Here is the game, Have Fun
L25 BM4 Playoffs Adam514 (Axis) vs farmboy (Allies+18)
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@Adam514 one question. My recollection is that your air in Rome cannot reach NW Persia (apart from the bomber) until after Turkey is attacked by one of us. So you couldn’t hypothetically send a fig to Turkey and then fly over Turkey with the rest of the air to attack NW Persia. If I’m wrong on that, I’ll adjust that UK ncm.
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Yeah, the attacks can’t be done in the same combat phase.
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Won’t make a move for the next 12+h.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy 4 infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Americans roll AA dice in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/7 hits, 2.50 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Northern Italy 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 2 infantry owned by the Italians retreated to Western Germany Americans win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 2 infantry Non Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Caucasus 2 armour and 3 mech_infantrys moved from Rostov to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone 1 armour and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 2 infantry EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,5,6 Italians collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.50 Americans AA : 0.50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 23 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iwo Jima to 23 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 26 Sea Zone 4 submarines moved from 33 Sea Zone to 54 Sea Zone 5 infantry moved from New South Wales to South Australia 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone Place Units - French 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield and 3 bombers; Remaining resources: 1 PUs; Combat Move - Germans 3 artilleries and 4 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 12 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania Combat - Germans Battle in Northwest Persia Germans attack with 12 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers British defend with 5 infantry and 2 marines; Americans defend with 1 fighter Germans roll dice for 12 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 12/34 hits, 11.00 expected hits British roll dice for 1 fighter, 5 infantry and 2 marines in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits 5 mech_infantrys owned by the Germans lost in Northwest Persia 2 marines owned by the British, 1 fighter owned by the Americans and 5 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour, 1 fighter, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 5 mech_infantrys Casualties for Americans: 1 fighter Casualties for British: 5 infantry and 2 marines Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Romania Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Northern Italy Germans attack with 3 artilleries and 5 infantry Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 3 artilleries and 5 infantry in Northern Italy, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Northern Italy 1 aaGun owned by the Americans lost in Northern Italy Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 3 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Romania to Caucasus 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 1 bomber moved from Rostov to French Indo China 1 bomber moved from French Indo China to Japan 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 aaGun, 12 artilleries and 10 infantry moved from Rostov to Caucasus 1 infantry moved from Belarus to Archangel 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 1 airfield placed in Caucasus 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 3.33 British regular : 2.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery and 2 infantry moved from Tambov to Volgograd 16 artilleries and 33 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 2 armour and 2 mech_infantrys moved from Vologda to Volgograd 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 artillery and 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Volgograd Russians attack with 2 armour, 17 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 17 artilleries, 36 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/57 hits, 15.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 17 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Yunnan 1 aaGun, 1 fighter and 13 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Sikang to Shensi 1 aaGun moved from Tsinghai to Shensi 10 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Tambov 3 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter placed in Russia 1 airfield placed in Amur Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from French Indo China to India 3 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 2 marines moved from 36 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Japanese attack with 1 artillery, 3 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 aaGun Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 aaGun owned by the ANZAC lost in Caroline Islands Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/4 hits, 1.17 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun Casualties for Americans: 2 infantry Battle in India Japanese attack with 2 bombers and 4 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 4 infantry in India, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers and 4 infantry in India, round 3 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo China 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 9 carriers, 8 destroyers and 6 submarines moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 7 tactical_bombers moved from French Indo China to 33 Sea Zone 11 fighters moved from French Indo China to 33 Sea Zone 1 bomber moved from India to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from French Indo China to Japan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 fighter moved from Anhwe to French Indo China 1 fighter moved from Anhwe to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 3 infantry placed in Japan 2 infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Hunan: 2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 UK_Pacific regular : -1.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 harbour and 11 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from West India to Burma 1 artillery moved from Yunnan to Burma 1 bomber and 1 tactical_bomber moved from Greece to Romania 3 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 artillery moved from Yugoslavia to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 infantry moved from France to Northern Italy 3 fighters moved from France to Northern Italy 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 97 Sea Zone Battle in Northern Italy Americans attack with 1 artillery, 3 fighters and 4 infantry Germans defend with 3 artilleries and 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 3 fighters and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 3 : 4/6 hits, 2.33 expected hits Italians roll dice for 3 artilleries in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northern Italy 3 artilleries owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 3 artilleries and 2 infantry Battle in Romania Americans attack with 1 bomber, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Romania 2 infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Burma Americans attack with 1 artillery and 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 bomber in Burma, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Burma 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 2 infantry moved from Greece to Bulgaria 2 fighters moved from Greece to Persia 1 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 3 fighters moved from Northern Italy to Greece 1 tactical_bomber moved from Romania to Greece 1 bomber moved from Romania to Eastern Persia 1 armour and 2 mech_infantrys moved from Norway to Karelia 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from Queensland to 30 Sea Zone 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Midway to 30 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 61 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 bomber moved from Amur to Hawaiian Islands 3 fighters moved from Amur to 10 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter and 6 infantry placed in Western United States 1 fighter placed in Eastern United States 1 harbour placed in Johnston Island 3 infantry placed in Greece Americans undo move 5. 1 artillery and 2 infantry placed in Greece 3 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Americans collect 69 PUs (4 lost to blockades); end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 1 artillery and 15 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 bomber moved from Yunnan to India 2 armour and 2 mech_infantrys moved from Eastern Persia to India Combat - British British creates battle in territory 97 Sea Zone Battle in India British attack with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys in India, round 2 : 2/11 hits, 4.00 expected hits Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys in India, round 3 : 5/11 hits, 4.00 expected hits Japanese roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese, taking Burma from Americans with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Greece to Volgograd 1 fighter moved from 98 Sea Zone to Volgograd 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 2 marines moved from Egypt to 81 Sea Zone 1 aaGun and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Persia 3 artilleries moved from Persia to Eastern Persia 1 bomber moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to France 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Northern Italy 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 marine moved from 81 Sea Zone to 75 Sea Zone Place Units - British 3 infantry placed in Persia 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.33 Japanese regular : -1.33 Italians regular : 0.33 Germans regular : 1.33 British regular : -1.00
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@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
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@farmboy Will do.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Italians Turning on Edit Mode EDIT: Removing units owned by British from 71 Sea Zone: 2 artilleries, 2 infantry and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Italians buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 bomber moved from Caucasus to 80 Sea Zone Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by British from 72 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by British to 81 Sea Zone: 1 transport EDIT: Adding units owned by British to Egypt: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia 1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia 1 bomber moved from 80 Sea Zone to Northwest Persia 2 infantry moved from Western Germany to Germany Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Italians collect 0 PUs (3 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 armour moved from Queensland to New South Wales 1 aaGun and 1 mech_infantry moved from Queensland to New South Wales 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 2 fighters moved from Queensland to New South Wales Place Units - ANZAC 2 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Purchase Units - French French buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - French 1 mech_infantry moved from Southern France to Greater Southern Germany French take Greater Southern Germany from Germans Combat - French Non Combat Move - French 1 fighter moved from France to Greece 1 infantry moved from Trans-Jordan to Iraq 2 infantry moved from West India to Eastern Persia Place Units - French 2 artilleries and 1 infantry placed in France 2 infantry placed in Southern France French undo move 2. 2 infantry placed in Southern France Turn Complete - French French collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 3 bombers and 4 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Western Germany to Greater Southern Germany 2 infantry moved from Western Germany to Greater Southern Germany 1 bomber moved from Western Germany to Slovakia Hungary 2 infantry moved from Germany to Slovakia Hungary 1 bomber moved from Western Germany to Greater Southern Germany 12 armour and 14 mech_infantrys moved from Northwest Persia to Persia 5 fighters and 6 tactical_bombers moved from Caucasus to Eastern Persia Combat - Germans Battle in Slovakia Hungary Germans attack with 1 bomber and 2 infantry Americans defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 mech_infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Persia Germans attack with 12 armour and 14 mech_infantrys British defend with 1 aaGun, 1 factory_minor, 4 infantry and 3 mech_infantrys; Americans defend with 2 fighters Germans roll dice for 12 armour and 14 mech_infantrys in Persia, round 2 : 7/26 hits, 8.33 expected hits British roll dice for 1 aaGun, 2 fighters, 4 infantry and 3 mech_infantrys in Persia, round 2 : 3/9 hits, 3.67 expected hits 3 mech_infantrys owned by the Germans lost in Persia 2 mech_infantrys owned by the British, 1 aaGun owned by the British and 4 infantry owned by the British lost in Persia Germans roll dice for 12 armour and 11 mech_infantrys in Persia, round 3 : 6/23 hits, 7.83 expected hits British roll dice for 2 fighters and 1 mech_infantry in Persia, round 3 : 1/3 hits, 1.67 expected hits 1 mech_infantry owned by the Germans lost in Persia 1 mech_infantry owned by the British and 2 fighters owned by the Americans lost in Persia Germans win, taking Persia from British with 12 armour and 10 mech_infantrys remaining. Battle score for attacker is 33 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 aaGun, 4 infantry and 3 mech_infantrys Casualties for Americans: 2 fighters Battle in Greater Southern Germany Germans attack with 2 bombers and 2 infantry French defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1.67 expected hits French roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the French lost in Greater Southern Germany Germans win, taking Greater Southern Germany from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for French: 1 mech_infantry Battle in Eastern Persia Germans attack with 5 fighters and 6 tactical_bombers British defend with 1 armour, 3 artilleries and 1 bomber; French defend with 2 infantry; Americans defend with 1 bomber Germans roll dice for 5 fighters and 6 tactical_bombers in Eastern Persia, round 2 : 6/11 hits, 6.33 expected hits British roll dice for 1 armour, 3 artilleries, 2 bombers and 2 infantry in Eastern Persia, round 2 : 2/8 hits, 2.50 expected hits 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Eastern Persia 1 bomber owned by the British, 1 bomber owned by the Americans, 2 infantry owned by the French and 2 artilleries owned by the British lost in Eastern Persia Germans roll dice for 4 fighters and 5 tactical_bombers in Eastern Persia, round 3 : 4/9 hits, 5.17 expected hits British roll dice for 1 armour and 1 artillery in Eastern Persia, round 3 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Germans lost in Eastern Persia 1 artillery owned by the British and 1 armour owned by the British lost in Eastern Persia Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 2 fighters and 1 tactical_bomber Casualties for Americans: 1 bomber Casualties for British: 1 armour, 3 artilleries and 1 bomber Casualties for French: 2 infantry Non Combat Move - Germans 3 fighters and 5 tactical_bombers moved from Eastern Persia to Northwest Persia 1 aaGun, 12 artilleries and 10 infantry moved from Caucasus to Northwest Persia 1 bomber moved from Slovakia Hungary to Northwest Persia 2 bombers moved from Greater Southern Germany to Northwest Persia 1 bomber moved from Japan to Philippines 1 bomber moved from French Indo China to Philippines 1 aaGun, 1 artillery and 1 infantry moved from Novgorod to Baltic States Place Units - Germans 3 bombers and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 33 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 38 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : -0.33 Germans regular : -4.33 British regular : -1.67
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Nenetsia Russians take Nenetsia from Germans 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Amur to Siberia Russians take Siberia from Japanese 2 infantry moved from Amur to Siberia 2 fighters, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Shan State Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Russians win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Shan State to India 1 aaGun and 11 infantry moved from Yunnan to Burma 1 aaGun, 2 armour, 17 artilleries, 35 infantry and 2 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 10 infantry moved from Tambov to Volgograd 1 aaGun, 1 artillery and 1 infantry moved from Shensi to Kweichow 1 fighter moved from Russia to Kweichow 1 artillery moved from Archangel to Novgorod Place Units - Russians 3 infantry placed in Ukraine 1 armour and 2 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 2 fighters, 1 harbour and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers and 3 fighters moved from French Indo China to Shan State 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to New Zealand 1 artillery and 14 infantry moved from Kiangsi to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 armour and 1 mech_infantry moved from Kiangsi to Kwangsi 1 infantry moved from French Indo China to Shan State Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in New Zealand Battle in Shan State Japanese attack with 2 bombers, 3 fighters and 1 infantry Russians defend with 2 infantry Japanese roll dice for 2 bombers, 3 fighters and 1 infantry in Shan State, round 2 : 5/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Shan State 2 infantry owned by the Russians lost in Shan State Japanese win, taking New Zealand from ANZAC with 2 bombers and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Battle in Kwangsi Japanese attack with 1 armour, 2 infantry and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 4 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Kwangsi, round 5 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Hunan Japanese attack with 1 artillery and 14 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 14 infantry in Hunan, round 2 : 5/15 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 14 infantry remaining. Battle score for attacker is 7 Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 artillery and 5 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 carrier, 5 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 5 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 33 Sea Zone to 42 Sea Zone 2 fighters moved from Shan State to 42 Sea Zone 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 destroyer moved from 33 Sea Zone to 50 Sea Zone 1 destroyer moved from 33 Sea Zone to 49 Sea Zone 3 carriers, 4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 63 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone 1 battleship and 1 marine moved from 33 Sea Zone to 63 Sea Zone 1 carrier moved from 33 Sea Zone to 63 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 63 Sea Zone 3 destroyers moved from 33 Sea Zone to 63 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 destroyers, 5 fighters, 2 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 33 Sea Zone to 62 Sea Zone 8 submarines moved from 33 Sea Zone to 63 Sea Zone 2 bombers moved from Shan State to Philippines 1 fighter moved from Shan State to Philippines 1 fighter moved from Japan to French Indo China 7 fighters and 2 tactical_bombers moved from Japan to Philippines 2 fighters moved from 36 Sea Zone to Philippines 1 aaGun and 1 infantry moved from Kiangsi to Kwangsi 1 aaGun and 1 infantry moved from Kiangsi to Hunan 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Java 1 destroyer placed in 36 Sea Zone 2 destroyers placed in 6 Sea Zone 2 infantry placed in French Indo China 2 infantry placed in Malaya 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3 Japanese collect 53 PUs (6 lost to blockades); end with 54 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : 3.67 UK_Pacific regular : 0.33