LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3


  • @leemorrison Germany still Alive, for now anyway


  • Really enjoying the game!

    Triple A has had plenty of errors. I’ll look at my actual board tonight and wait for the great Authority of Classic rules - The Good Captain - who waits to fight the winner


  • @gamerman01 said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:

    More nice moves!! I was hoping the bomber would miss
    I’m at work and so can’t pull out my old physical board, but I have a pdf of the rulebook and in my rulebook mozambique sea zone does not border south africa
    @The_Good_Captain please confirm

    the page in the rulebook is in error. the SZ boarders S. Africa.

    https://www.axisandallies.org/forums/topic/40638/couple-rules-map-question/4


  • @The_Good_Captain thanks all


  • So glad for the quick answer, thanks! No internet access to my cpu here, so relying on an erroneous rulebook picture lol
    Looking forward to seeing my board when I get home 😀


  • @gamerman01 Just wish my guys would quit firing blanks in the land battles



  • @leemorrison said in LeeMorrison (+6) v Gamerman01 (Allies) Classic Tourn Loser bracket round 3:

    @gamerman01 Just wish my guys would quit firing blanks in the land battles

    LOL it’s been crazy. Your guys had an incredible run on defense in Europe for awhile. They couldn’t miss.

    Tend to just take it for granted when it starts going well again. You know! All A&A players do


  • That’s a MIGHTY close line! They misprinted the map?!
    LOL I’m speaking as someone who’s currently playing the Allies


  • Had to see it to believe it… Yeah mine’s the same way… (smiling)

    I wonder if I noticed that as a teenager. Probably. Well, my Axis game just got better.


  • @gamerman01 if you click on the link to my initial response, you can see Krieg weigh in. Kinda interesting re: page 8


  • Just a year ago! Thanks for pointing out, I did miss that link to an important place.

    It’s like a rip in the cloth of space and time!

    Well, that was fun.


  • I want to move - been busy,
    Our great niece is over this weekend, time to watch Star Wars, then back to the command center

    Very fun game


  • @gamerman01 Take your time, I am off on another Casino Vacation.

    My Financee is about to be a Caesar’s Diamond member. Which entitles her to lose just as much as a mere Gold member. Anyway, I enjoy the trips.

    I will have my comp, just a little slower


  • Wow! Cool! Retirement! Games of chance!

    Well, use up your bad luck here, so that you can make money there!

    Thanks for letting me know I can relax. Maybe I’ll get 'er done now anyway, but then again, I finally got my basement back after months, and even though it’s not all touched up, it’s been remodeled and I love it


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kenya-Rhodesia: 1 bomber
            EDIT: Adding units owned by Americans to Congo: 1 bomber
            EDIT: Turning off Edit Mode
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
            3 infantry moved from Russia to Evenki National Okrug
            2 fighters moved from Karelia S.S.R. to Evenki National Okrug
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
            2 fighters moved from Evenki National Okrug to Karelia S.S.R.
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Karelia S.S.R. to Caucasus
            1 aaGun moved from Russia to Evenki National Okrug
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            3 infantry placed in Russia
            3 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Purchase Units - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Kenya-Rhodesia: 1 bomber
            EDIT: Adding units owned by Americans to Congo: 1 bomber
            EDIT: Turning off Edit Mode
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Kazakh S.S.R.
            1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
            3 infantry moved from Russia to Evenki National Okrug
            2 fighters moved from Karelia S.S.R. to Evenki National Okrug
    
        Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Evenki National Okrug
                Russians attack with 2 fighters and 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Evenki National Okrug, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Evenki National Okrug
                Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
            2 fighters moved from Evenki National Okrug to Karelia S.S.R.
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Karelia S.S.R. to Caucasus
            1 aaGun moved from Russia to Evenki National Okrug
            1 aaGun moved from Karelia S.S.R. to Russia
    
        Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            3 infantry placed in Russia
            3 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from East US Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to West Panama Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    Russians regular : -0.17
    

    Savegame


  • I put it on the board tonight
    20250823_225226.jpg


  • Wanna come over? 😉
    You know. After the casino time is past


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Classic

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 infantry moved from East Europe to Ukraine S.S.R.
            2 fighters moved from East Europe to Ukraine S.S.R.
            3 infantry moved from Germany to West Europe
            2 fighters moved from Germany to West Europe
            1 bomber moved from Germany to West Europe
            1 fighter moved from East Europe to West Europe
    
        Combat - Germans
            Battle in Ukraine S.S.R.
                Germans attack with 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Ukraine S.S.R.
                Germans win, taking Ukraine S.S.R. from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in West Europe
                Germans attack with 1 bomber, 3 fighters and 3 infantry
                British defend with 3 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 3 infantry in West Europe, round 2 : 1/7 hits, 2.67 expected hits
                    British roll dice for 3 infantry in West Europe, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 3 infantry in West Europe, round 3 : 1/7 hits, 2.67 expected hits
                    British roll dice for 2 infantry in West Europe, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in West Europe
                    1 infantry owned by the British lost in West Europe
                    Germans roll dice for 1 bomber, 3 fighters and 1 infantry in West Europe, round 4 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in West Europe, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in West Europe
                Germans win, taking West Europe from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 3 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Ukraine S.S.R. to East Europe
            5 infantry moved from Germany to East Europe
            2 infantry moved from Germany to East Europe
            2 armour moved from East Europe to Germany
            1 bomber moved from West Europe to Germany
            2 fighters moved from West Europe to Germany
            1 fighter moved from West Europe to East Europe
    
        Place Units - Germans
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    British regular : -0.33
    

    Savegame

Suggested Topics

  • 59
  • 70
  • 89
  • 98
  • 126
  • 29
  • 43
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.8k

Users

40.4k

Topics

1.8m

Posts