@crockett36 is taking Germany and might be a little busy until next week as well, so we probably start next week
League Global 1940 2nd edition non-ranked Team Tournament
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I edited the table to change -2 air to +4 AA
I’m not going to sit and think about how that affects everything,
The tourney is for fun, as is the setup -
@oysteilo @mikawagunichi @Jacob16
Another idea is 1 of you find a partner for yourself and the other 2 pair up! -
@gamerman01 Ill battle
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We rounded up 8 players for OOB in 2025! That’s not easy!
Now it’s a mad scramble for a partner. Remember it’s just two games if you win the first, it’s a little informal fun team tourney, so you don’t need to do a background check and check satellite and AI to find a suitable partner.
You see the other 3 I tagged just now -
You four need to pair off (I sound like a gym teacher)
And we’ll RNG the first round matchupsShoot I’m inclined to RNG whether you get Axis or Allies, too. Prevents whining about how to do bids and such.
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Good to know,
You need consent from your teammate, though
ELO not much of a consideration, but brothers is a major factor, thanks!!!
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I’m glad you guys are venturing back to OOB - - nice
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So all we need to start is @oysteilo and @Jacob16 to pair up with one of the brothers, @Daaras or @mikawagunichi , who will not team up together.
Actually, I have enough information to roll the 1st round matchups
Because I know we have a
- booper/gamer team
- crockett/Stucifer team
- Daaras team
- Mikawagunichi team
If teams 1 and 2 match up against each other, then they/we can start!
2 matches, involving 4 teams
First match will be between team # [dice 1d4] and [dice 1d4]
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1d4: 1
1d4: 4 -
@Booper and Gamer versus
@mikawagunichi and his teammate (@Jacob16 or @oysteilo )
And @crockett36 and @Stucifer versus
@Daaras and his teammate (Jacob or Oysteilo)
So we can’t start until you guys match up 🤔
I’ll set up the bracket here:
2v2 OOB tournament -
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I am have no preferance. We can decide by forum dice roll, if noone wants to make a decision
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Cool, we are very close! @Jacob16 or @Daaras seem to have a choice, as the other unpaired have no preference. Or roll a die to decide!
One other note, I fear I may have made China too strong, and all but excluded the possibility of a J1 DoW, particularly with the AA guns at Yunnan and Hunan. Thoughts if we moved 1 or both deeper into Chinese territory, and/or eliminate 1 of them?
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I wondered too,
I think delete the Yunnan, don’t want to wreck a J1 with 3 planes down and Yunnan lost
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@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Here’s how AI synthesized my setup ideas, just for fun
🛡 G40 2v2 Variant: Coordinated Resistance
A historical balance tweak for two-player teams in Axis & Allies Global 1940
📜 Purpose
This variant addresses inherent coordination challenges in Allied 2v2 team formats. Since Germany and Japan benefit from more focused strategic alignment, this proposal introduces modest unit boosts for the Allies to reflect historical deployments, improve survivability, and sustain competitive pacing.
🎲 Setup Adjustments
Each change adheres to the “1 unit per territory/zone” guideline.
🌊 Pacific Theater
Nation Territory/Zone Unit Change Historical Rationale China Szechwan +1 AA Simulate Flying China Hunan +1 AA tiger devastation of China Shensi +1 AA Japanese air China Chahar +1 infantry Represents local resistance and rearguard China Anhwe +1 infantry Delays Axis advance toward central China China Hopei +1 infantry Strengthens northern front line UK (Pacific) India +1 infantry Helps sustain Burma Road defense 🌍 Europe Theater
Nation Territory/Zone Unit Change Historical Rationale USA SZ 101 +1 destroyer Bolsters Atlantic convoy defense UK Egypt +1 infantry Reinforces defense against Italy UK SZ 91 +1 destroyer Slows Italian fleet mobility UK SZ 110 +1 destroyer Adds protection vs German naval threat UK SZ 71 (S. Africa) +1 transport Enhances reach into East Africa / India USSR Ukraine +1 infantry Bolsters defense on Dnieper front USSR Russia (Moscow) +1 infantry Strategic depth for capital defense USSR East Poland +1 fighter Reflects pre-Barbarossa Soviet air presence
🧠 Gameplay Rationale
- Historical Anchoring: Each unit placement references plausible pre-June 1940 deployments or logistical positioning.
- Balance Correction: Enhances Allied survivability without nullifying Axis initiative.
- Team Dynamics: Supports distributed Allied coordination across two players, mitigating decision friction.
📝 Submission Notes
This variant was inspired by recurring imbalances in competitive 2v2 matchups and aligns with existing tournament bid frameworks (40–60 IPCs typical). It’s designed to remain compatible with official rules, requiring only setup tweaks rather than structural overhaul.
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So all is waiting on you, @Jacob16
You can pick a partner of daaras or mikawagunichiIf you don’t answer soon we’ll look for someone else because we need some dependability for team tournament
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@gamerman01 How do you join? I would like to play in the tournament.
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@gamerman01 I’m a skilled Global player if that’s what we are playing.
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@gamerman01 Let me know, I’m not sure if I’m to late or not.
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@FranceNeedsMorePower
@Jacob16 gave lukewarm interest 9 days ago and has been tagged with no response.Do you know TripleA play by forum? If not, your partner can help you.
Everyone is encouraged but not required to communicate with your teammate in ways beyond chats or forums.
Mikawagunichi and Daaras are needing to pair up with you and Oysteilo. You are an unknown entity in the league which is fine for this, but I think @Daaras and @mikawagunichi should choose between you and veteran @Oysteilo because you are, to now, unknown