• TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3,5,6,6,2,2,6,2,3,4,5
            Italians collect 0 PUs (8 lost to blockades); end with 1 PU
            Turning on Edit Mode
            EDIT: Changing ownership of Shan State from Japanese to UK_Pacific
            EDIT: Adding units owned by British to Shan State: 1 infantry
            EDIT: Adding units owned by Japanese to Malaya: 1 artillery and 2 infantry
            EDIT: Changing PUs for UK_Pacific from 13 to 14
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 64 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 cruiser and 1 submarine moved from 65 Sea Zone to 27 Sea Zone
            1 fighter moved from New Zealand to Queensland
            3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
            1 destroyer moved from 64 Sea Zone to 31 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
            EDIT: Turning off Edit Mode
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 1 destroyer, 12 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Southern Belarus to Eastern Poland
            4 armour, 5 artilleries, 16 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Bessarabia to Ukraine
            2 armour and 2 mech_infantrys moved from Romania to Ukraine
            1 armour moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 infantry moved from Vologda to Leningrad
            1 artillery and 12 infantry moved from Archangel to Leningrad
            1 infantry moved from Karelia to Archangel
            1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 carrier and 3 transports moved from 128 Sea Zone to 113 Sea Zone
    
        Combat - Germans
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            2 fighters moved from Western Germany to United Kingdom
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            3 artilleries and 5 infantry moved from Germany to 117 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
            1 artillery and 5 infantry moved from Poland to Eastern Poland
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 aaGuns moved from Western Ukraine to Ukraine
            2 bombers moved from Eastern Poland to Western Germany
            3 transports moved from 130 Sea Zone to 128 Sea Zone
            1 fighter and 1 tactical_bomber moved from Leningrad to 113 Sea Zone
            2 tactical_bombers moved from Leningrad to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 113 Sea Zone
            3 artilleries placed in Leningrad
            3 artilleries and 7 infantry placed in Germany
            5 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,5,5,4,2,5,6,1,4,5,6
                Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 3,6
            Germans collect 59 PUs (5 lost to blockades); end with 59 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Bryansk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 armour moved from Southern Belarus to Smolensk
            1 armour moved from Novgorod to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Northern Belarus to Smolensk
            1 armour moved from Novgorod to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 armour
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 armour remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun, 2 artilleries and 18 infantry moved from Rostov to Stalingrad
            2 tactical_bombers moved from Northwest Persia to Stalingrad
            1 fighter moved from Northwest Persia to Russia
            1 infantry moved from Urals to Samara
            3 armour and 3 mech_infantrys moved from Russia to Stalingrad
            3 aaGuns, 16 infantry and 3 mech_infantrys moved from Novgorod to Smolensk
            3 artilleries and 7 infantry moved from Bryansk to Smolensk
            2 infantry moved from Yaroslavl to Smolensk
            3 infantry moved from Gorky to Yaroslavl
            8 infantry moved from Russia to Smolensk
            5 armour and 5 mech_infantrys moved from Bryansk to Samara
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Siberia to Amur
    
        Place Units - Russians
            3 artilleries placed in Stalingrad
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,4,5,6
            Russians collect 42 PUs (1 lost to blockades); end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber; Remaining resources: 4 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 7 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            2 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone
            2 artilleries and 4 infantry moved from 20 Sea Zone to Shantung
            4 fighters and 4 tactical_bombers moved from French Indo China to Kwangtung
            3 artilleries and 5 infantry moved from Kwangsi to 37 Sea Zone
            2 infantry moved from French Indo China to 37 Sea Zone
            2 infantry moved from Malaya to 132 Sea Zone
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from 132 Sea Zone to 59 Sea Zone
            1 destroyer moved from 36 Sea Zone to 59 Sea Zone
            1 destroyer, 3 fighters and 3 tactical_bombers moved from 48 Sea Zone to 46 Sea Zone
            2 infantry and 1 marine moved from New Britain to 48 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 48 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 bomber moved from Davao to Kiangsu
            4 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Jehol to Shantung
            1 bomber moved from Davao to Anhwe
            2 battleships, 1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 132 Sea Zone to 39 Sea Zone
            3 artilleries, 7 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
            3 artilleries and 9 infantry moved from 39 Sea Zone to Burma
            1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            1 submarine moved from 38 Sea Zone to 77 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
            1 destroyer moved from 36 Sea Zone to 21 Sea Zone
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 59 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking 59 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Shansi
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Shansi, round 2 : 0/4 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                    Japanese roll dice for 3 infantry in Shansi, round 3 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kwangtung, round 2 : 3/10 hits, 5.00 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 bomber and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 battleships in Burma, round 2 : 0/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry in Burma, round 2 : 7/22 hits, 6.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 armour, 6 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 6 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    Japanese roll dice for 1 artillery in Shan State, round 7 : 1/1 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Shantung
                Japanese attack with 2 artilleries and 7 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 7 infantry in Shantung, round 2 : 3/9 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 aaGun moved from Jehol to Shantung
            1 bomber moved from Anhwe to Southern Manchuria
            4 fighters and 4 tactical_bombers moved from Kwangtung to French Indo China
            3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
            2 infantry and 1 marine moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 59 Sea Zone to 39 Sea Zone
            1 bomber moved from Kiangsu to Japan
    
        Place Units - Japanese
            3 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : -4.67
    UK_Pacific regular : -1.00
    ANZAC regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 1 factory_minor, 1 harbour, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 infantry moved from Greece to Bulgaria
                  Americans take Bulgaria from Germans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 fighter moved from 99 Sea Zone to Greece
            1 carrier, 4 destroyers, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 98 Sea Zone
            1 artillery and 5 infantry moved from Greece to Albania
            1 destroyer moved from 98 Sea Zone to 100 Sea Zone
            1 submarine moved from 95 Sea Zone to 99 Sea Zone
            2 fighters moved from Eastern United States to 93 Sea Zone
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            2 transports moved from 93 Sea Zone to 104 Sea Zone
            2 marines moved from Johnston Island to 27 Sea Zone
            1 destroyer moved from 27 Sea Zone to 47 Sea Zone
            2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 marines, 5 submarines and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            2 marines moved from 55 Sea Zone to Queensland
            5 fighters moved from Hawaiian Islands to Queensland
            1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
            1 artillery, 1 battleship, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from 31 Sea Zone to Johnston Island
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Central United States
            1 infantry placed in Western United States
            1 transport placed in 11 Sea Zone
            1 destroyer and 2 submarines placed in 104 Sea Zone
            1 destroyer and 1 submarine placed in 11 Sea Zone
            1 harbour placed in Johnston Island
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery moved from Kiangsi to Kiangsu
            1 infantry moved from Fukien to Kiangsu
            1 fighter and 2 infantry moved from Kiangsi to Anhwe
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/1 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Kiangsi
    
        Place Units - Chinese
            3 infantry placed in Hopei
            4 infantry placed in Kiangsi
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 16 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 artilleries, 4 fighters, 12 infantry and 2 tactical_bombers moved from Eastern India to Burma
    
        Combat - British
            Japanese scrambles 1 units out of 39 Sea Zone to defend against the attack in Burma
            Battle in Burma
                British attack with 5 artilleries, 4 fighters, 12 infantry and 2 tactical_bombers
                Japanese defend with 1 armour, 6 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
                    British roll dice for 5 artilleries, 4 fighters, 12 infantry and 2 tactical_bombers in Burma, round 2 : 8/1 hits, 7.83 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 14 infantry and 1 mech_infantry in Burma, round 2 : 8/1 hits, 8.33 expected hits
                    8 infantry owned by the British lost in Burma
                    8 infantry owned by the Japanese lost in Burma
                    British roll dice for 5 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Burma, round 3 : 6/1 hits, 6.33 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 3 : 5/1 hits, 5.67 expected hits
                    1 artillery owned by the British and 4 infantry owned by the British lost in Burma
                    6 infantry owned by the Japanese lost in Burma
                    British roll dice for 4 artilleries, 4 fighters and 2 tactical_bombers in Burma, round 4 : 4/1 hits, 4.67 expected hits
                    Japanese roll dice for 1 armour, 6 artilleries, 1 fighter and 1 mech_infantry in Burma, round 4 : 3/1 hits, 3.67 expected hits
                    3 artilleries owned by the British lost in Burma
                    4 artilleries owned by the Japanese lost in Burma
                    British roll dice for 1 artillery, 4 fighters and 2 tactical_bombers in Burma, round 5 : 4/1 hits, 3.67 expected hits
                    Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry in Burma, round 5 : 2/1 hits, 2.33 expected hits
                    1 tactical_bomber owned by the British and 1 artillery owned by the British lost in Burma
                    1 mech_infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in Burma
                    British roll dice for 4 fighters and 1 tactical_bomber in Burma, round 6 : 3/1 hits, 2.67 expected hits
                    Japanese roll dice for 1 fighter in Burma, round 6 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the British lost in Burma
                    1 fighter owned by the Japanese lost in Burma
                British win with 4 fighters remaining. Battle score for attacker is 11
                Casualties for British: 5 artilleries, 12 infantry and 2 tactical_bombers
                Casualties for Japanese: 1 armour, 6 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
    
        Non Combat Move - British
            4 fighters moved from Burma to Eastern India
            1 mech_infantry moved from Iraq to Baluchistan
            2 infantry moved from Trans-Jordan to Iraq
            1 armour, 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone
            1 infantry moved from Malta to 98 Sea Zone
            1 aaGun moved from Malta to 98 Sea Zone
            1 carrier, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
    
        Place Units - UK_Pacific
            1 aaGun and 3 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in Eastern India change ownership: 1 aaGun and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -2.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun, 2 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,2
            Italians collect 5 PUs (2 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 31 Sea Zone to 56 Sea Zone
            1 cruiser and 1 submarine moved from 27 Sea Zone to 55 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 submarine moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from Iraq to Southern Persia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Leningrad to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 armour moved from Vologda to Leningrad
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Ukraine
            1 armour moved from Kursk to Ukraine
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
            1 armour moved from Southern Belarus to Eastern Poland
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            2 fighters moved from United Kingdom to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Leningrad
            4 transports moved from 118 Sea Zone to 117 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 117 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun, 2 bombers and 7 infantry moved from Western Germany to Austria
            2 infantry moved from Germany to Austria
            2 bombers moved from Austria to Western Germany
            1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 transports moved from 128 Sea Zone to 115 Sea Zone
            3 transports moved from 115 Sea Zone to 116 Sea Zone
            1 artillery and 5 infantry moved from Eastern Poland to Romania
            4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            2 submarines placed in 112 Sea Zone
            3 artilleries placed in Leningrad
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.50
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            2 infantry moved from Leningrad to Archangel
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Archangel
            1 armour moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Leningrad
            1 armour moved from Vologda to Leningrad
            1 armour moved from Ukraine to Kursk
                  Germans take Kursk from Russians
            1 armour moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Rostov to Ukraine
            1 armour moved from Kursk to Ukraine
            1 armour moved from Eastern Poland to Southern Belarus
                  Germans take Southern Belarus from Russians
            1 armour moved from Eastern Poland to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Eastern Poland
            1 armour moved from Southern Belarus to Eastern Poland
            1 submarine moved from 113 Sea Zone to 107 Sea Zone
            2 fighters moved from United Kingdom to 107 Sea Zone
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 107 Sea Zone
    
        Combat - Germans
            Battle in 107 Sea Zone
                Germans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 fighters and 1 tactical_bomber in 107 Sea Zone, round 2 : 2/1 hits, 2.17 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Germans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Archangel
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/1 hits, 1.50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Archangel to Leningrad
            4 transports moved from 118 Sea Zone to 117 Sea Zone
            3 artilleries and 5 infantry moved from Germany to 117 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 117 Sea Zone to 118 Sea Zone
            3 artilleries and 5 infantry moved from 118 Sea Zone to Leningrad
            1 aaGun, 2 bombers and 7 infantry moved from Western Germany to Austria
            2 infantry moved from Germany to Austria
            2 bombers moved from Austria to Western Germany
            1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 107 Sea Zone to 112 Sea Zone
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 transports moved from 128 Sea Zone to 115 Sea Zone
            3 transports moved from 115 Sea Zone to 116 Sea Zone
            1 artillery and 5 infantry moved from Eastern Poland to Romania
            4 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 factory_minor placed in Ukraine
            2 submarines placed in 112 Sea Zone
            3 artilleries placed in Leningrad
            2 armour, 1 artillery, 4 infantry and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3
            Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from Eastern India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 0.50
    Germans regular : -1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Northern Manchuria
                  Chinese take Northern Manchuria from Japanese
            3 armour, 5 artilleries, 21 infantry and 3 mech_infantrys moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            5 armour and 5 mech_infantrys moved from Samara to Rostov
            1 armour moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Southern Belarus
                  Russians take Southern Belarus from Germans
            1 infantry moved from Yaroslavl to Vologda
                  Russians take Vologda from Germans
            1 armour moved from Novgorod to Smolensk
            1 armour moved from Northern Belarus to Smolensk
            2 artilleries and 8 infantry moved from Russia to Smolensk
            1 infantry moved from Samara to Stalingrad
            2 infantry moved from Northwest Persia to Southern Caucasus
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 aaGun moved from Stalingrad to Rostov
            2 tactical_bombers moved from Stalingrad to Russia
            2 infantry moved from Yaroslavl to Smolensk
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
            3 infantry placed in Urals
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 1,5,5,2
            Russians collect 41 PUs (3 lost to blockades); end with 41 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 fighter, 12 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Hopei
            4 fighters and 4 tactical_bombers moved from French Indo China to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from French Indo China to Shan State
            3 infantry moved from Malaya to Shan State
            1 destroyer moved from 46 Sea Zone to 56 Sea Zone
            3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
            2 infantry and 1 marine moved from Davao to 36 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 36 Sea Zone to 132 Sea Zone
            6 transports moved from 39 Sea Zone to 132 Sea Zone
            2 battleships, 1 carrier, 2 destroyers and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 77 Sea Zone to 40 Sea Zone
            2 infantry moved from Shantung to Kiangsu
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shansi to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 fighter and 1 tactical_bomber moved from Japan to Anhwe
            1 bomber moved from Japan to Kiangsu
            1 bomber moved from Southern Manchuria to Kiangsu
            1 artillery and 3 infantry moved from Southern Manchuria to Northern Manchuria
            2 transports moved from 20 Sea Zone to 6 Sea Zone
            1 destroyer and 2 transports moved from 20 Sea Zone to 7 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            1 artillery and 3 infantry moved from Japan to 7 Sea Zone
            1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 7 Sea Zone to 20 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 battleship, 1 carrier, 1 destroyer and 1 tactical_bomber moved from 38 Sea Zone to 132 Sea Zone
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 56 Sea Zone, round 2 : 4/1 hits, 3.83 expected hits
                    ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 56 Sea Zone
                Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Kiangsu
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Kiangsu, round 2 : 2/1 hits, 1.33 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                    1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Hopei
                Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers
                Chinese defend with 3 infantry
                    Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Hopei, round 2 : 5/1 hits, 4.83 expected hits
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/0 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    3 infantry owned by the Chinese lost in Hopei
                Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantry
            Battle in Korea
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Korea, round 2 : 1/0 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Manchuria
                Japanese attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Northern Manchuria, round 2 : 1/0 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Northern Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Northern Manchuria
                    1 infantry owned by the Russians lost in Northern Manchuria
                Japanese win, taking Northern Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/1 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/1 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            4 fighters and 4 tactical_bombers moved from Hopei to Szechwan
            2 infantry and 1 marine moved from 132 Sea Zone to Shan State
            3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 132 Sea Zone
            1 tactical_bomber moved from 132 Sea Zone to Shan State
            2 bombers moved from Kiangsu to French Indo China
            1 fighter and 1 tactical_bomber moved from Anhwe to Jehol
            1 aaGun, 2 artilleries and 3 infantry moved from Shantung to Jehol
            1 artillery and 3 infantry moved from 20 Sea Zone to Jehol
            EDIT: 1 fighter and 1 tactical_bomber moved from Szechwan to Shan State
    
        Place Units - Japanese
            3 infantry placed in Southern Manchuria
            2 artilleries and 1 infantry placed in Malaya
            1 fighter, 8 infantry and 1 tactical_bomber placed in Japan
            3 submarines placed in 37 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry
            EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 destroyer and 1 transport
            EDIT: Adding units owned by Japanese to Shan State: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 1.67
    ANZAC regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Combat Move - British
            4 fighters moved from Eastern India to French Indo China
            1 infantry moved from Eastern India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in French Indo China
                British attack with 4 fighters
                Japanese defend with 2 bombers, 1 factory_minor and 1 harbour
                    British roll dice for 4 fighters in French Indo China, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 bombers in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in French Indo China
                    British roll dice for 4 fighters in French Indo China, round 3 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in French Indo China
                British win with 4 fighters remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
    
        Non Combat Move - British
            4 fighters moved from French Indo China to Hunan
            2 aaGuns and 2 armour moved from Kiangsi to Hunan
            2 infantry moved from Eastern India to Western India
            2 infantry moved from Iraq to Southern Persia
            1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
            2 fighters moved from Greece to Southern France
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    British regular : -1.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: UK_Pacific round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Libya to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone
            1 infantry moved from 95 Sea Zone to Southern France
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
            2 fighters moved from 93 Sea Zone to 107 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
            2 marines moved from Queensland to 55 Sea Zone
            2 battleships, 1 cruiser and 2 marines moved from 55 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Paulau
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Johnston Island to 31 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 artillery moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 50 Sea Zone
            1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands
            5 fighters moved from Queensland to Solomon Islands
            1 infantry moved from Albania to Yugoslavia
                  Americans take Yugoslavia from Germans
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 marine
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun in Caroline Islands, round 2 : 0/0 hits, 0.00 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 marine remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Southern France
            Battle in Paulau
            Battle in Wake Island
            Battle in 56 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Southern France from Germans, taking Paulau from Japanese, taking Wake Island from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 107 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 107 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 107 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Solomon Islands
                Americans attack with 1 artillery, 5 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 5 fighters and 1 infantry in Solomon Islands, round 2 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Solomon Islands
                    1 infantry owned by the Japanese lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 artillery and 5 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 104 Sea Zone to 106 Sea Zone
            1 artillery and 3 infantry moved from Central United States to 104 Sea Zone
            1 artillery, 3 infantry, 2 submarines and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 3 infantry moved from Morocco to Algeria
            1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
            2 fighters moved from 107 Sea Zone to 93 Sea Zone
            1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 95 Sea Zone
            1 destroyer moved from 100 Sea Zone to 82 Sea Zone
            1 fighter moved from Greece to 95 Sea Zone
            3 carriers, 3 destroyers and 4 submarines moved from 55 Sea Zone to 35 Sea Zone
            5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 35 Sea Zone
            5 fighters moved from Solomon Islands to Queensland
            1 battleship and 2 destroyers moved from 31 Sea Zone to 35 Sea Zone
            1 destroyer and 1 submarine moved from 11 Sea Zone to 32 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 99 Sea Zone
            1 armour and 1 artillery placed in Greece
            1 destroyer placed in 104 Sea Zone
            1 infantry placed in Western United States
            2 submarines and 1 transport placed in 11 Sea Zone
            2 fighters and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 11 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to Eastern United States: 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 59 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 132 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Americans from 47 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsu to Kiangsi
            1 artillery moved from Kiangsi to Hunan
    
        Place Units - Chinese
            5 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 fighters moved from Eastern India to French Indo China
            1 infantry moved from Eastern India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in French Indo China
                British attack with 4 fighters
                Japanese defend with 2 bombers, 1 factory_minor and 1 harbour
                    British roll dice for 4 fighters in French Indo China, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 bombers in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
                    1 bomber owned by the Japanese lost in French Indo China
                    British roll dice for 4 fighters in French Indo China, round 3 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 bomber in French Indo China, round 3 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Japanese lost in French Indo China
                British win with 4 fighters remaining. Battle score for attacker is 24
                Casualties for Japanese: 2 bombers
    
        Non Combat Move - British
            4 fighters moved from French Indo China to Hunan
            2 aaGuns and 2 armour moved from Kiangsi to Hunan
            2 infantry moved from Eastern India to Western India
            2 infantry moved from Iraq to Southern Persia
            1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
            1 aaGun, 1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Southern France
            2 fighters moved from Greece to Southern France
    
        Place Units - UK_Pacific
            2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,4
            UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in Eastern India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 1.33
    Japanese regular : 0.50
    Germans regular : -0.17
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 fighters moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 4 fighters
                French defend with 1 destroyer
                    Italians roll dice for 4 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 98 Sea Zone
                Italians win with 4 fighters remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
    
        Non Combat Move - Italians
            4 fighters moved from 98 Sea Zone to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,5
            Italians collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.00
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: French round 8

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery moved from 35 Sea Zone to Caroline Islands
            1 cruiser and 2 submarines moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from Queensland to Wake Island
            2 fighters and 1 tactical_bomber moved from Queensland to Caroline Islands
            2 infantry moved from Southern Persia to Baluchistan
    
        Place Units - ANZAC
            2 artilleries and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Southern Persia
            1 infantry moved from Trans-Jordan to Iraq
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 14 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Eastern Poland to Southern Belarus
            2 bombers moved from Western Germany to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Leningrad to Northern Belarus
                  Germans take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Leningrad
            1 armour moved from Novgorod to Leningrad
            1 artillery and 1 infantry moved from Leningrad to Vologda
            1 infantry moved from Archangel to Leningrad
            9 infantry moved from Austria to Yugoslavia
            1 artillery and 5 infantry moved from Romania to Bulgaria
            1 submarine moved from 112 Sea Zone to 107 Sea Zone
            1 submarine moved from 112 Sea Zone to 106 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 106 Sea Zone
            2 fighters moved from United Kingdom to 107 Sea Zone
    
        Combat - Germans
            Battle in Vologda
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 106 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 106 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 106 Sea Zone
                Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Bulgaria
                Germans attack with 1 artillery and 5 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Bulgaria, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 5 infantry in Bulgaria, round 3 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Bulgaria
                Germans win, taking Bulgaria from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Southern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Southern Belarus, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 107 Sea Zone
                Germans attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters in 107 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 107 Sea Zone
                Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Yugoslavia
                Germans attack with 9 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 9 infantry in Yugoslavia, round 2 : 1/9 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    1 infantry owned by the Americans lost in Yugoslavia
                Germans win, taking Yugoslavia from Americans with 8 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Austria to Yugoslavia
            1 aaGun moved from Eastern Poland to Poland
            1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 112 Sea Zone to 113 Sea Zone
            2 armour and 3 infantry moved from United Kingdom to 113 Sea Zone
            2 armour and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
            2 fighters moved from 107 Sea Zone to United Kingdom
            1 artillery moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from 106 Sea Zone to 113 Sea Zone
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bulgaria
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Germany to France
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour and 1 mech_infantry moved from Germany to Yugoslavia
            2 armour and 2 mech_infantrys moved from Eastern Poland to Yugoslavia
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 transport moved from 118 Sea Zone to 116 Sea Zone
            1 infantry moved from Norway to 116 Sea Zone
            1 infantry moved from 116 Sea Zone to Western Germany
            1 tactical_bomber moved from Eastern Poland to Ukraine
            2 bombers moved from Southern Belarus to Leningrad
            1 tactical_bomber moved from Eastern Poland to Ukraine
            1 tactical_bomber moved from Eastern Poland to Western Germany
            3 transports moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 4 infantry moved from Germany to 117 Sea Zone
            1 artillery, 4 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery and 4 infantry moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            1 tactical_bomber placed in United Kingdom
            3 infantry placed in Normandy Bordeaux
            2 submarines placed in 113 Sea Zone
            3 infantry placed in Ukraine
            Germans undo move 2.
            3 infantry placed in Leningrad
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6,6,5
            Germans collect 63 PUs; end with 63 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 0.33
    Germans regular : -1.17
    

    Savegame

  • 2025 2024

    TripleA Manual Gamesave Post: Russians round 9

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Rostov to Kursk
                  Russians take Kursk from Germans
            1 armour moved from Kursk to Rostov
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 armour moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Novgorod to Smolensk
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Russia to Greece
            4 infantry moved from Stalingrad to Rostov
            2 infantry moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Urals to Samara
            1 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Yaroslavl
            1 artillery, 2 fighters and 7 infantry moved from Russia to Smolensk
            2 fighters moved from Smolensk to Russia
            14 infantry moved from Siberia to Sakha
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 2,1,3,6
            Russians collect 36 PUs (4 lost to blockades); end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            2 submarines moved from 120 Sea Zone to 109 Sea Zone
            2 submarines moved from 127 Sea Zone to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 114 Sea Zone
            1 submarine moved from 111 Sea Zone to 112 Sea Zone
            1 submarine moved from 106 Sea Zone to 112 Sea Zone
            1 fighter moved from Holland Belgium to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from Western Germany to 112 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 tactical_bomber moved from Western Germany to 114 Sea Zone
            2 bombers moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            3 armour and 3 mech_infantrys moved from Austria to France
            1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux
            3 armour moved from Holland Belgium to France
            1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour and 1 fighter moved from Poland to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


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