone 2 tactical_bombers moved from Shan State to 42 Sea Zone 2 bombers, 6 fighters and 3 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 1 airfield and 1 factory_minor placed in French Indo China 1 submarine placed in 6 Sea Zone 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Japanese regular : -1.17 UK_Pacific regular : -1.00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 2 infantry moved from New Zealand to 63 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone 1 battleship and 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 1 bomber moved from Algeria to 108 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 108 Sea Zone Americans take 101 Sea Zone from Germans 1 fighter moved from Eastern United States to 117 Sea Zone 1 destroyer and 1 submarine moved from 101 Sea Zone to 117 Sea Zone Americans take 106 Sea Zone from Germans Combat - Americans Battle in Caroline Islands Americans attack with 1 artillery, 2 fighters and 3 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 117 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 117 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 108 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 submarine Germans defend with 1 submarine Americans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 destroyer in 108 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 108 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 bomber moved from 108 Sea Zone to United Kingdom 1 fighter moved from 117 Sea Zone to 101 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery and 1 infantry moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from 88 Sea Zone to French Guiana 3 mech_infantrys moved from Western United States to Central United States 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 1 destroyer moved from 63 Sea Zone to 62 Sea Zone 2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Queensland Place Units - Americans 1 carrier and 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 bomber moved from Algeria to Iraq 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State 1 infantry moved from Persia to Iraq 1 cruiser moved from 79 Sea Zone to 80 Sea Zone 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 fighter moved from 92 Sea Zone to 109 Sea Zone Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 5 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 5 fighters in 109 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 2 submarines owned by the Germans lost in 109 Sea Zone British win with 5 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 destroyer Casualties for Germans: 2 submarines Battle in Iraq British attack with 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.50 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 0/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 4 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun moved from Burma to Yunnan 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Rhodesia to Belgian Congo 1 bomber moved from Iraq to Persia 1 tactical_bomber moved from Iraq to Persia 2 fighters moved from 109 Sea Zone to Gibraltar 1 aaGun, 2 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 submarine moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Algeria to Egypt 1 fighter moved from Algeria to 92 Sea Zone 1 fighter moved from 109 Sea Zone to 92 Sea Zone 2 fighters moved from 109 Sea Zone to United Kingdom 1 infantry moved from Central United States to Eastern United States 1 armour moved from Central United States to Quebec 1 infantry moved from Eastern United States to Quebec Place Units - British 1 airfield placed in Gibraltar 2 infantry placed in United Kingdom 1 destroyer and 1 transport placed in 106 Sea Zone Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 5 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3 UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.67 Japanese regular : -1.33 Japanese AA : -0.33 Germans regular : 1.50 Neutral_Axis regular : 0.00 British regular : -2.83 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - Italians Italians buy 1 airfield and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 infantry moved from Greece to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber and 2 fighters moved from Southern Italy to Normandy Bordeaux 1 infantry moved from Kenya to Tanganyika Territory Italians take Tanganyika Territory from British Combat - Italians Battle in Cyprus Battle in Syria Battle in Normandy Bordeaux Italians attack with 1 bomber, 2 fighters and 1 infantry French defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Normandy Bordeaux Italians win, taking Cyprus from British, taking Syria from French, taking Normandy Bordeaux from French with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 artillery 1 submarine moved from 93 Sea Zone to 99 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 2 mech_infantrys moved from Northern Italy to Romania 1 armour moved from Greece to Romania 1 artillery moved from Greece to Bulgaria 2 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy 1 armour moved from Southern France to Yugoslavia 1 aaGun and 2 artilleries moved from Southern France to France 2 fighters moved from Normandy Bordeaux to Western Germany 1 bomber moved from Normandy Bordeaux to Southern Italy Place Units - Italians 1 airfield placed in Greece 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 21 PUs; end with 22 PUsCombat Hit Differential Summary :
French regular : -0.33 Italians regular : 0.17 -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Queensland to Caroline Islands 1 destroyer moved from 63 Sea Zone to 33 Sea Zone 1 cruiser moved from 63 Sea Zone to 62 Sea Zone 1 submarine moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 marine placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to New Guinea: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Iraq Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 9 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from 99 Sea Zone to Crete Combat - Germans Battle in Crete Non Combat Move - Germans 1 submarine moved from 118 Sea Zone to 111 Sea Zone 2 armour moved from Romania to Poland 6 armour and 2 mech_infantrys moved from Holland Belgium to Germany 1 aaGun moved from Holland Belgium to France 1 aaGun moved from Holland Belgium to Western Germany 3 fighters moved from 112 Sea Zone to Greece 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany 3 tactical_bombers moved from 112 Sea Zone to Southern Italy 1 infantry moved from Norway to Finland 1 bomber moved from Germany to Southern Italy Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 aaGun and 5 infantry moved from Ukraine to Bryansk 1 aaGun, 3 artilleries and 9 infantry moved from Western Ukraine to Bryansk 5 infantry moved from Bryansk to Belarus 5 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Novgorod 7 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 123 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Hopei to Kweichow 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from 42 Sea Zone to Shan State 2 tactical_bombers moved from 41 Sea Zone to Shan State 4 fighters moved from French Indo China to Shan State 2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to Kweichow 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Ceylon from UK_Pacific with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 2 : 7/13 hits, 6.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 3 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Hopei to Hunan 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan 5 fighters and 1 tactical_bomber moved from Kweichow to Hunan 2 bombers moved from Kweichow to Hunan 2 tactical_bombers moved from Kweichow to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 harbour placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery and 1 marine placed in French Indo China 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.83 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 1 harbour, 1 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 3 infantry moved from Hopei to Kweichow 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from 42 Sea Zone to Shan State 2 tactical_bombers moved from 41 Sea Zone to Shan State 4 fighters moved from French Indo China to Shan State 2 bombers, 5 fighters and 3 tactical_bombers moved from French Indo China to Kweichow 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 armour and 1 infantry moved from 39 Sea Zone to Ceylon Combat - Japanese Battle in Ceylon Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 5/9 hits, 4.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the British lost in Shan State Japanese win, taking Ceylon from UK_Pacific with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Kweichow Japanese attack with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers in Kweichow, round 2 : 7/13 hits, 6.33 expected hits Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers, 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry Non Combat Move - Japanese 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to 20 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangsi to French Indo China 3 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 carrier moved from 41 Sea Zone to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 3 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Hopei to Hunan 1 aaGun, 1 artillery and 5 infantry moved from Anhwe to Hunan 5 fighters and 1 tactical_bomber moved from Kweichow to Hunan 2 bombers moved from Kweichow to Hunan 2 tactical_bombers moved from Kweichow to French Indo China 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Hunan 1 fighter moved from 36 Sea Zone to French Indo China 1 fighter moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 harbour placed in French Indo China 1 transport placed in 36 Sea Zone 1 artillery and 1 marine placed in French Indo China 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 0.83 UK_Pacific regular : 0.33





