L25 BM4 Simon (L+22) v Zar (X)

  • '19 '17 '16

    @simon33 said in L25 BM4 Simon (L+22) v Zar (X):

    Could be a critical mistake there in EP. Not sure I will recover now.

    I mean a mistake by me. I assumed I had enough but didn’t check.

  • '19 '17 '16

    @zarhunter said in L25 BM4 Simon (L+22) v Zar (X):

    i honestly HATE doing Sea Lion, feels like I am playing with fire and I have lost almost as many times as I have won with a successful Sea Lion.

    I think you should have bought an airbase to defend the fleet. Or maybe a CV but with Italy owning Normandy, might not have been possible - oh it was but 6 less inf.


  • TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 factory_minors, 2 infantry, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 armour, 1 artillery and 2 infantry moved from Kweichow to Shensi
            1 artillery and 2 infantry moved from Hopei to Shensi
            1 infantry moved from Yunnan to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 fighter moved from Kwangsi to Shan State
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 75 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
            1 marine moved from 45 Sea Zone to Dutch New Guinea
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 cruiser, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 cruiser, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Dutch New Guinea
                Japanese attack with 2 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 infantry and 1 marine in Dutch New Guinea, round 2 : 0/3 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 3 : 1/2 hits, 0.50 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese roll dice for 1 infantry and 1 marine in Dutch New Guinea, round 4 : 1/2 hits, 0.50 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 marine remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for ANZAC: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Shan State
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Shensi
                Japanese attack with 1 armour, 2 artilleries and 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 4/7 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Hopei to Shensi
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            2 bombers moved from Kwangsi to Caroline Islands
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 battleship, 1 carrier, 2 destroyers and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 submarine moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 fighter moved from Kwangsi to Japan
            1 fighter moved from Kwangsi to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            1 factory_minor placed in French Indo China
            3 submarines placed in 6 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.83
    Japanese regular : 4.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • @zarhunter

    I thought about the airfield but I did not expect your 2 bombers to sink the BB and dd, at best we both lose 2 each and i have the transports.
    another lesson learned.
    I hate sea lion

  • '19 '17 '16

    @zarhunter said in L25 BM4 Simon (L+22) v Zar (X):

    @zarhunter

    I thought about the airfield but I did not expect your 2 bombers to sink the BB and dd, at best we both lose 2 each and i have the transports.
    another lesson learned.
    I hate sea lion

    UK also had a bomber, DD and sub to attack the fleet.


  • @simon33
    yes, mistake by me.
    did i mention i hate sea lion

  • '19 '17 '16

    you might have.

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 105 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in Normandy Bordeaux
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
            1 fighter moved from Gold Coast to Morocco
            1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 infantry moved from Brazil to 85 Sea Zone
            1 artillery and 3 infantry moved from Brazil to British Guiana
            1 infantry and 1 transport moved from 85 Sea Zone to 87 Sea Zone
            1 infantry moved from 87 Sea Zone to French West Africa
            2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Morocco
            1 destroyer moved from 88 Sea Zone to 91 Sea Zone
            3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 91 Sea Zone to 105 Sea Zone
            1 fighter moved from Eastern United States to 105 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier, 4 fighters, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Tsinghai to Sikang
            9 infantry moved from Tsinghai to Shensi
            3 infantry moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 12 infantry
                Japanese defend with 1 aaGun, 1 armour, 2 artilleries and 4 infantry
                    Chinese roll dice for 12 infantry in Shensi, round 2 : 2/12 hits, 2.00 expected hits
                    Japanese roll dice for 1 aaGun, 1 armour, 2 artilleries and 4 infantry in Shensi, round 2 : 5/7 hits, 2.50 expected hits
                    5 infantry owned by the Chinese lost in Shensi
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Shensi
                7 infantry owned by the Chinese retreated to Tsinghai
                Japanese win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 5 infantry
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Sikang to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from Finland to United Kingdom
            1 armour moved from Egypt to Iraq
            1 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from India to Iraq
    
        Combat - British
            Strategic bombing raid in United Kingdom
                    Germans roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in United Kingdom causes 3 damage total. 
            Battle in Iraq
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 0/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Iraq
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -9
                Casualties for British: 1 armour and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Northwest Persia to Persia
            1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
            1 transport moved from 76 Sea Zone to 98 Sea Zone
            1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
            1 transport moved from 71 Sea Zone to 70 Sea Zone
            1 artillery and 1 infantry moved from Belgian Congo to 70 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 70 Sea Zone to 83 Sea Zone
            1 artillery and 1 infantry moved from 83 Sea Zone to French West Africa
            1 submarine moved from 108 Sea Zone to 109 Sea Zone
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : 3.17
    Germans AA : -0.17
    Neutral_Axis regular : 1.00
    British regular : -1.83
    

    Savegame


  • @simon33 need to stop working and doing turns, really did not see the normandy landing coming

  • '19 '17 '16

    I only saw it around USSR. Not enough to retake it.


  • TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour and 3 infantry moved from Northern Italy to France
            1 aaGun and 5 infantry moved from Yugoslavia to Northern Italy
            2 infantry moved from Bulgaria to Romania
            2 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia
            1 armour moved from Yugoslavia to Northern Italy
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Algeria to Tunisia
            1 fighter moved from France to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 artillery and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 80 Sea Zone to 76 Sea Zone
            1 infantry moved from Italian Somaliland to 76 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            3 fighters moved from Persia to Trans-Jordan
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 cruiser moved from 26 Sea Zone to 10 Sea Zone
    
        Place Units - ANZAC
            1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 3x factory_minor; Remaining resources: 52 PUs; 
            Germans buy 3 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            1 armour moved from Baltic States to Poland
            2 bombers moved from Poland to Eastern Poland
            2 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 fighter moved from Poland to Eastern Poland
            1 tactical_bomber moved from Poland to Eastern Poland
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Eastern Poland
                Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 3 artilleries
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/7 hits, 3.33 expected hits
                    Russians roll dice for 3 artilleries in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    2 artilleries owned by the Russians lost in Eastern Poland
                    Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Russians: 3 artilleries
    
        Non Combat Move - Germans
            2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
            1 infantry moved from Germany to Poland
            1 aaGun moved from Germany to Poland
            2 infantry moved from Western Germany to France
            4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
            1 artillery and 1 marine moved from Scotland to United Kingdom
            10 armour moved from Germany to France
    
        Place Units - Germans
            3 infantry placed in United Kingdom
            3 artilleries placed in France
            1 infantry placed in Germany
            7 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,3
            Germans collect 38 PUs (5 lost to blockades); end with 38 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : -1.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Bessarabia to Romania
            1 armour moved from Western Ukraine to Romania
            1 fighter moved from Russia to Romania
            2 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
    
        Combat - Russians
            Russians creates battle in territory 109 Sea Zone
            Battle in Eastern Poland
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                    Russians roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 infantry owned by the Germans lost in Eastern Poland
                1 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
                Germans win, taking 109 Sea Zone from Germans with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Romania
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Italians defend with 2 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Romania, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Romania
                    1 infantry owned by the Italians lost in Romania
                    Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Romania to Bessarabia
            1 armour and 4 artilleries moved from Western Ukraine to Bessarabia
            2 artilleries and 1 infantry moved from Ukraine to Bessarabia
            1 artillery moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 aaGun, 3 artilleries and 2 infantry moved from Novgorod to Belarus
            1 armour, 2 artilleries and 1 mech_infantry moved from Norway to Finland
            1 armour and 1 mech_infantry moved from Finland to Vyborg
    
        Place Units - Russians
            1 armour and 1 mech_infantry placed in Russia
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 fighter and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
            Russians collect 43 PUs (1 lost to blockades); end with 43 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : -0.83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 36 Sea Zone to 39 Sea Zone
            1 submarine moved from 75 Sea Zone to 71 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 infantry moved from Malaya to Shan State
            1 armour, 2 artilleries and 3 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
            3 fighters and 3 tactical_bombers moved from Kwangsi to Tsinghai
            1 mech_infantry moved from Kwangtung to Anhwe
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in New Guinea
            Battle in New Britain
            Battle in Solomon Islands
            Battle in Tsinghai
                Japanese attack with 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers
                Chinese defend with 1 fighter and 9 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 3 infantry and 4 tactical_bombers in Tsinghai, round 2 : 8/14 hits, 6.67 expected hits
                    Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 4/10 hits, 3.67 expected hits
                    3 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
                    8 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 armour, 1 artillery, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 6/10 hits, 5.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 2/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                    1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking New Guinea from ANZAC, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                Casualties for Chinese: 1 fighter and 9 infantry
    
        Non Combat Move - Japanese
            4 fighters and 4 tactical_bombers moved from Tsinghai to Shensi
            1 infantry moved from Kwangsi to Hunan
            1 armour moved from Kwangsi to Yunnan
            1 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 armour moved from 36 Sea Zone to Kwangsi
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
            1 transport moved from 45 Sea Zone to 35 Sea Zone
            2 bombers moved from Caroline Islands to Kwangsi
    
        Place Units - Japanese
            3 armour placed in French Indo China
            3 armour placed in Kwangtung
            1 submarine placed in 6 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.83
    

    Savegame

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