@ArtofWar1947 no thanks
L25 BM4 Ghostglider (Axis) vs simon33 (Allies+19)
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 4 armour, 3 fighters and 5 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 bomber moved from Philippines to Dutch New Guinea 2 fighters, 2 infantry and 1 tactical_bomber moved from Manchuria to Amur 1 bomber moved from French Indo China to Kazakhstan 1 infantry moved from Sikang to Kazakhstan 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 45 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 3/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Amur Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 bomber moved from Kazakhstan to Northwest Persia 1 fighter moved from 39 Sea Zone to Northwest Persia 1 submarine moved from 74 Sea Zone to 78 Sea Zone 1 carrier moved from 39 Sea Zone to 78 Sea Zone 2 fighters moved from 39 Sea Zone to 78 Sea Zone 1 carrier moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from 39 Sea Zone to Shan State 7 infantry moved from Malaya to Shan State 6 artilleries and 9 infantry moved from French Indo China to Shan State 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Amur to Manchuria 1 infantry moved from Szechwan to Sikang 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 infantry moved from Hunan to Yunnan 1 tactical_bomber moved from Japan to Manchuria 3 fighters moved from Japan to Manchuria 1 bomber moved from Dutch New Guinea to Philippines 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 6 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Manchuria to 37 Sea Zone Place Units - Japanese 3 armour placed in Malaya 3 infantry placed in French Indo China 1 armour and 2 infantry placed in Kwangtung 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 ANZAC regular : -1.00 Russians regular : -0.67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 bombers, 1 infantry and 6 submarines; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber moved from Korea to Amur 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Western Germany causes 3 damage total. Battle in 45 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marianas Battle in Amur Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits, 4.83 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Amur 2 infantry owned by the Japanese lost in Amur Americans win, taking Marianas from Japanese, taking Amur from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 artillery, 7 fighters and 1 tactical_bomber moved from Amur to Korea 1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Hawaiian Islands to 22 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters and 9 submarines moved from 54 Sea Zone to 22 Sea Zone 1 fighter moved from 45 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Libya to Alexandria 1 bomber moved from Western Germany to United Kingdom 2 submarines moved from 93 Sea Zone to 91 Sea Zone 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 6 submarines placed in 10 Sea Zone 2 bombers placed in Eastern United States 1 armour, 1 artillery and 1 infantry placed in Korea Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 factory_minor, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 fighter and 1 tactical_bomber moved from Albania to Bulgaria 1 artillery moved from Albania to Yugoslavia British take Yugoslavia from Germans 3 artilleries moved from Egypt to 98 Sea Zone 3 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy 2 battleships and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 2 fighters moved from 95 Sea Zone to Northern Italy 3 fighters moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Persia to Iraq EDIT: 1 artillery moved from Korea to Amur Combat - British Battle in Northern Italy British attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 factory_minor and 2 infantry British roll dice for 2 battleships in Northern Italy, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northern Italy 2 infantry owned by the Italians lost in Northern Italy British win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Iraq British attack with 1 artillery, 3 fighters and 2 infantry Germans defend with 3 infantry British roll dice for 1 artillery, 3 fighters and 2 infantry in Iraq, round 2 : 0/6 hits, 2.33 expected hits Germans roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq British roll dice for 1 artillery, 3 fighters and 1 infantry in Iraq, round 3 : 3/5 hits, 2.17 expected hits Germans roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 3 infantry Battle in Bulgaria British attack with 1 artillery, 1 fighter and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bulgaria, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bulgaria, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 2 fighters moved from Northern Italy to 97 Sea Zone 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 transports moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Albania 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece 3 fighters moved from Iraq to Greece 2 aaGuns, 1 armour, 3 artilleries, 24 infantry and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 armour, 12 artilleries, 12 infantry and 2 mech_infantrys moved from Persia to Eastern Persia 4 artilleries and 5 infantry moved from Trans-Jordan to Egypt 1 cruiser and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 infantry moved from Union of South Africa to 71 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt Place Units - British 1 factory_minor placed in Greece 1 submarine placed in 80 Sea Zone 1 transport placed in 109 Sea Zone 1 artillery and 1 fighter placed in United Kingdom 3 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Egypt Turn Complete - British British collect 46 PUs; end with 47 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 56 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 59 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 0.33 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : -0.67 British regular : -1.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 2 infantry moved from Southern Italy to Northern Italy 1 bomber moved from Northwest Persia to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 1/5 hits, 2.00 expected hits British roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Northern Italy 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy 2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,2,3,5,5,5,6,6,1,3,4 Italians collect 1 PU (7 lost to blockades); end with 2 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 0.67
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 4 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Battle in Marshall Islands Battle in Paulau Island Non Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to Queensland 1 carrier and 2 fighters moved from 54 Sea Zone to 22 Sea Zone 1 transport moved from 98 Sea Zone to 81 Sea Zone 3 infantry moved from New South Wales to Queensland 3 infantry moved from South Australia to Queensland 1 artillery, 1 fighter and 3 infantry moved from Albania to Greece Place Units - ANZAC 1 carrier placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 cruiser and 2 destroyers moved from 98 Sea Zone to 81 Sea Zone Non Combat Move - French 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Trans-Jordan to Egypt 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 2 fighters and 18 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 1 artillery and 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd 1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq 1 mech_infantry moved from Bessarabia to Bulgaria 2 mech_infantrys moved from Western Germany to Yugoslavia 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Northwest Persia to Bryansk 1 tactical_bomber moved from Northwest Persia to Bryansk 1 fighter moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Bulgaria 1 bomber moved from Northwest Persia to Bulgaria 1 armour moved from Siberia to Soviet Far East Germans take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 mech_infantry moved from Sakha to Siberia Combat - Germans Battle in Yugoslavia Germans attack with 1 fighter and 2 mech_infantrys British defend with 1 artillery Germans roll dice for 1 fighter and 2 mech_infantrys in Yugoslavia, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Yugoslavia Germans win, taking Yugoslavia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Bryansk Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq 1 artillery owned by the British lost in Iraq Germans win, taking Iraq from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Bulgaria Germans attack with 1 bomber, 1 fighter and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bulgaria, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria 1 artillery owned by the British lost in Bulgaria Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 artillery Non Combat Move - Germans 1 fighter moved from Bulgaria to Rostov 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Bulgaria to Rostov 1 fighter and 1 tactical_bomber moved from Volgograd to Rostov 1 bomber and 1 tactical_bomber moved from Bryansk to Rostov 1 artillery moved from Ukraine to Rostov 2 infantry moved from Novgorod to Archangel 2 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Archangel 1 artillery moved from Novgorod to Archangel 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 115 Sea Zone to 113 Sea Zone 8 mech_infantrys moved from Western Germany to Slovakia Hungary 1 infantry moved from France to Northern Italy 1 fighter and 1 tactical_bomber moved from Iraq to Rostov 20 mech_infantrys moved from Caucasus to Rostov 3 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Northwest Persia to Iraq 4 armour, 5 artilleries, 1 infantry and 8 mech_infantrys moved from Northwest Persia to Persia 2 armour and 13 mech_infantrys moved from Caucasus to Persia 6 infantry moved from Western Germany to Greater Southern Germany Place Units - Germans 3 artilleries placed in Rostov 1 artillery and 2 infantry placed in Ukraine 3 infantry placed in Novgorod 1 fighter placed in Germany 1 fighter and 6 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 4 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1,2,3,3,5,2,4,1,5,4,5 Germans collect 60 PUs (7 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 2.00 British regular : 1.00
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 mech_infantry moved from Buryatia to Sakha Russians take Sakha from Germans 1 infantry moved from Olgiy to Timguska 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Olgiy to Timguska 1 fighter moved from Russia to Timguska 1 fighter moved from Russia to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 2 infantry moved from Tambov to Volgograd Combat - Russians Battle in Timguska Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Timguska, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Russians roll dice for 1 fighter and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Timguska, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska 1 fighter owned by the Russians retreated Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Novosibirsk Russians attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Timguska to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 1 armour moved from Buryatia to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 mech_infantry moved from Urals to Russia 1 infantry moved from Smolensk to Russia 3 aaGuns, 8 artilleries and 76 infantry moved from Tambov to Russia 1 fighter and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Germans regular : 1.33 Russians regular : -1.33
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters and 15 infantry; Remaining resources: 0 PUs; 1 SuicideAttackTokens; Combat Move - Japanese 3 fighters moved from Japan to 8 Sea Zone 2 infantry moved from Manchuria to Amur 1 fighter and 1 tactical_bomber moved from Manchuria to Amur 1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Suiyuyan to Central Mongolia 1 infantry moved from Chahar to Central Mongolia 1 fighter and 1 tactical_bomber moved from Manchuria to Central Mongolia 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 bomber and 1 fighter moved from Northwest Persia to Novosibirsk 1 infantry moved from Kazakhstan to Novosibirsk 3 fighters moved from Manchuria to Amur 1 bomber moved from Philippines to 34 Sea Zone 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Central Mongolia Japanese attack with 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 armour and 3 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 2 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 infantry in Central Mongolia, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Japanese lost in Central Mongolia Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Central Mongolia, round 3 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 3 infantry in Central Mongolia, round 3 : 2/4 hits, 1.50 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Central Mongolia 2 infantry owned by the Russians lost in Central Mongolia Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Central Mongolia, round 4 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 armour and 1 infantry in Central Mongolia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese lost in Central Mongolia 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -10 Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Amur Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 artillery Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/7 hits, 3.00 expected hits Russians roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Novosibirsk Japanese attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 8 Sea Zone Japanese attack with 3 fighters Americans defend with 1 destroyer and 1 submarine 1 submarine owned by the Americans submerged Japanese roll dice for 3 fighters in 8 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 8 Sea Zone 1 destroyer owned by the Americans lost in 8 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 fighters moved from 8 Sea Zone to Soviet Far East 4 fighters and 1 tactical_bomber moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol 1 infantry moved from Shensi to Suiyuyan 1 infantry moved from Hopei to Chahar 1 infantry moved from Anhwe to Hopei 1 armour moved from Kwangtung to Anhwe 2 infantry moved from Kwangtung to Kwangsi 3 infantry moved from French Indo China to Yunnan 6 artilleries and 19 infantry moved from Shan State to Yunnan 3 armour moved from Malaya to Yunnan 1 submarine moved from 78 Sea Zone to 74 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 carrier moved from 78 Sea Zone to 41 Sea Zone 2 fighters moved from 78 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 21 Sea Zone 2 battleships, 7 carriers, 2 cruisers, 2 destroyers, 5 fighters, 6 tactical_bombers and 4 transports moved from 37 Sea Zone to 20 Sea Zone 1 bomber moved from 34 Sea Zone to Japan 4 fighters moved from Philippines to Japan 1 fighter moved from Shan State to Philippines 1 fighter moved from Novosibirsk to Kansu 1 bomber moved from Novosibirsk to Shensi 1 aaGun, 1 artillery, 4 infantry and 1 marine moved from Manchuria to Jehol Place Units - Japanese 1 destroyer placed in 20 Sea Zone 3 infantry placed in Malaya 3 infantry placed in French Indo China 2 infantry placed in Kwangtung 2 fighters and 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 67 PUs; end with 67 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -5.67 Russians regular : -0.50
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Northern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Manchuria 1 armour, 1 artillery and 1 infantry moved from Korea to Amur 4 fighters moved from Korea to Amur 11 fighters moved from 22 Sea Zone to 21 Sea Zone
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Intercept W Ger?
Scramble SZ95? -
No thanks
No thanks. -
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to Western Germany 1 fighter moved from United Kingdom to Northern Italy 1 transport moved from 91 Sea Zone to 92 Sea Zone 2 infantry moved from Morocco to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 91 Sea Zone to 95 Sea Zone 3 fighters, 2 infantry and 1 tactical_bomber moved from Korea to Manchuria 1 armour, 1 artillery and 1 infantry moved from Korea to Amur 4 fighters moved from Korea to Amur 11 fighters moved from 22 Sea Zone to 21 Sea Zone Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in Northern Italy Americans attack with 1 fighter and 2 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 infantry Americans roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Northern Italy 1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 1 infantry Battle in Amur Americans attack with 1 armour, 1 artillery, 4 fighters and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery, 4 fighters and 1 infantry in Amur, round 2 : 2/7 hits, 3.17 expected hits Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Amur 2 infantry owned by the Japanese lost in Amur Americans win, taking Amur from Japanese with 1 armour, 1 artillery and 4 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Battle in Manchuria Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 1/6 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manchuria 1 infantry owned by the Japanese lost in Manchuria Americans win, taking Manchuria from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 11 fighters Japanese defend with 1 destroyer Americans roll dice for 11 fighters in 21 Sea Zone, round 2 : 5/11 hits, 5.50 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 11 fighters remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 1 artillery and 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 1 infantry, 10 submarines and 1 transport moved from 22 Sea Zone to 6 Sea Zone 11 fighters moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Amur to 6 Sea Zone 3 fighters moved from Amur to 6 Sea Zone 1 fighter moved from Manchuria to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 carrier moved from 26 Sea Zone to 6 Sea Zone 6 submarines moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Eastern United States to United Kingdom 1 fighter moved from 91 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 armour and 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from Western Germany to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from 95 Sea Zone to Sicily 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Hawaiian Islands to Korea 2 fighters moved from Hawaiian Islands to Western United States 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 submarine moved from 91 Sea Zone to 105 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 6 Sea Zone to Korea Place Units - Americans 2 carriers placed in 6 Sea Zone 1 infantry placed in Korea 1 artillery and 2 infantry placed in Central United States 1 carrier and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 3 PUs; end with 8 PUs Purchase Units - British British buy 4 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 4 fighters and 1 tactical_bomber moved from Greece to Yugoslavia 2 infantry moved from Albania to Yugoslavia 1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma Combat - British Battle in Yugoslavia British attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys British roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Yugoslavia 2 mech_infantrys owned by the Germans lost in Yugoslavia British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 2 mech_infantrys Battle in Burma British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 4 fighters and 1 tactical_bomber moved from Yugoslavia to Albania 2 fighters moved from 97 Sea Zone to Sicily 1 transport moved from 81 Sea Zone to 71 Sea Zone 1 cruiser and 2 destroyers moved from 81 Sea Zone to 77 Sea Zone 1 carrier moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to 95 Sea Zone 2 battleships, 1 cruiser and 5 transports moved from 97 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to India 1 armour, 12 artilleries, 12 infantry and 2 mech_infantrys moved from Eastern Persia to West India 1 destroyer moved from 106 Sea Zone to 109 Sea Zone Place Units - British 1 transport placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 71 Sea Zone 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in Greece British undo move 5. 2 artilleries and 1 infantry placed in Egypt 2 artilleries and 1 infantry placed in Greece Turning on Edit Mode EDIT: Changing ownership of Yugoslavia from Germans to British EDIT: Adding units owned by British to Yugoslavia: 1 infantry EDIT: Removing units owned by British from Albania: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British British collect 38 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : -5.00 Japanese regular : 0.00 Italians regular : 0.33 Germans AA : -0.17 Germans regular : 1.33 British regular : 0.67
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber, 2 fighters and 2 infantry moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Northern Italy to Southern Italy Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,3,4,6,2,5 Italians collect 2 PUs (6 lost to blockades); end with 3 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 5 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 0.00