Actually, if it isn’t too late I want to reverse that decision.
No scramble.
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Java
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Java
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - ANZAC
3 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
2 infantry moved from Tobruk to Alexandria
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : 0,00
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 6 destroyers, 3 infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Syria to Egypt
7 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 3 mech_infantrys moved from Caucasus to Kazakhstan
1 bomber and 1 tactical_bomber moved from Northwest Persia to Egypt
2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
2 fighters and 3 tactical_bombers moved from Western Germany to Southern France
1 bomber and 2 tactical_bombers moved from Southern Italy to Egypt
1 infantry moved from Urals to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Egypt
Germans attack with 7 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys; French defend with 1 infantry; Americans defend with 1 bomber and 1 fighter
British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits
Germans roll dice for 7 armour, 2 bombers, 5 mech_infantrys and 3 tactical_bombers in Egypt, round 2 : 9/17 hits, 7.67 expected hits
British roll dice for 1 aaGun, 2 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 : 6/12 hits, 4.83 expected hits
2 tactical_bombers owned by the Germans and 4 mech_infantrys owned by the Germans lost in Egypt
2 mech_infantrys owned by the British, 1 aaGun owned by the British, 1 bomber owned by the Americans, 1 infantry owned by the French, 1 artillery owned by the British and 3 infantry owned by the British lost in Egypt
Germans roll dice for 7 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/11 hits, 5.67 expected hits
British roll dice for 2 armour and 2 fighters in Egypt, round 3 : 3/4 hits, 2.33 expected hits
1 armour owned by the Germans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Egypt
1 fighter owned by the Americans, 1 fighter owned by the British and 2 armour owned by the British lost in Egypt
Germans win, taking Egypt from British with 6 armour and 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 5 mech_infantrys and 3 tactical_bombers
Casualties for British: 1 aaGun, 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys
Casualties for French: 1 infantry
Casualties for Americans: 1 bomber and 1 fighter
Battle in Kazakhstan
Germans attack with 3 armour and 7 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 7 mech_infantrys in Kazakhstan, round 2 : 3/10 hits, 2.67 expected hits
British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Kazakhstan
1 mech_infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from British with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Southern France
Germans attack with 2 fighters and 3 tactical_bombers
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 2 fighters and 3 tactical_bombers in Southern France, round 2 : 1/5 hits, 2.83 expected hits
Americans roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits
1 tactical_bomber owned by the Germans lost in Southern France
1 armour owned by the Americans lost in Southern France
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour
Non Combat Move - Germans
2 bombers moved from Egypt to Greece
2 fighters moved from Southern France to 112 Sea Zone
1 tactical_bomber moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 aaGuns and 17 infantry moved from Western Germany to France
8 artilleries and 6 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
3 aaGuns moved from Eastern Poland to Slovakia Hungary
Place Units - Germans
1 carrier, 6 destroyers and 1 submarine placed in 112 Sea Zone
3 infantry placed in France
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
British AA : -0.50
Germans regular : -0.83
British regular : 2.50
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Dutch New Guinea to Philippines
1 tactical_bomber moved from Dutch New Guinea to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
5 fighters and 4 tactical_bombers moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 artilleries, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 33 Sea Zone to 49 Sea Zone
2 artilleries and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 armour and 2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in New Britain
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hawaiian Islands
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win, taking Hawaiian Islands from Americans with 1 destroyer, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsu
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Japanese roll dice for 1 armour and 1 infantry in Kiangsu, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Philippines, round 2 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 tactical_bomber in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in 49 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports in 49 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 49 Sea Zone
Japanese win with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Solomon Islands
Non Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from 46 Sea Zone to 49 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 aaGun moved from Anhwe to Kiangsu
1 infantry moved from Manchuria to Amur
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 bomber moved from Philippines to French Indo China
Place Units - Japanese
2 fighters and 1 infantry placed in French Indo China
2 artilleries and 2 infantry placed in Japan
2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,6,3,4
Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.33
Japanese regular : 0.83
ANZAC regular : -0.33
Do you scramble to SZ112?
I will also need your OOL for the sea battle.
Full scramble to SZ112 and default order of loss. By the way, did you mean to naval invade denmark? Pretty sure I win if you don’t.
Thank you for asking. I have been trying to build for this the last rounds. But in this battle, the transport would just be wasted.
Please let me know the losses. Your definition of “default order of loss” might differ from mine.
41741 Round 09 - USA - OOL 1.tsvg
Can you please give me a time window for Friday or Saturday when you could be responsive immediately to a few OOL requests? But please consider the different time zones 🙂 2-3 hours should suffice for the US and UK turns👍
Please logon more frequently. 7 days for an OOL query is way too long. We agreed on 3 days max per turn.
This is Bump #1
Hello, sorry for the delay, by default I meant what triple A decides as default. This would be 1st hits on carriers and battleships followed by subs, destroyers, carriers, cruisers, tactical bombers, battleships, fighters.
Please land surviving planes on denmark.
Where are the good dice when needed?
41741 Round 09 - USA.tsvg Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
3 submarines moved from 105 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 artillery, 1 fighter and 6 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Solomon Islands
3 fighters moved from 54 Sea Zone to Solomon Islands
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 3 carriers, 1 destroyer, 8 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/12 hits, 6,33 expected hits
Units damaged: 4 carriers owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 13/23 hits, 11,00 expected hits
5 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 7 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
Germans roll dice for 1 battleship, 4 carriers, 7 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 10/22 hits, 10,67 expected hits
3 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 112 Sea Zone
3 destroyers owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship, 4 carriers, 4 destroyers, 8 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -161
Casualties for Americans: 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers
Casualties for Germans: 4 destroyers and 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Germany, round 2 : 0/8 hits, 2,00 expected hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 : 0/7 hits, 1,83 expected hits
Germans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 4 : 3/7 hits, 1,83 expected hits
Germans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Solomon Islands
Americans attack with 5 fighters
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 5 fighters in Solomon Islands, round 2 : 4/5 hits, 2,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 1/4 hits, 1,33 expected hits
1 fighter owned by the Americans lost in Solomon Islands
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Solomon Islands
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries and 2 infantry
Moving scrambled unit from 112 Sea Zone to Denmark
Moving scrambled unit from 112 Sea Zone to Denmark
8 fighters owned by the Germans forced to land in Denmark
Non Combat Move - Americans
4 fighters moved from Solomon Islands to 54 Sea Zone
2 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 110 Sea Zone
3 fighters placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : -4,00
Japanese regular : 0,33
Germans regular : 0,67
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Shantung
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
3 infantry placed in Tsinghai
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers, 1 destroyer, 6 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Norway to 112 Sea Zone
3 submarines moved from 105 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
1 artillery, 1 fighter and 6 infantry moved from Holland Belgium to Western Germany
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to Solomon Islands
3 fighters moved from 54 Sea Zone to Solomon Islands
Combat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers
Germans defend with 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 3 carriers, 1 destroyer, 8 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 6/12 hits, 6,33 expected hits
Units damaged: 4 carriers owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 battleship, 4 carriers, 8 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 13/23 hits, 11,00 expected hits
5 submarines owned by the Americans, 1 destroyer owned by the Americans, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 112 Sea Zone
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 112 Sea Zone
Americans roll dice for 7 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 3/10 hits, 5,50 expected hits
Germans roll dice for 1 battleship, 4 carriers, 7 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 3 : 10/22 hits, 10,67 expected hits
3 tactical_bombers owned by the Americans and 7 fighters owned by the Americans lost in 112 Sea Zone
3 destroyers owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship, 4 carriers, 4 destroyers, 8 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -161
Casualties for Americans: 3 carriers, 1 destroyer, 8 fighters, 5 submarines and 3 tactical_bombers
Casualties for Germans: 4 destroyers and 1 submarine
Battle in 46 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 46 Sea Zone
1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter and 6 infantry
Germans defend with 1 airfield, 1 factory_major and 1 harbour; Italians defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 6 infantry in Western Germany, round 2 : 0/8 hits, 2,00 expected hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 3 : 0/7 hits, 1,83 expected hits
Germans roll dice for 1 armour in Western Germany, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 fighter and 5 infantry in Western Germany, round 4 : 3/7 hits, 1,83 expected hits
Germans roll dice for 1 armour in Western Germany, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the Italians lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in Solomon Islands
Americans attack with 5 fighters
Japanese defend with 2 artilleries and 2 infantry
Americans roll dice for 5 fighters in Solomon Islands, round 2 : 4/5 hits, 2,50 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Solomon Islands, round 2 : 1/4 hits, 1,33 expected hits
1 fighter owned by the Americans lost in Solomon Islands
2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Solomon Islands
Americans win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 artilleries and 2 infantry
Moving scrambled unit from 112 Sea Zone to Denmark
Moving scrambled unit from 112 Sea Zone to Denmark
8 fighters owned by the Germans forced to land in Denmark
Non Combat Move - Americans
4 fighters moved from Solomon Islands to 54 Sea Zone
2 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 carriers placed in 110 Sea Zone
3 fighters placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Americans undo move 4.
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5
Americans collect 70 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
5 infantry moved from Yunnan to Szechwan
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Shantung
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Szechwan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
3 infantry placed in Tsinghai
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 artilleries and 3 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 3 infantry and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 125 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 125 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 battleship, 1 destroyer and 1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
Combat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 destroyer, 4 fighters, 1 submarine, 1 tactical_bomber and 5 transports
Germans defend with 1 battleship, 4 carriers, 4 destroyers and 2 transports
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 battleship, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits
Germans roll dice for 1 battleship, 4 carriers, 4 destroyers and 2 transports in 112 Sea Zone, round 2 : 1/9 hits, 3,33 expected hits
Units damaged: 1 battleship owned by the British
4 destroyers owned by the Germans lost in 112 Sea Zone
British roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 carrier owned by the Germans lost in 112 Sea Zone
British roll dice for 1 battleship, 1 destroyer, 4 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 3 : 5/7 hits, 3,67 expected hits
Germans roll dice for 1 battleship, 3 carriers and 2 transports in 112 Sea Zone, round 3 : 4/4 hits, 1,67 expected hits
1 destroyer owned by the British, 1 submarine owned by the British, 1 battleship owned by the British and 1 fighter owned by the British lost in 112 Sea Zone
1 battleship owned by the Germans, 3 carriers owned by the Germans and 1 transport owned by the Germans lost in 112 Sea Zone
1 transport owned by the Germans lost in 112 Sea Zone
British win with 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 86
Casualties for Germans: 1 battleship, 4 carriers, 4 destroyers and 2 transports
Casualties for British: 1 battleship, 1 destroyer, 1 fighter and 1 submarine
Battle in Denmark
British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Germans defend with 8 fighters and 2 tactical_bombers
British roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Denmark, round 2 : 5/10 hits, 3,00 expected hits
Germans roll dice for 8 fighters and 2 tactical_bombers in Denmark, round 2 : 8/10 hits, 6,33 expected hits
1 mech_infantry owned by the British, 2 artilleries owned by the British and 5 infantry owned by the British lost in Denmark
3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Denmark
British roll dice for 1 armour and 1 artillery in Denmark, round 3 : 1/2 hits, 0,83 expected hits
Germans roll dice for 5 fighters in Denmark, round 3 : 2/5 hits, 3,33 expected hits
1 artillery owned by the British and 1 armour owned by the British lost in Denmark
1 fighter owned by the Germans lost in Denmark
Germans win with 4 fighters remaining. Battle score for attacker is 25
Casualties for British: 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Casualties for Germans: 4 fighters and 2 tactical_bombers
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
1 infantry owned by the Japanese lost in Shan State
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
5 infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 mech_infantry moved from Yunnan to Kiangsi
2 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
1 infantry moved from Eastern Persia to Turkmenistan
2 infantry moved from West India to Eastern Persia
4 infantry moved from West India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Shan State to India
3 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 aaGuns and 18 infantry moved from Holland Belgium to Western Germany
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
Place Units - British
1 transport placed in 110 Sea Zone
1 artillery placed in United Kingdom
2 fighters placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -4,00
Japanese regular : 1,00
Germans regular : 1,00
British regular : 3,33
Game History
Round: 9
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Northern Italy to Germany
3 infantry moved from Northern Italy to Greater Southern Germany
1 fighter moved from Greece to Germany
1 bomber moved from Greece to Southern Italy
Place Units - Italians
5 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
I have been playing for the last three days and did not notice that you posted your turn. There wasn’t any notification… Luckily I refreshed the browser tab with our game.
Anyway - have a good weekend!
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 35 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 35 Sea Zone to Kwangsi
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Queensland
3 armour moved from New South Wales to Queensland
1 carrier and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
You still there? :-)
Hello, I am here. I believe the game is over no? Could you post the result please?
Ignore the save I sent, seems it didn’t save properly, but if you just click forward on your last france turn the pop-up comes up and Western Axis have held 8 VCs for a full turn.