I am germany
I will move today
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Baltic States
1 bomber moved from Normandy Bordeaux to Baltic States
1 infantry moved from Romania to Bessarabia
1 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 armour moved from Poland to Eastern Poland
3 aaGuns, 3 artilleries and 10 infantry moved from Slovakia Hungary to Eastern Poland
2 armour, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
5 armour and 14 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
2 aaGuns moved from Germany to Poland
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Baltic States to Poland
2 bombers moved from Bessarabia to Poland
1 artillery and 2 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Normandy Bordeaux to France
2 fighters moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -0,33
@Private-Panic russia is up
Test summary from TripleA, engine version: 2.7.14934, time: 19:38:42
Savegame
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 3
Politics - Japanese
Combat Hit Differential Summary :
@Private-Panic could it be that you made russia in local? all meta data is gone:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 3
Politics - Japanese
Combat Move - Japanese
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Kweichow to Szechwan
1 artillery, 3 infantry and 1 mech_infantry moved from Kweichow to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 bomber moved from Anhwe to Yunnan
1 bomber moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in Celebes
Battle in Sumatra
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships in Java, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Celebes from Dutch, taking Sumatra from Dutch, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 4/11 hits, 4,00 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese lost in Yunnan
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Japanese
1 carrier moved from 43 Sea Zone to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 44 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 bombers moved from Yunnan to Philippines
1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Kwangsi to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 aaGun moved from Anhwe to Kweichow
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Chahar
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : 0,50
ANZAC regular : -0,67
@Witt @Private-Panic are you guys still not using the pre release version of tripleA which allows you to post at the end of turn with logs and savegame etc.?
FYI Waldi and use pre release engine version: 2.7.14934
And it works fine
@Elrood no time to change and I fear change .
@Witt here is the download link https://github.com/triplea-game/triplea/releases/tag/2.7.14934
@Witt don’t be such a stubborn senior!
Downloaded the new version and run out of time, so will do GB tomorrow
Did not let me post my turn, despite attempting to PBF.
Your nasty Italians are up @Elrood
Game History
Round: 3
Combat Move - Americans
1 marine moved from French West Africa to 87 Sea Zone
1 cruiser and 1 marine moved from 87 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 fighter moved from Nigeria to 91 Sea Zone
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 26 Sea Zone
Battle in Morocco
Americans attack with 1 artillery, 1 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 1 infantry and 1 marine in Morocco, round 2 : 1/3 hits, 1.00 expected hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Morocco
1 infantry owned by the Neutral_Axis lost in Morocco
Americans win, taking 26 Sea Zone from Japanese, taking Morocco from Neutral_Axis with 1 artillery and 1 marine remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Americans
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 31 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 bomber moved from Hawaiian Islands to Queensland
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 carriers, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter and 3 infantry moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Shensi
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Sikang
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Politics - British
Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 artillery moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
Purchase Units - British
British buy 1 carrier, 1 destroyer, 3 mech_infantrys and 1 submarine; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in French Madagascar
Battle in British Somaliland
British attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 2 infantry in British Somaliland, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking French Madagascar from Neutral_Axis, taking British Somaliland from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 carrier and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery moved from Syria to Trans-Jordan
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 98 Sea Zone
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.50
Italians regular : -0.33
Japanese regular : 0.67
Neutral_Axis regular : 0.67
British regular : 0.67
@Private-Panic probably because the computer software thought your turn was so poor.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 3
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 bomber moved from Greece to 95 Sea Zone
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 95 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from 95 Sea Zone to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 5 infantry moved from Greece to Albania
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Algeria to Tunisia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 4
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys moved from Eastern Poland to Western Ukraine
1 bomber moved from Poland to Belarus
2 bombers moved from Poland to Bessarabia
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bessarabia
Germans attack with 2 armour, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 2 bombers and 2 infantry in Bessarabia, round 2 : 3/6 hits, 2,67 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 15 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 10/41 hits, 10,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour, 5 artilleries, 14 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Belarus to Western Germany
2 bombers moved from Bessarabia to Western Germany
1 fighter moved from Southern Italy to Western Germany
2 submarines moved from 110 Sea Zone to 112 Sea Zone
4 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
Place Units - Germans
1 infantry placed in France
1 bomber placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Germans collect 50 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : -0,50
@Private-Panic russia is up