• @captainwalker
    Combat Move - Hisaichi
    2 Fighters moved from Hupeh to Chahar
    1 Infantry moved from Peking to Chahar
    1 Infantry moved from Shansi to Chahar
    1 Artillery moved from Anhwei to Hupeh
    1 Infantry moved from Anhwei to Shansi
    1 Infantry moved from Anhwei to Hupeh
    1 Artillery moved from Peking to Chahar
    1 Artillery moved from Peking to Chahar
    1 Tank moved from Ayan to Okhotsk
    Hisaichi take Okhotsk from Russians
    1 Tank moved from Okhotsk to Kolyma
    Hisaichi take Kolyma from Russians
    1 Infantry moved from Ayan to Yakutsk
    Hisaichi take Yakutsk from Russians
    2 Artillerys and 6 Infantrys moved from Heilungchiang to Chita
    2 Artillerys and 4 Infantrys moved from Hulunbuir to Chita
    2 Artillerys and 3 Infantrys moved from Ayan to N.Buryat Mongolia
    1 Infantry moved from Ayan to N.Buryat Mongolia
    1 Elite moved from Lombok to Java
    1 Adv.Fighter moved from 110 Sea Zone to Java
    1 Adv.Fighter moved from 110 Sea Zone to Java
    1 S.Submarine moved from 111 Sea Zone to 107 Sea Zone
    1 Infantry moved from Davao to 107 Sea Zone
    1 Infantry and 1 S.Submarine moved from 107 Sea Zone to 110 Sea Zone
    1 Infantry moved from 110 Sea Zone to Java
    1 Infantry moved from Sumatra to 110 Sea Zone
    1 Infantry moved from 110 Sea Zone to Java
    2 Infantrys moved from Sumatra to Java
    2 Adv.Fighters moved from Sumatra to Java
    1 Fighter moved from Sumatra to Madras
    1 Infantry moved from Davao to Mindanao

        Purchase Units - Hisaichi
            Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Carrier, 1 Elite, 1 Fighter and 16 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Java
                Hisaichi attack with 4 Adv.Fighters, 1 Elite and 4 Infantrys
                Anzac defend with 2 Artillerys and 1 Elite; Dutch defend with 1 Bunker
                Units damaged: 1 Bunker owned by the Dutch
                Hisaichi win, taking Java from Dutch with 4 Adv.Fighters, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 13
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Anzac: 2 Artillerys and 1 Elite
                Casualties for Dutch: 1 Bunker
            Battle in N.Buryat Mongolia
                Hisaichi attack with 2 Artillerys and 4 Infantrys
                Russians defend with 2 Bunkers
                Units damaged: 1 Bunker owned by the Russians
                Hisaichi win, taking N.Buryat Mongolia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 2 Bunkers
            Battle in Chita
                Hisaichi attack with 4 Artillerys and 10 Infantrys
                Russians defend with 2 Infantrys
                Hisaichi win, taking Chita from Russians with 4 Artillerys and 10 Infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Chahar
                Hisaichi attack with 2 Artillerys, 2 Fighters and 2 Infantrys
                Chinese defend with 1 Artillery, 1 Infantry and 1 Tank
                Hisaichi win, taking Chahar from Chinese with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Infantry
                Casualties for Chinese: 1 Artillery, 1 Infantry and 1 Tank
    
        Non Combat Move - Hisaichi
            1 Fighter moved from Chahar to Hupeh
            1 Fighter moved from Chahar to Hupeh
            1 Artillery moved from Peking to Shantung
            7 Infantrys moved from Kirin to Heilungchiang
            6 Infantrys moved from Changchun to Kirin
            1 Destroyer and 2 Submarines moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery moved from Banjarmasin to 110 Sea Zone
            1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Elite moved from 110 Sea Zone to Sumatra
            1 Artillery moved from 110 Sea Zone to Sumatra
            1 Infantry moved from Davao to Mindanao
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 Adv.Fighter moved from Java to 110 Sea Zone
            1 Adv.Fighter moved from Java to Sumatra
            1 Adv.Fighter moved from Java to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Carrier and 1 Fighter placed in 110 Sea Zone
            1 Artillery and 1 Elite placed in Banjarmasin
            4 Infantrys placed in Davao
            1 Bunker and 5 Infantrys placed in Madras
            1 Artillery and 2 Infantrys placed in Peking
            2 ArmoredCars and 1 Infantry placed in Hulunbuir
            4 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 81 PUs; end with 81 PUs
    

    Territory Summary for Hisaichi :

    Vladivostok : 1 flag
    Okhotsk : 1 flag
    Chita : 1 flag, 4 Artillerys and 10 Infantrys
    Ayan : 1 flag, 1 AAGun, 6 Artillerys, 3 Elites, 17 Infantrys and 8 Tanks
    Yakutsk : 1 flag, 1 Infantry
    N.Buryat Mongolia : 1 flag, 2 Artillerys and 2 Infantrys
    Khabarovsk : 1 flag
    Kolyma : 1 flag, 1 Tank
    Shansi : 1 flag, 1 Infantry
    Hupeh : 1 flag, 1 Artillery, 4 Bunkers, 2 Fighters and 9 Infantrys
    Shanghai : 1 flag
    Chahar : 1 flag, 2 Artillerys and 1 Infantry
    Anhwei : 1 flag
    Kirin : 6 Infantrys
    Peking : 1 flag, 2 Artillerys, 1 Factory and 2 Infantrys
    Hulunbuir : 2 ArmoredCars, 1 Factory and 1 Infantry
    Shantung : 1 flag, 1 Artillery
    Changchun : 1 Factory and 4 Infantrys
    Heilungchiang : 7 Infantrys
    British Borneo : 1 flag
    Madras : 1 flag, 1 AAGun, 2 ArmoredCars, 6 Bunkers, 1 Factory, 1 Fighter and 28 Infantrys
    East And South Borneo : 1 flag
    Sumatra : 1 AAGun, 1 Adv.Fighter, 2 Artillerys, 1 Elite and 10 Infantrys
    Banjarmasin : 1 flag, 1 AAGun, 1 Artillery, 1 Elite and 1 Factory
    Lombok : 1 flag
    Java : 1 flag, 1 Elite and 2 Infantrys
    Davao : 1 flag, 1 AAGun, 1 Artillery, 1 Factory and 5 Infantrys
    Mindoro : 1 flag
    Panay : 1 flag
    Mindanao : 1 flag, 2 Infantrys
    110 Sea Zone : 3 Adv.Fighters, 1 B.Transport, 2 Battleships, 2 Carriers, 3 Destroyers, 1 Fighter, 2 S.Submarines, 9 Submarines and 3 Transports
    85 Sea Zone : 1 T.Boat
    

    Production/PUs Summary :

    Germans : 156 / 160
    Russians : 62 / 70
    Italians : 75 / 82
    French : 24 / 24
    Yamamoto : 80 / 80
    Chinese : 26 / 28
    Hisaichi : 81 / 81
    British : 78 / 82
    Anzac : 36 / 36
    Dutch : 11 / 17
    Finns : 15 / 17
    Romanians : 24 / 25
    Thai : 9 / 9
    Americans : 126 / 127
    

    Hisachi 12 Witt. .tsvg


  • Steve Edit .tsvg

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - British
            2 Infantrys moved from W.Iran to Erzurum
            1 Bomber moved from Italian East Africa to Erzurum
            1 Artillery and 1 Elite moved from W.Morocco to 31 Sea Zone
            1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Fighters and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
            1 Artillery and 1 Elite moved from 30 Sea Zone to Azores
            1 Infantry moved from Northern Ireland to Dublin
                  British take Dublin from Germans
            1 Artillery and 2 Tanks moved from Mysore to 64 Sea Zone
            1 Elite and 2 Infantrys moved from Mysore to 64 Sea Zone
            2 Infantrys moved from Mysore to 64 Sea Zone
            1 Artillery, 3 Battleships, 2 Cruisers, 1 Elite, 4 Infantrys, 2 Tanks and 4 Transports moved from 64 Sea Zone to 58 Sea Zone
            1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from 58 Sea Zone to E.Iran
            3 Adv.Fighters and 1 Fighter moved from 64 Sea Zone to E.Iran
            1 Tank moved from N.Thailand to Burma
                  British take Burma from Thai
            1 Tank moved from Burma to Assam
    
        Purchase Units - British
            British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites, 13 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Erzurum
                British attack with 1 Bomber and 2 Infantrys
                Germans defend with 1 Infantry
                    British roll dice for 1 Bomber and 2 Infantrys in Erzurum, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the British lost in Erzurum
                    1 Infantry owned by the Germans lost in Erzurum
                British win, taking Erzurum from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 Infantry
                Casualties for Germans: 1 Infantry
            Battle in Azores
                British attack with 1 Artillery and 1 Elite
                Germans defend with 1 AAGun, 2 Artillerys and 4 Infantrys
                    British roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Germans lost in Azores
                    British roll dice for 1 Artillery and 1 Elite in Azores, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 2 Artillerys and 2 Infantrys in Azores, round 2 : 2/4 hits, 1.33 expected hits
                    1 Elite owned by the British and 1 Artillery owned by the British lost in Azores
                    1 Infantry owned by the Germans lost in Azores
                Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 3 Infantrys
                Casualties for British: 1 Artillery and 1 Elite
            Battle in E.Iran
                British attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks
                Neutral defend with 1 Bunker and 3 Infantrys
                    British roll dice for 3 Battleships and 2 Cruisers in E.Iran, round 2 : 2/5 hits, 3.00 expected hits
                    1 Bunker owned by the Neutral lost in E.Iran
                    British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 2 : 2/12 hits, 4.33 expected hits
                    Neutral roll dice for 3 Infantrys in E.Iran, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Neutral lost in E.Iran
                    British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 3 : 7/12 hits, 4.33 expected hits
                    Neutral roll dice for 1 Infantry in E.Iran, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in E.Iran
                British loses 0 PUs for violating E.Irans neutrality.
                British win, taking E.Iran from Neutral with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
                Casualties for Neutral: 1 Bunker and 3 Infantrys
    
        Non Combat Move - British
            3 Adv.Fighters and 1 Fighter moved from E.Iran to 58 Sea Zone
            1 Infantry and 1 Tank moved from Mysore to 64 Sea Zone
            2 Carriers, 5 Destroyers, 1 Infantry, 3 Submarines, 1 Tank and 2 Transports moved from 64 Sea Zone to 58 Sea Zone
            1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran
            1 AAGun, 1 Artillery, 15 Infantrys and 2 Tanks moved from Mysore to Hyderabad
            1 Infantry moved from Rajputana to Mysore
            1 Infantry moved from Rajputana to Hyderabad
            1 Infantry moved from Bombay to Rajputana
            1 Tank moved from Bombay to Hyderabad
            3 Infantrys moved from Delhi to Hyderabad
            2 Infantrys moved from Delhi to Bihar
            1 Mech.Inf moved from Assam to Delhi
            1 Infantry moved from Yunnan to Burma
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from W.Iran to Azerbaijan
            1 Bomber moved from Erzurum to Italian East Africa
            5 Infantrys moved from Iraq to W.Iran
            2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from Nubia to New Valley
            1 Tank moved from Cape Town to Rhodesia
            1 Artillery and 1 Elite moved from Northern Ireland to Scotland
            1 Infantry moved from Scotland to Northern Ireland
            2 Infantrys moved from Manchester to Scotland
            1 Infantry moved from London to Manchester
            2 Infantrys moved from London to Dover
            2 Infantrys moved from Wales to Manchester
            1 Infantry moved from Manchester to Scotland
            1 Infantry moved from Wales to Manchester
    
        Place Units - British
            1 Artillery, 1 Bunker, 1 Infantry and 1 Tank placed in W.Iran
            1 Adv.Fighter and 1 Submarine placed in 2 Sea Zone
            1 Artillery and 2 Elites placed in Italian East Africa
            2 Tanks placed in Cape Town
            5 Infantrys placed in Delhi
            1 Infantry and 1 Tank placed in Bombay
            3 Infantrys placed in Manchester
            3 Infantrys placed in Wales
            British undo move 6.
            British undo move 5.
            2 Infantrys placed in Bombay
            4 Infantrys and 1 Tank placed in Delhi
    
        Turn Complete - British
            British collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Neutral regular : -1.33
    British regular : 0.33
    

    Savegame


  • @entek anzac up


  • @Elrood it looks like the AI favors the axis…
    “Your unit movements and battles in the World at War Game 21 have resulted in significant territorial gains for Hisaichi, with a series of victories leading to their control over multiple regions; your remaining resources are limited, and you must now focus on defending and reinforcing your forces.”


  • @captainwalker stop reading and quoting AI!
    Haven’t you watchsd Terminator?
    It will kill is all off. It is evil.


  • @captainwalker I do not share the AI assessment in regard to Hisaichi playing a fundamental role in axis success… :-P
    They are more obstacle that Axis have to overcome than any help at all…


  • @Elrood the part about me focusing on defending and reinforcing was spot on…


  • @captainwalker you mean madras? Yes that was a nice move. Held UK very much back! But it came at costs on other fronts


  • @Elrood Madras, Cairo…I’m losing everything! lol
    Once Germany takes Moscow the allies will probably lose the Atlantic too!


  • @captainwalker yeah I was about to take turkey and help Germany out a bit when I saw an awfully low number of units in Cairo… and was astonished about my great odds on it!

    And Moscow now seems poorly defended as well… will have 100% next go… 😳

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Anzac
            1 Cruiser moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Cruiser and 1 Infantry moved from 70 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
                  Dutch take Lombok from Hisaichi
            2 Transports moved from 67 Sea Zone to 113 Sea Zone
            3 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Townsville to 113 Sea Zone
            4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
            4 Infantrys moved from 67 Sea Zone to Flores
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
            1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
            2 Adv.Fighters moved from 67 Sea Zone to Java
            2 Fighters moved from Broome to Flores
    
        Purchase Units - Anzac
            Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Java
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
                Hisaichi defend with 1 Elite and 2 Infantrys
                    Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                    2 Infantrys owned by the Hisaichi lost in Java
                    Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits
                    Hisaichi roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in Java
                Anzac win, taking Java from Hisaichi with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Elite and 2 Infantrys
            Battle in Flores
                Anzac attack with 2 Fighters and 4 Infantrys
                Yamamoto defend with 1 Elite
                    Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Yamamoto lost in Flores
                Anzac win, taking Flores from Yamamoto with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 3
                Casualties for Yamamoto: 1 Elite
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Java to 67 Sea Zone
            2 Fighters moved from Flores to Broome
            3 Infantrys moved from Port Moresby to West Papua
            2 Infantrys moved from Canberra to New South Wales
    
        Place Units - Anzac
            1 Destroyer placed in 67 Sea Zone
            2 Infantrys placed in Western Australia
            2 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            3 Infantrys placed in Port Moresby
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 2.33
    Hisaichi regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Purchase Units - Dutch
            Dutch buy 2 Artillerys, 1 Bunker and 1 Marine; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
            1 Elite and 1 Infantry moved from Darfur to Kufra
            2 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from Suriname to 32 Sea Zone
            2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            2 Infantrys moved from 36 Sea Zone to French Sudan
            1 Transport moved from 36 Sea Zone to 32 Sea Zone
    
        Place Units - Dutch
            2 Artillerys and 1 Marine placed in Suriname
            1 Bunker placed in Flores
    
        Turn Complete - Dutch
            Dutch collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Romanians round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Romanians
            1 Mot.Inf moved from Stalingrad to Azerbaijan
            1 Artillery and 2 Infantrys moved from Rostov to Penza
            1 Bomber moved from Georgia to Penza
            1 Mot.Inf moved from Georgia to Erzurum
            1 Mot.Inf moved from Georgia to Azerbaijan
            1 Adv.Fighter moved from Georgia to Azerbaijan
            1 Adv.Fighter and 1 Fighter moved from Georgia to Erzurum
    
        Purchase Units - Romanians
            Romanians buy 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Azerbaijan
                Romanians attack with 1 Adv.Fighter and 2 Mot.Infs
                British defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits
                    Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0,33 expected hits
                1 Mot.Inf owned by the Romanians lost in Azerbaijan
                    Romanians roll dice for 1 Adv.Fighter and 1 Mot.Inf in Azerbaijan, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 4 : 1/1 hits, 0,33 expected hits
                1 Mot.Inf owned by the Romanians lost in Azerbaijan
                1 Adv.Fighter owned by the Romanians retreated
                Russians win with 1 Infantry remaining. Battle score for attacker is -10
                Casualties for Romanians: 2 Mot.Infs
            Battle in Erzurum
                Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf
                British defend with 1 Infantry
                    Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf in Erzurum, round 2 : 2/3 hits, 1,00 expected hits
                    British roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0,33 expected hits
                1 Mot.Inf owned by the Romanians lost in Erzurum
                    1 Infantry owned by the British lost in Erzurum
                Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -3
                Casualties for Romanians: 1 Mot.Inf
                Casualties for British: 1 Infantry
            Battle in Penza
                Romanians attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 2 : 1/4 hits, 1,50 expected hits
                    Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0,67 expected hits
                    1 Infantry owned by the Russians lost in Penza
                    Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0,33 expected hits
                    1 Infantry owned by the Romanians lost in Penza
                    1 Infantry owned by the Russians lost in Penza
                Romanians win, taking Penza from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 Infantrys
                Casualties for Romanians: 1 Infantry
    
        Non Combat Move - Romanians
            1 Artillery and 1 Infantry moved from Rostov to Georgia
            1 Adv.Fighter and 1 Fighter moved from Erzurum to Saratov
            1 Bomber moved from Penza to Saratov
            1 Adv.Fighter moved from Azerbaijan to Saratov
            3 Tanks moved from Georgia to Saratov
            3 Infantrys moved from Kiev to Kursk
            3 Infantrys moved from Kursk to Rostov
            2 Tanks moved from Vinnytsia to Kursk
            3 Mot.Infs moved from Bucharest to Donetsk
            1 AAGun moved from Kiev to Kursk
    
        Place Units - Romanians
            5 Infantrys placed in Stalingrad
            3 Tanks placed in Kiev
    
        Turn Complete - Romanians
            Romanians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1,33
    Russians regular : 1,00
    British regular : 0,67
    

    Savegame


  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World At War

    Game History

    Round: 12
    
        Combat Move - Americans
            3 units repaired.
            4 Infantrys moved from French Sudan to 36 Sea Zone
            1 B.Transport and 4 Infantrys moved from 36 Sea Zone to 30 Sea Zone
            2 Transports moved from 30 Sea Zone to 31 Sea Zone
            1 Artillery and 1 Marine moved from W.Morocco to 31 Sea Zone
            2 Infantrys moved from Rio de Oro to 31 Sea Zone
            1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
            1 Artillery, 6 Infantrys and 1 Marine moved from 30 Sea Zone to Azores
            2 Adv.Fighters moved from Wake to 95 Sea Zone
            2 Adv.Fighters moved from 90 Sea Zone to 95 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            1 Fighter moved from 67 Sea Zone to 111 Sea Zone
            2 Fighters moved from 67 Sea Zone to 66 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 66 Sea Zone
            1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 111 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Destroyers, 12 Infantrys, 3 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 66 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter
                Hisaichi defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 66 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Transport in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 Fighter owned by the Americans lost in 66 Sea Zone
                    1 Transport owned by the Hisaichi lost in 66 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 Fighter
                Casualties for Hisaichi: 1 Transport
            Battle in 111 Sea Zone
                Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter
                Yamamoto defend with 1 Transport
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
                    Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Yamamoto lost in 111 Sea Zone
                Americans win with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Transport
            Battle in 95 Sea Zone
                Americans attack with 4 Adv.Fighters
                Yamamoto defend with 1 Transport
                    Americans roll dice for 4 Adv.Fighters in 95 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
                    1 Transport owned by the Yamamoto lost in 95 Sea Zone
                Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 1 Adv.Fighter
                Casualties for Yamamoto: 1 Transport
            Battle in Azores
                Americans attack with 1 Artillery, 6 Infantrys and 1 Marine
                Germans defend with 1 AAGun, 2 Artillerys and 1 Infantry
                    Americans roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Azores, round 2 : 2/8 hits, 2.00 expected hits
                    Germans roll dice for 2 Artillerys and 1 Infantry in Azores, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Americans lost in Azores
                    1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Azores
                    Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Azores, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Germans lost in Azores
                Americans win, taking Azores from Germans with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
                Casualties for Americans: 2 Infantrys
                Casualties for Germans: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Americans
            1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 66 Sea Zone to 67 Sea Zone
            1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 111 Sea Zone to 67 Sea Zone
            1 Adv.Fighter moved from 95 Sea Zone to Wake
            2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
            3 Infantrys and 1 Marine moved from Pearl Harbor to 90 Sea Zone
            1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 1 Submarine moved from 90 Sea Zone to 88 Sea Zone
            3 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone
            1 Infantry moved from 88 Sea Zone to Wake
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            1 Infantry moved from North New Zealand to 123 Sea Zone
            1 Infantry and 1 S.Submarine moved from 123 Sea Zone to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Broome
            1 Infantry moved from Santiago to 125 Sea Zone
            1 Infantry and 1 S.Submarine moved from 125 Sea Zone to 123 Sea Zone
            1 Infantry moved from 123 Sea Zone to North New Zealand
            1 Infantry moved from Kufra to El Agheila
            1 Infantry moved from Kufra to Tobruk
            1 Infantry moved from New Valley to Mersa Matruh
            1 Artillery, 5 Infantrys and 1 Marine moved from Nubia to New Valley
            1 AAGun, 1 Artillery and 6 Infantrys moved from Darfur to New Valley
            6 Infantrys moved from French Equatorial Africa to Darfur
            2 Infantrys moved from French Sudan to French Equatorial Africa
            2 Infantrys moved from Salvador to 35 Sea Zone
            2 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            2 Infantrys moved from 36 Sea Zone to Mauritania
            6 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
            6 Infantrys moved from 38 Sea Zone to French Equatorial Africa
            1 Transport moved from 36 Sea Zone to 35 Sea Zone
            1 AAGun moved from Salvador to 35 Sea Zone
            1 Infantry moved from Bahia to 35 Sea Zone
            1 AAGun, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
            1 AAGun and 1 Infantry moved from 36 Sea Zone to Mauritania
            1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
            3 Infantrys moved from Amazon to Bahia
            2 Infantrys moved from Venezuela to Amazon
            2 B.Transports moved from 32 Sea Zone to 26 Sea Zone
            8 Infantrys moved from South Atlantic USA to 26 Sea Zone
            5 Infantrys moved from South Central USA to South Atlantic USA
            2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            8 Infantrys moved from 32 Sea Zone to Bahia
            4 Infantrys moved from Washington to 13 Sea Zone
            1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 2 Sea Zone
            4 Infantrys moved from 2 Sea Zone to Montreal
            1 Infantry moved from Rio de Oro to Mauritania
    
        Place Units - Americans
            1 Artillery and 1 Tank placed in Salvador
            1 Bunker placed in Wake
            1 Carrier and 1 Destroyer placed in 88 Sea Zone
            1 Destroyer and 2 Submarines placed in 91 Sea Zone
            1 Transport placed in 71 Sea Zone
            2 Infantrys placed in Alaska
            2 Adv.Fighters placed in San Francisco
            1 Destroyer and 1 Submarine placed in 13 Sea Zone
            3 Infantrys placed in South Atlantic USA
            5 Infantrys placed in South Central USA
            1 Artillery and 2 Infantrys placed in Rio de Oro
    
        Turn Complete - Americans
            Americans collect 127 PUs; end with 127 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.50
    Americans regular : -2.67
    Germans regular : 0.67
    Hisaichi regular : 0.83
    

    Savegame

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World At War

    Game History

    Round: 13
    
        Combat Move - Germans
            1 Infantry moved from Normandy to 20 Sea Zone
            1 Infantry moved from Normandy to 20 Sea Zone
            1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
            2 Infantrys moved from 17 Sea Zone to Azores
            3 Transports moved from 17 Sea Zone to 19 Sea Zone
            6 Infantrys moved from Brittany to 19 Sea Zone
            6 Infantrys and 3 Transports moved from 19 Sea Zone to 17 Sea Zone
            5 Infantrys moved from 17 Sea Zone to Azores
            1 Infantry moved from 17 Sea Zone to Azores
            1 Adv.Fighter and 1 Fighter moved from 17 Sea Zone to Azores
            1 JetFighter moved from 17 Sea Zone to Azores
            1 Infantry moved from Yaroslavl to Gorky
                  Germans take Gorky from Russians
            1 Infantry moved from Latvia to Novgorod
                  Germans take Novgorod from Russians
            1 Infantry moved from Saratov to Kuybyshev
                  Germans take Kuybyshev from Russians
            1 Infantry moved from Astrakhan to Azerbaijan
            1 Infantry moved from Georgia to Erzurum
                  Germans take Erzurum from British
            2 Adv.Fighters and 1 Stuka moved from Georgia to Azerbaijan
            1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank moved from Leon to Portugal
            1 Infantry moved from Andalusia to Portugal
    
        Purchase Units - Germans
            Germans buy 2 Adv.Fighters, 14 ArmoredCars, 4 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 3 HeavyTanks, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Azerbaijan
                Germans attack with 2 Adv.Fighters, 1 Infantry and 1 Stuka
                British defend with 1 Infantry
                    Germans roll dice for 2 Adv.Fighters, 1 Infantry and 1 Stuka in Azerbaijan, round 2 : 1/4 hits, 1,83 expected hits
                    Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits
                    1 Infantry owned by the British lost in Azerbaijan
                Germans win, taking Azerbaijan from Russians with 2 Adv.Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for British: 1 Infantry
            Battle in Portugal
                Germans attack with 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank
                Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
                    Germans roll dice for 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank in Portugal, round 2 : 1/11 hits, 3,50 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1,67 expected hits
                    1 Infantry owned by the Germans lost in Portugal
                    Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Portugal, round 3 : 3/10 hits, 3,33 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits, 1,67 expected hits
                    1 Infantry owned by the Germans lost in Portugal
                    1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
                    Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Portugal, round 4 : 4/9 hits, 3,17 expected hits
                    Neutral roll dice for 2 Bunkers in Portugal, round 4 : 1/2 hits, 1,00 expected hits
                    1 Infantry owned by the Germans lost in Portugal
                    2 Bunkers owned by the Neutral lost in Portugal
                Germans loses 0 PUs for violating Portugals neutrality.
                Germans win, taking Portugal from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 12
                Casualties for Germans: 3 Infantrys
                Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
            Battle in Azores
                Germans attack with 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter
                Americans defend with 1 AAGun, 1 Artillery, 4 Infantrys and 1 Marine
                    Americans roll AA dice in Azores : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 1/2 hits, 1,17 expected hits
                    1 Infantry owned by the Americans lost in Azores
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter in Azores, round 2 : 2/11 hits, 2,83 expected hits
                    Americans roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Azores, round 2 : 1/5 hits, 1,67 expected hits
                    1 Infantry owned by the Germans lost in Azores
                    2 Infantrys owned by the Americans lost in Azores
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter, 7 Infantrys and 1 JetFighter in Azores, round 3 : 2/10 hits, 2,67 expected hits
                    Americans roll dice for 1 Artillery, 1 Infantry and 1 Marine in Azores, round 3 : 3/3 hits, 1,00 expected hits
                    3 Infantrys owned by the Germans lost in Azores
                    1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Azores
                    Germans roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter in Azores, round 4 : 2/7 hits, 2,17 expected hits
                    Americans roll dice for 1 Marine in Azores, round 4 : 0/1 hits, 0,33 expected hits
                    1 Marine owned by the Americans lost in Azores
                Germans win, taking Azores from Americans with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine
                Casualties for Germans: 4 Infantrys
    
        Non Combat Move - Germans
            1 Adv.Fighter, 1 Fighter and 1 JetFighter moved from Azores to 17 Sea Zone
            1 Submarine moved from 20 Sea Zone to 17 Sea Zone
            1 Adv.Fighter moved from 22 Sea Zone to Iceland
            1 Submarine moved from 21 Sea Zone to 20 Sea Zone
            1 Submarine moved from 21 Sea Zone to 18 Sea Zone
            1 Carrier moved from 22 Sea Zone to 20 Sea Zone
            1 Submarine moved from 20 Sea Zone to 19 Sea Zone
            3 Artillerys, 1 Elite and 2 Infantrys moved from Hamburg to 22 Sea Zone
            3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
            3 Artillerys and 1 Infantry moved from Normandy to Brittany
            3 Artillerys, 1 Elite and 2 Infantrys moved from 20 Sea Zone to Brittany
            1 AAGun, 4 ArmoredCars, 9 Infantrys and 1 Tank moved from Kursk to Tula
            10 ArmoredCars and 5 Mech.Infs moved from Minsk to Tula
            3 Mech.Infs moved from Brest to Tula
            6 ArmoredCars moved from Vinnytsia to Kursk
            2 Infantrys moved from Georgia to Astrakhan
            1 Adv.Fighter and 1 Stuka moved from Azerbaijan to Saratov
            1 Adv.Fighter moved from Azerbaijan to Saratov
            2 ArmoredCars moved from Vinnytsia to Kursk
            4 ArmoredCars moved from Warsaw to Minsk
            3 ArmoredCars moved from Krakow to Minsk
            3 ArmoredCars moved from Danzig to Minsk
            5 Mech.Infs moved from Bohemia to Minsk
            3 Mech.Infs moved from Bavaria to Brest
            1 Infantry moved from Latvia to Minsk
            1 Transport moved from 24 Sea Zone to 23 Sea Zone
            1 Infantry moved from Hamburg to 23 Sea Zone
            1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
            1 Infantry moved from 24 Sea Zone to Latvia
            2 Infantrys moved from Pomerania to Danzig
            7 Infantrys moved from Netherlands to Belgium
            1 AAGun moved from Navarre to Leon
            1 Artillery and 4 Infantrys moved from Madrid to Leon
            2 Stukas moved from Portugal to Leon
            1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone
            1 Artillery and 2 Infantrys moved from Hamburg to Netherlands
            1 AAGun moved from Vinnytsia to Kiev
            1 Infantry moved from Smolensk to Yaroslavl
            2 Adv.Fighters and 1 Carrier moved from 24 Sea Zone to 22 Sea Zone
    
        Place Units - Germans
            1 Bunker placed in Iceland
            1 Factory placed in Netherlands
            1 Artillery and 4 Infantrys placed in Madrid
            1 Elite placed in Normandy
            2 Adv.Fighters placed in 20 Sea Zone
            3 Artillerys and 2 Elites placed in Hamburg
            3 HeavyTanks placed in Kursk
            3 Mech.Infs placed in Georgia
            4 ArmoredCars placed in Vinnytsia
            4 ArmoredCars placed in Warsaw
            3 ArmoredCars placed in Danzig
            3 ArmoredCars placed in Krakow
    
        Turn Complete - Germans
            Germans collect 162 PUs; end with 162 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,00
    Americans AA : -0,50
    Russians regular : -0,33
    Germans regular : -4,67
    Neutral regular : -1,33
    

    Savegame

  • 2024 '22 '19 '17 '15

    @Karl7 russia up


  • @Elrood production for allies: 360
    production for axis: 448
    the allies have zero chance of winning so I’m for starting another… good game team Europe!


  • @captainwalker Aw… ok, just before my big engagement! Was looking forward to see Russias choices and how Africa would enfold

    :°-( °°

    But I understand!
    It was a suspenseful match from start to finish!! Thanks!

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