@simon-tressel Enjoy!
Let’s take a break from 1914 then. Thanks for the games everyone.
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Anzac
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from West Papua to 113 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Flores
1 Adv.Fighter moved from Broome to Flores
1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
3 Infantrys moved from Townsville to 113 Sea Zone
2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
3 Infantrys moved from 67 Sea Zone to Lombok
1 Adv.Fighter moved from 67 Sea Zone to Lombok
1 Transport moved from 67 Sea Zone to 70 Sea Zone
1 Artillery moved from Western Australia to 70 Sea Zone
1 Infantry moved from New South Wales to 70 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
1 Elite moved from Broome to 67 Sea Zone
1 Artillery moved from Broome to 67 Sea Zone
1 Artillery and 1 Elite moved from 67 Sea Zone to Java
2 Infantrys moved from Western Australia to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Java
1 Fighter moved from 67 Sea Zone to Java
1 Fighter moved from Broome to Java
Purchase Units - Anzac
Anzac buy 2 Artillerys, 1 Destroyer, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Anzac
Battle in Java
Anzac attack with 2 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys
Hisaichi defend with 1 Artillery, 2 Elites and 2 Infantrys
Anzac roll dice for 1 Cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 2 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys in Java, round 2 : 3/8 hits, 2.50 expected hits
Hisaichi roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Java, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Anzac lost in Java
1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys, 1 Elite and 2 Fighters in Java, round 3 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 3 : 0/2 hits, 0.67 expected hits
1 Elite owned by the Hisaichi lost in Java
Anzac roll dice for 2 Artillerys, 1 Elite and 2 Fighters in Java, round 4 : 1/5 hits, 1.83 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Hisaichi lost in Java
Anzac win, taking Java from Hisaichi with 2 Artillerys, 1 Elite and 2 Fighters remaining. Battle score for attacker is 8
Casualties for Anzac: 3 Infantrys
Casualties for Hisaichi: 1 Artillery, 2 Elites and 2 Infantrys
Battle in Lombok
Anzac attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Elite and 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Lombok, round 2 : 1/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Elite and 1 Infantry in Lombok, round 2 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Anzac lost in Lombok
1 Infantry owned by the Hisaichi lost in Lombok
Anzac roll dice for 1 Adv.Fighter and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Elite in Lombok, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Lombok
1 Adv.Fighter owned by the Anzac retreated
Hisaichi win with 1 Elite remaining. Battle score for attacker is -4
Casualties for Anzac: 3 Infantrys
Casualties for Hisaichi: 1 Infantry
Battle in Flores
Anzac attack with 1 Adv.Fighter and 3 Infantrys
Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
Anzac roll dice for 1 Battleship in Flores, round 2 : 0/1 hits, 0.67 expected hits
Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Flores, round 2 : 2/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Flores, round 2 : 0/3 hits, 1.00 expected hits
1 Elite owned by the Hisaichi and 1 Infantry owned by the Hisaichi lost in Flores
Anzac roll dice for 1 Adv.Fighter and 3 Infantrys in Flores, round 3 : 3/4 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery in Flores, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Flores
1 Artillery owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 7
Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
Casualties for Anzac: 1 Infantry
Non Combat Move - Anzac
2 Fighters moved from Java to 67 Sea Zone
2 Fighters moved from 67 Sea Zone to Broome
1 Adv.Fighter moved from Flores to 67 Sea Zone
1 Adv.Fighter moved from Lombok to 67 Sea Zone
3 Infantrys moved from Port Moresby to West Papua
1 Infantry moved from Canberra to New South Wales
Place Units - Anzac
1 Destroyer placed in 67 Sea Zone
1 Artillery and 1 Elite placed in Broome
1 Artillery and 1 Infantry placed in Western Australia
3 Infantrys placed in Townsville
3 Infantrys placed in Port Moresby
2 Infantrys placed in Canberra
Turn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Anzac regular : -0.50
Hisaichi regular : 2.00
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Dutch
1 Tank moved from Darfur to Hun
Dutch take Hun from Italians
Purchase Units - Dutch
Dutch buy 2 Bunkers and 1 Infantry; Remaining resources: 0 PUs;
Combat - Dutch
Non Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Darfur to Kufra
1 Elite and 1 Infantry moved from French Equatorial Africa to Darfur
2 Infantrys moved from French Sudan to French Equatorial Africa
2 Infantrys moved from Suriname to 32 Sea Zone
2 Infantrys and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
2 Infantrys moved from 36 Sea Zone to French Sudan
1 Transport moved from 36 Sea Zone to 32 Sea Zone
Place Units - Dutch
1 Infantry placed in Suriname
1 Bunker placed in Java
1 Bunker placed in Flores
Turn Complete - Dutch
Dutch collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Finns
1 JetFighter moved from Oulu to Vyborg
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
2 Infantrys moved from N.Karelia to S.Karelia
1 Adv.Fighter and 1 Fighter moved from N.Karelia to S.Karelia
1 Infantry moved from N.Karelia to Vyborg
Purchase Units - Finns
Finns buy 4 Infantrys and 1 JetFighter; Remaining resources: 0 PUs;
Combat - Finns
Battle in S.Karelia
Finns attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Russians defend with 1 Elite and 1 Infantry
Finns roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in S.Karelia, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 Elite and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Finns lost in S.Karelia
1 Infantry owned by the Russians lost in S.Karelia
Finns roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in S.Karelia, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 Elite in S.Karelia, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in S.Karelia
1 Elite owned by the Russians lost in S.Karelia
Finns win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 1
Casualties for Finns: 2 Infantrys
Casualties for Russians: 1 Elite and 1 Infantry
Battle in Vyborg
Finns attack with 3 Infantrys and 1 JetFighter
Russians defend with 2 Infantrys
Finns roll dice for 3 Infantrys and 1 JetFighter in Vyborg, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
1 Infantry owned by the Finns lost in Vyborg
1 Infantry owned by the Russians lost in Vyborg
Finns roll dice for 2 Infantrys and 1 JetFighter in Vyborg, round 3 : 3/3 hits, 1,00 expected hits
Russians roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0,33 expected hits
1 Infantry owned by the Finns lost in Vyborg
1 Infantry owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Infantry and 1 JetFighter remaining. Battle score for attacker is 0
Casualties for Finns: 2 Infantrys
Casualties for Russians: 2 Infantrys
Non Combat Move - Finns
1 JetFighter moved from Vyborg to Oulu
2 Tanks moved from Oulu to N.Karelia
2 Tanks moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Oulu
1 Adv.Fighter and 1 Fighter moved from S.Karelia to N.Karelia
Place Units - Finns
4 Infantrys and 1 JetFighter placed in Helsinki
Turn Complete - Finns
Finns collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Finns regular : 1,67
Russians regular : 2,00
TripleA Turn Summary for game: World At War
Game History
Round: 11
Combat Move - Romanians
1 Mot.Inf moved from Georgia to Saratov
Romanians take Saratov from Russians
1 Mot.Inf moved from Saratov to Astrakhan
1 Mot.Inf moved from Astrakhan to Azerbaijan
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Georgia to Azerbaijan
1 Mot.Inf moved from Georgia to Stalingrad
Romanians take Stalingrad from Russians
Purchase Units - Romanians
Romanians buy 3 Infantrys and 3 Mot.Infs; Remaining resources: 1 PUs;
Combat - Romanians
Battle in Azerbaijan
Romanians attack with 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Mot.Inf
British defend with 1 Infantry
Romanians roll dice for 2 Adv.Fighters, 1 Bomber, 1 Fighter and 1 Mot.Inf in Azerbaijan, round 2 : 4/5 hits, 2,17 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0,33 expected hits
1 Mot.Inf owned by the Romanians lost in Azerbaijan
1 Infantry owned by the British lost in Azerbaijan
Romanians win with 2 Adv.Fighters, 1 Bomber and 1 Fighter remaining. Battle score for attacker is -3
Casualties for Romanians: 1 Mot.Inf
Casualties for British: 1 Infantry
Non Combat Move - Romanians
2 Adv.Fighters, 1 Bomber and 1 Fighter moved from Azerbaijan to Georgia
3 Infantrys moved from Donetsk to Rostov
2 Artillerys moved from Donetsk to Rostov
3 Infantrys moved from Kiev to Kursk
3 Tanks moved from Donetsk to Georgia
2 Tanks moved from Bucharest to Vinnytsia
Place Units - Romanians
3 Infantrys placed in Kiev
3 Mot.Infs placed in Bucharest
Turn Complete - Romanians
Romanians collect 24 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians regular : 1,83
Russians regular : 0,67
@captainwalker US up
@Witt OOL for 95 and 111?us attack11.tsvg
@captainwalker morning.
You woken Up pissed off ? I thought that I attacked like
A madman!
Lose all the cheap Subs off Wake and damage the BB but Lose the 4 TTs first.
One Cheap Ft , SS , CR , then the CVs.
DEI :
All 4 TTs , after the BBs first hit ,
Cheap Frs before SS and Cruisers .
@Witt I’ll continue in a few hours… I have to go do some errands. And I need to figure out builds for US since I’m liable to lose a lot this round. lol
@captainwalker lose a lot of? You think !
Talk later .
I could be at work , so just do as you think best . I am generally happy with the AI’s voice of OOL, I suppose .
Happy to try and save my CVs and , of course , keep a DD in each SZ. All Fts can land safely , so am happy for the 3/4 good ones to be second last , with the Battkeships last .
@captainwalker bold attacks! That could really shift the balance in that scenario! :-O scary
I got a "socket " error and it wouldn’t allow me to post…
Game History
Round: 11
Combat Move - Americans
1 Fighter moved from Midway to 95 Sea Zone
1 Destroyer and 1 Transport moved from 89 Sea Zone to 95 Sea Zone
2 Infantrys moved from Midway to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
7 Adv.Fighters, 2 Battleships, 4 Carriers, 3 Cruisers, 3 Destroyers, 1 S.Submarine, 6 Submarines and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
1 Adv.Fighter moved from 88 Sea Zone to Wake
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
2 Adv.Fighters, 1 Battleship, 4 Carriers, 6 Destroyers, 4 Fighters, 2 L.Fighters, 1 S.Submarine and 2 Submarines moved from 67 Sea Zone to 111 Sea Zone
Purchase Units - Americans
Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Carrier, 2 Destroyers, 22 Infantrys, 2 S.Submarines and 1 Submarine; Remaining resources: 1 PUs;
Combat - Americans
Battle in Wake
Americans attack with 1 Adv.Fighter and 3 Infantrys
Yamamoto defend with 1 AAGun, 1 Artillery and 1 Factory
Yamamoto roll AA dice in Wake : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Adv.Fighter and 3 Infantrys in Wake, round 2 : 1/4 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery in Wake, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in 111 Sea Zone
Americans attack with 2 Adv.Fighters, 1 Battleship, 4 Carriers, 6 Destroyers, 4 Fighters, 2 L.Fighters, 1 S.Submarine and 2 Submarines
Hisaichi defend with 1 Destroyer, 1 S.Submarine, 2 Submarines and 2 Transports; Yamamoto defend with 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 2 Carriers, 1 Destroyer, 3 Fighters, 5 Submarines, 1 T.Boat and 1 Transport
Americans roll dice for 1 S.Submarine and 2 Submarines in 111 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 S.Submarine and 7 Submarines in 111 Sea Zone, round 2 : 3/8 hits, 2.83 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 2 Adv.Fighters, 1 Battleship, 4 Carriers, 6 Destroyers, 4 Fighters and 2 L.Fighters in 111 Sea Zone, round 2 : 8/19 hits, 6.67 expected hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Transport, 1 Battleship, 2 Carriers, 2 Destroyers, 3 Fighters, 1 T.Boat and 3 Transports in 111 Sea Zone, round 2 : 5/14 hits, 5.33 expected hits
5 Destroyers owned by the Americans and 2 Submarines owned by the Americans lost in 111 Sea Zone
2 Transports owned by the Hisaichi, 1 B.Transport owned by the Yamamoto, 1 Transport owned by the Yamamoto, 1 T.Boat owned by the Yamamoto and 3 Fighters owned by the Yamamoto lost in 111 Sea Zone
4 Fighters owned by the Americans, 2 L.Fighters owned by the Americans and 2 Adv.Fighters owned by the Americans retreated
1 Destroyer owned by the Americans, 4 Carriers owned by the Americans, 1 Battleship owned by the Americans and 1 S.Submarine owned by the Americans retreated to 67 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 Battleship, 2 Carriers, 2 Destroyers, 1 S.Submarine and 7 Submarines remaining. Battle score for attacker is 2
Casualties for Americans: 5 Destroyers and 2 Submarines
Casualties for Yamamoto: 1 B.Transport, 3 Fighters, 1 T.Boat and 1 Transport
Casualties for Hisaichi: 2 Transports
Battle in 95 Sea Zone
Americans attack with 7 Adv.Fighters, 2 Battleships, 4 Carriers, 3 Cruisers, 4 Destroyers, 1 Fighter, 1 S.Submarine, 6 Submarines and 2 Transports
Hisaichi defend with 2 Transports; Yamamoto defend with 5 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter, 3 S.Submarines, 11 Submarines and 2 Transports
Americans roll dice for 1 S.Submarine and 6 Submarines in 95 Sea Zone, round 2 : 1/7 hits, 2.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 3 S.Submarines and 11 Submarines in 95 Sea Zone, round 2 : 4/14 hits, 5.17 expected hits
Units damaged: 2 Battleships owned by the Americans
Americans roll dice for 7 Adv.Fighters, 2 Battleships, 4 Carriers, 3 Cruisers, 4 Destroyers, 1 Fighter and 2 Transports in 95 Sea Zone, round 2 : 8/21 hits, 8.67 expected hits
Yamamoto roll dice for 5 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter and 4 Transports in 95 Sea Zone, round 2 : 7/17 hits, 8.00 expected hits
1 Fighter owned by the Americans, 6 Submarines owned by the Americans and 2 Transports owned by the Americans lost in 95 Sea Zone
2 Transports owned by the Hisaichi, 4 Submarines owned by the Yamamoto and 2 Transports owned by the Yamamoto lost in 95 Sea Zone
7 Adv.Fighters owned by the Americans retreated
4 Destroyers owned by the Americans, 4 Carriers owned by the Americans, 2 Battleships owned by the Americans, 3 Cruisers owned by the Americans and 1 S.Submarine owned by the Americans retreated to 88 Sea Zone
Yamamoto win with 5 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 1 Destroyer, 1 Fighter, 3 S.Submarines and 7 Submarines remaining. Battle score for attacker is -10
Casualties for Americans: 1 Fighter, 6 Submarines and 2 Transports
Casualties for Yamamoto: 4 Submarines and 2 Transports
Casualties for Hisaichi: 2 Transports
Non Combat Move - Americans
7 Adv.Fighters moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from Wake to 88 Sea Zone
3 Submarines moved from 91 Sea Zone to 88 Sea Zone
3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone
1 B.Transport, 1 Destroyer, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 90 Sea Zone
3 Infantrys and 1 Marine moved from 90 Sea Zone to Oahu
1 Adv.Fighter moved from San Francisco to 90 Sea Zone
2 Adv.Fighters, 4 Fighters and 2 L.Fighters moved from 111 Sea Zone to 67 Sea Zone
1 Infantry moved from Santiago to 125 Sea Zone
1 Infantry and 1 S.Submarine moved from 125 Sea Zone to 123 Sea Zone
1 Infantry moved from 123 Sea Zone to North New Zealand
3 Infantrys moved from Rio de Oro to 31 Sea Zone
1 Infantry moved from Mauritania to 31 Sea Zone
5 Infantrys moved from Mauritania to W.Morocco
1 Adv.Fighter, 1 Carrier, 4 Destroyers, 1 Fighter, 4 Infantrys, 1 Submarine and 2 Transports moved from 31 Sea Zone to 30 Sea Zone
4 Infantrys moved from 30 Sea Zone to Azores
1 Artillery, 4 Infantrys and 1 Marine moved from Nubia to New Valley
1 Artillery, 6 Infantrys and 1 Marine moved from Kordofan to Nubia
1 Artillery moved from Darfur to New Valley
2 Infantrys moved from Darfur to Kufra
3 Infantrys moved from Darfur to New Valley
2 Tanks moved from French Equatorial Africa to New Valley
1 AAGun, 1 Artillery and 6 Infantrys moved from French Equatorial Africa to Darfur
1 ArmoredCar and 5 Tanks moved from Italian East Africa to New Valley
6 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 38 Sea Zone
6 Infantrys moved from 38 Sea Zone to French Equatorial Africa
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
2 Infantrys moved from Salvador to 35 Sea Zone
4 Infantrys moved from Bahia to 35 Sea Zone
1 B.Transport, 6 Infantrys and 1 Transport moved from 35 Sea Zone to 36 Sea Zone
6 Infantrys moved from 36 Sea Zone to French Sudan
1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
3 Infantrys moved from South Atlantic USA to 26 Sea Zone
5 Infantrys moved from South Central USA to South Atlantic USA
1 Infantry moved from Venezuela to 26 Sea Zone
1 B.Transport and 4 Infantrys moved from 26 Sea Zone to 32 Sea Zone
4 Infantrys moved from 32 Sea Zone to Bahia
3 Infantrys moved from Amazon to Bahia
1 Infantry moved from Venezuela to Amazon
2 Infantrys moved from Colombia to Amazon
1 B.Transport moved from 39 Sea Zone to 32 Sea Zone
Place Units - Americans
1 Carrier and 1 Submarine placed in 90 Sea Zone
1 Adv.Fighter placed in 90 Sea Zone
1 S.Submarine placed in 71 Sea Zone
1 S.Submarine placed in 125 Sea Zone
1 Infantry placed in Santiago
1 B.Transport and 1 Destroyer placed in 83 Sea Zone
3 Infantrys placed in San Francisco
1 B.Transport and 1 Destroyer placed in 13 Sea Zone
3 Infantrys placed in Washington
3 Infantrys placed in South Atlantic USA
3 Infantrys placed in Rio de Oro
2 Infantrys placed in Salvador
2 Infantrys placed in Venezuela
2 Infantrys placed in Colombia
Americans undo move 14.
5 Infantrys placed in South Central USA
Turn Complete - Americans
Americans collect 126 PUs; end with 127 PUs
Combat Hit Differential Summary :
Yamamoto regular : -2.67
Americans regular : -1.00
Yamamoto AA : -0.17
@Elrood use this file…I forgot to move some transports us 11 edit.tsvg
@Elrood another edit… i moved my inf to the wrong spot in Hawaii us 11 edit 2.tsvg
@Elrood this is the latest from the yahoo AI.
“Your unit movements and combat actions in the World at War Game History Round 11 for the Anzac campaign resulted in a significant victory, with the game ending on turn 21.”
Not really sure how it came up with 21 rounds but it sounds like we may win!