@Ghostglider said in L25 PTV Ghostglider (axis+11) vs axis-dominion:
I don’t want Greece… I just don’t want you to have it :-)
haha you can try to deny me it, but doubt you’ll succeed!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Archangel to Vyborg
Germans take Vyborg from Russians
6 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Ukraine to Volgograd
Combat - Germans
Non Combat Move - Germans
2 transports moved from 91 Sea Zone to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Algeria to Tunisia
1 cruiser, 1 destroyer and 5 submarines moved from 91 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 mech_infantry moved from Archangel to Vyborg
1 armour, 2 infantry and 1 mech_infantry moved from Finland to Norway
1 mech_infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Archangel
1 armour moved from Nenetsia to Novgorod
1 infantry moved from France to Southern France
2 fighters moved from Novgorod to Ukraine
2 bombers moved from Western Germany to Ukraine
1 fighter moved from Western Germany to Ukraine
1 tactical_bomber moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Western Germany
1 artillery moved from Germany to Poland
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Western Germany
2 infantry placed in Southern France
3 infantry placed in Ukraine
1 infantry placed in Novgorod
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Novgorod
2 transports placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
FYI, I’m out on vacation soon. Might be able to squeeze a turn or 2 in, but likely out for a couple weeks.
Also, 1 small tweak in German NCM to swap a fig and tac between Ukraine and W Germany. I can make the edit on Japans turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Bryansk to Caucasus
2 infantry moved from Kazakhstan to Caucasus
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Rostov
3 fighters moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
18 infantry moved from Siberia to Soviet Far East
Combat - Russians
Battle in Soviet Far East
Russians attack with 18 infantry
Japanese defend with 1 infantry
Russians roll dice for 18 infantry in Soviet Far East, round 2 : 4/18 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 3 fighters and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 2 : 1/4 hits, 1.67 expected hits
Italians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 3 fighters and 1 infantry in Archangel, round 3 : 2/4 hits, 1.67 expected hits
Italians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
1 infantry owned by the Germans lost in Archangel
Russians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
3 fighters moved from Archangel to Russia
8 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Siberia to Soviet Far East
1 infantry moved from Bryansk to Russia
1 fighter moved from Egypt to Persia
Place Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -0.67
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 0.83
The awesomeness of USSR is preventing me from surrendering this game.
You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Shensi to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
2 transports moved from 35 Sea Zone to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
1 armour moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
4 infantry moved from Yunnan to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Hopei to Kweichow
1 bomber, 2 fighters and 3 tactical_bombers moved from Hopei to Szechwan
1 submarine moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 artilleries and 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 2 : 5/13 hits, 5.50 expected hits
Chinese roll dice for 2 artilleries and 4 infantry in Szechwan, round 2 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Japanese lost in Szechwan
4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 5/10 hits, 5.00 expected hits
Chinese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for Chinese: 2 artilleries and 4 infantry
Battle in Burma
Japanese attack with 3 artilleries and 6 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Japanese roll dice for 3 artilleries and 6 infantry in Burma, round 2 : 1/9 hits, 2.50 expected hits
UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in Burma, round 2 : 0/3 hits, 1.17 expected hits
1 mech_infantry owned by the British lost in Burma
Japanese roll dice for 3 artilleries and 6 infantry in Burma, round 3 : 2/9 hits, 2.50 expected hits
UK_Pacific roll dice for 1 armour and 1 artillery in Burma, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Japanese lost in Burma
1 artillery owned by the British and 1 armour owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 5 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 bomber moved from Kweichow to Shan State
2 fighters moved from Szechwan to Shan State
1 bomber moved from Szechwan to Shan State
1 tactical_bomber moved from Szechwan to Shan State
2 tactical_bombers moved from Szechwan to Shan State
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 carrier moved from 35 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 aaGun and 1 infantry moved from Korea to Amur
4 artilleries and 7 infantry moved from Manchuria to Amur
3 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 6 Sea Zone to Japan
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 submarines and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from Philippines to Caroline Islands
Place Units - Japanese
3 infantry placed in Malaya
1 infantry placed in Japan
1 armour, 1 infantry and 1 mech_infantry placed in Manchuria
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Adding units owned by Japanese to 33 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Norway: 1 tactical_bomber
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Norway: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.33
Japanese regular : -1.83
UK_Pacific regular : -1.00
Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Don’t really see the path forward from here. Some bad dice but I think the losing move was letting you grab Gibraltar I1. Could have been prevented but I’m a bit rusty.
Will think if I have forgotten anything a bit before posting.
Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.