L25 BM4 Simon (L+22) v Zar (X)

  • '19 '17 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Trans-Jordan to Iraq
                  ANZAC take Iraq from Neutral_Axis
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
            2 infantry moved from New South Wales to Queensland
            1 cruiser moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            1 artillery moved from Eastern Poland to Western Ukraine
            1 armour moved from Poland to Western Ukraine
            1 fighter moved from Poland to Baltic States
            2 bombers and 1 tactical_bomber moved from Poland to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber
                Russians defend with 3 artilleries and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits, 2.83 expected hits
                    Russians roll dice for 3 artilleries and 1 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Russians win with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 armour and 1 artillery
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Baltic States
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Romania
            1 fighter moved from Baltic States to Romania
            1 infantry moved from Germany to Poland
            10 armour moved from France to Germany
            1 fighter and 5 tactical_bombers moved from United Kingdom to Normandy Bordeaux
            2 bombers moved from Western Ukraine to Germany
            3 artilleries and 2 infantry moved from France to Western Germany
            1 aaGun moved from Poland to Germany
    
        Place Units - Germans
            1 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,6
            Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : 1.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
            1 fighter moved from Russia to Baltic States
            1 fighter and 1 infantry moved from Bessarabia to Eastern Poland
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                1 fighter owned by the Russians retreated
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 artilleries moved from Finland to Vyborg
            1 armour and 1 mech_infantry moved from Vyborg to Novgorod
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 fighter moved from Baltic States to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            1 artillery and 2 infantry moved from Ukraine to Western Ukraine
            1 aaGun moved from Bryansk to Ukraine
            1 armour moved from Bessarabia to Ukraine
            6 artilleries moved from Bessarabia to Western Ukraine
            6 infantry moved from Bryansk to Western Ukraine
            1 armour and 1 mech_infantry moved from Russia to Ukraine
            4 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery, 2 fighters and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
            Russians collect 40 PUs (1 lost to blockades); end with 40 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -1.67
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 1 fighter, 3 infantry, 2 marines, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Shensi to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Kwangsi to Hunan
            1 mech_infantry moved from Anhwe to Yunnan
            3 armour moved from Kwangtung to Yunnan
            1 armour moved from Kwangsi to Yunnan
            3 armour moved from French Indo China to Yunnan
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 33 Sea Zone
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Solomon Islands to 49 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            4 fighters and 4 tactical_bombers moved from Shensi to Kwangsi
    
        Place Units - Japanese
            1 transport placed in 6 Sea Zone
            3 artilleries placed in French Indo China
            Japanese undo move 2.
            Japanese undo move 1.
            1 armour and 2 artilleries placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 transport placed in 6 Sea Zone
            1 artillery, 1 fighter, 3 infantry, 2 marines and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer, 3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
            1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            2 infantry moved from 109 Sea Zone to Scotland
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in Scotland
            Battle in 125 Sea Zone
                Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Americans lost in 125 Sea Zone
                    1 submarine owned by the Germans lost in 125 Sea Zone
                Americans win, taking Scotland from Germans with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 109 Sea Zone
            3 carriers moved from 112 Sea Zone to 109 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                  Americans take Eire from Neutral_Allies
            3 transports moved from 101 Sea Zone to 106 Sea Zone
            2 transports moved from 102 Sea Zone to 106 Sea Zone
            1 mech_infantry moved from Central United States to Quebec
            4 artilleries and 5 infantry moved from Eastern United States to Quebec
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            1 infantry moved from French West Africa to French Central Africa
            2 fighters moved from Queensland to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 fighters placed in Western United States
            2 bombers and 2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 6 PUs; 
    
        Combat Move - British
            1 fighter moved from India to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    1 infantry owned by the Japanese lost in Shan State
                British win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Shan State to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 bomber moved from Morocco to Eire
            1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to Eire
            1 tactical_bomber moved from Algeria to 109 Sea Zone
            2 fighters moved from Algeria to Tunisia
            1 carrier and 1 fighter moved from 112 Sea Zone to 109 Sea Zone
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Japanese regular : 0.67
    Germans regular : 0.83
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
                    2 infantry owned by the Americans lost in Tunisia
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                1 armour owned by the Italians retreated to Libya
                Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Western Germany to France
            1 aaGun and 4 infantry moved from Yugoslavia to Romania
            2 aaGuns moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 5 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to Tunisia
            1 bomber moved from Southern Italy to Tunisia
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Romania to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Eastern Poland
            1 infantry moved from Romania to Bessarabia
            2 artilleries and 3 infantry moved from Romania to Eastern Poland
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 armour, 2 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Eastern Poland, round 2 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry
                British defend with 2 fighters; Americans defend with 3 artilleries, 4 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 2/10 hits, 3.50 expected hits
                    Americans roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Tunisia, round 2 : 7/10 hits, 4.00 expected hits
                    1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 4 infantry owned by the Italians lost in Tunisia
                    2 infantry owned by the Americans lost in Tunisia
                1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                1 armour owned by the Italians retreated to Libya
                Americans win with 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -18
                Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 bomber and 1 fighter moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Western Germany to France
            1 aaGun and 4 infantry moved from Yugoslavia to Romania
            2 aaGuns moved from Romania to Eastern Poland
            1 armour moved from Northern Italy to Romania
            2 mech_infantrys moved from Northern Italy to Romania
            2 infantry moved from Northern Italy to France
    
        Place Units - Italians
            1 destroyer placed in 95 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6,4,2
            Italians collect 13 PUs (2 lost to blockades); end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 3.00
    Italians regular : 0.50
    Russians regular : -0.33
    

    Savegame


  • That was a complete fking Italian disaster.

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            3 fighters moved from Syria to Eastern Persia
            2 fighters moved from Queensland to Hawaiian Islands
            1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : -0.67
    Neutral_Axis regular : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 3 infantry; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            3 fighters moved from Trans-Jordan to Syria
            1 infantry moved from Iraq to Syria
    
        Combat - ANZAC
            Battle in Syria
                ANZAC attack with 3 fighters and 1 infantry
                Neutral_Axis defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Syria, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Syria
                    1 infantry owned by the Neutral_Axis lost in Syria
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - ANZAC
            1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            3 fighters moved from Syria to Eastern Persia
            2 fighters moved from Queensland to Hawaiian Islands
            1 aaGun, 1 artillery and 4 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            ANZAC collect 12 PUs (2 lost to blockades); end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC regular : -0.67
    Neutral_Axis regular : 0.67
    

    Savegame


  • @simon33
    I am not wanting to play this game anymore. I will give you the win, I do not care for wins or rankings, I just want to have fun and get better. I made 2 mistakes in the english channel and then the whole airspace over SF just fuked up this game for me. I would like to play again at a later date with you if you are cool with that. good luck in the future.

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