League G40 Team Game - Stucifer/Crockett36 v Daaras/FranceNeedsMorePower

  • 2025 2024 '23

    @Daaras full scramble


  • @Stucifer 3 hits, i assume the boats?

  • 2025 2024 '23

    @Daaras keep the BB this round


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 fighter moved from Philippines to Guam
            1 destroyer and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser, 1 destroyer and 1 transport moved from 101 Sea Zone to 11 Sea Zone
            1 infantry moved from Central United States to Western United States
            2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 armour, 1 bomber and 3 mech_infantrys moved from Central United States to Western United States
            1 bomber moved from Western United States to 26 Sea Zone
            1 bomber moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 battleship and 2 carriers placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 : 2/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            1 aaGun moved from Szechwan to Shensi
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 factory_minor and 5 infantry; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 106 Sea Zone
            1 battleship moved from 111 Sea Zone to 112 Sea Zone
            1 destroyer moved from 109 Sea Zone to 112 Sea Zone
            1 cruiser moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from Scotland to 112 Sea Zone
            1 bomber and 2 fighters moved from United Kingdom to 112 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 tactical_bomber moved from 98 Sea Zone to Ethiopia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Malaya to Shan State
    
        Combat - British
            Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
            Battle in 106 Sea Zone
                British attack with 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Ethiopia
                British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 1/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Ethiopia
                    British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 3/5 hits, 1.50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                Casualties for Italians: 1 artillery and 2 infantry
            Battle in 96 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters
                Germans defend with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers
                    British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 3 fighters in 112 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 tactical_bombers in 112 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 112 Sea Zone
                    1 submarine owned by the Germans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    British roll dice for 1 battleship, 1 bomber and 3 fighters in 112 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
                    1 bomber owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
                    1 battleship owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 2 tactical_bombers
    
        Non Combat Move - British
            2 fighters moved from 112 Sea Zone to United Kingdom
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery and 1 infantry moved from Ontario to Quebec
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 aaGun, 1 fighter, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
            2 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 fighter and 2 infantry moved from Burma to India
            1 aaGun and 2 infantry moved from Scotland to United Kingdom
    
        Place Units - British
            5 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
            British undo move 2.
            British undo move 1.
            5 infantry placed in United Kingdom
            1 factory_minor placed in Egypt
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 19 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Italians regular : -2.00
    Japanese regular : 0.67
    Germans regular : -0.17
    British regular : 1.50
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Libya to Tunisia
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
            1 submarine moved from 95 Sea Zone to 96 Sea Zone
            1 battleship and 1 cruiser moved from 97 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
            1 armour and 2 infantry moved from Albania to Yugoslavia
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            1 fighter moved from Southern Italy to 96 Sea Zone
            1 bomber moved from Northern Italy to 96 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 2 armour, 2 artilleries and 4 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Yugoslavia, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Yugoslavia
                Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the French and 1 cruiser owned by the French lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in 96 Sea Zone
                Italians attack with 1 bomber, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Italians lost in 96 Sea Zone
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 artillery and 3 infantry moved from Tobruk to 96 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 93 Sea Zone
            1 aaGun and 4 infantry moved from Southern Italy to Northern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3
            Italians collect 12 PUs (1 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.17
    Italians regular : 0.00
    Neutral_Allies regular : -0.67
    British regular : 0.67
    

    Savegame



  • @Daaras @crockett36 @Stucifer Alright so I’m using a different computer cause I had to ship my other one off for repair. What is the forum ID?


  • @Daaras @crockett36 @Stucifer Alright my stuff is a little “jacked” up so here is a screen recording of what’s going on. I will post it right after this post.


  • @Daaras @crockett36 @Stucifer Never mind was able to fix it on my own.


  • @Stucifer @crockett36 @Daaras Just waiting for Daaras to answer my question in our Allied Chat Room then I will send my turn.


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @crockett36 @Daaras @Stucifer Germany 2 is up.

  • 2025 2024 '23

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            1 armour moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            7 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            5 infantry moved from Bulgaria to Greece
            1 artillery and 1 infantry moved from France to Southern France
            2 artilleries moved from France to Normandy Bordeaux
            2 fighters and 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 bomber moved from Western Germany to Greece
            1 armour moved from Romania to Greece
            1 bomber moved from Western Germany to Greece
            1 armour moved from Romania to Greece
            1 infantry moved from Romania to Bessarabia
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 armour, 2 bombers and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 2 armour, 2 bombers and 5 infantry in Greece, round 2 : 3/9 hits, 3.17 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                    3 infantry owned by the Neutral_Allies lost in Greece
                    Germans roll dice for 2 armour, 2 bombers and 4 infantry in Greece, round 3 : 3/8 hits, 3.00 expected hits
                    Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 4 infantry
            Battle in Southern France
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                French defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 2 fighters and 2 tactical_bombers
                French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 artilleries, 2 fighters and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 3.00 expected hits
                    French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for French: 2 artilleries and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 aaGun moved from Holland Belgium to Western Germany
            6 armour and 4 mech_infantrys moved from France to Germany
            3 artilleries and 6 infantry moved from Germany to Poland
            1 aaGun and 2 infantry moved from Poland to Baltic States
            1 artillery moved from Poland to Eastern Poland
            2 aaGuns moved from Slovakia Hungary to Eastern Poland
            2 artilleries and 12 infantry moved from Poland to Eastern Poland
            2 artilleries and 5 infantry moved from Romania to Eastern Poland
            2 bombers moved from Greece to Southern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
            1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            4 artilleries and 6 infantry placed in Germany
            8 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
            Germans collect 46 PUs (1 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.33
    Neutral_Allies regular : -0.67
    Germans regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Belarus to Baltic States
            3 fighters and 1 tactical_bomber moved from Ukraine to Baltic States
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 3 infantry
                    Germans roll AA dice in Baltic States : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/7 hits, 2.67 expected hits
                    Germans roll dice for 1 aaGun and 3 infantry in Baltic States, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 3/5 hits, 2.33 expected hits
                    Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                    2 infantry owned by the Germans lost in Baltic States
                Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 3 infantry
                Casualties for Germans: 1 aaGun and 3 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
            1 aaGun and 2 infantry moved from Belarus to Novgorod
            1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
            2 infantry moved from Western Ukraine to Bryansk
            2 armour, 1 artillery and 2 mech_infantrys moved from Ukraine to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 artillery and 8 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 artillery and 9 infantry placed in Russia
            1 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun and 6 infantry
            EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 aaGun
            EDIT: Adding units owned by Russians to Yenisey: 6 infantry
            EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 12 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : 1.33
    Russians regular : 0.00
    

    Savegame


  • @Daaras traveling for the holiday after working today might be a bit


  • @crockett36 No worries! Take your time! :)

  • 2025 2024 '23 '22 '19 '18

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 1 fighter, 3 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 4 Sea Zone
            1 armour moved from 4 Sea Zone to Soviet Far East
            10 infantry moved from Manchuria to Amur
                  Japanese take Amur from Russians
            1 mech_infantry moved from Chahar to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 artillery moved from Chahar to Jehol
            1 infantry moved from Anhwe to Jehol
            3 infantry moved from Anhwe to Hunan
                  Japanese take Hunan from Chinese
            2 artilleries, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            3 fighters and 7 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 bombers moved from Kwangsi to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            1 artillery moved from Anhwe to Kiangsi
            1 infantry moved from Kiangsi to Hunan
            1 fighter moved from Jehol to Manchuria
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Yunnan
                Japanese attack with 3 fighters and 7 tactical_bombers
                Chinese defend with 5 infantry
                    Japanese roll dice for 3 fighters and 7 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.50 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 3/5 hits, 1.67 expected hits
                    3 tactical_bombers owned by the Japanese lost in Yunnan
                    5 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Soviet Far East from Russians with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 tactical_bombers
                Casualties for Chinese: 5 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 19 Sea Zone
            2 infantry placed in Kiangsu
            1 factory_minor placed in Shantung
            1 fighter and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
    Guam : 1 airfield
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
    Hawaiian Islands : 2 aaGuns, 1 airfield, 1 bomber, 3 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
    Midway : 1 airfield
    41 Sea Zone : 1 destroyer and 1 submarine
    26 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 1 transport
    10 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_minor and 1 infantry
    Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
    101 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 30 / 37
    UK_Pacific : 17 / 19
    Italians : 13 / 17
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 52 times
            4 was rolled 46 times
            5 was rolled 55 times
            6 was rolled 50 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.230
        Standard Deviation : 0.480
        Total rolls : 302
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.179
        Median : 3.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Italians Combat
            1 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.923
        Median : 4.000
        Variance : 1.413
        Standard Deviation : 1.189
        Total rolls : 26
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.693
        Standard Deviation : 0.833
        Total rolls : 26
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Kweichow : 2 aaGuns, 1 fighter and 15 infantry
    

    Production/PUs Summary :

    Germans : 47 / 51
    Russians : 32 / 39
    Japanese : 33 / 34
    Americans : 52 / 52
    Chinese : 9 / 16
    British : 30 / 37
    UK_Pacific : 17 / 19
    Italians : 13 / 17
    ANZAC : 10 / 10
    French : 7 / 0
    Dutch : 11 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 2 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 46 times
            2 was rolled 53 times
            3 was rolled 52 times
            4 was rolled 46 times
            5 was rolled 55 times
            6 was rolled 50 times
        Average roll : 3.533
        Median : 3.500
        Variance : 0.230
        Standard Deviation : 0.480
        Total rolls : 302
    
    Germans Combat
            1 was rolled 17 times
            2 was rolled 21 times
            3 was rolled 25 times
            4 was rolled 18 times
            5 was rolled 23 times
            6 was rolled 19 times
        Average roll : 3.537
        Median : 3.000
        Variance : 0.389
        Standard Deviation : 0.624
        Total rolls : 123
    
    British Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 5 times
        Average roll : 3.179
        Median : 3.000
        Variance : 0.355
        Standard Deviation : 0.596
        Total rolls : 39
    
    Italians Combat
            1 was rolled 3 times
            3 was rolled 8 times
            4 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 5 times
        Average roll : 3.923
        Median : 4.000
        Variance : 1.413
        Standard Deviation : 1.189
        Total rolls : 26
    
    French Combat
            1 was rolled 1 times
            2 was rolled 4 times
            3 was rolled 5 times
            4 was rolled 6 times
            5 was rolled 4 times
            6 was rolled 6 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.693
        Standard Deviation : 0.833
        Total rolls : 26
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.750
        Median : 4.000
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 8 times
            3 was rolled 3 times
            4 was rolled 2 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 2.920
        Median : 2.000
        Variance : 1.201
        Standard Deviation : 1.096
        Total rolls : 25
    
    Russians Combat
            1 was rolled 1 times
            2 was rolled 2 times
            3 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 4 times
        Average roll : 4.000
        Median : 4.000
        Variance : 0.909
        Standard Deviation : 0.953
        Total rolls : 12
    
    Japanese Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 2 times
            4 was rolled 7 times
            5 was rolled 10 times
            6 was rolled 5 times
        Average roll : 3.487
        Median : 4.000
        Variance : 0.987
        Standard Deviation : 0.993
        Total rolls : 39
    

    Savegame

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