@Daaras I’m not quite sure I have heard both on this forum.
L24 OOB Playoff RD 2 AndrewAAGamer (X) vs farmboy (L+54)
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 mech_infantry moved from Western United States to Central United States 2 mech_infantrys moved from Western United States to Southeast Mexico 1 fighter moved from Eastern United States to 26 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 2 aaGuns moved from Western United States to Central United States 1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone 1 destroyer moved from 51 Sea Zone to 30 Sea Zone 1 cruiser moved from 30 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Wake Island to 54 Sea Zone Place Units - Americans 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 2 fighters placed in Eastern United States Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Hunan Chinese take Hunan from Japanese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 3 artilleries and 19 infantry moved from Yunnan to Burma 1 fighter moved from Sikang to Burma 2 infantry moved from Sikang to Szechwan Place Units - Chinese 3 infantry placed in Kweichow 1 infantry placed in Szechwan 1 infantry placed in Yunnan 1 infantry placed in Suiyuyan Chinese undo move 3. 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 armour moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 1 armour moved from Kenya to Ethiopia 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia 2 fighters moved from Egypt to Trans-Jordan 4 fighters and 2 tactical_bombers moved from Egypt to Iraq 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 bomber moved from Gibraltar to Iraq 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Persia to Iraq 2 infantry moved from West India to 79 Sea Zone 1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Eastern Persia to Iraq Combat - British Battle in Iraq British attack with 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers Italians defend with 1 artillery and 5 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/13 hits, 5.00 expected hits Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the British lost in Iraq 5 infantry owned by the Italians lost in Iraq British roll dice for 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 8/12 hits, 4.83 expected hits Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 5 infantry Battle in Ethiopia British attack with 1 armour, 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 armour, 1 artillery and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Trans-Jordan to Persia 4 fighters and 2 tactical_bombers moved from Iraq to Persia 1 bomber moved from Iraq to Syria 1 fighter moved from Gibraltar to Syria 1 fighter moved from 92 Sea Zone to Syria 2 cruisers moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 2 artilleries moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Egypt to Trans-Jordan 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 aaGuns, 1 artillery, 1 fighter and 12 infantry moved from Yunnan to Burma 8 infantry moved from India to Burma 1 destroyer moved from 79 Sea Zone to 38 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Place Units - British 1 factory_minor placed in Persia 1 transport placed in 106 Sea Zone 1 submarine placed in 109 Sea Zone 1 mech_infantry placed in Union of South Africa Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 cruiser EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 2 aaGuns and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Some Units in India change ownership: 2 aaGuns and 4 infantry
Combat Hit Differential Summary :
Italians regular : -1.00 British regular : 2.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - Italians Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 1 armour and 1 mech_infantry moved from Romania to Belarus Italians take Belarus from Russians Combat - Italians Non Combat Move - Italians 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria 1 artillery and 2 infantry moved from France to Western Germany 1 aaGun moved from France to Southern France Place Units - Italians 3 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 fighter and 1 infantry moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Eastern Persia 1 fighter moved from Burma to Eastern Persia 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 fighter placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 artillery moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 fighter moved from Gibraltar to Syria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 2 transports moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 3 infantry moved from Germany to 114 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod 4 fighters and 3 tactical_bombers moved from Romania to Novgorod 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 3 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Western Germany to Holland Belgium 2 bombers moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Germany to Novgorod 1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Holland Belgium Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 artillery Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Novgorod Germans attack with 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers in Novgorod, round 2 : 7/19 hits, 6.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 fighters and 4 tactical_bombers moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 3 armour, 8 artilleries, 29 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 1 aaGun moved from Bessarabia to Ukraine 3 mech_infantrys moved from Poland to Belarus 1 infantry moved from Poland to Eastern Poland 7 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Germany 2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Holland Belgium 1 mech_infantry moved from Western Germany to Poland Place Units - Germans 4 armour, 3 infantry and 3 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 5 infantry moved from Bryansk to Ukraine 1 fighter moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 5 infantry Germans defend with 1 aaGun, 1 factory_minor and 3 infantry Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Ukraine, round 2 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Ukraine 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 3 : 2/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 3 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk 1 fighter moved from Ukraine to Bryansk 2 aaGuns, 3 artilleries and 15 infantry moved from Smolensk to Bryansk 2 mech_infantrys moved from Volgograd to Bryansk 10 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur 1 fighter moved from Yunnan to Burma 1 fighter moved from Yunnan to Suiyuyan 1 armour moved from Northwest Persia to Volgograd 1 mech_infantry moved from Northwest Persia to Trans-Jordan 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 1 artillery and 9 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.00 Russians regular : 1.17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Japanese Japanese buy 3 factory_minors, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone 3 fighters and 1 tactical_bomber moved from 41 Sea Zone to India 2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India 1 tactical_bomber moved from French Indo China to India 2 artilleries and 2 infantry moved from Java to 42 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi 1 mech_infantry moved from Shan State to Kwangsi 2 infantry moved from Kiangsi to Kwangtung 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi 2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung 1 fighter moved from French Indo China to 45 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 38 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 38 Sea Zone 1 destroyer owned by the British lost in 38 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in India Japanese attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers British defend with 2 aaGuns and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 9/16 hits, 7.83 expected hits UK_Pacific roll dice for 2 aaGuns and 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 aaGuns owned by the British and 4 infantry owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 2 aaGuns and 4 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 infantry; Chinese defend with 1 infantry Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/12 hits, 4.17 expected hits Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 1 battleship and 3 carriers moved from 41 Sea Zone to 37 Sea Zone 1 battleship and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone 1 destroyer moved from 55 Sea Zone to 37 Sea Zone 1 fighter moved from 45 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 destroyers moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone 1 fighter moved from Kwangtung to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China 1 aaGun, 1 artillery and 12 infantry moved from Manchuria to Korea 2 bombers moved from India to French Indo China 5 fighters and 5 tactical_bombers moved from India to Shan State 2 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Shan State 1 armour moved from Malaya to French Indo China Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 factory_minor placed in Korea 1 fighter and 1 infantry placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 54 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -2.50 British AA : -1.00 UK_Pacific regular : -1.00 British regular : 0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries and 4 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 3 : 4/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Caroline Islands 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 aaGun and 2 infantry Casualties for Americans: 1 infantry Non Combat Move - Americans 2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 63 Sea Zone to 33 Sea Zone 3 submarines moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from 26 Sea Zone to 33 Sea Zone 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Midway 3 fighters moved from 54 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 2 fighters moved from Wake Island to Midway 1 bomber moved from Western United States to United Kingdom 2 fighters moved from Eastern United States to 92 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 mech_infantry moved from Southeast Mexico to Western United States 1 aaGun moved from Central United States to Western United States 1 mech_infantry moved from Southeast Mexico to Central United States 1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone 1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil Americans take Brazil from Neutral_Allies Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Anhwe Chinese take Anhwe from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 6 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Purchase Units - British British buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 transport moved from 92 Sea Zone to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 110 Sea Zone 1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone 1 bomber moved from Syria to India 1 artillery, 1 fighter and 4 infantry moved from Burma to India Combat - British Battle in Holland Belgium British attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 2 infantry British roll dice for 1 battleship and 3 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.17 expected hits British roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 11 Casualties for Germans: 1 aaGun and 2 infantry Battle in India British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in India, round 2 : 0/7 hits, 2.33 expected hits Japanese roll dice for 4 infantry in India, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the British lost in India British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 3/5 hits, 2.00 expected hits Japanese roll dice for 4 infantry in India, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in India 3 infantry owned by the Japanese lost in India British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 4 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for British: 4 infantry Casualties for Japanese: 4 infantry Non Combat Move - British 1 bomber and 1 fighter moved from India to Burma 1 tactical_bomber moved from Persia to Russia 6 fighters and 1 tactical_bomber moved from Persia to Bryansk 2 fighters moved from Syria to Bryansk 1 infantry moved from Alexandria to Egypt 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 aaGun and 2 infantry moved from Trans-Jordan to Syria 3 infantry moved from Iraq to Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 armour moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 submarine moved from 109 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 3 infantry placed in Persia 1 transport placed in 110 Sea Zone 1 fighter and 4 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.50 Japanese regular : 1.00 Germans regular : -0.67 British regular : -1.33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Southern France to Holland Belgium 1 artillery and 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Southern Italy to Holland Belgium 1 armour moved from Belarus to Nenetsia Italians take Nenetsia from Russians 1 mech_infantry moved from Belarus to Vologda Italians take Vologda from Russians 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry British defend with 1 armour and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 3.17 expected hits British roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Italians lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/7 hits, 3.00 expected hits British roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Holland Belgium 1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 1 armour and 3 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Western Germany 2 aaGuns, 1 artillery and 5 infantry moved from Southern France to France 1 armour moved from Eastern Poland to Archangel 1 bomber moved from Western Germany to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17 British regular : -0.33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Burma to 39 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in 39 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Celebes Non Combat Move - ANZAC 1 fighter moved from 39 Sea Zone to Burma 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters EDIT: Adding units owned by ANZAC to Russia: 2 fighters EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry EDIT: Adding units owned by ANZAC to Iraq: 2 infantry EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Syria to Bryansk 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Syria to Iraq Turn Complete - French
Combat Hit Differential Summary :
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@AndrewAAGamer if you need more time, that is fine, but just a reminder that it is your turn.
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Yeah, I should of let you know I was delayed. Really busy with company, they are going home Monday.
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@AndrewAAGamer no problem!
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 3 armour, 8 artilleries, 4 fighters, 30 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Belarus to Bryansk 7 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Archangel to Bryansk 2 bombers moved from Western Germany to Bryansk Combat - Germans Battle in Bryansk Germans attack with 10 armour, 8 artilleries, 2 bombers, 4 fighters, 30 infantry, 16 mech_infantrys and 4 tactical_bombers British defend with 8 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber Russians roll AA dice in Bryansk : 3/10 hits, 1.67 expected hits 3 fighters owned by the Germans lost in Bryansk Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 30 infantry, 16 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 18/71 hits, 21.17 expected hits Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 11 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 20/60 hits, 24.17 expected hits 20 infantry owned by the Germans lost in Bryansk 14 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Bryansk Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 10 infantry, 16 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 : 20/51 hits, 17.83 expected hits Russians roll dice for 1 armour, 5 artilleries, 11 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/46 hits, 19.50 expected hits 10 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk 20 infantry owned by the Russians lost in Bryansk Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 4 tactical_bombers in Bryansk, round 4 : 12/32 hits, 14.50 expected hits Russians roll dice for 1 armour, 5 artilleries, 11 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 15/26 hits, 12.83 expected hits 8 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk 3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Bryansk Germans roll dice for 10 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 5 : 10/17 hits, 9.50 expected hits Russians roll dice for 1 armour, 11 fighters and 2 tactical_bombers in Bryansk, round 5 : 7/14 hits, 8.83 expected hits 7 armour owned by the Germans lost in Bryansk 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British and 5 fighters owned by the British lost in Bryansk Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 6 : 7/10 hits, 6.00 expected hits Russians roll dice for 4 fighters in Bryansk, round 6 : 4/4 hits, 2.67 expected hits 3 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk 1 fighter owned by the French and 3 fighters owned by the British lost in Bryansk Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17 Casualties for Germans: 10 armour, 8 artilleries, 3 fighters, 30 infantry, 16 mech_infantrys and 1 tactical_bomber Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber Casualties for British: 8 fighters and 1 tactical_bomber Casualties for French: 1 fighter Non Combat Move - Germans 2 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod 5 infantry moved from Novgorod to Archangel 1 artillery and 5 infantry moved from Novgorod to Belarus 1 infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Poland to Belarus 4 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 submarine moved from 125 Sea Zone to 113 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 3 infantry moved from Germany to 113 Sea Zone 1 aaGun and 3 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Germany to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 3 infantry placed in Novgorod 6 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4 Germans collect 44 PUs (1 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -3.00 Germans regular : -2.00 Russians AA : 1.33
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Well, so much for a 14 unit win IF the Axis won. Only got by with 6 units. Too bad; was hoping for a much better result there assuming you didn’t get the 28% win.
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@AndrewAAGamer about a 30% chance to have had that 14+ unit-remaining win in the massive battle. The stats in battlecalc are often deceptive.
You always play exciting games! Love watching this playoff match.
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@AndrewAAGamer I didn’t think you would go for it, but obviously can appreciate it was pretty tempting. I’m lucky I got that outcome.
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Russia getting those 3 AA hits, increased the Allies odds for a victory I reckon to roughly 38%, versus the initial 28-29%.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Italians lost in Vologda Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Russians 6 infantry moved from Smolensk to Russia 7 infantry moved from Russia to Tambov 1 infantry moved from Western Ukraine to Bryansk 2 infantry moved from Ukraine to Bryansk 1 infantry moved from Volgograd to Tambov 1 armour moved from Volgograd to Tambov 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ukraine to Rostov Place Units - Russians 3 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 Russians regular : 0.17
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@AndrewAAGamer meant to move that Fig to burma. Sigh.