World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 87 Sea Zone
            1 Bomber moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Malaya to 107 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from S.Thailand to Sumatra
            2 Adv.Fighters moved from Malaya to Sumatra
            1 Artillery, 2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery, 2 Elites and 4 Infantrys moved from 110 Sea Zone to Sumatra
            2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Lanchow to Sikang
            1 Artillery and 2 Infantrys moved from Yunnan to Sikang
            1 Artillery, 1 Elite and 5 Infantrys moved from Szechwan to Sikang
            1 Tank moved from Kweichow to Sikang
            2 ArmoredCars and 1 Tank moved from Hupeh to Sikang
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Elite, 11 Infantrys, 3 Mech.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 87 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine
                Americans defend with 2 Destroyers
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 Destroyers owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Destroyers
            Battle in 93 Sea Zone
                Yamamoto attack with 5 Adv.Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 5 Adv.Fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                1 S.Submarine owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 3 Adv.Fighters and 2 Bombers
                Americans defend with 1 S.Submarine; Anzac defend with 1 S.Submarine
                    Yamamoto roll dice for 3 Adv.Fighters and 2 Bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                1 S.Submarine owned by the Americans and 1 S.Submarine owned by the Anzac lost in 107 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 20
                Casualties for Anzac: 1 S.Submarine
                Casualties for Americans: 1 S.Submarine
            Battle in Sikang
                Yamamoto attack with 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks
                Chinese defend with 4 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks in Sikang, round 2 : 8/39 hits, 11.17 expected hits
                    Chinese roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Sikang
                    4 Infantrys owned by the Chinese lost in Sikang
                Yamamoto win, taking Sikang from Chinese with 2 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 4 Infantrys
            Battle in Sumatra
                Yamamoto attack with 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys in Sumatra, round 2 : 4/10 hits, 3.33 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Sumatra
                    1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Sumatra
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys in Sumatra, round 3 : 2/8 hits, 3.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Sumatra
                    1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Infantry
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 Adv.Fighters moved from Sumatra to Malaya
            1 Infantry moved from Kweichow to Yunnan
            4 Infantrys moved from Kweichow to Szechwan
            1 Artillery and 1 Elite moved from N.French Indochina to Kweichow
            6 Infantrys moved from Hunan to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            1 Infantry moved from Ningsia to Lanchow
            1 Bomber moved from 107 Sea Zone to Tokyo
            5 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
            3 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone
            1 Bomber moved from 107 Sea Zone to Malaya
            3 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine
            EDIT: Adding units owned by Yamamoto to 88 Sea Zone: 1 S.Submarine
            EDIT: Changing ownership of Wake from Americans to Yamamoto
            EDIT: Adding units owned by Yamamoto to Wake: 1 Infantry
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry
            EDIT: Turning off Edit Mode
            3 Mech.Infs placed in Hupeh
            2 Infantrys and 1 Tank placed in Kwangsi
            1 Elite and 5 Infantrys placed in Malaya
            1 Adv.Fighter, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            2 Infantrys placed in Hong Kong
            2 Infantrys placed in Tokyo
            Yamamoto undo move 4.
            1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            1 Adv.Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -4.17
    Americans regular : -0.67
    Dutch regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Chinese
            4 Infantrys moved from Gobi Altai to W.Qinghai
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Elite, 15 Infantrys, 1 Marine and 9 Tanks moved from E.Qinghai to Hsining
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Qinghai to W.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in E.Qinghai
            1 Bunker and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Elite moved from Soembawa to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Mindanao
            2 Adv.Fighters moved from 111 Sea Zone to Mindanao
            1 Artillery, 1 Battleship, 1 Elite and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Panay
            2 Adv.Fighters moved from 110 Sea Zone to Panay
            6 Adv.Fighters moved from 85 Sea Zone to Mindanao
            1 Artillery and 4 Infantrys moved from Davao to Mindanao
            2 Artillerys, 2 Elites, 10 Infantrys and 5 Tanks moved from Ningsia to Gobi Altai
                  Hisaichi take Gobi Altai from Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia
            2 Adv.Fighters moved from Heilungchiang to S.Buryat Mongolia
            1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Changchun to Ayan
            1 Tank moved from Heilungchiang to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Buryat Mongolia
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 3 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    2 Infantrys owned by the Russians lost in S.Buryat Mongolia
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank in S.Buryat Mongolia, round 3 : 5/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in S.Buryat Mongolia
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 Artillery and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Elite and 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Tank owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Panay
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Elite
                Americans defend with 1 Marine
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Panay, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Marine in Panay, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Panay
                Hisaichi win, taking Panay from Americans with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Mindanao
                Hisaichi attack with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys
                Americans defend with 4 L.Fighters and 1 Marine; Anzac defend with 1 Elite
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Mindanao, round 2 : 2/2 hits, 1.17 expected hits
                    1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Mindanao
                    Hisaichi roll dice for 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys in Mindanao, round 2 : 4/15 hits, 6.00 expected hits
                    Americans roll dice for 4 L.Fighters in Mindanao, round 2 : 2/4 hits, 2.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Mindanao
                4 L.Fighters owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 51
                Casualties for Americans: 4 L.Fighters and 1 Marine
                Casualties for Anzac: 1 Elite
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            6 Adv.Fighters moved from Mindanao to 85 Sea Zone
            2 Adv.Fighters moved from Mindanao to 111 Sea Zone
            2 Adv.Fighters moved from Panay to 110 Sea Zone
            2 Adv.Fighters moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from Ayan to Chita
            3 Artillerys, 1 Elite, 6 Infantrys and 5 Tanks moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
            2 Tanks moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Hisaichi
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 1.33
    Hisaichi regular : 3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - British
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars moved from Bombay to 59 Sea Zone
            2 ArmoredCars and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars moved from 58 Sea Zone to Iraq
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            3 Tanks moved from W.Iran to Palestine
            2 Mech.Infs moved from Cape Town to Rhodesia
            1 ArmoredCar moved from Rhodesia to Kenya
                  British take Kenya from Italians
            1 ArmoredCar moved from Kenya to Rhodesia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            2 Artillerys moved from Delhi to Bihar
            1 Elite moved from Delhi to Bihar
            2 Infantrys moved from Delhi to Bihar
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 4/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra
                British win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Sumatra to 65 Sea Zone
            2 Infantrys moved from Wales to Manchester
            1 Destroyer moved from 12 Sea Zone to 11 Sea Zone
    
        Place Units - British
            1 Carrier and 2 Destroyers placed in 18 Sea Zone
            2 Fighters placed in 18 Sea Zone
            1 Bunker placed in Assam
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    British regular : 1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Anzac
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Wake
            3 Artillerys moved from Lombok to 67 Sea Zone
            3 Infantrys moved from Lombok to 67 Sea Zone
            2 Artillerys moved from Broome to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 Infantry moved from Java to 67 Sea Zone
            1 Infantry moved from Java to 67 Sea Zone
            6 Artillerys, 6 Infantrys and 6 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 65 Sea Zone
            1 Adv.Fighter, 6 Artillerys and 8 Infantrys moved from 65 Sea Zone to Malaya
            3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Malaya
            1 Artillery moved from Townsville to Northern Territory
            2 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Wake
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Factory and 1 Infantry
                    Anzac roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Wake
                    1 Infantry owned by the Yamamoto lost in Wake
                Yamamoto win with no units remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Malaya
                Anzac attack with 4 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys
                Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 5 Infantrys
                    Yamamoto roll AA dice in Malaya : 1/5 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Anzac lost in Malaya
                    Anzac roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys in Malaya, round 2 : 10/18 hits, 6.17 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys in Malaya, round 2 : 6/11 hits, 4.67 expected hits
                    6 Infantrys owned by the Anzac lost in Malaya
                2 Adv.Fighters owned by the Yamamoto, 1 Elite owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 3 : 2/12 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in Malaya, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in Malaya
                Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 41
                Casualties for Anzac: 1 Adv.Fighter and 6 Infantrys
                Casualties for Yamamoto: 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys
    
        Non Combat Move - Anzac
            3 Adv.Fighters moved from Malaya to 67 Sea Zone
            1 Fighter moved from Malaya to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            2 Artillerys moved from Java to Lombok
            1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 67 Sea Zone
            1 S.Submarine placed in 114 Sea Zone
            1 Elite placed in Port Moresby
            2 Infantrys placed in Western Australia
            2 Artillerys placed in Broome
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Anzac regular : 2.00
    Yamamoto AA : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Dutch
            2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone
            2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Darfur
                Dutch attack with 3 Infantrys
                Italians defend with 1 Infantry
                    Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            Dutch undo move 2.
            1 Bunker placed in Java
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Dutch regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Tampere to Oulu
            1 Artillery moved from Upper Norrland to Lapland
            1 Tank moved from Upper Norrland to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Romanians
            3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks moved from Odessa to Donetsk
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks in Donetsk, round 2 : 6/15 hits, 5.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from Bulgaria to Istanbul
            1 Elite and 1 Infantry moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Odessa
            1 Elite moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Elites moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok
            1 Artillery, 8 Infantrys and 2 Tanks moved from S.Thailand to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 2 Artillerys and 2 Elites
                Anzac defend with 2 Artillerys; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys and 2 Elites in Lombok, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 2 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for Anzac: 2 Artillerys
                Casualties for Dutch: 1 Bunker
            Battle in Malaya
                Thai attack with 1 Artillery, 8 Infantrys and 2 Tanks
                British defend with 1 AAGun and 1 Factory; Anzac defend with 6 Artillerys and 2 Infantrys
                    Thai roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Malaya, round 2 : 3/11 hits, 2.83 expected hits
                    British roll dice for 6 Artillerys and 2 Infantrys in Malaya, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Thai lost in Malaya
                    1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Malaya
                    Thai roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Malaya, round 3 : 1/8 hits, 2.33 expected hits
                    British roll dice for 5 Artillerys in Malaya, round 3 : 0/5 hits, 1.67 expected hits
                    1 Artillery owned by the Anzac lost in Malaya
                5 Infantrys owned by the Thai, 2 Tanks owned by the Thai and 1 Artillery owned by the Thai retreated to S.Thailand
                British win with 4 Artillerys remaining. Battle score for attacker is 6
                Casualties for Thai: 3 Infantrys
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery and 1 Elite moved from Burma to N.Thailand
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.83
    British regular : -1.33
    Dutch regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Americans
            2 Infantrys moved from Midway to 89 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 88 Sea Zone
            2 Infantrys and 1 Transport moved from 89 Sea Zone to 88 Sea Zone
            2 Infantrys moved from 88 Sea Zone to Wake
            1 Destroyer moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from Ponape to 87 Sea Zone
            1 S.Bomber moved from Ponape to 88 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from 86 Sea Zone to 88 Sea Zone
            11 Adv.Fighters, 5 Fighters and 6 L.Fighters moved from 86 Sea Zone to 111 Sea Zone
            7 Elites moved from French Sudan to French Equatorial Africa
            2 Artillerys, 7 Elites and 3 Infantrys moved from French Equatorial Africa to Darfur
            1 Adv.Fighter and 1 B.Carrier moved from 35 Sea Zone to 34 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            1 Elite and 2 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 3 Elites, 2 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            3 Elites and 2 Infantrys moved from 36 Sea Zone to Mauritania
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Elites and 1 Infantry moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 3 Elites and 1 Infantry moved from 26 Sea Zone to 32 Sea Zone
            3 Elites and 1 Infantry moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 2 Destroyers, 3 Elites, 2 Fighters, 3 Infantrys, 1 L.Fighter, 1 S.Submarine and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 11 Adv.Fighters, 5 Fighters and 6 L.Fighters
                Hisaichi defend with 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports
                    Americans roll dice for 11 Adv.Fighters, 5 Fighters and 6 L.Fighters in 111 Sea Zone, round 2 : 9/22 hits, 10.17 expected hits
                Units damaged: 1 Battleship owned by the Hisaichi
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 3 Transports in 111 Sea Zone, round 2 : 5/9 hits, 3.83 expected hits
                    5 Fighters owned by the Americans lost in 111 Sea Zone
                    1 Carrier owned by the Hisaichi, 1 S.Submarine owned by the Hisaichi, 3 Transports owned by the Hisaichi, 1 Destroyer owned by the Hisaichi, 1 Submarine owned by the Hisaichi and 1 Cruiser owned by the Hisaichi lost in 111 Sea Zone
                    Americans roll dice for 11 Adv.Fighters and 6 L.Fighters in 111 Sea Zone, round 3 : 8/17 hits, 8.50 expected hits
                    Hisaichi roll dice for 2 Adv.Fighters and 1 Battleship in 111 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                2 Adv.Fighters owned by the Americans lost in 111 Sea Zone
                    1 Battleship owned by the Hisaichi and 2 Adv.Fighters owned by the Hisaichi lost in 111 Sea Zone
                Americans win with 9 Adv.Fighters and 6 L.Fighters remaining. Battle score for attacker is 49
                Casualties for Americans: 2 Adv.Fighters and 5 Fighters
                Casualties for Hisaichi: 2 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 1 S.Submarine, 1 Submarine and 3 Transports
            Battle in 87 Sea Zone
                Americans attack with 2 Adv.Fighters and 1 Destroyer
                Yamamoto defend with 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 2 Adv.Fighters and 1 Destroyer in 87 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    1 Destroyer owned by the Americans lost in 87 Sea Zone
                    1 Submarine owned by the Yamamoto lost in 87 Sea Zone
                Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 Destroyer
                Casualties for Yamamoto: 1 Submarine
            Battle in 88 Sea Zone
                Americans attack with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport
                Yamamoto defend with 1 S.Submarine
                    Yamamoto roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport in 88 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                1 S.Submarine owned by the Yamamoto lost in 88 Sea Zone
                Americans win with 1 Adv.Fighter, 1 Destroyer, 1 S.Bomber and 1 Transport remaining. Battle score for attacker is 10
                Casualties for Yamamoto: 1 S.Submarine
            Battle in Wake
    
        Non Combat Move - Americans
            4 B.Carriers, 2 B.Transports, 2 Battleships, 6 Carriers and 2 Cruisers moved from 86 Sea Zone to 88 Sea Zone
            2 Adv.Fighters moved from 87 Sea Zone to 88 Sea Zone
            1 S.Bomber moved from 88 Sea Zone to Ponape
            6 L.Fighters moved from 111 Sea Zone to Malaya
            8 Adv.Fighters moved from 111 Sea Zone to Flores
            1 Adv.Fighter moved from 111 Sea Zone to Celebes
            4 Infantrys moved from San Francisco to 83 Sea Zone
            1 B.Transport and 4 Infantrys moved from 83 Sea Zone to 89 Sea Zone
            4 Infantrys moved from 89 Sea Zone to Midway
            1 Destroyer moved from 31 Sea Zone to 41 Sea Zone
    
        Place Units - Americans
            3 Infantrys placed in Rio de Oro
            2 Elites placed in Salvador
            2 Artillerys placed in Bahia
            2 Destroyers and 1 Submarine placed in 91 Sea Zone
            1 S.Submarine and 1 Submarine placed in 109 Sea Zone
            Americans undo move 5.
            1 S.Submarine and 1 Submarine placed in 102 Sea Zone
            Americans undo move 1.
            1 Submarine placed in 31 Sea Zone
            2 Fighters placed in 34 Sea Zone
            3 Infantrys placed in South Atlantic USA
            1 Elite placed in South Central USA
            2 Adv.Fighters and 1 L.Fighter placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 113 PUs; end with 113 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : -0.67
    Hisaichi regular : 1.17
    

    Savegame


  • @captainwalker If you want to redo any of those losses from 111 let me know

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Germans
            2 units repaired.
            1 Stuka moved from Brest to S.Karelia
            1 JetFighter moved from Danzig to S.Karelia
            5 Artillerys, 6 Elites, 36 Infantrys, 2 Mech.Infs and 8 Tanks moved from Leningrad to S.Karelia
            1 Elite and 3 Infantrys moved from Brest to Minsk
            1 Stuka moved from Vinnytsia to Minsk
            1 S.Submarine and 3 Submarines moved from 21 Sea Zone to 18 Sea Zone
            3 Adv.Fighters and 1 JetFighter moved from 21 Sea Zone to 18 Sea Zone
            2 Battleships, 2 Carriers and 5 Destroyers moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 1 Elite moved from Rhine to Netherlands
            3 Infantrys moved from Rhine to Netherlands
            1 Stuka moved from Rhine to Netherlands
            2 Infantrys moved from Belgium to Netherlands
            1 Infantry moved from Hamburg to 22 Sea Zone
            1 Cruiser and 1 Infantry moved from 22 Sea Zone to 20 Sea Zone
            1 Infantry moved from 20 Sea Zone to Wales
            3 Adv.Fighters moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 3 HeavyTanks, 15 Infantrys, 4 Mech.Infs, 2 Tanks and 3 Transports; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 20 Sea Zone
                Germans attack with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers
                British defend with 1 T.Boat
                    Germans roll dice for 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers in 20 Sea Zone, round 2 : 5/10 hits, 3.83 expected hits
                    British roll dice for 1 T.Boat in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 T.Boat owned by the British lost in 20 Sea Zone
                Germans win with 2 Battleships, 2 Carriers, 1 Cruiser and 5 Destroyers remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in 18 Sea Zone
                Germans attack with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 3 Submarines
                British defend with 1 Carrier, 2 Destroyers and 2 Fighters
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    British roll dice for 1 Carrier, 2 Destroyers and 2 Fighters in 18 Sea Zone, round 2 : 0/5 hits, 2.17 expected hits
                    1 Carrier owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 18 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
                    Germans roll dice for 3 Adv.Fighters and 1 JetFighter in 18 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    British roll dice for 1 Destroyer and 2 Fighters in 18 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    2 Submarines owned by the Germans lost in 18 Sea Zone
                    2 Fighters owned by the British and 1 Destroyer owned by the British lost in 18 Sea Zone
                Germans win with 3 Adv.Fighters, 1 JetFighter, 1 S.Submarine and 1 Submarine remaining. Battle score for attacker is 32
                Casualties for British: 1 Carrier, 2 Destroyers and 2 Fighters
                Casualties for Germans: 2 Submarines
            Battle in Wales
            Battle in Netherlands
                Germans attack with 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka
                British defend with 3 Artillerys
                    Germans roll dice for 3 Adv.Fighters, 1 Artillery, 1 Elite, 5 Infantrys and 1 Stuka in Netherlands, round 2 : 4/11 hits, 3.83 expected hits
                    British roll dice for 3 Artillerys in Netherlands, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Germans lost in Netherlands
                    3 Artillerys owned by the British lost in Netherlands
                Germans win, taking Wales from British, taking Netherlands from British with 3 Adv.Fighters, 1 Artillery, 1 Elite, 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 10
                Casualties for Germans: 1 Infantry
                Casualties for British: 3 Artillerys
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 4
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in S.Karelia
                Germans attack with 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks
                Russians defend with 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks
                    Germans roll dice for 5 Artillerys, 6 Elites, 36 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 2 : 12/59 hits, 16.83 expected hits
                Units damaged: 1 Bunker owned by the Russians
                    Russians roll dice for 2 ArmoredCars, 1 Artillery, 1 Bunker, 1 Elite, 38 Infantrys and 10 Tanks in S.Karelia, round 2 : 12/53 hits, 19.17 expected hits
                    12 Infantrys owned by the Germans lost in S.Karelia
                    2 ArmoredCars owned by the Russians and 9 Infantrys owned by the Russians lost in S.Karelia
                    Germans roll dice for 5 Artillerys, 6 Elites, 24 Infantrys, 1 JetFighter, 2 Mech.Infs, 1 Stuka and 8 Tanks in S.Karelia, round 3 : 19/47 hits, 14.83 expected hits
                    Russians roll dice for 1 Artillery, 1 Bunker, 1 Elite, 29 Infantrys and 10 Tanks in S.Karelia, round 3 : 15/42 hits, 15.83 expected hits
                    15 Infantrys owned by the Germans lost in S.Karelia
                    19 Infantrys owned by the Russians lost in S.Karelia
                1 JetFighter owned by the Germans and 1 Stuka owned by the Germans retreated
                6 Elites owned by the Germans, 5 Artillerys owned by the Germans, 9 Infantrys owned by the Germans, 2 Mech.Infs owned by the Germans and 8 Tanks owned by the Germans retreated to Leningrad
                Russians win with 1 Artillery, 1 Bunker, 1 Elite, 10 Infantrys and 10 Tanks remaining. Battle score for attacker is 10
                Casualties for Germans: 27 Infantrys
                Casualties for Russians: 2 ArmoredCars and 28 Infantrys
    
        Non Combat Move - Germans
            1 JetFighter and 1 Stuka moved from S.Karelia to Leningrad
            1 Stuka moved from Minsk to Brest
            2 Tanks moved from Krakow to Kiev
            1 Infantry moved from Brest to Kiev
            4 Infantrys moved from Warsaw to Brest
            44 Tanks moved from Vinnytsia to Kiev
            3 HeavyTanks moved from Vinnytsia to Kiev
            23 ArmoredCars, 10 Artillerys, 12 Elites and 25 Infantrys moved from Vinnytsia to Kiev
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            3 Adv.Fighters moved from 18 Sea Zone to 20 Sea Zone
            1 JetFighter moved from 18 Sea Zone to Normandy
            1 Adv.Fighter moved from Netherlands to 20 Sea Zone
            2 Adv.Fighters moved from Netherlands to Normandy
            1 Stuka moved from Netherlands to Normandy
            1 Cruiser and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
            4 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
            1 HeavyTank and 2 Infantrys moved from Danzig to 24 Sea Zone
            1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 HeavyTank, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
            4 Infantrys moved from Saxony to Hamburg
            1 Artillery and 3 Infantrys moved from Berlin to Saxony
            1 Transport moved from 22 Sea Zone to 20 Sea Zone
            1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
            4 Infantrys moved from Paris to Normandy
            1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Tank moved from Campania to 46 Sea Zone
            4 Infantrys moved from Tuscany to 46 Sea Zone
            3 Infantrys moved from Provence to Lombardy
            1 Artillery, 2 Elites, 3 Infantrys and 1 Tank moved from El Agheila to Kufra
            1 Cruiser, 4 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            4 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            4 Infantrys moved from Normandy to Brittany
            1 Artillery and 2 Tanks moved from Normandy to Brittany
            2 Infantrys moved from Normandy to Brittany
    
        Place Units - Germans
            2 HeavyTanks and 2 Tanks placed in Vinnytsia
            4 Mech.Infs placed in Warsaw
            4 Infantrys placed in Leningrad
            3 Infantrys placed in Danzig
            3 Transports placed in 20 Sea Zone
            1 Elite and 1 HeavyTank placed in El Agheila
            2 ArmoredCars placed in Bohemia
            1 Artillery and 3 Infantrys placed in Rhine
            1 Artillery and 1 Elite placed in Paris
            5 Infantrys placed in Hamburg
    
        Turn Complete - Germans
            Germans collect 128 PUs; end with 128 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -7.67
    Germans regular : -1.17
    British regular : -1.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Russians
            1 unit repaired.
            1 Artillery and 2 Infantrys moved from S.Karelia to N.Karelia
            1 Artillery and 8 Infantrys moved from Arkhangelsk to S.Karelia
            10 Infantrys moved from Yaroslavl to Kursk
            1 Artillery and 2 Infantrys moved from Kursk to Minsk
            1 Artillery moved from Novgorod to Latvia
                  Russians take Latvia from Germans
            1 Infantry moved from S.Karelia to Novgorod
            2 Adv.Fighters moved from Kursk to Minsk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Infantrys moved from Penza to Tula
            6 Infantrys moved from Rostov to Kursk
            1 Tank moved from Stalingrad to Kursk
            4 Infantrys moved from Stalingrad to Rostov
            3 Infantrys moved from Georgia to Rostov
            5 Infantrys moved from Kirov to Arkhangelsk
            2 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Kuybyshev to Penza
            1 Infantry moved from Chimkent to Kuybyshev
            2 Infantrys moved from Tashkent to Chimkent
            3 Infantrys moved from Sverdlovsk to Perm
            2 Infantrys moved from Sverdlovsk to Surgut
            3 Infantrys moved from N.Buryat Mongolia to S.Buryat Mongolia
            1 Adv.Fighter moved from N.Buryat Mongolia to S.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            3 Infantrys moved from N.Buryat Mongolia to Ayan
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            4 Infantrys moved from Sibirsky to Evenkia
            1 Infantry moved from Sibirsky to Khatanga
            2 Infantrys moved from Kolyma to Okhotsk
            1 Adv.Fighter moved from Sibirsky to Okhotsk
    
        Purchase Units - Russians
            Russians buy 2 Bunkers and 37 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in N.Karelia
                Russians attack with 1 Artillery and 2 Infantrys
                Finns defend with 1 Infantry
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in N.Karelia, round 3 : 0/3 hits, 0.83 expected hits
                    Finns roll dice for 1 Infantry in N.Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in N.Karelia
                1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to S.Karelia
                Finns win with 1 Infantry remaining. Battle score for attacker is -2
                Casualties for Russians: 1 Infantry
            Battle in Minsk
                Russians attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Germans defend with 1 Elite and 2 Infantrys
                    Russians roll dice for 2 Adv.Fighters, 1 Artillery and 2 Infantrys in Minsk, round 2 : 3/5 hits, 1.83 expected hits
                    Germans roll dice for 1 Elite and 2 Infantrys in Minsk, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Minsk
                    1 Elite owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 2 Adv.Fighters, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 Infantry
                Casualties for Germans: 1 Elite and 2 Infantrys
            Battle in Okhotsk
                Russians attack with 1 Adv.Fighter and 2 Infantrys
                Yamamoto defend with 1 Infantry
                    Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Okhotsk, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Okhotsk
                    1 Infantry owned by the Yamamoto lost in Okhotsk
                Russians win, taking Okhotsk from Yamamoto with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Ayan
                Russians attack with 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Russians roll dice for 3 Infantrys in Ayan, round 2 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Ayan, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi lost in Ayan
                    Russians roll dice for 3 Infantrys in Ayan, round 3 : 1/3 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Ayan
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 2 Infantrys remaining. Battle score for attacker is 5
                Casualties for Hisaichi: 1 Artillery and 1 Elite
                Casualties for Russians: 1 Infantry
            Battle in S.Buryat Mongolia
                Russians attack with 1 Adv.Fighter and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Tank
                    Russians roll dice for 1 Adv.Fighter and 3 Infantrys in S.Buryat Mongolia, round 2 : 2/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Tank in S.Buryat Mongolia, round 2 : 0/2 hits, 0.83 expected hits
                    1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in S.Buryat Mongolia
                Russians win, taking S.Buryat Mongolia from Hisaichi with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 1 Artillery and 1 Tank
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from S.Buryat Mongolia to N.Buryat Mongolia
            1 Adv.Fighter moved from Okhotsk to Yakutsk
            1 Destroyer moved from 6 Sea Zone to 4 Sea Zone
            3 Infantrys moved from Surgut to Yeniseysk
            2 Adv.Fighters moved from Minsk to Kursk
    
        Place Units - Russians
            1 Bunker and 3 Infantrys placed in Kursk
            1 Bunker placed in Rostov
            4 Infantrys placed in Arkhangelsk
            10 Infantrys placed in Moscow
            5 Infantrys placed in Stalingrad
            3 Infantrys placed in Georgia
            6 Infantrys placed in Sibirsky
            5 Infantrys placed in Sverdlovsk
            1 Infantry placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Finns regular : 0.33
    Germans regular : 0.00
    Russians regular : 1.67
    Hisaichi regular : -0.83
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World At War

    Game History

    Round: 18
    
        Combat Move - Italians
            1 Infantry moved from Italian East Africa to Kenya
                  Italians take Kenya from British
            1 Infantry moved from Kordofan to Equatoria
                  Italians take Equatoria from British
            2 Battleships, 2 Cruisers and 2 Submarines moved from 42 Sea Zone to 41 Sea Zone
            5 Destroyers moved from 42 Sea Zone to 41 Sea Zone
            4 Infantrys moved from N.Tunisia to 42 Sea Zone
            4 Infantrys and 2 Transports moved from 42 Sea Zone to 41 Sea Zone
            2 Elites and 2 Infantrys moved from Provence to 43 Sea Zone
            2 Adv.Fighters, 1 Carrier, 1 Destroyer, 2 Elites, 2 Infantrys and 2 Transports moved from 43 Sea Zone to 41 Sea Zone
            2 Elites and 6 Infantrys moved from 41 Sea Zone to E.Morocco
            1 Artillery, 1 Elite and 2 Infantrys moved from S.Algeria to E.Morocco
            5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks moved from N.Algeria to E.Morocco
            4 Mech.Infs moved from Tunis to E.Morocco
    
        Purchase Units - Italians
            Italians buy 2 ArmoredCars, 2 Destroyers, 10 Infantrys, 2 Submarines, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 41 Sea Zone
                Italians attack with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports
                Americans defend with 1 Destroyer
                    Italians roll dice for 2 Submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers and 4 Transports in 41 Sea Zone, round 2 : 5/13 hits, 5.50 expected hits
                    Americans roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Americans lost in 41 Sea Zone
                Italians win with 2 Adv.Fighters, 2 Battleships, 1 Carrier, 2 Cruisers, 6 Destroyers, 2 Submarines and 4 Transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 Destroyer
            Battle in E.Morocco
                Italians attack with 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks
                French defend with 1 AAGun, 4 Artillerys, 1 Bunker, 1 Factory and 4 Infantrys; Americans defend with 1 Bomber and 3 Mech.Infs
                    Italians roll dice for 6 Artillerys, 5 Elites, 15 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 2 : 10/34 hits, 11.17 expected hits
                Units damaged: 1 Bunker owned by the French
                    French roll dice for 4 Artillerys, 1 Bomber, 1 Bunker, 4 Infantrys and 3 Mech.Infs in E.Morocco, round 2 : 4/13 hits, 4.33 expected hits
                    4 Infantrys owned by the Italians lost in E.Morocco
                    1 Bomber owned by the Americans, 4 Artillerys owned by the French and 4 Infantrys owned by the French lost in E.Morocco
                    Italians roll dice for 6 Artillerys, 5 Elites, 11 Infantrys, 4 Mech.Infs and 4 Tanks in E.Morocco, round 3 : 11/30 hits, 10.50 expected hits
                    French roll dice for 1 Bunker and 3 Mech.Infs in E.Morocco, round 3 : 3/4 hits, 1.50 expected hits
                    3 Infantrys owned by the Italians lost in E.Morocco
                    1 Bunker owned by the French and 3 Mech.Infs owned by the Americans lost in E.Morocco
                Italians win, taking E.Morocco from French with 6 Artillerys, 5 Elites, 8 Infantrys, 4 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 48
                Casualties for Italians: 7 Infantrys
                Casualties for French: 4 Artillerys, 1 Bunker and 4 Infantrys
                Casualties for Americans: 1 Bomber and 3 Mech.Infs
    
        Non Combat Move - Italians
            1 Mot.Inf moved from S.Algeria to Hun
            1 Adv.Fighter moved from N.Tunisia to Kufra
            2 Infantrys moved from New Valley to Kufra
            1 Artillery, 1 Elite and 2 Infantrys moved from Tobruk to Kufra
            1 Infantry moved from Lower Egypt to New Valley
            1 Infantry moved from Lower Egypt to Nubia
            6 Infantrys moved from Cairo to Lower Egypt
            1 Transport moved from 48 Sea Zone to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            2 Infantrys moved from Rome to Campania
            1 Infantry and 1 Tank moved from Greece to 48 Sea Zone
            2 Infantrys and 1 Transport moved from 46 Sea Zone to 48 Sea Zone
            3 Infantrys and 1 Tank moved from 48 Sea Zone to Tobruk
            1 Transport moved from 42 Sea Zone to 43 Sea Zone
            1 JetFighter moved from Tunis to Cairo
            1 Artillery and 1 Elite moved from Kordofan to Italian East Africa
    
        Place Units - Italians
            1 Destroyer and 2 Submarines placed in 43 Sea Zone
            1 Transport placed in 46 Sea Zone
            1 Destroyer placed in 48 Sea Zone
            2 Infantrys and 1 Tank placed in Greece
            2 ArmoredCars and 2 Tanks placed in Tunis
            6 Infantrys placed in Cairo
            2 Infantrys and 1 Tank placed in Rome
    
        Turn Complete - Italians
            Italians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    French regular : 1.17
    Italians regular : -1.83
    

    Savegame

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