L25 PTV Stucifer (X+11) vs Axis-Dominion (L)


  • TripleA Move Summary: Americans round 15

    TripleA Move Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 1 harbour, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 78 Sea Zone to 82 Sea Zone
            1 destroyer moved from 78 Sea Zone to 82 Sea Zone
            1 carrier moved from 78 Sea Zone to 82 Sea Zone
            1 armour moved from Ethiopia to Tanganyika Territory
                  British take Kenya from Japanese
                  British take Tanganyika Territory from Japanese
            1 infantry moved from Belgian Congo to Rhodesia
                  British take Rhodesia from Japanese
            2 fighters moved from 78 Sea Zone to 82 Sea Zone
            1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 7 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 28 Sea Zone
            2 artilleries, 8 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            12 fighters moved from 11 Sea Zone to Hawaiian Islands
    

    Savegame


  • scramble to defend hawaii?


  • also a dd f+t will attack your sub in 70, will roll on forum for it


  • @axis-dominion oh, you did go for the Ethiopia harbor (I assume)

    Yeah I’ll scramble 3 fighters to Hawaii

  • 2025 2024 '23

    You can just load the autosave and move the units inless it’s been overwritteb


  • @Stucifer said in L25 PTV Stucifer (X+11) vs Axis-Dominion (L):

    You can just load the autosave and move the units inless it’s been overwritteb

    yeah i know, but it did get overwritten unfort


  • actually nvm, i just reopened the game and realized i posted while still in combat move lol. so we’re good


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 fighters, 1 harbour, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship moved from 78 Sea Zone to 82 Sea Zone
            1 destroyer moved from 78 Sea Zone to 82 Sea Zone
            1 carrier moved from 78 Sea Zone to 82 Sea Zone
            1 armour moved from Ethiopia to Tanganyika Territory
                  British take Kenya from Japanese
                  British take Tanganyika Territory from Japanese
            1 infantry moved from Belgian Congo to Rhodesia
                  British take Rhodesia from Japanese
            2 fighters moved from 78 Sea Zone to 82 Sea Zone
            1 infantry and 1 marine moved from Western United States to 11 Sea Zone
            1 cruiser, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            2 artilleries and 7 infantry moved from Central America to 91 Sea Zone
            2 artilleries, 7 infantry and 5 transports moved from 91 Sea Zone to 28 Sea Zone
            2 artilleries, 8 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            3 fighters moved from Western United States to Hawaiian Islands
            12 fighters moved from 11 Sea Zone to Hawaiian Islands
            1 destroyer moved from 89 Sea Zone to 70 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to 70 Sea Zone
    
        Combat - Americans
            Japanese scrambles 3 units out of 27 Sea Zone to defend against the attack in Hawaiian Islands
            Battle in Hawaiian Islands
                Americans attack with 2 artilleries, 15 fighters, 8 infantry and 1 marine
                Japanese defend with 1 aaGun, 1 airfield, 5 artilleries, 3 fighters, 1 harbour, 6 infantry and 4 marines
                    Japanese roll AA dice in Hawaiian Islands : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the Americans lost in Hawaiian Islands
                    Americans roll dice for 1 cruiser in Hawaiian Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 2 artilleries, 13 fighters, 8 infantry and 1 marine in Hawaiian Islands, round 2 : 9/24 hits, 9.17 expected hits
                    Japanese roll dice for 1 aaGun, 5 artilleries, 3 fighters, 6 infantry and 4 marines in Hawaiian Islands, round 2 : 8/18 hits, 7.00 expected hits
                    8 infantry owned by the Americans lost in Hawaiian Islands
                    6 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 aaGun owned by the Japanese lost in Hawaiian Islands
                    Americans roll dice for 2 artilleries, 13 fighters and 1 marine in Hawaiian Islands, round 3 : 8/16 hits, 7.50 expected hits
                    Japanese roll dice for 2 artilleries, 3 fighters and 4 marines in Hawaiian Islands, round 3 : 3/9 hits, 4.00 expected hits
                    1 fighter owned by the Americans and 2 artilleries owned by the Americans lost in Hawaiian Islands
                    2 fighters owned by the Japanese, 4 marines owned by the Japanese and 2 artilleries owned by the Japanese lost in Hawaiian Islands
                    Americans roll dice for 12 fighters and 1 marine in Hawaiian Islands, round 4 : 7/13 hits, 6.33 expected hits
                    Japanese roll dice for 1 fighter in Hawaiian Islands, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 12 fighters and 1 marine remaining. Battle score for attacker is 31
                Casualties for Americans: 2 artilleries, 3 fighters and 8 infantry
                Casualties for Japanese: 1 aaGun, 5 artilleries, 3 fighters, 6 infantry and 4 marines
            Battle in 82 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                Italians defend with 1 submarine
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 82 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Italians roll dice for 1 submarine in 82 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 82 Sea Zone
                Americans win, taking 82 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in 70 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 70 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 70 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            1 destroyer moved from 11 Sea Zone to 14 Sea Zone
            8 carriers, 2 destroyers and 10 submarines moved from 11 Sea Zone to 28 Sea Zone
            12 fighters moved from Hawaiian Islands to 28 Sea Zone
            1 destroyer moved from 14 Sea Zone to 13 Sea Zone
            1 destroyer moved from 11 Sea Zone to 28 Sea Zone
            1 carrier moved from 94 Sea Zone to 85 Sea Zone
            1 fighter and 1 tactical_bomber moved from 70 Sea Zone to 85 Sea Zone
            2 artilleries and 1 infantry moved from Belgian Congo to Rhodesia
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kursk
            2 carriers moved from 94 Sea Zone to 113 Sea Zone
            2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 113 Sea Zone
            1 tactical_bomber moved from Gibraltar to 113 Sea Zone
            2 cruisers moved from 94 Sea Zone to 113 Sea Zone
            4 transports moved from 94 Sea Zone to 113 Sea Zone
            2 transports moved from 78 Sea Zone to 82 Sea Zone
            2 fighters moved from 82 Sea Zone to Southern Persia
            1 artillery, 4 fighters, 1 marine and 2 tactical_bombers moved from New South Wales to Queensland
    
        Place Units - Americans
            1 harbour placed in Ethiopia
            1 transport placed in 104 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            3 fighters and 2 tactical_bombers placed in Western United States
            Americans undo move 4.
            1 fighter and 1 tactical_bomber placed in Eastern United States
            2 fighters and 1 tactical_bomber placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            3 fighters and 2 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 27 Sea Zone. Rolls: 1,2,6,6,4,3,3,3,1,6,6,3,1,2,5,5,2,5,3,5,3,1,3,1,3,5,6,2,4,4,4,1,3,4
            Americans collect 58 PUs (1 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kiangsi to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Kiangsi to Kiangsu
            5 artilleries and 5 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 5 infantry in Yunnan, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            2 artilleries and 8 infantry moved from Kweichow to Hunan
            4 artilleries and 9 infantry moved from Kiangsi to Hunan
            1 fighter moved from Kiangsu to Hunan
    
        Place Units - Chinese
            4 infantry placed in Northern Manchuria
            4 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 artillery moved from British Somaliland to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from British Somaliland to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 40 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 78 Sea Zone to 40 Sea Zone
            3 fighters and 2 tactical_bombers moved from Eastern India to 40 Sea Zone
            1 bomber moved from Shan State to 40 Sea Zone
            1 tactical_bomber moved from Southern Persia to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Ceylon
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser and 1 fighter; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports; Japanese defend with 1 tactical_bomber and 1 transport
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 40 Sea Zone, round 2 : 5/11 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the Germans and 1 battleship owned by the Italians
                    Italians roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 40 Sea Zone, round 2 : 2/9 hits, 4.50 expected hits
                Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                    1 carrier owned by the Germans and 1 submarine owned by the Italians lost in 40 Sea Zone
                    British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 3 tactical_bombers and 1 transport in 40 Sea Zone, round 3 : 6/11 hits, 6.00 expected hits
                    Italians roll dice for 2 battleships, 3 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 40 Sea Zone, round 3 : 5/8 hits, 4.33 expected hits
                    1 destroyer owned by the British, 1 battleship owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 40 Sea Zone
                    1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 fighter owned by the Germans and 1 cruiser owned by the Germans lost in 40 Sea Zone
                    British roll dice for 1 bomber, 3 fighters, 3 tactical_bombers and 1 transport in 40 Sea Zone, round 4 : 6/7 hits, 4.00 expected hits
                    Italians roll dice for 2 battleships and 3 transports in 40 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the British lost in 40 Sea Zone
                    1 transport owned by the Japanese, 1 battleship owned by the Germans, 2 transports owned by the Italians and 1 battleship owned by the Italians lost in 40 Sea Zone
                British win with 1 bomber, 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 65
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 fighter
                Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports
                Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 3 fighters
                Casualties for Japanese: 1 tactical_bomber and 1 transport
            Battle in Ceylon
    
        Non Combat Move - British
            1 artillery and 1 infantry moved from Burma to Yunnan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 infantry moved from Eastern India to Burma
            3 infantry moved from Western India to Eastern India
            1 artillery and 3 infantry moved from Baluchistan to Western India
            1 bomber moved from 40 Sea Zone to Eastern India
            1 fighter and 1 tactical_bomber moved from Trans-Jordan to Kursk
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Egypt to Anglo-Egyptian Sudan
            1 cruiser, 1 destroyer and 1 transport moved from 94 Sea Zone to 113 Sea Zone
            2 aaGuns and 11 infantry moved from Scotland to United Kingdom
            1 submarine moved from 83 Sea Zone to 99 Sea Zone
            1 aaGun, 3 artilleries and 16 infantry moved from Shan State to Yunnan
            1 aaGun and 3 infantry moved from Southern Persia to Northwest Persia
            2 fighters and 3 tactical_bombers moved from 40 Sea Zone to Eastern India
            1 destroyer moved from 66 Sea Zone to 14 Sea Zone
            3 fighters moved from Central America to 28 Sea Zone
            2 infantry moved from Central America to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from Central America to 91 Sea Zone
            1 infantry moved from Central America to Southeast Mexico
            1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 28 Sea Zone
            1 armour and 1 infantry moved from 28 Sea Zone to Hawaiian Islands
            2 infantry moved from 28 Sea Zone to Hawaiian Islands
    
        Place Units - British
            1 destroyer placed in 100 Sea Zone
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 6,5
            UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 3.00
    Italians regular : -2.50
    Japanese regular : -0.83
    Japanese AA : 1.50
    British regular : 1.00
    

    Savegame

  • 2025 2024 '23

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 6 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Eastern Poland to Northern Belarus
                  Italians take Northern Belarus from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 infantry moved from Slovakia Hungary to Eastern Poland
            1 artillery and 4 infantry moved from Austria to Slovakia Hungary
            1 fighter moved from Eastern Poland to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,1,2,6,2,3,2,3,4
            Italians collect 3 PUs (10 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
            1 armour moved from Western Australia to Northern Australia
                  ANZAC take Northern Australia from Japanese
            1 armour moved from Northern Australia to Queensland
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun, 5 artilleries and 5 infantry moved from South Australia to Queensland
            2 aaGuns, 2 armour, 3 artilleries, 2 fighters and 5 infantry moved from New South Wales to Queensland
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from Shan State to Hunan
            1 fighter moved from Shan State to Eastern India
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 3,6,4,2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,3
            ANZAC collect 3 PUs (5 lost to blockades); end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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