I just checked the Bid placement, and it looks to be fine - thank you for that!
I might ask yo for advice, when it comes to scramble decisions for SZ110 ;-)
Our last saved game lasts from 1.5 years ago - that’s not as long ago as I suspected.
Ottoman Empire Turn 3 Complete Game 35.tsvg
You can’t move fighters after they engaged in combat. That fighter has to stay Arabia. In this regard they function a little bit like land units.
@SuperbattleshipYamato Oh opps, I haven’t played 1914 for a while. Wait, I thought they had a landing phase where they could land in another zone? Maybe I’m wrong though. I may have been playing to much global :) …
Nope. Having non-combat move exist after combat in TripleA seems to be leading to unnecessary confusion. Hopefully someone will fix that.
@SuperbattleshipYamato ItalyIsPowerful.tsvg Italy is demolishing you.
@SuperbattleshipYamato Russia Gone.tsvg How do you think the game is going?
Good for me. The Revolution is guarunteed to happen at the end of Russia’s turn, and as the Central Powers, I accept.
@SuperbattleshipYamato I was confident with Italy but now I’m thinking I should have held back. Did you get my file? I was not sure because it was right next to my user tag if that makes sense.
Oh, I didn’t notice. Thanks for making it clear.
@SuperbattleshipYamato War.tsvg How would you say the game is going including the luck? How would you say I’m doing?
@SuperbattleshipYamato Could you answer my questions, thanks!
I was running out of name :) Uno.tsvg
Germany Turn 6 Complete Game 35.tsvg
Yeah, I’ve got a lot of thoughts. I’ll probably tell you them after the game.
All I’ll say is that you’re good enough that I want to play The Good Captain’s balanced version next time.
@SuperbattleshipYamato I’m still working on my strategy in 1914. Not this game I just mean in general. I’m decent I’m just trying to get better. Hopefully we can get a few more turns in then it’s bedtime for me.