Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_minor; Remaining resources: 94 PUs;
Germans buy 2 aaGuns and 1 infantry; Remaining resources: 81 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 marine moved from United Kingdom to Scotland
1 artillery moved from United Kingdom to Scotland
9 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Poland to Eastern Poland
2 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Scotland
Germans attack with 1 artillery and 1 marine
British defend with 1 airfield; Americans defend with 1 bomber
Germans roll dice for 1 artillery and 1 marine in Scotland, round 2 : 0/2 hits, 0.50 expected hits
British roll dice for 1 bomber in Scotland, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 marine in Scotland, round 3 : 0/2 hits, 0.50 expected hits
British roll dice for 1 bomber in Scotland, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 marine in Scotland, round 4 : 0/2 hits, 0.50 expected hits
British roll dice for 1 bomber in Scotland, round 4 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 artillery and 1 marine in Scotland, round 5 : 1/2 hits, 0.50 expected hits
British roll dice for 1 bomber in Scotland, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 1 artillery and 1 marine remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber
Battle in Eastern Poland
Germans attack with 9 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 armour, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 12/31 hits, 10.67 expected hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 12/28 hits, 10.50 expected hits
12 infantry owned by the Germans lost in Eastern Poland
12 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 9 armour, 2 artilleries, 2 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 9/19 hits, 8.67 expected hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 6/16 hits, 6.50 expected hits
2 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
9 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 9 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Eastern Poland, round 4 : 9/13 hits, 7.00 expected hits
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 4/7 hits, 3.50 expected hits
4 armour owned by the Germans lost in Eastern Poland
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 2 artilleries owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for Germans: 4 armour, 2 artilleries, 12 infantry and 4 mech_infantrys
Casualties for Russians: 2 armour, 2 artilleries, 2 fighters, 21 infantry and 1 tactical_bomber
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
2 aaGuns, 1 artillery and 10 infantry moved from Germany to Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun, 1 armour and 1 infantry moved from Western Germany to Germany
1 armour moved from Germany to Poland
2 infantry moved from Denmark to Western Germany
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany
Place Units - Germans
2 aaGuns and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Changing PUs for Germans from 81 to 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 10 armour
EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Russians regular : 1.50
Germans regular : 2.67
British regular : -0.67
@simon33
not sure what happened, my builds were missing the tanks and planes so I edited out the 81 left over PUs after I built 2 AA and Inf in UK and fixed one Industry point in UK. I put my 10 tanks in Germany and a Fighter and Stuka in WG. that equals 81. I was going to sink the UK fleet but did not realize I cannot fly over SF! Wow, I had a huge advantage but went with plan b which was EP I just did not like my average of around 5-6 tanks left over, which is what happened.
i honestly HATE doing Sea Lion, feels like I am playing with fire and I have lost almost as many times as I have won with a successful Sea Lion.
@simon33
Dang just noticed the Anzac loss…guess they did not learn their lesson from Gallipoli!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway
3 artilleries and 7 infantry moved from Belarus to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Norway
Russians attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Russians roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Norway, round 2 : 3/10 hits, 3.33 expected hits
Germans roll dice for 7 infantry in Norway, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians lost in Norway
3 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry in Norway, round 3 : 2/7 hits, 2.50 expected hits
Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Norway
2 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 3 artilleries and 1 mech_infantry in Norway, round 4 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Norway, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Norway
1 infantry owned by the Germans lost in Norway
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Norway, round 5 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Germans: 7 infantry
Battle in Eastern Poland
Russians attack with 4 artilleries and 7 infantry
Germans defend with 3 aaGuns and 5 armour
Russians roll dice for 4 artilleries and 7 infantry in Eastern Poland, round 2 : 2/11 hits, 3.17 expected hits
Germans roll dice for 3 aaGuns and 5 armour in Eastern Poland, round 2 : 2/5 hits, 2.50 expected hits
2 infantry owned by the Russians lost in Eastern Poland
2 aaGuns owned by the Germans lost in Eastern Poland
Russians roll dice for 4 artilleries and 5 infantry in Eastern Poland, round 3 : 1/9 hits, 2.83 expected hits
Germans roll dice for 1 aaGun and 5 armour in Eastern Poland, round 3 : 3/5 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Eastern Poland
1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 4 artilleries and 2 infantry in Eastern Poland, round 4 : 5/6 hits, 2.00 expected hits
Germans roll dice for 5 armour in Eastern Poland, round 4 : 3/5 hits, 2.50 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
5 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 3 artilleries remaining. Battle score for attacker is 20
Casualties for Russians: 1 artillery and 7 infantry
Casualties for Germans: 3 aaGuns and 5 armour
Non Combat Move - Russians
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Russia to Western Ukraine
1 artillery moved from Russia to Bryansk
1 submarine moved from 123 Sea Zone to 109 Sea Zone
Place Units - Russians
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,4
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans regular : 1.83
Russians regular : -1.17
Could be a critical mistake there in EP. Not sure I will recover now.
@simon33 said in L25 BM4 Simon (L+22) v Zar (X):
Could be a critical mistake there in EP. Not sure I will recover now.
I mean a mistake by me. I assumed I had enough but didn’t check.
@zarhunter said in L25 BM4 Simon (L+22) v Zar (X):
i honestly HATE doing Sea Lion, feels like I am playing with fire and I have lost almost as many times as I have won with a successful Sea Lion.
I think you should have bought an airbase to defend the fleet. Or maybe a CV but with Italy owning Normandy, might not have been possible - oh it was but 6 less inf.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 factory_minors, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour, 1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 fighter moved from Kwangsi to Shan State
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
1 marine moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 cruiser, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 2 infantry and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 0.67 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 3 : 1/2 hits, 0.50 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 4 : 1/2 hits, 0.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Dutch New Guinea
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shensi
Japanese attack with 1 armour, 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 4/7 hits, 2.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Hopei to Shensi
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 bombers moved from Kwangsi to Caroline Islands
1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Japan
1 fighter moved from Kwangsi to Japan
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
3 submarines placed in 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : 0.83
Japanese regular : 4.33
UK_Pacific regular : -0.33
ANZAC regular : 0.33
I thought about the airfield but I did not expect your 2 bombers to sink the BB and dd, at best we both lose 2 each and i have the transports.
another lesson learned.
I hate sea lion
@zarhunter said in L25 BM4 Simon (L+22) v Zar (X):
I thought about the airfield but I did not expect your 2 bombers to sink the BB and dd, at best we both lose 2 each and i have the transports.
another lesson learned.
I hate sea lion
UK also had a bomber, DD and sub to attack the fleet.
@simon33
yes, mistake by me.
did i mention i hate sea lion
you might have.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 fighter moved from Gold Coast to Morocco
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 85 Sea Zone
1 artillery and 3 infantry moved from Brazil to British Guiana
1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 88 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
1 fighter moved from Eastern United States to 105 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
Place Units - Americans
1 carrier, 4 fighters, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Sikang
9 infantry moved from Tsinghai to Shensi
3 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
1 infantry owned by the Japanese lost in Sikang
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 4 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 2/12 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 5/7 hits, 2.50 expected hits
5 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
7 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Finland to United Kingdom
1 armour moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
Combat - British
Strategic bombing raid in United Kingdom
Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in United Kingdom causes 3 damage total.
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the British and 1 armour owned by the British lost in Iraq
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 bomber moved from United Kingdom to Normandy Bordeaux
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone
1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
1 submarine moved from 108 Sea Zone to 109 Sea Zone
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 3.17
Germans AA : -0.17
Neutral_Axis regular : 1.00
British regular : -1.83
@simon33 need to stop working and doing turns, really did not see the normandy landing coming
I only saw it around USSR. Not enough to retake it.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 armour and 3 infantry moved from Northern Italy to France
1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Bulgaria to Romania
2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
1 armour moved from Yugoslavia to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from France to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 cruiser moved from 26 Sea Zone to 10 Sea Zone
Place Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs;
Germans buy 3 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Poland
2 bombers moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Poland to Eastern Poland
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 artilleries
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 3.33 expected hits
Russians roll dice for 3 artilleries in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Eastern Poland
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 3 artilleries
Non Combat Move - Germans
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Western Germany to France
4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
1 artillery and 1 marine moved from Scotland to United Kingdom
10 armour moved from Germany to France
Place Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in France
1 infantry placed in Germany
7 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,3
Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Bessarabia to Romania
1 armour moved from Western Ukraine to Romania
1 fighter moved from Russia to Romania
2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Eastern Poland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Eastern Poland
1 infantry owned by the Germans lost in Eastern Poland
1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
Germans win, taking 109 Sea Zone from Germans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 fighter and 1 infantry
Italians defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Romania
1 infantry owned by the Italians lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 armour and 4 artilleries moved from Western Ukraine to Bessarabia
2 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour, 2 artilleries and 1 mech_infantry moved from Norway to Finland
1 armour and 1 mech_infantry moved from Finland to Vyborg
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 fighter and 4 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Russians collect 43 PUs (1 lost to blockades); end with 43 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -0.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
1 marine moved from Dutch New Guinea to 45 Sea Zone
1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
1 marine moved from 47 Sea Zone to New Britain
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from 46 Sea Zone to New Guinea
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Malaya to Shan State
1 armour, 2 artilleries and 3 infantry moved from Shensi to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
3 fighters and 3 tactical_bombers moved from Kwangsi to Tsinghai
1 mech_infantry moved from Kwangtung to Anhwe
1 infantry moved from Anhwe to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
Combat - Japanese
Battle in New Guinea
Battle in New Britain
Battle in Solomon Islands
Battle in Tsinghai
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 1 fighter and 9 infantry
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 8/14 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 4/10 hits, 3.67 expected hits
3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
8 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 6/10 hits, 5.50 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
Casualties for Chinese: 1 fighter and 9 infantry
Non Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
1 infantry moved from Kwangsi to Hunan
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 45 Sea Zone to 35 Sea Zone
2 bombers moved from Caroline Islands to Kwangsi
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kwangtung
1 submarine placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.83