Here is the game, Have Fun
L25 BM4 Playoffs Adam514 (Axis) vs farmboy (Allies+18)
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia 2 infantry moved from Northern Italy to Yugoslavia 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 2 armour, 1 infantry and 2 mech_infantrys moved from Bryansk to Rostov 1 mech_infantry moved from Belarus to Rostov Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Yugoslavia Italians win, taking Yugoslavia from Americans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Rostov Italians attack with 2 armour, 1 infantry and 3 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Rostov 1 infantry owned by the Russians lost in Rostov Italians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy 2 infantry moved from Northern Italy to Greater Southern Germany 5 infantry moved from Northern Italy to Western Germany Place Units - Italians 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,6,4,5 Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -1.67 Russians regular : 0.00
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from South Australia to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 aaGun, 1 armour and 1 mech_infantry moved from Queensland to New South Wales 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Holland Belgium to France 1 fighter moved from Norway to France 2 infantry moved from Alexandria to Egypt Turn Complete - French French collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Belarus to Smolensk 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Germany to Smolensk 1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk 1 mech_infantry moved from Bryansk to Volgograd Germans take Volgograd from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 10 armour and 17 mech_infantrys moved from Bryansk to Caucasus 1 bomber moved from French Indo China to 21 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/6 hits, 2.67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Battle in Caucasus Germans attack with 10 armour and 17 mech_infantrys Russians defend with 1 infantry Germans roll dice for 10 armour and 17 mech_infantrys in Caucasus, round 2 : 7/27 hits, 7.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour and 17 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Smolensk to Rostov 1 bomber moved from Smolensk to Rostov 1 fighter and 2 tactical_bombers moved from Western Germany to Rostov 1 fighter and 1 tactical_bomber moved from Southern Italy to Rostov 1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 infantry moved from Denmark to Western Germany 2 armour and 2 mech_infantrys moved from Bryansk to Caucasus 1 aaGun, 12 artilleries and 9 infantry moved from Bryansk to Rostov 3 infantry moved from Ukraine to Rostov 1 infantry moved from Belarus to Bryansk 1 aaGun moved from Archangel to Belarus 2 mech_infantrys moved from Novgorod to Eastern Poland 1 bomber moved from 21 Sea Zone to French Indo China 6 infantry moved from Germany to Western Germany 1 infantry moved from Northern Italy to Southern Italy 7 infantry moved from Northern Italy to Western Germany Place Units - Germans 1 artillery and 9 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 58 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : -0.67 British regular : 0.33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Kazakhstan to Sikang 1 fighter moved from Kazakhstan to Sikang 1 artillery and 1 infantry moved from Kazakhstan to Volgograd 1 fighter and 1 tactical_bomber moved from Russia to Volgograd 1 artillery and 2 infantry moved from Russia to Tambov 1 artillery and 2 infantry moved from Russia to Bryansk 2 armour, 1 infantry and 2 mech_infantrys moved from Russia to Vologda 1 artillery and 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Vologda, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 16 artilleries and 33 infantry moved from Russia to Samara 1 fighter moved from Sikang to Kweichow 1 aaGun and 13 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Volgograd to Samara 1 aaGun moved from Kazakhstan to Tsinghai Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Italians regular : 0.67 Germans regular : 0.67 Russians regular : 0.50
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters, 2 infantry and 2 tactical_bombers moved from Burma to India 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 2 bombers moved from French Indo China to India 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima Combat - Japanese Battle in Iwo Jima Battle in India Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 2/9 hits, 4.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking Iwo Jima from Americans, taking India from UK_Pacific with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 destroyers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from Jehol to Chahar 1 aaGun moved from Jehol to Anhwe 2 infantry moved from Manchuria to Jehol 1 bomber moved from India to French Indo China 1 marine moved from Java to 42 Sea Zone 2 battleships and 2 marines moved from 42 Sea Zone to 36 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 cruiser and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 8 carriers, 3 destroyers and 4 submarines moved from 42 Sea Zone to 36 Sea Zone 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone 3 infantry moved from Shan State to Burma 2 infantry moved from Malaya to Shan State 3 fighters and 2 tactical_bombers moved from India to French Indo China 1 bomber moved from India to French Indo China 3 infantry moved from Kiangsi to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Burma 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 8 fighters and 3 tactical_bombers moved from 42 Sea Zone to French Indo China 3 tactical_bombers moved from Anhwe to French Indo China 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kiangsi 2 fighters moved from Anhwe to French Indo China Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 transports placed in 36 Sea Zone 1 artillery placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Malaya 2 fighters and 2 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Japanese regular : -2.50 UK_Pacific regular : -0.33
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Bulgaria to Romania 1 artillery, 1 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia 2 infantry moved from France to Southern France 1 fighter moved from Gibraltar to Southern France 1 bomber moved from Greece to Southern France 1 artillery and 3 infantry moved from France to Northern Italy 3 fighters moved from Greece to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 1 fighter moved from Greece to Romania 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 3 fighters moved from New Zealand to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 6 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Kweichow to Yunnan 1 bomber moved from Tsinghai to Yunnan
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@Adam514 need scramble and submerge orders for 6
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No scramble and submerge.
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Bulgaria to Romania 1 artillery, 1 infantry and 1 mech_infantry moved from Bulgaria to Yugoslavia 2 infantry moved from France to Southern France 1 fighter moved from Gibraltar to Southern France 1 bomber moved from Greece to Southern France 1 artillery and 3 infantry moved from France to Northern Italy 3 fighters moved from Greece to Yugoslavia 1 fighter and 1 tactical_bomber moved from Bulgaria to Romania 1 fighter moved from Greece to Romania 1 infantry moved from Finland to Karelia Russians take Karelia from Germans 3 fighters moved from New Zealand to 55 Sea Zone 1 destroyer moved from 63 Sea Zone to 55 Sea Zone 1 fighter moved from 33 Sea Zone to 17 Sea Zone 6 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from Western United States to 6 Sea Zone 2 submarines moved from 33 Sea Zone to 6 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Kweichow to Yunnan 1 bomber moved from Tsinghai to Yunnan Combat - Americans Battle in 17 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 17 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 6 Sea Zone Americans attack with 1 bomber, 6 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 cruiser, 2 destroyers and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits 2 submarines owned by the Americans lost in 6 Sea Zone 2 destroyers owned by the Japanese and 1 cruiser owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Americans: 2 submarines Casualties for Japanese: 1 cruiser and 2 destroyers Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Yunnan Americans attack with 1 artillery and 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 bomber in Yunnan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Americans win, taking Yunnan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northern Italy Americans attack with 1 artillery and 3 infantry Italians defend with 1 aaGun, 1 factory_major and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 aaGun and 1 infantry Battle in Yugoslavia Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 2/6 hits, 2.33 expected hits Italians roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Yugoslavia 2 infantry owned by the Italians lost in Yugoslavia Americans win, taking Yugoslavia from Italians with 1 artillery, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Italians: 2 infantry Battle in Romania Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 1 bomber, 1 fighter and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Romania to Northwest Persia 1 aaGun moved from Normandy Bordeaux to France 1 fighter moved from Southern France to France 1 bomber moved from Southern France to Greece 1 fighter moved from Yugoslavia to France 1 fighter moved from Yugoslavia to France 1 fighter moved from Yugoslavia to Greece 1 fighter moved from Romania to Greece 1 tactical_bomber moved from Romania to Greece 3 infantry moved from Greece to Bulgaria 1 bomber moved from Yunnan to West India 3 fighters moved from 55 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters and 1 tactical_bomber moved from Western United States to Midway 1 marine moved from Caroline Islands to 33 Sea Zone 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 23 Sea Zone 1 bomber moved from 6 Sea Zone to Amur 1 fighter moved from 17 Sea Zone to 23 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone 1 fighter moved from 6 Sea Zone to 23 Sea Zone 3 fighters moved from 6 Sea Zone to Amur 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 marine and 4 submarines moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from Hawaiian Islands to 23 Sea Zone 1 aaGun moved from France to Northern Italy Place Units - Americans 1 airfield, 1 armour and 2 mech_infantrys placed in Norway 1 artillery and 2 infantry placed in Greece 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 104 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 109 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 114 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Shensi to Szechwan 1 fighter moved from Kweichow to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi 3 artilleries and 17 infantry moved from Kweichow to Yunnan 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 6 artilleries, 3 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from France to Holland Belgium 1 fighter moved from France to Holland Belgium 3 infantry moved from West India to India 1 bomber, 1 fighter and 1 tactical_bomber moved from Eastern Persia to India 1 fighter moved from West India to India Combat - British Battle in Holland Belgium British attack with 2 fighters and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in India British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 4/7 hits, 2.83 expected hits Japanese roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - British 1 bomber, 2 fighters and 1 tactical_bomber moved from India to Yunnan 5 infantry and 2 marines moved from Persia to Northwest Persia 1 armour and 1 mech_infantry moved from Persia to Eastern Persia 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 aaGun and 1 infantry moved from Egypt to Trans-Jordan 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone 3 fighters and 1 tactical_bomber moved from Norway to Russia 2 fighters moved from Holland Belgium to Greece 2 fighters moved from United Kingdom to 92 Sea Zone 8 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from Normandy Bordeaux to France 8 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 112 Sea Zone to 110 Sea Zone Place Units - British 1 artillery and 2 infantry placed in United Kingdom 1 artillery and 2 marines placed in Egypt 3 artilleries placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 2.67 Italians regular : -0.33 Japanese regular : -0.67 Germans regular : 0.33 British regular : 1.00
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@Adam514 one question. My recollection is that your air in Rome cannot reach NW Persia (apart from the bomber) until after Turkey is attacked by one of us. So you couldn’t hypothetically send a fig to Turkey and then fly over Turkey with the rest of the air to attack NW Persia. If I’m wrong on that, I’ll adjust that UK ncm.
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Yeah, the attacks can’t be done in the same combat phase.
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Won’t make a move for the next 12+h.
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to Northern Italy 4 infantry moved from Western Germany to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Americans roll AA dice in Northern Italy : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Northern Italy Italians roll dice for 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Northern Italy, round 2 : 0/7 hits, 2.50 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Italians lost in Northern Italy 1 tactical_bomber owned by the Italians, 1 bomber owned by the Italians and 1 fighter owned by the Italians retreated 2 infantry owned by the Italians retreated to Western Germany Americans win with 1 aaGun, 1 artillery and 3 infantry remaining. Battle score for attacker is -16 Casualties for Italians: 1 fighter and 2 infantry Non Combat Move - Italians 1 bomber, 1 fighter and 1 tactical_bomber moved from Northern Italy to Caucasus 2 armour and 3 mech_infantrys moved from Rostov to Caucasus Place Units - Italians 1 submarine placed in 97 Sea Zone 1 armour and 1 infantry placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 2 infantry EDIT: Removing units owned by Italians from Western Germany: 1 infantry EDIT: Adding units owned by Italians to Germany: 3 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,1,5,6 Italians collect 4 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -2.50 Americans AA : 0.50
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 fighter moved from 23 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima ANZAC win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Iwo Jima to 23 Sea Zone 3 fighters moved from Caroline Islands to Queensland 1 submarine moved from 33 Sea Zone to 26 Sea Zone 4 submarines moved from 33 Sea Zone to 54 Sea Zone 5 infantry moved from New South Wales to South Australia 1 aaGun, 1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Purchase Units - French French buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to 81 Sea Zone Place Units - French 1 artillery and 2 infantry placed in France 1 mech_infantry placed in Southern France Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -0.17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield and 3 bombers; Remaining resources: 1 PUs; Combat Move - Germans 3 artilleries and 4 infantry moved from Western Germany to Northern Italy 1 infantry moved from Southern Italy to Northern Italy 12 armour and 19 mech_infantrys moved from Caucasus to Northwest Persia 2 infantry moved from Rostov to Volgograd 2 infantry moved from Slovakia Hungary to Romania 1 fighter and 2 tactical_bombers moved from Rostov to Northwest Persia 2 fighters and 2 tactical_bombers moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Western Germany to Romania 1 fighter and 1 tactical_bomber moved from Southern Italy to Romania Combat - Germans Battle in Northwest Persia Germans attack with 12 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers British defend with 5 infantry and 2 marines; Americans defend with 1 fighter Germans roll dice for 12 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 12/34 hits, 11.00 expected hits British roll dice for 1 fighter, 5 infantry and 2 marines in Northwest Persia, round 2 : 5/8 hits, 3.00 expected hits 5 mech_infantrys owned by the Germans lost in Northwest Persia 2 marines owned by the British, 1 fighter owned by the Americans and 5 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 12 armour, 1 fighter, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Germans: 5 mech_infantrys Casualties for Americans: 1 fighter Casualties for British: 5 infantry and 2 marines Battle in Volgograd Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery Battle in Romania Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 4/6 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Romania, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Romania Germans win, taking Romania from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Northern Italy Germans attack with 3 artilleries and 5 infantry Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 3 infantry Germans roll dice for 3 artilleries and 5 infantry in Northern Italy, round 2 : 1/8 hits, 2.33 expected hits Americans roll dice for 1 aaGun, 1 artillery and 3 infantry in Northern Italy, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans lost in Northern Italy 1 aaGun owned by the Americans lost in Northern Italy Germans roll dice for 3 artilleries and 3 infantry in Northern Italy, round 3 : 4/6 hits, 2.00 expected hits Americans roll dice for 1 artillery and 3 infantry in Northern Italy, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Northern Italy 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun, 1 artillery and 3 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Romania to Caucasus 2 fighters and 2 tactical_bombers moved from Volgograd to Caucasus 1 bomber moved from Rostov to French Indo China 1 bomber moved from French Indo China to Japan 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 1 aaGun, 12 artilleries and 10 infantry moved from Rostov to Caucasus 1 infantry moved from Belarus to Archangel 1 aaGun, 1 artillery and 1 infantry moved from Belarus to Novgorod 2 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 1 airfield placed in Caucasus 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 37 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 39 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 0.67 Germans regular : 3.33 British regular : 2.00
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Russians Russians buy 1 airfield and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 artillery and 2 infantry moved from Tambov to Volgograd 16 artilleries and 33 infantry moved from Samara to Volgograd 1 infantry moved from Kazakhstan to Volgograd 2 armour and 2 mech_infantrys moved from Vologda to Volgograd 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 1 artillery and 1 infantry moved from Smolensk to Archangel 1 infantry moved from Vologda to Archangel Combat - Russians Russians creates battle in territory 97 Sea Zone Battle in Volgograd Russians attack with 2 armour, 17 artilleries, 36 infantry and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 armour, 17 artilleries, 36 infantry and 2 mech_infantrys in Volgograd, round 2 : 12/57 hits, 15.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 17 artilleries, 35 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Samara to Volgograd 1 fighter and 1 tactical_bomber moved from Samara to Yunnan 1 aaGun, 1 fighter and 13 infantry moved from Kweichow to Yunnan 1 artillery and 1 infantry moved from Sikang to Shensi 1 aaGun moved from Tsinghai to Shensi 10 infantry moved from Russia to Tambov 1 artillery moved from Bryansk to Tambov 3 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter placed in Russia 1 airfield placed in Amur Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : -2.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters, 5 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hopei to Kweichow Japanese take Kweichow from Chinese 2 bombers moved from French Indo China to India 3 infantry moved from Burma to India 1 infantry moved from Burma to India 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 2 battleships and 2 marines moved from 36 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Japan to 17 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians Combat - Japanese Japanese creates battle in territory 6 Sea Zone Battle in 17 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Caroline Islands Japanese attack with 1 artillery, 3 infantry and 1 marine Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 aaGun Japanese roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 3 infantry and 1 marine in Caroline Islands, round 2 : 0/5 hits, 1.33 expected hits Americans roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 1 aaGun owned by the ANZAC lost in Caroline Islands Japanese roll dice for 1 artillery, 2 infantry and 1 marine in Caroline Islands, round 3 : 2/4 hits, 1.17 expected hits Americans roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Caroline Islands 2 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 5 Casualties for Japanese: 2 infantry Casualties for ANZAC: 1 aaGun Casualties for Americans: 2 infantry Battle in India Japanese attack with 2 bombers and 4 infantry British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers and 4 infantry in India, round 2 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in India Japanese roll dice for 2 bombers and 4 infantry in India, round 3 : 2/6 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers and 4 infantry remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Non Combat Move - Japanese 1 bomber moved from India to French Indo China 2 infantry moved from Kwangsi to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 9 carriers, 8 destroyers and 6 submarines moved from 36 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 7 tactical_bombers moved from French Indo China to 33 Sea Zone 11 fighters moved from French Indo China to 33 Sea Zone 1 bomber moved from India to French Indo China 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from Shan State to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 infantry moved from Kiangsi to Hunan 1 fighter moved from 17 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from French Indo China to Japan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 fighter moved from Anhwe to French Indo China 1 fighter moved from Anhwe to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China Japanese undo move 2. 1 artillery placed in French Indo China 1 transport placed in 36 Sea Zone 1 submarine placed in 6 Sea Zone 2 fighters and 1 tactical_bomber placed in Japan 3 infantry placed in Japan 2 infantry placed in Kwangtung Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Japanese to Kiangsi: 2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry EDIT: Removing units owned by Japanese from Hunan: 2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 33 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from French Indo China: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -0.83 UK_Pacific regular : -1.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 harbour and 11 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from West India to Burma 1 artillery moved from Yunnan to Burma 1 bomber and 1 tactical_bomber moved from Greece to Romania 3 infantry moved from Bulgaria to Romania 1 mech_infantry moved from Yugoslavia to Slovakia Hungary Americans take Slovakia Hungary from Germans 1 artillery moved from Yugoslavia to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 infantry moved from France to Northern Italy 3 fighters moved from France to Northern Italy 1 infantry moved from Karelia to Vyborg Russians take Vyborg from Germans Combat - Americans Americans creates battle in territory 6 Sea Zone Americans creates battle in territory 97 Sea Zone Battle in Northern Italy Americans attack with 1 artillery, 3 fighters and 4 infantry Germans defend with 3 artilleries and 2 infantry; Italians defend with 1 factory_minor Americans roll dice for 1 artillery, 3 fighters and 4 infantry in Northern Italy, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans lost in Northern Italy 2 infantry owned by the Germans lost in Northern Italy Americans roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Italy, round 3 : 4/6 hits, 2.33 expected hits Italians roll dice for 3 artilleries in Northern Italy, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Northern Italy 3 artilleries owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Germans: 3 artilleries and 2 infantry Battle in Romania Americans attack with 1 bomber, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Americans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Romania 2 infantry owned by the Germans lost in Romania Americans win, taking Romania from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Germans: 2 infantry Battle in Burma Americans attack with 1 artillery and 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 bomber in Burma, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Burma 1 infantry owned by the Japanese lost in Burma Americans win, taking Burma from Japanese with 1 artillery remaining. Battle score for attacker is -11 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 2 infantry moved from Greece to Bulgaria 2 fighters moved from Greece to Persia 1 infantry moved from Morocco to 92 Sea Zone 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 carrier, 2 fighters, 2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France 3 fighters moved from Northern Italy to Greece 1 tactical_bomber moved from Romania to Greece 1 bomber moved from Romania to Eastern Persia 1 armour and 2 mech_infantrys moved from Norway to Karelia 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 1 infantry, 1 marine, 4 submarines, 1 tactical_bomber and 1 transport moved from 23 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 30 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 3 fighters moved from Queensland to 30 Sea Zone 2 submarines moved from 54 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Midway to 30 Sea Zone 1 carrier and 2 fighters moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 54 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 61 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 fighter moved from Midway to Hawaiian Islands 1 destroyer moved from 30 Sea Zone to 26 Sea Zone 1 fighter moved from Midway to 30 Sea Zone 1 bomber moved from Amur to Hawaiian Islands 3 fighters moved from Amur to 10 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 10 Sea Zone 1 fighter and 6 infantry placed in Western United States 1 fighter placed in Eastern United States 1 harbour placed in Johnston Island 3 infantry placed in Greece Americans undo move 5. 1 artillery and 2 infantry placed in Greece 3 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1 Americans collect 69 PUs (4 lost to blockades); end with 71 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 76 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 111 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Kweichow 1 infantry moved from Shensi to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter and 2 infantry moved from Yunnan to Kwangsi 1 artillery and 2 infantry moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kwangsi to Burma 1 artillery and 15 infantry moved from Yunnan to Burma 1 infantry moved from Tsinghai to Shensi Place Units - Chinese 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 8 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from West India to India 2 mech_infantrys moved from Eastern Persia to India 1 armour moved from Eastern Persia to India 1 bomber moved from Yunnan to India 2 armour and 2 mech_infantrys moved from Eastern Persia to India Combat - British British creates battle in territory 97 Sea Zone Battle in India British attack with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys in India, round 2 : 2/11 hits, 4.00 expected hits Japanese roll dice for 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in India British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys in India, round 3 : 5/11 hits, 4.00 expected hits Japanese roll dice for 2 infantry in India, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in India British win, taking India from Japanese, taking Burma from Americans with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Japanese: 4 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Yunnan to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Greece to Volgograd 1 fighter moved from 98 Sea Zone to Volgograd 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 2 marines moved from Egypt to 81 Sea Zone 1 aaGun and 1 infantry moved from Trans-Jordan to 81 Sea Zone 1 armour moved from Iraq to Eastern Persia 2 mech_infantrys moved from Iraq to Persia 3 artilleries moved from Persia to Eastern Persia 1 bomber moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from Norway to 112 Sea Zone 8 infantry moved from Normandy Bordeaux to France 2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from France to Northern Italy 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 aaGun and 1 infantry moved from 80 Sea Zone to Persia 1 cruiser and 1 marine moved from 81 Sea Zone to 75 Sea Zone Place Units - British 3 infantry placed in Persia 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 artillery and 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1 British collect 37 PUs (1 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.33 Japanese regular : -1.33 Italians regular : 0.33 Germans regular : 1.33 British regular : -1.00
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@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
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@farmboy Will do.