Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)

  • 2024 '22 '19 '17 '15

    @Witt @Private-Panic are you guys still not using the pre release version of tripleA which allows you to post at the end of turn with logs and savegame etc.?

  • 2024 '22 '19 '17 '15

    FYI Waldi and use pre release engine version: 2.7.14934

    And it works fine


  • @Elrood no time to change and I fear change .

  • 2024 '22 '19 '17 '15

  • 2024 '22 '19 '17 '15

    @Witt don’t be such a stubborn senior!


  • Downloaded the new version and run out of time, so will do GB tomorrow


  • Did not let me post my turn, despite attempting to PBF.

    Your nasty Italians are up @Elrood

    Triple A.tsvg

    Game History

    Round: 3
    
        Combat Move - Americans
            1 marine moved from French West Africa to 87 Sea Zone
            1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 87 Sea Zone to 91 Sea Zone
            1 submarine moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from Nigeria to 91 Sea Zone
            1 armour moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 armour moved from French Central Africa to French Equatorial Africa
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Americans creates battle in territory 26 Sea Zone
            Battle in Morocco
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 1/3 hits, 1.00 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Morocco
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking 26 Sea Zone from Japanese, taking Morocco from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 infantry moved from French West Africa to 87 Sea Zone
            1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
            1 infantry moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from Midway to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Central United States to Western United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Hawaiian Islands to Queensland
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 fighter and 1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter and 3 infantry moved from Kansu to Shensi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            3 infantry placed in Kansu
            Chinese undo move 1.
            1 infantry placed in Sikang
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Politics - British
    
        Combat Move - British
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 infantry moved from Kenya to 72 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            2 infantry moved from 72 Sea Zone to French Madagascar
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                  British take Ethiopia from Italians
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
            1 artillery moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
            1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in French Madagascar
            Battle in British Somaliland
                British attack with 2 artilleries and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in British Somaliland
                British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 destroyer moved from 81 Sea Zone to 96 Sea Zone
            1 destroyer moved from 81 Sea Zone to 95 Sea Zone
            1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
            3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
            1 artillery moved from Syria to Trans-Jordan
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 35 PUs; end with 40 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
            UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : -0.50
    Italians regular : -0.33
    Japanese regular : 0.67
    Neutral_Axis regular : 0.67
    British regular : 0.67
    

  • @Private-Panic probably because the computer software thought your turn was so poor.

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 3
    
        Combat Move - Italians
            1 submarine moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 96 Sea Zone
            1 fighter moved from 97 Sea Zone to 95 Sea Zone
            1 bomber moved from Greece to 95 Sea Zone
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in 96 Sea Zone
                Italians attack with 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 96 Sea Zone
                Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 95 Sea Zone
                Italians attack with 1 bomber and 1 fighter
                British defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 95 Sea Zone
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 96 Sea Zone to 97 Sea Zone
            1 fighter moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from 95 Sea Zone to Southern Italy
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
            1 artillery and 5 infantry moved from Greece to Albania
            1 mech_infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 infantry moved from Tunisia to Libya
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery moved from Tobruk to 96 Sea Zone
            1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Northern Italy
            1 mech_infantry moved from Algeria to Tunisia
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    British regular : -0,67
    

    Savegame


  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Baltic States to Belarus
            2 infantry moved from Eastern Poland to Bessarabia
            2 armour moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Belarus
            7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 bomber moved from Poland to Belarus
            2 bombers moved from Poland to Bessarabia
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in Bessarabia
                Germans attack with 2 armour, 2 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 2 bombers and 2 infantry in Bessarabia, round 2 : 3/6 hits, 2,67 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 2 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Western Ukraine
                Germans attack with 7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 10/41 hits, 10,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 14 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            1 bomber moved from Belarus to Western Germany
            2 bombers moved from Bessarabia to Western Germany
            1 fighter moved from Southern Italy to Western Germany
            2 submarines moved from 110 Sea Zone to 112 Sea Zone
            4 infantry moved from Poland to Eastern Poland
            2 aaGuns moved from Poland to Eastern Poland
            3 aaGuns moved from Eastern Poland to Western Ukraine
            9 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Germany to Eastern Poland
            1 infantry moved from France to Southern France
                  Germans take Southern France from Neutral_Axis
    
        Place Units - Germans
            1 infantry placed in France
            1 bomber placed in Western Germany
            Germans undo move 1.
            1 infantry placed in Western Germany
            8 mech_infantrys placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : -0,50
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Private-Panic russia is up


  • @MadWaldi

    Triple A.tsvg

    Game History

    Round: 4
    
        Combat Move - Russians
            2 infantry moved from Archangel to Novgorod
            2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
    
        Purchase Units - Russians
            Russians buy 8 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
            2 aaGuns, 5 artilleries and 13 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Volgograd to Tambov
            5 artilleries moved from Bryansk to Smolensk
            3 armour moved from Bryansk to Russia
            2 aaGuns moved from Bryansk to Russia
            3 mech_infantrys moved from Bryansk to Russia
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Bryansk to Russia
            1 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Russia
            11 infantry moved from Bryansk to Smolensk
    
        Place Units - Russians
            1 infantry placed in Ukraine
            8 artilleries and 2 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Yenisey: 6 infantry
            EDIT: Adding units owned by Russians to Urals: 6 infantry
            EDIT: Adding units owned by Russians to Timguska: 2 aaGuns and 6 infantry
            EDIT: Removing units owned by Russians from Yenisey: 2 aaGuns and 6 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

  • Please use this version @MadWaldi . A placement change.


  • Triple A.tsvg

    Forgot to load it!


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First

    Game History

    Round: 4
    
        Combat Move - Japanese
            2 infantry moved from Hopei to Shensi
            1 artillery moved from Szechwan to Sikang
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
            2 bombers moved from Philippines to Shensi
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Malaya
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 factory_minor, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Guam
            Battle in Malaya
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the Japanese lost in 55 Sea Zone
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in Shensi
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Shensi, round 2 : 2/4 hits, 1,67 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Sikang
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 3 : 0/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 4 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            3 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
            2 bombers moved from Shensi to Kweichow
            1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
            3 mech_infantrys moved from Kiangsu to Hopei
            1 armour and 1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            1 carrier and 2 fighters moved from 44 Sea Zone to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : -3,67
    ANZAC regular : 0,67
    

    Savegame


  • Sorry for my somewhat late replies - it will not get any better and I ask in advance for your understanding and patience.
    Btw.: we officially offer a peace treaty to US


  • @MadWaldi You attacked us , without a proper Declaration of War. We will see you at the negotiating table, when you are properly destroyed.


  • @Elrood @MadWaldi

    Might want to change a US Pacific non com, but would rather do China’s one attack , then load it all in Local to check something .
    Hope that is okay .

  • 2024 '22 '19 '17 '15

    @Witt is fine

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