@Private-Panic Got it. I’ll see to it today.
Glad to be playing with you all
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 bombers moved from Alexandria to Kazakhstan 1 bomber moved from Alexandria to 80 Sea Zone 1 bomber moved from Southern Italy to Novgorod 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 marine moved from 127 Sea Zone to Novgorod 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Alexandria to Iraq 1 bomber moved from Southern Italy to Iraq 1 infantry moved from Romania to Bessarabia 8 armour and 2 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Greece to Albania 1 submarine moved from 105 Sea Zone to 124 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Battle in Novgorod Germans attack with 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 4.17 expected hits 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 marine owned by the Germans lost in Novgorod 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 marine owned by the Russians lost in Novgorod Germans roll dice for 8 armour, 1 artillery and 1 bomber in Novgorod, round 3 : 3/10 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans and 1 bomber owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 8 armour remaining. Battle score for attacker is 26 Casualties for Germans: 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber Battle in Iraq Germans attack with 3 bombers British defend with 2 infantry and 1 mech_infantry Germans roll dice for 3 bombers in Iraq, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Iraq 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for British: 2 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 bombers Russians defend with 1 fighter Germans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Kazakhstan 1 fighter owned by the Russians lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for Russians: 1 fighter Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Kazakhstan to Szechwan 2 bombers moved from Iraq to Egypt 1 bomber moved from 80 Sea Zone to Egypt 3 infantry moved from Finland to Karelia 2 aaGuns and 3 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States 3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Western Germany 1 aaGun, 2 artilleries and 5 infantry moved from Germany to Poland Place Units - Germans 2 fighters placed in Western Germany 2 mech_infantrys placed in Western Germany 1 infantry placed in France 2 infantry and 3 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Poland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.50 British regular : 0.00
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 2 bombers moved from Alexandria to Kazakhstan 1 bomber moved from Alexandria to 80 Sea Zone 1 bomber moved from Southern Italy to Novgorod 1 submarine moved from 125 Sea Zone to 127 Sea Zone 1 artillery, 1 infantry and 2 marines moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 marine moved from 127 Sea Zone to Archangel 1 artillery, 1 infantry and 1 marine moved from 127 Sea Zone to Novgorod 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Alexandria to Iraq 1 bomber moved from Southern Italy to Iraq 1 infantry moved from Romania to Bessarabia 8 armour and 2 mech_infantrys moved from Poland to Novgorod 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Greece to Albania 1 submarine moved from 105 Sea Zone to 124 Sea Zone Combat - Germans Battle in 80 Sea Zone Germans attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 80 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Archangel Battle in Novgorod Germans attack with 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys Russians defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 1 marine, 2 mech_infantrys and 1 tactical_bomber Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 8 armour, 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys in Novgorod, round 2 : 6/14 hits, 6.00 expected hits Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 4/10 hits, 4.17 expected hits 1 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 marine owned by the Germans lost in Novgorod 2 mech_infantrys owned by the Russians, 1 armour owned by the Russians, 3 artilleries owned by the Russians and 1 marine owned by the Russians lost in Novgorod Germans roll dice for 8 armour, 1 artillery and 1 bomber in Novgorod, round 3 : 3/10 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 3 : 2/3 hits, 1.67 expected hits 1 artillery owned by the Germans and 1 bomber owned by the Germans lost in Novgorod 1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 armour owned by the Russians lost in Novgorod Germans win, taking Archangel from Russians, taking Novgorod from Russians with 8 armour remaining. Battle score for attacker is 26 Casualties for Germans: 1 artillery, 1 bomber, 1 infantry, 1 marine and 2 mech_infantrys Casualties for Russians: 2 armour, 3 artilleries, 1 fighter, 1 marine, 2 mech_infantrys and 1 tactical_bomber Battle in Iraq Germans attack with 3 bombers British defend with 2 infantry and 1 mech_infantry Germans roll dice for 3 bombers in Iraq, round 2 : 3/3 hits, 2.00 expected hits British roll dice for 2 infantry and 1 mech_infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 bomber owned by the Germans lost in Iraq 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Iraq Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for British: 2 infantry and 1 mech_infantry Battle in Kazakhstan Germans attack with 2 bombers Russians defend with 1 fighter Germans roll dice for 2 bombers in Kazakhstan, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 fighter in Kazakhstan, round 2 : 1/1 hits, 0.67 expected hits 1 bomber owned by the Germans lost in Kazakhstan 1 fighter owned by the Russians lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber Casualties for Russians: 1 fighter Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber moved from Kazakhstan to Szechwan 2 bombers moved from Iraq to Egypt 1 bomber moved from 80 Sea Zone to Egypt 3 infantry moved from Finland to Karelia 2 aaGuns and 3 infantry moved from Germany to Western Germany 1 mech_infantry moved from Western Germany to Southern France Germans take Southern France from Neutral_Axis 2 artilleries and 10 infantry moved from Romania to Eastern Poland 1 infantry moved from Poland to Baltic States 3 aaGuns, 3 artilleries and 15 infantry moved from Poland to Eastern Poland 1 infantry moved from Germany to Western Germany 1 aaGun, 2 artilleries and 5 infantry moved from Germany to Poland Place Units - Germans 2 fighters placed in Western Germany 2 mech_infantrys placed in Western Germany 1 infantry placed in France 2 infantry and 3 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 infantry EDIT: Adding units owned by Germans to Poland: 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Poland: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Egypt: 1 bomber EDIT: Adding units owned by Germans to Southern Italy: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 infantry EDIT: Adding units owned by Germans to France: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.50 Germans regular : -1.50 British regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Belarus to Archangel 5 infantry moved from Belarus to Novgorod 5 artilleries moved from Belarus to Novgorod 4 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Archangel Combat - Russians Russians creates battle in territory 127 Sea Zone Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 armour Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Novgorod Russians attack with 4 armour, 6 artilleries and 6 infantry Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits 3 infantry owned by the Russians lost in Novgorod 7 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus Germans win with 1 armour remaining. Battle score for attacker is 33 Casualties for Russians: 3 infantry Casualties for Germans: 7 armour Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 marine Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 4 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0 EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33 Russians regular : 1.83
Dice Statistics:
Total 1 was rolled 71 times 2 was rolled 89 times 3 was rolled 81 times 4 was rolled 77 times 5 was rolled 79 times 6 was rolled 81 times Average roll : 3.517 Median : 3.000 Variance : 0.363 Standard Deviation : 0.603 Total rolls : 478 Germans Combat 1 was rolled 23 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 29 times Average roll : 3.628 Median : 4.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 148 British Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.598 Median : 3.500 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 82 Italians Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.729 Median : 4.000 Variance : 0.298 Standard Deviation : 0.546 Total rolls : 48 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 1.018 Standard Deviation : 1.009 Total rolls : 20 ANZAC Combat 2 was rolled 2 times 4 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.462 Median : 3.000 Variance : 0.069 Standard Deviation : 0.264 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.667 Median : 4.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.800 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.289 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 38 Japanese Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.205 Median : 3.000 Variance : 1.143 Standard Deviation : 1.069 Total rolls : 78
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Belarus to Archangel 5 infantry moved from Belarus to Novgorod 5 artilleries moved from Belarus to Novgorod 4 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Archangel Combat - Russians Russians creates battle in territory 127 Sea Zone Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 armour Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Novgorod Russians attack with 4 armour, 6 artilleries and 6 infantry Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits 3 infantry owned by the Russians lost in Novgorod 7 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus Germans win with 1 armour remaining. Battle score for attacker is 33 Casualties for Russians: 3 infantry Casualties for Germans: 7 armour Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 marine Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 4 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0 EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33 Russians regular : 1.83
Dice Statistics:
Total 1 was rolled 71 times 2 was rolled 89 times 3 was rolled 81 times 4 was rolled 77 times 5 was rolled 79 times 6 was rolled 81 times Average roll : 3.517 Median : 3.000 Variance : 0.363 Standard Deviation : 0.603 Total rolls : 478 Germans Combat 1 was rolled 23 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 29 times Average roll : 3.628 Median : 4.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 148 British Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.598 Median : 3.500 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 82 Italians Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.729 Median : 4.000 Variance : 0.298 Standard Deviation : 0.546 Total rolls : 48 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 1.018 Standard Deviation : 1.009 Total rolls : 20 ANZAC Combat 2 was rolled 2 times 4 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.462 Median : 3.000 Variance : 0.069 Standard Deviation : 0.264 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.667 Median : 4.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.800 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.289 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 38 Japanese Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.205 Median : 3.000 Variance : 1.143 Standard Deviation : 1.069 Total rolls : 78
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Belarus to Archangel 5 infantry moved from Belarus to Novgorod 5 artilleries moved from Belarus to Novgorod 4 armour moved from Belarus to Novgorod 1 artillery and 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Archangel Combat - Russians Russians creates battle in territory 127 Sea Zone Battle in Western Ukraine Russians attack with 2 infantry Germans defend with 1 armour Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Novgorod Russians attack with 4 armour, 6 artilleries and 6 infantry Germans defend with 1 airfield, 8 armour, 1 factory_minor and 1 harbour Russians roll dice for 4 armour, 6 artilleries and 6 infantry in Novgorod, round 2 : 7/16 hits, 6.00 expected hits Germans roll dice for 8 armour in Novgorod, round 2 : 3/8 hits, 4.00 expected hits 3 infantry owned by the Russians lost in Novgorod 7 armour owned by the Germans lost in Novgorod 3 infantry owned by the Russians, 4 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Belarus Germans win with 1 armour remaining. Battle score for attacker is 33 Casualties for Russians: 3 infantry Casualties for Germans: 7 armour Battle in Archangel Russians attack with 1 artillery and 2 infantry Germans defend with 1 marine Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 marine in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 marine Battle in 127 Sea Zone Russians attack with 1 submarine Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Germans submerged Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 127 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 127 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 127 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 4 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Russia to Belarus 1 armour and 1 mech_infantry moved from Caucasus to Iraq 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Volgograd to Bryansk 2 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Turning on Edit Mode EDIT: Changing unit hit damage for these Germans owned units to: battleship = 0 EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 127 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -4.33 Russians regular : 1.83
Dice Statistics:
Total 1 was rolled 71 times 2 was rolled 89 times 3 was rolled 81 times 4 was rolled 77 times 5 was rolled 79 times 6 was rolled 81 times Average roll : 3.517 Median : 3.000 Variance : 0.363 Standard Deviation : 0.603 Total rolls : 478 Germans Combat 1 was rolled 23 times 2 was rolled 23 times 3 was rolled 22 times 4 was rolled 27 times 5 was rolled 24 times 6 was rolled 29 times Average roll : 3.628 Median : 4.000 Variance : 0.254 Standard Deviation : 0.504 Total rolls : 148 British Combat 1 was rolled 10 times 2 was rolled 15 times 3 was rolled 16 times 4 was rolled 13 times 5 was rolled 13 times 6 was rolled 15 times Average roll : 3.598 Median : 3.500 Variance : 0.288 Standard Deviation : 0.537 Total rolls : 82 Italians Combat 1 was rolled 6 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 8 times 5 was rolled 11 times 6 was rolled 8 times Average roll : 3.729 Median : 4.000 Variance : 0.298 Standard Deviation : 0.546 Total rolls : 48 French Combat 1 was rolled 2 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 5 times 5 was rolled 6 times 6 was rolled 1 times Average roll : 3.600 Median : 4.000 Variance : 1.018 Standard Deviation : 1.009 Total rolls : 20 ANZAC Combat 2 was rolled 2 times 4 was rolled 1 times Average roll : 2.667 Median : 2.000 Variance : 1.750 Standard Deviation : 1.323 Total rolls : 3 Americans Combat 1 was rolled 2 times 2 was rolled 2 times 3 was rolled 3 times 4 was rolled 2 times 5 was rolled 2 times 6 was rolled 2 times Average roll : 3.462 Median : 3.000 Variance : 0.069 Standard Deviation : 0.264 Total rolls : 13 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 4 times 4 was rolled 3 times 5 was rolled 1 times 6 was rolled 2 times Average roll : 3.429 Median : 3.000 Variance : 0.564 Standard Deviation : 0.751 Total rolls : 14 Chinese Combat 1 was rolled 5 times 2 was rolled 4 times 3 was rolled 2 times 4 was rolled 3 times 5 was rolled 3 times 6 was rolled 7 times Average roll : 3.667 Median : 4.000 Variance : 0.696 Standard Deviation : 0.834 Total rolls : 24 UK_Pacific Combat 1 was rolled 1 times 2 was rolled 1 times 3 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.208 Standard Deviation : 0.456 Total rolls : 5 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.800 Median : 5.000 Variance : 0.708 Standard Deviation : 0.842 Total rolls : 5 Russians Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 8 times 4 was rolled 4 times 5 was rolled 8 times 6 was rolled 4 times Average roll : 3.289 Median : 3.000 Variance : 0.468 Standard Deviation : 0.684 Total rolls : 38 Japanese Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 15 times 4 was rolled 10 times 5 was rolled 8 times 6 was rolled 12 times Average roll : 3.205 Median : 3.000 Variance : 1.143 Standard Deviation : 1.069 Total rolls : 78
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shan State to Burma 1 artillery moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 submarine moved from 45 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 6 Sea Zone to 21 Sea Zone 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 41 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/6 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 21 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 21 Sea Zone Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese 1 battleship moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 artillery moved from Malaya to Shan State 1 infantry moved from Kwangtung to Kwangsi 1 artillery moved from French Indo China to Shan State 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 carrier and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone 2 fighters moved from 21 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi Place Units - Japanese 1 infantry and 2 mech_infantrys placed in Shantung 1 harbour placed in Java 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 2.83 ANZAC regular : -0.33 UK_Pacific regular : -0.67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from 91 Sea Zone to Algeria 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in French West Africa Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 marine Italians defend with 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters and 1 marine in Algeria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 bomber moved from 37 Sea Zone to India 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in French Madagascar Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from 81 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Southern France to Morocco 1 fighter moved from Gibraltar to Morocco 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 77 Sea Zone to 72 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 29 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Japanese regular : 1.50 Italians regular : -0.67 Germans AA : -0.17 British regular : -0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Morocco to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 marine moved from 92 Sea Zone to Algeria 1 armour moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 86 Sea Zone 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 2 infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from 91 Sea Zone to Algeria 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 37 Sea Zone 1 fighter moved from 54 Sea Zone to 45 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Battle in French West Africa Battle in 37 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking French West Africa from Neutral_Axis with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Algeria Americans attack with 1 armour, 2 fighters and 1 marine Italians defend with 2 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters and 1 marine in Algeria, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 2 fighters and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 45 Sea Zone 1 destroyer owned by the Japanese lost in 45 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 45 Sea Zone to 54 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Algeria to Morocco 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Eastern United States to Morocco 1 bomber moved from 37 Sea Zone to India 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 airfield placed in Morocco 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 2 fighters placed in Eastern United States 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 5 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Kenya to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar 1 artillery and 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 bomber moved from United Kingdom to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in French Madagascar Battle in Burma British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 artillery owned by the Japanese lost in Burma British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter moved from Burma to India 1 fighter and 1 tactical_bomber moved from Persia to Iraq 2 fighters moved from 81 Sea Zone to Iraq 1 infantry moved from Northwest Persia to Iraq 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 mech_infantry moved from Union of South Africa to Rhodesia 1 bomber moved from Southern France to Morocco 1 fighter moved from Gibraltar to Morocco 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Rhodesia to Tanganyika Territory 1 destroyer moved from 77 Sea Zone to 72 Sea Zone Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Persia 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6 British collect 29 PUs (1 lost to blockades); end with 29 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 106 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : 0.33 Japanese regular : 1.50 Italians regular : -0.67 Germans AA : -0.17 British regular : -0.50
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Test summary from TripleA, engine version: 2.6.14470, time: 9:14:01 PM
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 aaGun, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Trans-Jordan to Egypt 1 artillery moved from Libya to Tobruk 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Alexandria to Southern Italy 1 fighter and 1 tactical_bomber moved from Alexandria to 97 Sea Zone 1 fighter moved from Alexandria to Egypt 1 bomber moved from Alexandria to Egypt 2 infantry and 1 mech_infantry moved from Romania to Eastern Poland 1 armour moved from Baltic States to Eastern Poland 1 submarine moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Non Combat Move - Italians Place Units - Italians 1 carrier and 1 destroyer placed in 97 Sea Zone 1 aaGun and 1 infantry placed in Egypt Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :