Hi guys.
Seb will play Russia and the U.K., I will take America and I think Adam will have the rest.
Balanced Mod - Germany (Waldi, Elrood) vs England (Witt, Private)
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Please use this file:
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@Private-Panic Got it. I’ll see to it today.
Glad to be playing with you all -
Testing Forum poster
Test summary from TripleA, engine version: 2.7.14929, time: 19:58:41
Savegame -
TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 battleship moved from 19 Sea Zone to 35 Sea Zone
Combat Hit Differential Summary :
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@Witt scrambling at SZ 26 or 35?
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@MadWaldi you dirty sneak!
You will live to regret your decision to attack the greatest Industrial nation on Earth.
Infamy has nothing to do with it.No scramble ; thank you .
Now choke on your new found income! -
@Witt a Fine Pearl Harbor attack!
Die evil American imperialists! -
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Americans Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 artillery and 2 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 3 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 mech_infantry moved from Manchuria to Chahar 1 artillery and 3 infantry moved from Kwangsi to Yunnan 1 artillery and 3 infantry moved from Kiangsi to Hunan 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to 37 Sea Zone 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 26 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 26 Sea Zone 1 transport moved from 20 Sea Zone to 19 Sea Zone 1 infantry moved from Okinawa to 19 Sea Zone 1 artillery and 2 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung 1 fighter moved from Okinawa to Kwangtung 1 fighter moved from Formosa to Hunan 1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan 2 fighters and 2 tactical_bombers moved from Japan to Kwangtung 2 fighters and 2 tactical_bombers moved from Manchuria to Hunan 2 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 battleship moved from 19 Sea Zone to 35 Sea Zone Purchase Units - Japanese Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Wake Island Battle in Hunan Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3,83 expected hits Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Hunan Japanese win, taking Wake Island from Americans, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2,17 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 0/4 hits, 1,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan Japanese roll dice for 1 artillery and 1 tactical_bomber in Yunnan, round 5 : 1/2 hits, 0,83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 5 : 1/2 hits, 0,67 expected hits 1 tactical_bomber owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 1 artillery in Yunnan, round 6 : 1/1 hits, 0,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -18 Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Battle in Kwangtung Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/9 hits, 3,83 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 cruiser British defend with 1 battleship Japanese roll dice for 2 bombers and 1 cruiser in 37 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone 1 battleship owned by the British lost in 37 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 cruiser Casualties for British: 1 battleship Battle in 35 Sea Zone Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone Japanese win with 1 battleship, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 26 Sea Zone Japanese attack with 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 destroyers, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 6/6 hits, 3,00 expected hits Americans roll dice for 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 destroyer owned by the Japanese lost in 26 Sea Zone 1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport Casualties for Japanese: 1 destroyer Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone 1 carrier moved from 33 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 2 bombers moved from 37 Sea Zone to Kwangsi 2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi 3 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi 1 fighter moved from Hunan to Kwangsi 2 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Korea to Kiangsi 1 aaGun and 4 infantry moved from Manchuria to Jehol 4 infantry moved from Korea to Manchuria Place Units - Japanese 2 transports placed in 6 Sea Zone 1 factory_minor placed in Kiangsu Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Chahar: 1 mech_infantry EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 35 PUs; end with 35 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : -1,00 Japanese regular : 0,33 UK_Pacific regular : -0,67 British regular : 0,33
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@Witt appreciate your approval of Japanese diplomatic skill
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@MadWaldi I just hope you are a better player than Seb, or your side is screwed.
My partner, Private Pointess, is a killer player. -
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Seb - scramble in to sz 112?
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@Private-Panic yes scramble
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@ Elrood next with the cowardly Eyeties
Politics - British
Combat Move - British 1 cruiser moved from 39 Sea Zone to 80 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Egypt to Iraq 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 tactical_bomber moved from India to Iraq 1 fighter moved from India to Iraq 1 cruiser moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 bomber moved from United Kingdom to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 battleship and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to 112 Sea Zone 1 fighter moved from Scotland to 112 Sea Zone Purchase Units - British British buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat - British Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Iraq British attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Battle in 96 Sea Zone British attack with 1 cruiser and 2 fighters Italians defend with 1 destroyer and 1 transport British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 112 Sea Zone British attack with 1 battleship, 1 bomber, 1 cruiser and 3 fighters Germans defend with 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 3 transports Units damaged: 1 battleship owned by the British British win with 1 bomber and 3 fighters remaining. Battle score for attacker is 49 Casualties for British: 1 battleship and 1 cruiser Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 2 tactical_bombers and 3 transports Non Combat Move - British 1 bomber and 3 fighters moved from 112 Sea Zone to United Kingdom 1 aaGun moved from Scotland to United Kingdom 2 infantry moved from Scotland to United Kingdom 2 fighters moved from 96 Sea Zone to Malta 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from Iraq to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan 1 destroyer moved from 71 Sea Zone to 80 Sea Zone 1 destroyer moved from 39 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia British take Persia from Neutral_Allies 3 infantry moved from Malaya to Shan State 2 infantry moved from Burma to Shan State 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 artillery moved from Ontario to Quebec 1 infantry moved from Ontario to Quebec Place Units - British 1 factory_minor placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3 British collect 26 PUs (6 lost to blockades); end with 27 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 artilleries and 3 infantry
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 1 Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Greece 1 fighter moved from Southern Italy to Greece 1 bomber moved from Northern Italy to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British Purchase Units - Italians Italians buy 2 marines; Remaining resources: 0 PUs; Combat - Italians Battle in 96 Sea Zone Italians attack with 1 bomber and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in 99 Sea Zone Italians attack with 1 destroyer and 1 fighter British defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1,17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 artillery, 1 fighter and 3 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 2 : 2/5 hits, 1,50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Greece, round 3 : 2/5 hits, 1,50 expected hits Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 12 Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians 1 fighter moved from Greece to Southern Italy 1 bomber moved from 96 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 2 marines placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1,00 Neutral_Allies regular : -2,33 British regular : -0,33
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@Elrood How lucky were you? No losses at all!
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@Witt Not playing with scramble let me forget about its importance in this mod… I fucked Jo. Sorry
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Makes it more balanced now.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First
Game History
Round: 2 Research Technology - Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 bomber moved from Holland Belgium to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to 111 Sea Zone Purchase Units - Germans Germans buy 2 bombers, 1 infantry and 10 mech_infantrys; Remaining resources: 1 PUs; Combat - Germans Battle in 91 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 111 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 cruiser Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 cruiser owned by the French lost in 111 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for French: 1 cruiser Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 111 Sea Zone to Western Germany 1 tactical_bomber moved from Holland Belgium to Western Germany 1 aaGun moved from Holland Belgium to Normandy Bordeaux 6 armour and 4 mech_infantrys moved from France to Germany 5 infantry moved from Bulgaria to Romania 2 armour moved from Bulgaria to Romania 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 submarine moved from 106 Sea Zone to 123 Sea Zone 1 tactical_bomber moved from Western Germany to Southern Italy 2 infantry moved from Norway to Finland Place Units - Germans 2 bombers placed in Western Germany 1 infantry placed in Normandy Bordeaux 10 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : 0,67