@simon-tressel Enjoy!
Let’s take a break from 1914 then. Thanks for the games everyone.
Steve Edit .tsvg
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - British
2 Infantrys moved from W.Iran to Erzurum
1 Bomber moved from Italian East Africa to Erzurum
1 Artillery and 1 Elite moved from W.Morocco to 31 Sea Zone
1 Artillery, 1 Battleship, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 Elite, 2 Fighters and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
1 Artillery and 1 Elite moved from 30 Sea Zone to Azores
1 Infantry moved from Northern Ireland to Dublin
British take Dublin from Germans
1 Artillery and 2 Tanks moved from Mysore to 64 Sea Zone
1 Elite and 2 Infantrys moved from Mysore to 64 Sea Zone
2 Infantrys moved from Mysore to 64 Sea Zone
1 Artillery, 3 Battleships, 2 Cruisers, 1 Elite, 4 Infantrys, 2 Tanks and 4 Transports moved from 64 Sea Zone to 58 Sea Zone
1 Artillery, 1 Elite, 4 Infantrys and 2 Tanks moved from 58 Sea Zone to E.Iran
3 Adv.Fighters and 1 Fighter moved from 64 Sea Zone to E.Iran
1 Tank moved from N.Thailand to Burma
British take Burma from Thai
1 Tank moved from Burma to Assam
Purchase Units - British
British buy 1 Adv.Fighter, 2 Artillerys, 1 Bunker, 2 Elites, 13 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Erzurum
British attack with 1 Bomber and 2 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Bomber and 2 Infantrys in Erzurum, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Erzurum
1 Infantry owned by the Germans lost in Erzurum
British win, taking Erzurum from Germans with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0
Casualties for British: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Azores
British attack with 1 Artillery and 1 Elite
Germans defend with 1 AAGun, 2 Artillerys and 4 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Germans lost in Azores
British roll dice for 1 Artillery and 1 Elite in Azores, round 2 : 1/2 hits, 0.83 expected hits
Germans roll dice for 2 Artillerys and 2 Infantrys in Azores, round 2 : 2/4 hits, 1.33 expected hits
1 Elite owned by the British and 1 Artillery owned by the British lost in Azores
1 Infantry owned by the Germans lost in Azores
Germans win with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 Infantrys
Casualties for British: 1 Artillery and 1 Elite
Battle in E.Iran
British attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 3 Infantrys
British roll dice for 3 Battleships and 2 Cruisers in E.Iran, round 2 : 2/5 hits, 3.00 expected hits
1 Bunker owned by the Neutral lost in E.Iran
British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 2 : 2/12 hits, 4.33 expected hits
Neutral roll dice for 3 Infantrys in E.Iran, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in E.Iran
British roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks in E.Iran, round 3 : 7/12 hits, 4.33 expected hits
Neutral roll dice for 1 Infantry in E.Iran, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Iran
British loses 0 PUs for violating E.Irans neutrality.
British win, taking E.Iran from Neutral with 3 Adv.Fighters, 1 Artillery, 1 Elite, 1 Fighter, 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 12
Casualties for Neutral: 1 Bunker and 3 Infantrys
Non Combat Move - British
3 Adv.Fighters and 1 Fighter moved from E.Iran to 58 Sea Zone
1 Infantry and 1 Tank moved from Mysore to 64 Sea Zone
2 Carriers, 5 Destroyers, 1 Infantry, 3 Submarines, 1 Tank and 2 Transports moved from 64 Sea Zone to 58 Sea Zone
1 Infantry and 1 Tank moved from 58 Sea Zone to W.Iran
1 AAGun, 1 Artillery, 15 Infantrys and 2 Tanks moved from Mysore to Hyderabad
1 Infantry moved from Rajputana to Mysore
1 Infantry moved from Rajputana to Hyderabad
1 Infantry moved from Bombay to Rajputana
1 Tank moved from Bombay to Hyderabad
3 Infantrys moved from Delhi to Hyderabad
2 Infantrys moved from Delhi to Bihar
1 Mech.Inf moved from Assam to Delhi
1 Infantry moved from Yunnan to Burma
1 Infantry moved from Assam to Yunnan
1 Infantry moved from W.Iran to Azerbaijan
1 Bomber moved from Erzurum to Italian East Africa
5 Infantrys moved from Iraq to W.Iran
2 Artillerys, 1 Elite, 10 Infantrys and 2 Tanks moved from Nubia to New Valley
1 Tank moved from Cape Town to Rhodesia
1 Artillery and 1 Elite moved from Northern Ireland to Scotland
1 Infantry moved from Scotland to Northern Ireland
2 Infantrys moved from Manchester to Scotland
1 Infantry moved from London to Manchester
2 Infantrys moved from London to Dover
2 Infantrys moved from Wales to Manchester
1 Infantry moved from Manchester to Scotland
1 Infantry moved from Wales to Manchester
Place Units - British
1 Artillery, 1 Bunker, 1 Infantry and 1 Tank placed in W.Iran
1 Adv.Fighter and 1 Submarine placed in 2 Sea Zone
1 Artillery and 2 Elites placed in Italian East Africa
2 Tanks placed in Cape Town
5 Infantrys placed in Delhi
1 Infantry and 1 Tank placed in Bombay
3 Infantrys placed in Manchester
3 Infantrys placed in Wales
British undo move 6.
British undo move 5.
2 Infantrys placed in Bombay
4 Infantrys and 1 Tank placed in Delhi
Turn Complete - British
British collect 85 PUs; end with 85 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Neutral regular : -1.33
British regular : 0.33
@entek anzac up
@Elrood it looks like the AI favors the axis…
“Your unit movements and battles in the World at War Game 21 have resulted in significant territorial gains for Hisaichi, with a series of victories leading to their control over multiple regions; your remaining resources are limited, and you must now focus on defending and reinforcing your forces.”
@captainwalker stop reading and quoting AI!
Haven’t you watchsd Terminator?
It will kill is all off. It is evil.
@captainwalker I do not share the AI assessment in regard to Hisaichi playing a fundamental role in axis success… :-P
They are more obstacle that Axis have to overcome than any help at all…
@Elrood the part about me focusing on defending and reinforcing was spot on…
@captainwalker you mean madras? Yes that was a nice move. Held UK very much back! But it came at costs on other fronts
@Elrood Madras, Cairo…I’m losing everything! lol
Once Germany takes Moscow the allies will probably lose the Atlantic too!
@captainwalker yeah I was about to take turkey and help Germany out a bit when I saw an awfully low number of units in Cairo… and was astonished about my great odds on it!
And Moscow now seems poorly defended as well… will have 100% next go… 😳
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Anzac
1 Cruiser moved from 67 Sea Zone to 70 Sea Zone
1 Infantry moved from New South Wales to 70 Sea Zone
1 Cruiser and 1 Infantry moved from 70 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Lombok
Dutch take Lombok from Hisaichi
2 Transports moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
4 Infantrys and 2 Transports moved from 113 Sea Zone to 67 Sea Zone
4 Infantrys moved from 67 Sea Zone to Flores
1 Transport moved from 67 Sea Zone to 113 Sea Zone
2 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Broome to 67 Sea Zone
1 Artillery and 3 Infantrys moved from 67 Sea Zone to Java
2 Adv.Fighters moved from 67 Sea Zone to Java
2 Fighters moved from Broome to Flores
Purchase Units - Anzac
Anzac buy 1 Destroyer and 14 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Adv.Fighters, 1 Artillery and 3 Infantrys
Hisaichi defend with 1 Elite and 2 Infantrys
Anzac roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 2 Adv.Fighters, 1 Artillery and 3 Infantrys in Java, round 2 : 3/6 hits, 2.00 expected hits
Hisaichi roll dice for 1 Elite in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Adv.Fighters, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Elite and 2 Infantrys
Battle in Flores
Anzac attack with 2 Fighters and 4 Infantrys
Yamamoto defend with 1 Elite
Anzac roll dice for 1 Cruiser in Flores, round 2 : 1/1 hits, 0.50 expected hits
1 Elite owned by the Yamamoto lost in Flores
Anzac win, taking Flores from Yamamoto with 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Elite
Non Combat Move - Anzac
2 Adv.Fighters moved from Java to 67 Sea Zone
2 Fighters moved from Flores to Broome
3 Infantrys moved from Port Moresby to West Papua
2 Infantrys moved from Canberra to New South Wales
Place Units - Anzac
1 Destroyer placed in 67 Sea Zone
2 Infantrys placed in Western Australia
2 Infantrys placed in Broome
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
4 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : 2.33
Hisaichi regular : -0.33
TripleA Turn Summary for game: World At War
Game History
Round: 12
Purchase Units - Dutch
Dutch buy 2 Artillerys, 1 Bunker and 1 Marine; Remaining resources: 0 PUs;
Non Combat Move - Dutch
1 Elite and 1 Infantry moved from Darfur to Kufra
2 Infantrys moved from French Equatorial Africa to Darfur
2 Infantrys moved from French Sudan to French Equatorial Africa
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Place Units - Dutch
2 Artillerys and 1 Marine placed in Suriname
1 Bunker placed in Flores
Turn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Romanians
1 Mot.Inf moved from Stalingrad to Azerbaijan
1 Artillery and 2 Infantrys moved from Rostov to Penza
1 Bomber moved from Georgia to Penza
1 Mot.Inf moved from Georgia to Erzurum
1 Mot.Inf moved from Georgia to Azerbaijan
1 Adv.Fighter moved from Georgia to Azerbaijan
1 Adv.Fighter and 1 Fighter moved from Georgia to Erzurum
Purchase Units - Romanians
Romanians buy 5 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Azerbaijan
Romanians attack with 1 Adv.Fighter and 2 Mot.Infs
British defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits
Romanians roll dice for 1 Adv.Fighter and 2 Mot.Infs in Azerbaijan, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0,33 expected hits
1 Mot.Inf owned by the Romanians lost in Azerbaijan
Romanians roll dice for 1 Adv.Fighter and 1 Mot.Inf in Azerbaijan, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 4 : 1/1 hits, 0,33 expected hits
1 Mot.Inf owned by the Romanians lost in Azerbaijan
1 Adv.Fighter owned by the Romanians retreated
Russians win with 1 Infantry remaining. Battle score for attacker is -10
Casualties for Romanians: 2 Mot.Infs
Battle in Erzurum
Romanians attack with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf
British defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf in Erzurum, round 2 : 2/3 hits, 1,00 expected hits
British roll dice for 1 Infantry in Erzurum, round 2 : 1/1 hits, 0,33 expected hits
1 Mot.Inf owned by the Romanians lost in Erzurum
1 Infantry owned by the British lost in Erzurum
Romanians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Mot.Inf
Casualties for British: 1 Infantry
Battle in Penza
Romanians attack with 1 Artillery, 1 Bomber and 2 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 Infantrys in Penza, round 2 : 0/2 hits, 0,67 expected hits
1 Infantry owned by the Russians lost in Penza
Romanians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Penza, round 3 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 Infantry in Penza, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Romanians lost in Penza
1 Infantry owned by the Russians lost in Penza
Romanians win, taking Penza from Russians with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Infantry
Non Combat Move - Romanians
1 Artillery and 1 Infantry moved from Rostov to Georgia
1 Adv.Fighter and 1 Fighter moved from Erzurum to Saratov
1 Bomber moved from Penza to Saratov
1 Adv.Fighter moved from Azerbaijan to Saratov
3 Tanks moved from Georgia to Saratov
3 Infantrys moved from Kiev to Kursk
3 Infantrys moved from Kursk to Rostov
2 Tanks moved from Vinnytsia to Kursk
3 Mot.Infs moved from Bucharest to Donetsk
1 AAGun moved from Kiev to Kursk
Place Units - Romanians
5 Infantrys placed in Stalingrad
3 Tanks placed in Kiev
Turn Complete - Romanians
Romanians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians regular : -1,33
Russians regular : 1,00
British regular : 0,67
TripleA Turn Summary for game: World At War
Game History
Round: 12
Combat Move - Americans
3 units repaired.
4 Infantrys moved from French Sudan to 36 Sea Zone
1 B.Transport and 4 Infantrys moved from 36 Sea Zone to 30 Sea Zone
2 Transports moved from 30 Sea Zone to 31 Sea Zone
1 Artillery and 1 Marine moved from W.Morocco to 31 Sea Zone
2 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Artillery, 2 Infantrys, 1 Marine and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
1 Artillery, 6 Infantrys and 1 Marine moved from 30 Sea Zone to Azores
2 Adv.Fighters moved from Wake to 95 Sea Zone
2 Adv.Fighters moved from 90 Sea Zone to 95 Sea Zone
1 Fighter moved from 67 Sea Zone to 111 Sea Zone
1 Fighter moved from 67 Sea Zone to 111 Sea Zone
2 Fighters moved from 67 Sea Zone to 66 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 66 Sea Zone
1 Adv.Fighter and 1 L.Fighter moved from 67 Sea Zone to 111 Sea Zone
Purchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 1 Bunker, 1 Carrier, 3 Destroyers, 12 Infantrys, 3 Submarines, 1 Tank and 1 Transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in 66 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter
Hisaichi defend with 1 Transport
Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 66 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Hisaichi roll dice for 1 Transport in 66 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Americans lost in 66 Sea Zone
1 Transport owned by the Hisaichi lost in 66 Sea Zone
Americans win with 1 Adv.Fighter, 1 Fighter and 1 L.Fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 Fighter
Casualties for Hisaichi: 1 Transport
Battle in 111 Sea Zone
Americans attack with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter
Yamamoto defend with 1 Transport
Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter, 2 Fighters and 1 L.Fighter in 111 Sea Zone, round 3 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 1 Transport in 111 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Yamamoto lost in 111 Sea Zone
Americans win with 1 Adv.Fighter, 2 Fighters and 1 L.Fighter remaining. Battle score for attacker is 6
Casualties for Yamamoto: 1 Transport
Battle in 95 Sea Zone
Americans attack with 4 Adv.Fighters
Yamamoto defend with 1 Transport
Americans roll dice for 4 Adv.Fighters in 95 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
Yamamoto roll dice for 1 Transport in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 Adv.Fighter owned by the Americans lost in 95 Sea Zone
1 Transport owned by the Yamamoto lost in 95 Sea Zone
Americans win with 3 Adv.Fighters remaining. Battle score for attacker is -4
Casualties for Americans: 1 Adv.Fighter
Casualties for Yamamoto: 1 Transport
Battle in Azores
Americans attack with 1 Artillery, 6 Infantrys and 1 Marine
Germans defend with 1 AAGun, 2 Artillerys and 1 Infantry
Americans roll dice for 1 Artillery, 6 Infantrys and 1 Marine in Azores, round 2 : 2/8 hits, 2.00 expected hits
Germans roll dice for 2 Artillerys and 1 Infantry in Azores, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Azores
1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Azores
Americans roll dice for 1 Artillery, 4 Infantrys and 1 Marine in Azores, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 1 Artillery in Azores, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Azores
Americans win, taking Azores from Germans with 1 Artillery, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Americans: 2 Infantrys
Casualties for Germans: 2 Artillerys and 1 Infantry
Non Combat Move - Americans
1 Adv.Fighter, 1 Fighter and 1 L.Fighter moved from 66 Sea Zone to 67 Sea Zone
1 Adv.Fighter, 2 Fighters and 1 L.Fighter moved from 111 Sea Zone to 67 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to Wake
2 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
3 Infantrys and 1 Marine moved from Pearl Harbor to 90 Sea Zone
1 B.Transport, 1 Carrier, 1 Destroyer, 3 Infantrys, 1 Marine and 1 Submarine moved from 90 Sea Zone to 88 Sea Zone
3 Infantrys and 1 Marine moved from 88 Sea Zone to Wake
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
4 Infantrys moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
4 Infantrys moved from 89 Sea Zone to Midway
1 Infantry moved from North New Zealand to 123 Sea Zone
1 Infantry and 1 S.Submarine moved from 123 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Broome
1 Infantry moved from Santiago to 125 Sea Zone
1 Infantry and 1 S.Submarine moved from 125 Sea Zone to 123 Sea Zone
1 Infantry moved from 123 Sea Zone to North New Zealand
1 Infantry moved from Kufra to El Agheila
1 Infantry moved from Kufra to Tobruk
1 Infantry moved from New Valley to Mersa Matruh
1 Artillery, 5 Infantrys and 1 Marine moved from Nubia to New Valley
1 AAGun, 1 Artillery and 6 Infantrys moved from Darfur to New Valley
6 Infantrys moved from French Equatorial Africa to Darfur
2 Infantrys moved from French Sudan to French Equatorial Africa
2 Infantrys moved from Salvador to 35 Sea Zone
2 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to Mauritania
6 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
6 Infantrys moved from 38 Sea Zone to French Equatorial Africa
1 Transport moved from 36 Sea Zone to 35 Sea Zone
1 AAGun moved from Salvador to 35 Sea Zone
1 Infantry moved from Bahia to 35 Sea Zone
1 AAGun, 1 Infantry and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
1 AAGun and 1 Infantry moved from 36 Sea Zone to Mauritania
1 B.Transport and 1 Transport moved from 38 Sea Zone to 35 Sea Zone
3 Infantrys moved from Amazon to Bahia
2 Infantrys moved from Venezuela to Amazon
2 B.Transports moved from 32 Sea Zone to 26 Sea Zone
8 Infantrys moved from South Atlantic USA to 26 Sea Zone
5 Infantrys moved from South Central USA to South Atlantic USA
2 B.Transports and 8 Infantrys moved from 26 Sea Zone to 32 Sea Zone
8 Infantrys moved from 32 Sea Zone to Bahia
4 Infantrys moved from Washington to 13 Sea Zone
1 B.Transport, 1 Destroyer and 4 Infantrys moved from 13 Sea Zone to 2 Sea Zone
4 Infantrys moved from 2 Sea Zone to Montreal
1 Infantry moved from Rio de Oro to Mauritania
Place Units - Americans
1 Artillery and 1 Tank placed in Salvador
1 Bunker placed in Wake
1 Carrier and 1 Destroyer placed in 88 Sea Zone
1 Destroyer and 2 Submarines placed in 91 Sea Zone
1 Transport placed in 71 Sea Zone
2 Infantrys placed in Alaska
2 Adv.Fighters placed in San Francisco
1 Destroyer and 1 Submarine placed in 13 Sea Zone
3 Infantrys placed in South Atlantic USA
5 Infantrys placed in South Central USA
1 Artillery and 2 Infantrys placed in Rio de Oro
Turn Complete - Americans
Americans collect 127 PUs; end with 127 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.50
Americans regular : -2.67
Germans regular : 0.67
Hisaichi regular : 0.83
TripleA Turn Summary for game: World At War
Game History
Round: 13
Combat Move - Germans
1 Infantry moved from Normandy to 20 Sea Zone
1 Infantry moved from Normandy to 20 Sea Zone
1 Cruiser, 2 Infantrys and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
2 Infantrys moved from 17 Sea Zone to Azores
3 Transports moved from 17 Sea Zone to 19 Sea Zone
6 Infantrys moved from Brittany to 19 Sea Zone
6 Infantrys and 3 Transports moved from 19 Sea Zone to 17 Sea Zone
5 Infantrys moved from 17 Sea Zone to Azores
1 Infantry moved from 17 Sea Zone to Azores
1 Adv.Fighter and 1 Fighter moved from 17 Sea Zone to Azores
1 JetFighter moved from 17 Sea Zone to Azores
1 Infantry moved from Yaroslavl to Gorky
Germans take Gorky from Russians
1 Infantry moved from Latvia to Novgorod
Germans take Novgorod from Russians
1 Infantry moved from Saratov to Kuybyshev
Germans take Kuybyshev from Russians
1 Infantry moved from Astrakhan to Azerbaijan
1 Infantry moved from Georgia to Erzurum
Germans take Erzurum from British
2 Adv.Fighters and 1 Stuka moved from Georgia to Azerbaijan
1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank moved from Leon to Portugal
1 Infantry moved from Andalusia to Portugal
Purchase Units - Germans
Germans buy 2 Adv.Fighters, 14 ArmoredCars, 4 Artillerys, 1 Bunker, 3 Elites, 1 Factory, 3 HeavyTanks, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Germans
Battle in Azerbaijan
Germans attack with 2 Adv.Fighters, 1 Infantry and 1 Stuka
British defend with 1 Infantry
Germans roll dice for 2 Adv.Fighters, 1 Infantry and 1 Stuka in Azerbaijan, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0,33 expected hits
1 Infantry owned by the British lost in Azerbaijan
Germans win, taking Azerbaijan from Russians with 2 Adv.Fighters, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Portugal
Germans attack with 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Germans roll dice for 1 Artillery, 7 Infantrys, 2 Stukas and 1 Tank in Portugal, round 2 : 1/11 hits, 3,50 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 1/4 hits, 1,67 expected hits
1 Infantry owned by the Germans lost in Portugal
Germans roll dice for 1 Artillery, 6 Infantrys, 2 Stukas and 1 Tank in Portugal, round 3 : 3/10 hits, 3,33 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits, 1,67 expected hits
1 Infantry owned by the Germans lost in Portugal
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
Germans roll dice for 1 Artillery, 5 Infantrys, 2 Stukas and 1 Tank in Portugal, round 4 : 4/9 hits, 3,17 expected hits
Neutral roll dice for 2 Bunkers in Portugal, round 4 : 1/2 hits, 1,00 expected hits
1 Infantry owned by the Germans lost in Portugal
2 Bunkers owned by the Neutral lost in Portugal
Germans loses 0 PUs for violating Portugals neutrality.
Germans win, taking Portugal from Neutral with 1 Artillery, 4 Infantrys, 2 Stukas and 1 Tank remaining. Battle score for attacker is 12
Casualties for Germans: 3 Infantrys
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Battle in Azores
Germans attack with 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter
Americans defend with 1 AAGun, 1 Artillery, 4 Infantrys and 1 Marine
Americans roll AA dice in Azores : 0/3 hits, 0,50 expected hits
Germans roll dice for 1 Battleship and 1 Cruiser in Azores, round 2 : 1/2 hits, 1,17 expected hits
1 Infantry owned by the Americans lost in Azores
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 8 Infantrys and 1 JetFighter in Azores, round 2 : 2/11 hits, 2,83 expected hits
Americans roll dice for 1 Artillery, 3 Infantrys and 1 Marine in Azores, round 2 : 1/5 hits, 1,67 expected hits
1 Infantry owned by the Germans lost in Azores
2 Infantrys owned by the Americans lost in Azores
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 7 Infantrys and 1 JetFighter in Azores, round 3 : 2/10 hits, 2,67 expected hits
Americans roll dice for 1 Artillery, 1 Infantry and 1 Marine in Azores, round 3 : 3/3 hits, 1,00 expected hits
3 Infantrys owned by the Germans lost in Azores
1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Azores
Germans roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter in Azores, round 4 : 2/7 hits, 2,17 expected hits
Americans roll dice for 1 Marine in Azores, round 4 : 0/1 hits, 0,33 expected hits
1 Marine owned by the Americans lost in Azores
Germans win, taking Azores from Americans with 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 JetFighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 Artillery, 4 Infantrys and 1 Marine
Casualties for Germans: 4 Infantrys
Non Combat Move - Germans
1 Adv.Fighter, 1 Fighter and 1 JetFighter moved from Azores to 17 Sea Zone
1 Submarine moved from 20 Sea Zone to 17 Sea Zone
1 Adv.Fighter moved from 22 Sea Zone to Iceland
1 Submarine moved from 21 Sea Zone to 20 Sea Zone
1 Submarine moved from 21 Sea Zone to 18 Sea Zone
1 Carrier moved from 22 Sea Zone to 20 Sea Zone
1 Submarine moved from 20 Sea Zone to 19 Sea Zone
3 Artillerys, 1 Elite and 2 Infantrys moved from Hamburg to 22 Sea Zone
3 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 22 Sea Zone to 20 Sea Zone
3 Artillerys and 1 Infantry moved from Normandy to Brittany
3 Artillerys, 1 Elite and 2 Infantrys moved from 20 Sea Zone to Brittany
1 AAGun, 4 ArmoredCars, 9 Infantrys and 1 Tank moved from Kursk to Tula
10 ArmoredCars and 5 Mech.Infs moved from Minsk to Tula
3 Mech.Infs moved from Brest to Tula
6 ArmoredCars moved from Vinnytsia to Kursk
2 Infantrys moved from Georgia to Astrakhan
1 Adv.Fighter and 1 Stuka moved from Azerbaijan to Saratov
1 Adv.Fighter moved from Azerbaijan to Saratov
2 ArmoredCars moved from Vinnytsia to Kursk
4 ArmoredCars moved from Warsaw to Minsk
3 ArmoredCars moved from Krakow to Minsk
3 ArmoredCars moved from Danzig to Minsk
5 Mech.Infs moved from Bohemia to Minsk
3 Mech.Infs moved from Bavaria to Brest
1 Infantry moved from Latvia to Minsk
1 Transport moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
2 Infantrys moved from Pomerania to Danzig
7 Infantrys moved from Netherlands to Belgium
1 AAGun moved from Navarre to Leon
1 Artillery and 4 Infantrys moved from Madrid to Leon
2 Stukas moved from Portugal to Leon
1 Destroyer, 3 Submarines and 2 Transports moved from 45 Sea Zone to 42 Sea Zone
1 Artillery and 2 Infantrys moved from Hamburg to Netherlands
1 AAGun moved from Vinnytsia to Kiev
1 Infantry moved from Smolensk to Yaroslavl
2 Adv.Fighters and 1 Carrier moved from 24 Sea Zone to 22 Sea Zone
Place Units - Germans
1 Bunker placed in Iceland
1 Factory placed in Netherlands
1 Artillery and 4 Infantrys placed in Madrid
1 Elite placed in Normandy
2 Adv.Fighters placed in 20 Sea Zone
3 Artillerys and 2 Elites placed in Hamburg
3 HeavyTanks placed in Kursk
3 Mech.Infs placed in Georgia
4 ArmoredCars placed in Vinnytsia
4 ArmoredCars placed in Warsaw
3 ArmoredCars placed in Danzig
3 ArmoredCars placed in Krakow
Turn Complete - Germans
Germans collect 162 PUs; end with 162 PUs
Combat Hit Differential Summary :
Americans regular : 1,00
Americans AA : -0,50
Russians regular : -0,33
Germans regular : -4,67
Neutral regular : -1,33
@Karl7 russia up
@Elrood production for allies: 360
production for axis: 448
the allies have zero chance of winning so I’m for starting another… good game team Europe!
@captainwalker Aw… ok, just before my big engagement! Was looking forward to see Russias choices and how Africa would enfold
:°-( °°
But I understand!
It was a suspenseful match from start to finish!! Thanks!
@Elrood we can still go on so you can enjoy your big battle…