@Stucifer thatâs right
The starting setup I put out there is not optional. But if sides arenât easily agreed on, bid from that starting point, or negotiate, whatever
crockett just forgot that for a mo, or didnât understand.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield and 1 harbour; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to 41 Sea Zone
2 bombers and 1 fighter moved from Kwangsi to 41 Sea Zone
1 destroyer, 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
3 carriers moved from 42 Sea Zone to 41 Sea Zone
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 3 carriers, 2 fighters, 1 submarine and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 bombers, 3 carriers, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking 41 Sea Zone from Neutral with 1 battleship, 2 bombers, 3 carriers, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Java, round 2 : 3/3 hits, 1.67 expected hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 41 Sea Zone to French Indo China
2 bombers moved from 41 Sea Zone to French Indo China
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 41 Sea Zone
1 aaGun, 4 artilleries and 10 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Shan State
2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
4 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 4 infantry moved from Hunan to Kiangsi
Place Units - Japanese
1 airfield and 1 harbour placed in French Indo China
Turn Complete - Japanese
Japanese collect 49 PUs; end with 50 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 0.67
Japanese regular : -1.17
ANZAC regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to Central United States
2 mech_infantrys moved from Western United States to Southeast Mexico
1 fighter moved from Eastern United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Western United States to Central United States
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 destroyer moved from 51 Sea Zone to 30 Sea Zone
1 cruiser moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Wake Island to 54 Sea Zone
Place Units - Americans
1 carrier and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 19 infantry moved from Yunnan to Burma
1 fighter moved from Sikang to Burma
2 infantry moved from Sikang to Szechwan
Place Units - Chinese
3 infantry placed in Kweichow
1 infantry placed in Szechwan
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
Chinese undo move 3.
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 1 factory_minor, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 aaGuns and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from Egypt to Trans-Jordan
4 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to Iraq
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Persia to Iraq
2 infantry moved from West India to 79 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Italians defend with 1 artillery and 5 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/13 hits, 5.00 expected hits
Italians roll dice for 1 artillery and 5 infantry in Iraq, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Iraq
5 infantry owned by the Italians lost in Iraq
British roll dice for 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 3 : 8/12 hits, 4.83 expected hits
Italians roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
1 artillery owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 5 infantry
Battle in Ethiopia
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery and 1 infantry in Ethiopia, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Persia
4 fighters and 2 tactical_bombers moved from Iraq to Persia
1 bomber moved from Iraq to Syria
1 fighter moved from Gibraltar to Syria
1 fighter moved from 92 Sea Zone to Syria
2 cruisers moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 battleship and 1 cruiser moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from Egypt to Trans-Jordan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 aaGuns, 1 artillery, 1 fighter and 12 infantry moved from Yunnan to Burma
8 infantry moved from India to Burma
1 destroyer moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 aaGuns and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 aaGuns and 4 infantry
Combat Hit Differential Summary :
Italians regular : -1.00
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Belarus
Italians take Belarus from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
1 aaGun and 2 infantry moved from Yugoslavia to Bulgaria
1 artillery and 2 infantry moved from France to Western Germany
1 aaGun moved from France to Southern France
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 1 mech_infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter and 1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 artillery moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
Combat - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Gibraltar to Syria
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
4 fighters and 3 tactical_bombers moved from Romania to Novgorod
1 mech_infantry moved from Eastern Poland to Archangel
Germans take Archangel from Russians
3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 artillery
Germans roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2.83 expected hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Novgorod
Germans attack with 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers in Novgorod, round 2 : 7/19 hits, 6.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 4 fighters, 10 infantry and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
4 fighters and 4 tactical_bombers moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
3 armour, 8 artilleries, 29 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Bessarabia to Ukraine
3 mech_infantrys moved from Poland to Belarus
1 infantry moved from Poland to Eastern Poland
7 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
2 bombers, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
4 armour, 3 infantry and 3 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
French regular : -0.33
Russians regular : -0.67
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 5 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 5 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll AA dice in Ukraine : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Ukraine, round 2 : 2/7 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Ukraine
1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Ukraine, round 3 : 2/6 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Ukraine to Bryansk
2 aaGuns, 3 artilleries and 15 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Volgograd to Bryansk
10 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Yunnan to Burma
1 fighter moved from Yunnan to Suiyuyan
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Germans regular : 0.00
Russians regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 factory_minors, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 fighter, 1 submarine and 1 tactical_bomber moved from 41 Sea Zone to 38 Sea Zone
3 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
2 artilleries and 2 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
3 artilleries and 5 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Shan State to Kwangsi
2 infantry moved from Kiangsi to Kwangtung
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from French Indo China to 45 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 38 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 38 Sea Zone
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in India
Japanese attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 2 aaGuns and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
British roll AA dice in India : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 9/16 hits, 7.83 expected hits
UK_Pacific roll dice for 2 aaGuns and 4 infantry in India, round 2 : 0/4 hits, 1.33 expected hits
2 aaGuns owned by the British and 4 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 2 aaGuns and 4 infantry
Battle in Kwangsi
Japanese attack with 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 3 artilleries, 2 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/12 hits, 4.17 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Kwangsi
1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/5 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 battleship and 3 carriers moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 2 cruisers moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 37 Sea Zone
1 fighter moved from Kwangtung to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 aaGun, 1 artillery and 12 infantry moved from Manchuria to Korea
2 bombers moved from India to French Indo China
5 fighters and 5 tactical_bombers moved from India to Shan State
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 armour moved from Malaya to French Indo China
Place Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 factory_minor placed in Korea
1 fighter and 1 infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -2.50
British AA : -1.00
UK_Pacific regular : -1.00
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 battleship and 3 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits, 2.17 expected hits
Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 3 : 4/6 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 carriers and 4 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 63 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
3 fighters moved from 54 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
2 fighters moved from Wake Island to Midway
1 bomber moved from Western United States to United Kingdom
2 fighters moved from Eastern United States to 92 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to Western United States
1 aaGun moved from Central United States to Western United States
1 mech_infantry moved from Southeast Mexico to Central United States
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 63 Sea Zone to 85 Sea Zone
1 infantry and 1 mech_infantry moved from 85 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Szechwan to Kweichow
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 battleship and 2 cruisers moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Syria to India
1 artillery, 1 fighter and 4 infantry moved from Burma to India
Combat - British
Battle in Holland Belgium
British attack with 1 armour and 3 infantry
Germans defend with 1 aaGun and 2 infantry
British roll dice for 1 battleship and 3 cruisers in Holland Belgium, round 2 : 2/4 hits, 2.17 expected hits
British roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 2 infantry
Battle in India
British attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in India, round 2 : 0/7 hits, 2.33 expected hits
Japanese roll dice for 4 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the British lost in India
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in India, round 3 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 4 infantry in India, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the British lost in India
3 infantry owned by the Japanese lost in India
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in India, round 4 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
1 infantry owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 4 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - British
1 bomber and 1 fighter moved from India to Burma
1 tactical_bomber moved from Persia to Russia
6 fighters and 1 tactical_bomber moved from Persia to Bryansk
2 fighters moved from Syria to Bryansk
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun and 2 infantry moved from Trans-Jordan to Syria
3 infantry moved from Iraq to Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 infantry placed in Persia
1 transport placed in 110 Sea Zone
1 fighter and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 1.00
Germans regular : -0.67
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern France to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 bomber and 3 fighters moved from Southern Italy to Holland Belgium
1 armour moved from Belarus to Nenetsia
Italians take Nenetsia from Russians
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry
British defend with 1 armour and 3 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/8 hits, 3.17 expected hits
British roll dice for 1 armour and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Italians lost in Holland Belgium
2 infantry owned by the British lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/7 hits, 3.00 expected hits
British roll dice for 1 armour and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Italians lost in Holland Belgium
1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 1 armour and 3 infantry
Non Combat Move - Italians
3 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 aaGuns, 1 artillery and 5 infantry moved from Southern France to France
1 armour moved from Eastern Poland to Archangel
1 bomber moved from Western Germany to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 13 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -0.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Burma to 39 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 39 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Celebes
Non Combat Move - ANZAC
1 fighter moved from 39 Sea Zone to Burma
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Eastern Persia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 2 fighters
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Iraq: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Syria to Bryansk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Syria to Iraq
Turn Complete - French
Combat Hit Differential Summary :
@AndrewAAGamer if you need more time, that is fine, but just a reminder that it is your turn.
Yeah, I should of let you know I was delayed. Really busy with company, they are going home Monday.
@AndrewAAGamer no problem!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
3 armour, 8 artilleries, 4 fighters, 30 infantry, 7 mech_infantrys and 4 tactical_bombers moved from Belarus to Bryansk
7 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Archangel to Bryansk
2 bombers moved from Western Germany to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 10 armour, 8 artilleries, 2 bombers, 4 fighters, 30 infantry, 16 mech_infantrys and 4 tactical_bombers
British defend with 8 fighters and 1 tactical_bomber; French defend with 1 fighter; Russians defend with 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Bryansk : 3/10 hits, 1.67 expected hits
3 fighters owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 30 infantry, 16 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 : 18/71 hits, 21.17 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 11 fighters, 38 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 20/60 hits, 24.17 expected hits
20 infantry owned by the Germans lost in Bryansk
14 infantry owned by the Russians and 4 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 10 infantry, 16 mech_infantrys and 4 tactical_bombers in Bryansk, round 3 : 20/51 hits, 17.83 expected hits
Russians roll dice for 1 armour, 5 artilleries, 11 fighters, 24 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/46 hits, 19.50 expected hits
10 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Bryansk
20 infantry owned by the Russians lost in Bryansk
Germans roll dice for 10 armour, 8 artilleries, 2 bombers, 1 fighter, 7 mech_infantrys and 4 tactical_bombers in Bryansk, round 4 : 12/32 hits, 14.50 expected hits
Russians roll dice for 1 armour, 5 artilleries, 11 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 15/26 hits, 12.83 expected hits
8 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk
3 mech_infantrys owned by the Russians, 4 infantry owned by the Russians and 5 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 10 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 5 : 10/17 hits, 9.50 expected hits
Russians roll dice for 1 armour, 11 fighters and 2 tactical_bombers in Bryansk, round 5 : 7/14 hits, 8.83 expected hits
7 armour owned by the Germans lost in Bryansk
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 1 armour owned by the Russians, 1 tactical_bomber owned by the British and 5 fighters owned by the British lost in Bryansk
Germans roll dice for 3 armour, 2 bombers, 1 fighter and 4 tactical_bombers in Bryansk, round 6 : 7/10 hits, 6.00 expected hits
Russians roll dice for 4 fighters in Bryansk, round 6 : 4/4 hits, 2.67 expected hits
3 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Bryansk
1 fighter owned by the French and 3 fighters owned by the British lost in Bryansk
Germans win with 2 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 10 armour, 8 artilleries, 3 fighters, 30 infantry, 16 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 2 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 8 fighters and 1 tactical_bomber
Casualties for French: 1 fighter
Non Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from Bryansk to Novgorod
5 infantry moved from Novgorod to Archangel
1 artillery and 5 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
1 aaGun and 3 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone
3 infantry placed in Novgorod
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Germans collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -3.00
Germans regular : -2.00
Russians AA : 1.33
Well, so much for a 14 unit win IF the Axis won. Only got by with 6 units. Too bad; was hoping for a much better result there assuming you didnât get the 28% win.
@AndrewAAGamer about a 30% chance to have had that 14+ unit-remaining win in the massive battle. The stats in battlecalc are often deceptive.
You always play exciting games! Love watching this playoff match.
@AndrewAAGamer I didnât think you would go for it, but obviously can appreciate it was pretty tempting. Iâm lucky I got that outcome.
Russia getting those 3 AA hits, increased the Allies odds for a victory I reckon to roughly 38%, versus the initial 28-29%.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 mech_infantry owned by the Italians lost in Vologda
Russians win, taking Vologda from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
6 infantry moved from Smolensk to Russia
7 infantry moved from Russia to Tambov
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Russians
3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 0.17
@AndrewAAGamer meant to move that Fig to burma. Sigh.