@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
Bid:
Subs in 91 and 106 and an inf in burma
Good luck and have fun!
Test summary from TripleA, engine version: 2.6.14366, time: 3:25:55 PM
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Americans
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 submarine moved from 103 Sea Zone to 101 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour and 1 infantry moved from Romania to Yugoslavia
    Combat - Germans
Combat Hit Differential Summary :
@Ghostglider no scramble. Sub will fight
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by British to 106 Sea Zone: 1 submarine
        EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
        EDIT: Turning off Edit Mode
        Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    Politics - Germans
        Germans takes Political Action: Political Action Germans To War With Americans
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Germans and Americans from Neutrality to War
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Germans succeeds on action: Political Action Germans To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
        Germans takes Political Action: Political Action Germans To War With Chinese
            Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    Combat Move - Germans
        1 submarine moved from 103 Sea Zone to 101 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 submarine moved from 118 Sea Zone to 106 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Norway to 110 Sea Zone
        2 bombers moved from Germany to 110 Sea Zone
        3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 armour moved from Poland to Yugoslavia
        1 armour and 1 infantry moved from Romania to Yugoslavia
    Combat - Germans
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 2 bombers, 4 fighters, 1 submarine and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 6.00 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
            Units damaged: 1 battleship owned by the Germans
                1 submarine owned by the Germans lost in 110 Sea Zone
                1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Battle in Yugoslavia
            Germans attack with 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 3 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 5/16 hits, 5.17 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
                1 infantry owned by the Germans lost in Yugoslavia
                5 infantry owned by the Neutral_Allies lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
            Casualties for Germans: 1 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in France
            Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 3/20 hits, 6.33 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
                4 infantry owned by the Germans lost in France
                1 aaGun owned by the French and 2 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits
                French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 3 : 2/9 hits, 3.67 expected hits
                2 infantry owned by the Germans lost in France
                4 infantry owned by the French lost in France
                Germans roll dice for 6 armour, 3 artilleries, 1 infantry and 4 mech_infantrys in France, round 4 : 4/14 hits, 5.33 expected hits
                French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 4/5 hits, 2.33 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in France
                1 armour owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries and 2 mech_infantrys in France, round 5 : 6/10 hits, 4.33 expected hits
                French roll dice for 1 fighter in France, round 5 : 1/1 hits, 0.67 expected hits
                1 artillery owned by the Germans lost in France
                1 fighter owned by the French lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 16
            Casualties for Germans: 2 artilleries, 7 infantry and 2 mech_infantrys
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Casualties for British: 1 armour and 1 artillery
        Battle in 101 Sea Zone
            Germans attack with 1 submarine
            Americans defend with 1 cruiser and 1 transport
                Germans roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 cruiser and 1 transport in 101 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Germans roll dice for 1 submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the Americans lost in 101 Sea Zone
                Americans roll dice for 1 transport in 101 Sea Zone, round 3 : 0/0 hits, 0.00 expected hits
                1 transport owned by the Americans lost in 101 Sea Zone
            Germans win, taking 101 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
            Casualties for Americans: 1 cruiser and 1 transport
        Battle in 106 Sea Zone
            Germans attack with 2 submarines
            British defend with 1 destroyer, 1 submarine and 1 transport
                British roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 submarine owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
            Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 21
            Casualties for British: 1 destroyer, 1 submarine and 1 transport
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
        triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 infantry moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        2 infantry moved from Poland to Slovakia Hungary
        3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
        2 bombers, 4 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Denmark to 113 Sea Zone
        1 aaGun moved from Western Germany to 113 Sea Zone
        1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
        1 cruiser moved from 114 Sea Zone to 112 Sea Zone
        1 tactical_bomber moved from Poland to Western Germany
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        3 artilleries and 4 infantry placed in Germany
    Turn Complete - Germans
        Germans collect 39 PUs; end with 58 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
French regular : 0.00
Neutral_Allies regular : -0.67
Germans regular : -4.17
British regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        2 infantry moved from Eastern Poland to Belarus
        3 infantry moved from Baltic States to Belarus
        1 artillery and 6 infantry moved from Novgorod to Belarus
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
        1 infantry moved from Archangel to Belarus
        2 infantry moved from Bessarabia to Western Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        1 aaGun moved from Novgorod to Belarus
        2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        1 fighter moved from Novgorod to Russia
        2 infantry moved from Caucasus to Rostov
        1 armour and 1 mech_infantry moved from Volgograd to Bryansk
        1 armour and 1 mech_infantry moved from Russia to Belarus
        5 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        1 infantry moved from Amur to Buryatia
        1 submarine moved from 127 Sea Zone to 124 Sea Zone
        1 aaGun moved from Novgorod to Belarus
    Place Units - Russians
        3 artilleries placed in Novgorod
        1 artillery and 2 infantry placed in Ukraine
        5 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 infantry moved from Kiangsi to Hunan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
    Combat - Japanese
Combat Hit Differential Summary :
Scramble to sz35?
@Ghostglider no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 artillery and 1 infantry moved from Kiangsi to Kwangtung
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        1 fighter moved from Formosa to 37 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Manchuria to 19 Sea Zone
        1 infantry moved from Okinawa to 19 Sea Zone
        1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 infantry moved from Kiangsi to Hunan
        2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 battleship and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
    Combat - Japanese
        Battle in Borneo
        Battle in 35 Sea Zone
            Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 2 transports in 35 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 2 battleships, 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
            Casualties for Americans: 1 destroyer and 1 submarine
        Battle in Philippines
            Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2.50 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                2 infantry owned by the Japanese lost in Philippines
                2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Japanese: 2 infantry
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in Kwangtung
            Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 3.00 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese lost in Kwangtung
                1 infantry owned by the British lost in Kwangtung
                Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kwangtung, round 3 : 1/5 hits, 2.67 expected hits
                UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
                1 fighter owned by the Japanese lost in Kwangtung
                1 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
            Casualties for Japanese: 1 fighter and 1 infantry
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/6 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.00 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                3 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/4 hits, 1.83 expected hits
                Chinese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
                1 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 3 infantry
            Casualties for Chinese: 4 infantry
        Battle in Hunan
            Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
            Chinese defend with 2 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 3/5 hits, 2.50 expected hits
                Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Hunan
            Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Chinese: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 2 bombers, 1 cruiser and 1 fighter
            British defend with 1 battleship
                Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 battleship owned by the British lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 2 bombers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 20
            Casualties for British: 1 battleship
    Non Combat Move - Japanese
        1 infantry moved from Jehol to Chahar
        1 mech_infantry moved from Manchuria to Chahar
        1 artillery moved from Jehol to Anhwe
        1 artillery and 2 infantry moved from Shantung to Anhwe
        1 artillery and 3 infantry moved from Kiangsu to Anhwe
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
        1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
        1 carrier moved from 33 Sea Zone to 43 Sea Zone
        1 fighter moved from 37 Sea Zone to 43 Sea Zone
        2 bombers moved from 37 Sea Zone to Kwangsi
        1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
        1 fighter moved from 35 Sea Zone to 36 Sea Zone
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 destroyer moved from 33 Sea Zone to 43 Sea Zone
        1 aaGun and 6 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        1 fighter moved from Korea to Japan
        1 fighter moved from 6 Sea Zone to Japan
        1 fighter moved from Okinawa to Japan
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
        1 marine placed in Japan
    Turn Complete - Japanese
        Japanese collect 41 PUs; end with 41 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 1.17
Japanese regular : -4.00
UK_Pacific regular : 1.00
British regular : -0.67
Good luck to both of you!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 2 destroyers, 1 fighter, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
    Non Combat Move - Americans
        1 fighter moved from Eastern United States to Gibraltar
        2 mech_infantrys moved from Central United States to Western United States
        1 mech_infantry moved from Central United States to Western United States
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        2 aaGuns, 1 artillery and 1 infantry moved from Eastern United States to Central United States
        1 fighter moved from Western United States to Hawaiian Islands
        2 fighters moved from Hawaiian Islands to Queensland
        2 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
        2 infantry moved from 63 Sea Zone to New Zealand
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
        1 submarine moved from 26 Sea Zone to 63 Sea Zone
        1 bomber moved from Central United States to Algeria
    Place Units - Americans
        2 destroyers, 2 submarines and 2 transports placed in 101 Sea Zone
        1 fighter placed in Eastern United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,3
        Americans collect 47 PUs (3 lost to blockades); end with 47 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 57 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 6 infantry moved from Szechwan to Yunnan
        2 infantry moved from Kweichow to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 8 infantry
            Japanese defend with 1 artillery
                Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits, 1.83 expected hits
                Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 artillery
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Yunnan
        Turning on Edit Mode
        EDIT: Removing units owned by UK_Pacific from Burma: 1 infantry
        EDIT: Adding units owned by British to Burma: 1 infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Chinese
        Chinese collect 9 PUs; end with 9 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    Purchase Units - British
        British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 5 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        1 fighter moved from Scotland to 110 Sea Zone
        1 bomber and 2 fighters moved from United Kingdom to 110 Sea Zone
        1 destroyer moved from 111 Sea Zone to 110 Sea Zone
        1 fighter moved from Gibraltar to 110 Sea Zone
        1 submarine moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Malta to 96 Sea Zone
        1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        1 destroyer moved from 39 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
        1 fighter moved from Burma to 37 Sea Zone
    Combat - British
        Battle in 96 Sea Zone
            British attack with 1 fighter, 1 submarine and 1 tactical_bomber
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 37 Sea Zone
            British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser
                British roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                Japanese roll dice for 1 cruiser in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 destroyer owned by the British lost in 37 Sea Zone
                1 cruiser owned by the Japanese lost in 37 Sea Zone
            British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for British: 1 destroyer
            Casualties for Japanese: 1 cruiser
        Battle in 110 Sea Zone
            British attack with 1 bomber, 1 destroyer and 4 fighters
            Germans defend with 1 battleship
                British roll dice for 1 bomber, 1 destroyer and 4 fighters in 110 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 destroyer owned by the British lost in 110 Sea Zone
                1 battleship owned by the Germans lost in 110 Sea Zone
            British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 12
            Casualties for British: 1 destroyer
            Casualties for Germans: 1 battleship
    Non Combat Move - British
        1 bomber moved from 110 Sea Zone to Algeria
        1 fighter moved from 96 Sea Zone to Algeria
        1 transport moved from 98 Sea Zone to 96 Sea Zone
        1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
        1 aaGun and 1 infantry moved from 92 Sea Zone to Algeria
        1 cruiser moved from 91 Sea Zone to 92 Sea Zone
        1 destroyer moved from 98 Sea Zone to 94 Sea Zone
        1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
        1 fighter moved from 110 Sea Zone to Algeria
        1 fighter moved from 110 Sea Zone to 92 Sea Zone
        2 fighters moved from 110 Sea Zone to United Kingdom
        1 aaGun and 2 infantry moved from Scotland to United Kingdom
        1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
        1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
        1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
        1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
        1 armour moved from Quebec to Central United States
        1 infantry moved from Ontario to Central United States
        1 artillery moved from Ontario to Eastern United States
        1 infantry moved from Quebec to Eastern United States
        1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        2 infantry moved from Union of South Africa to Rhodesia
        1 destroyer moved from 71 Sea Zone to 79 Sea Zone
        3 infantry moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
        1 transport moved from 39 Sea Zone to 79 Sea Zone
        1 infantry moved from West India to 79 Sea Zone
        1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
        1 infantry moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        1 cruiser moved from 39 Sea Zone to 79 Sea Zone
        3 infantry moved from Malaya to Shan State
        1 aaGun and 2 infantry moved from India to Burma
        1 tactical_bomber moved from 96 Sea Zone to Egypt
    Place Units - British
        1 destroyer placed in 109 Sea Zone
        2 fighters placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,6,4,5
        British collect 30 PUs; end with 30 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
    Place Units - UK_Pacific
        5 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 12 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
        Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Italians regular : -0.33
Japanese regular : 0.17
Germans regular : 0.33
British regular : -2.50
@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 93 Sea Zone
        2 fighters moved from Southern Italy to 93 Sea Zone
        1 bomber moved from Northern Italy to 93 Sea Zone
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tunisia
        1 armour moved from Albania to Bulgaria
        1 armour moved from Bulgaria to Greece
        2 infantry moved from Albania to Greece
        2 infantry moved from Southern Italy to 95 Sea Zone
        1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 3 infantry moved from 97 Sea Zone to Greece
        1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
        1 infantry moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery and 5 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Italians lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 3 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Tunisia
            Italians attack with 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Tunisia
                1 infantry owned by the French lost in Tunisia
            Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in 93 Sea Zone
            Italians attack with 1 bomber, 2 fighters and 1 submarine
            French defend with 1 cruiser and 1 destroyer
                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : -1.50
Neutral_Allies regular : 1.00
sz93 - 1 hit in round 1 - kill DD or CRU?
@Ghostglider lose the destroyer first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 2 mech_infantrys; Remaining resources: 2 PUs; 
    Combat Move - Italians
        1 submarine moved from 95 Sea Zone to 93 Sea Zone
        2 fighters moved from Southern Italy to 93 Sea Zone
        1 bomber moved from Northern Italy to 93 Sea Zone
        1 transport moved from 97 Sea Zone to 96 Sea Zone
        1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
        1 artillery and 1 infantry moved from Libya to Tunisia
        1 armour moved from Albania to Bulgaria
        1 armour moved from Bulgaria to Greece
        2 infantry moved from Albania to Greece
        2 infantry moved from Southern Italy to 95 Sea Zone
        1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
        1 artillery and 3 infantry moved from 97 Sea Zone to Greece
        1 armour, 2 artilleries and 2 infantry moved from Northern Italy to Southern France
        1 infantry moved from Ethiopia to British Somaliland
              Italians take British Somaliland from British
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery and 5 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
                Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1.33 expected hits
                3 infantry owned by the Italians lost in Greece
                2 infantry owned by the Neutral_Allies lost in Greece
                Italians roll dice for 1 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/4 hits, 1.33 expected hits
                Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Neutral_Allies lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Italians: 3 infantry
            Casualties for Neutral_Allies: 4 infantry
        Battle in Tunisia
            Italians attack with 1 artillery and 1 infantry
            French defend with 1 infantry
                Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Tunisia
                1 infantry owned by the French lost in Tunisia
            Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Italians: 1 infantry
            Casualties for French: 1 infantry
        Battle in 93 Sea Zone
            Italians attack with 1 bomber, 2 fighters and 1 submarine
            French defend with 1 cruiser and 1 destroyer
                Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                1 destroyer owned by the French lost in 93 Sea Zone
                Italians roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
                French roll dice for 1 cruiser in 93 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the French lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 20
            Casualties for French: 1 cruiser and 1 destroyer
        Battle in Southern France
            Italians attack with 1 armour, 2 artilleries and 2 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Italians lost in Southern France
                1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
            Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Italians: 1 infantry
            Casualties for French: 1 artillery and 1 infantry
    Non Combat Move - Italians
        Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
        1 destroyer moved from 95 Sea Zone to 97 Sea Zone
        1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
        1 aaGun moved from Northern Italy to Southern France
        2 infantry moved from Southern Italy to Northern Italy
        1 aaGun moved from Southern Italy to Northern Italy
        1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
        1 artillery and 1 infantry moved from Ethiopia to British Somaliland
    Place Units - Italians
        2 mech_infantrys placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
        Italians collect 17 PUs; end with 19 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : -0.33
Neutral_Allies regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 submarine; Remaining resources: 4 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
        1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
              ANZAC take Dutch New Guinea from Dutch
        1 aaGun and 1 infantry moved from New South Wales to Queensland
        1 fighter moved from Queensland to Shan State
        1 infantry moved from Malaya to Shan State
        2 fighters moved from New Zealand to Queensland
        1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    Place Units - ANZAC
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
        1 infantry moved from Normandy Bordeaux to Holland Belgium
              French take Holland Belgium from Germans
    Combat - French
    Non Combat Move - French
        1 infantry moved from Morocco to Algeria
        1 infantry moved from Syria to Trans-Jordan
        1 infantry moved from French West Africa to Nigeria
        1 destroyer moved from 72 Sea Zone to 79 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 4 carriers and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 submarine moved from 124 Sea Zone to 109 Sea Zone
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
        1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to 109 Sea Zone
        1 bomber moved from Western Germany to 94 Sea Zone
        1 fighter and 1 tactical_bomber moved from Southern Italy to 94 Sea Zone
        6 armour, 1 artillery and 2 mech_infantrys moved from France to Holland Belgium
        1 submarine moved from 101 Sea Zone to 103 Sea Zone
    Combat - Germans
Combat Hit Differential Summary :
Scramble to sz109?