Wiz (X) vs Zar (L+21) BM4 G1 L25

  • '20 '19

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Volgograd to Rostov
            1 tactical_bomber moved from Caucasus to Rostov
            2 infantry moved from Bessarabia to Ukraine
            1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
            1 mech_infantry moved from Northwest Persia to Syria
                  Germans take Syria from French
            1 mech_infantry moved from Northwest Persia to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 mech_infantry moved from Caucasus to Novosibirsk
                  Germans take Novosibirsk from Russians
            2 mech_infantrys moved from Caucasus to Persia
                  Germans take Persia from British
            1 infantry moved from Volgograd to Samara
                  Germans take Samara from Russians
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            11 armour and 17 mech_infantrys moved from Northwest Persia to Persia
            3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
            1 tactical_bomber moved from Rostov to Caucasus
            1 bomber moved from Germany to Western Germany
            4 artilleries and 6 infantry moved from Western Germany to Germany
            4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone
            4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone
            4 artilleries and 6 infantry moved from 113 Sea Zone to Germany
    
        Place Units - Germans
            3 infantry placed in Novgorod
            4 infantry placed in Western Germany
            6 infantry placed in Germany
            1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Bessarabia: 1 infantry
            EDIT: Adding units owned by Germans to Romania: 1 infantry
            EDIT: Removing units owned by Germans from Romania: 1 infantry
            EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northwest Persia: 1 bomber
            EDIT: Adding units owned by Italians to Caucasus: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -2.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery moved from Archangel to Novgorod
            1 infantry moved from Archangel to Novgorod
            2 infantry moved from Russia to Samara
            1 fighter moved from Russia to Samara
            4 mech_infantrys moved from Russia to Novosibirsk
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 armour moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Belarus
            1 artillery moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Belarus to Western Ukraine
            1 infantry moved from Tambov to Volgograd
                  Russians take Volgograd from Germans
            1 mech_infantry moved from Tambov to Samara
            1 artillery moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Tambov to Rostov
            1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Russia to Rostov
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Western Ukraine to Ukraine
            1 infantry moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Italians
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 1.83 expected hits
                    Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    3 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
            Battle in Novosibirsk
                Russians attack with 5 mech_infantrys
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 5 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 infantry owned by the Germans lost in Rostov
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 artilleries moved from Western Ukraine to Bessarabia
            6 infantry moved from Western Ukraine to Bessarabia
            2 aaGuns, 4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
            1 fighter moved from Rostov to Russia
            1 fighter moved from Samara to Russia
            1 tactical_bomber moved from Novgorod to Bryansk
            2 infantry moved from Dzavhan to Yakut S.S.R.
            2 infantry moved from Ulaanbaatar to Yakut S.S.R.
    
        Place Units - Russians
            2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2.00
    Russians regular : 5.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone
            3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 artilleries, 3 infantry and 1 marine moved from Midway to 25 Sea Zone
            3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 9 fighters, 3 infantry, 1 marine, 3 submarines, 5 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone
            3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Combat - Japanese
            Battle in Hawaiian Islands
                Japanese attack with 6 artilleries, 3 fighters, 6 infantry, 1 marine and 3 tactical_bombers
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Hawaiian Islands
                Japanese win, taking Hawaiian Islands from Americans with 6 artilleries, 3 fighters, 6 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Amur to Manchuria
            2 fighters and 2 tactical_bombers moved from Japan to French Indo China
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 infantry placed in Shantung
            3 fighters placed in Japan
            3 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: UK_Pacific round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            5 submarines moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 97 Sea Zone from Italians
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from Gibraltar to Trans-Jordan
            1 mech_infantry moved from Alexandria to Trans-Jordan
            1 fighter moved from 91 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 93 Sea Zone
                    1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer and 1 submarine
            Battle in Trans-Jordan
                Americans attack with 1 bomber and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Trans-Jordan
                Americans win, taking Trans-Jordan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 bomber moved from Trans-Jordan to Egypt
            4 infantry and 2 mech_infantrys moved from Alexandria to Egypt
            1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 5 infantry moved from Morocco to Algeria
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            1 carrier, 1 destroyer and 5 fighters placed in 10 Sea Zone
            Americans undo move 1.
            3 fighters placed in Western United States
            1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone
            1 armour placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Suiyuyan to Hopei
            1 infantry moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
            2 fighters moved from India to Burma
            1 tactical_bomber moved from India to Burma
            1 fighter moved from Union of South Africa to Egypt
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                  UK_Pacific take 42 Sea Zone from Japanese
    
        Combat - British
            Battle in Borneo
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Borneo from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India
            1 fighter and 1 tactical_bomber moved from Malta to Egypt
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Eastern Persia to West India
    
        Place Units - British
            3 infantry placed in Egypt
            3 armour placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 2.33
    Japanese regular : 1.33
    Italians regular : 0.50
    Germans regular : -0.33
    British regular : 1.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
            1 bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Slovakia Hungary to Baltic States
                  Italians take Baltic States from Russians
    
        Combat - Italians
            Battle in Eastern Persia
                Italians attack with 2 armour and 2 mech_infantrys
                French defend with 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Eastern Persia
                Italians win, taking Eastern Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Volgograd
                Italians attack with 1 bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Italians win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Volgograd to Caucasus
            2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 destroyer and 2 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,6,1,2,6,4,5
            Italians collect 7 PUs (12 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.67
    British regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: French round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 tactical_bombers; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 cruiser moved from 56 Sea Zone to 62 Sea Zone
            4 infantry moved from Western Australia to 56 Sea Zone
            4 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone
            4 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Western Australia to South Australia
            1 marine moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 2 tactical_bombers placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 15 infantry and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            11 armour and 19 mech_infantrys moved from Persia to West India
            1 tactical_bomber moved from Caucasus to West India
            1 infantry moved from Caucasus to Volgograd
                  Germans take Volgograd from Russians
            1 artillery and 2 infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            2 artilleries moved from Germany to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 6 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
            7 bombers moved from Western Germany to Novgorod
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 2 artilleries, 7 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 2 artilleries, 7 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/15 hits, 8.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 7 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in West India
                Germans attack with 11 armour, 19 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
                    Germans roll dice for 11 armour, 19 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/31 hits, 9.33 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in West India, round 2 : 4/8 hits, 2.83 expected hits
                    4 mech_infantrys owned by the Germans lost in West India
                    1 mech_infantry owned by the British, 4 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in West India
                Germans win, taking West India from UK_Pacific with 11 armour, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Germans: 4 mech_infantrys
                Casualties for British: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Rostov to Eastern Persia
            1 tactical_bomber moved from West India to Eastern Persia
            1 mech_infantry moved from Syria to Iraq
            7 bombers moved from Novgorod to Germany
            6 artilleries and 18 infantry moved from Germany to Poland
            5 fighters and 4 tactical_bombers moved from Western Germany to Poland
            2 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone
            2 infantry moved from Western Germany to Germany
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 submarine placed in 80 Sea Zone
            6 artilleries and 4 infantry placed in Germany
            9 infantry placed in Western Germany
            2 infantry placed in Persia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,4,4,5,2,6
            Germans collect 50 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific regular : 1.17
    Russians regular : 0.33
    Germans regular : 0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Yakut S.S.R. to Buryatia
                  Russians take Buryatia from Japanese
            1 infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Italians
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Belarus to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            2 fighters moved from Russia to Novgorod
            1 artillery and 2 infantry moved from Ukraine to Rostov
            1 infantry moved from Tambov to Rostov
            8 artilleries, 39 infantry and 5 mech_infantrys moved from Tambov to Volgograd
            1 mech_infantry moved from Russia to Rostov
            5 infantry moved from Yakut S.S.R. to Buryatia
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 artilleries and 1 infantry
            Battle in Volgograd
                Russians attack with 8 artilleries, 39 infantry and 5 mech_infantrys
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 8 artilleries, 39 infantry and 5 mech_infantrys in Volgograd, round 2 : 12/52 hits, 11.33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 8 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 3 infantry and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Rostov
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Tambov to Volgograd
            2 aaGuns, 5 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            4 artilleries and 6 infantry moved from Bessarabia to Ukraine
            2 armour moved from Russia to Novosibirsk
            2 mech_infantrys moved from Novosibirsk to Tambov
            3 mech_infantrys moved from Novosibirsk to Yenisey
            1 infantry and 1 mech_infantry moved from Samara to Tambov
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
    
        Place Units - Russians
            1 armour and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Japanese
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from Wake Island to 31 Sea Zone
            2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            3 transports moved from 26 Sea Zone to 6 Sea Zone
            1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to Philippines
            1 aaGun, 1 armour, 7 artilleries, 14 infantry and 8 mech_infantrys moved from Yunnan to Burma
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            2 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            2 infantry moved from Shantung to Anhwe
            3 mech_infantrys moved from French Indo China to Burma
            2 fighters and 2 tactical_bombers moved from French Indo China to Burma
            1 fighter moved from 43 Sea Zone to Philippines
            1 fighter moved from French Indo China to Philippines
            1 tactical_bomber moved from French Indo China to Burma
            2 fighters moved from Japan to Hawaiian Islands
            3 bombers moved from Japan to Philippines
    
        Place Units - Japanese
            2 destroyers and 2 submarines placed in 6 Sea Zone
            1 bomber placed in Shantung
            2 artilleries and 2 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in French Indo China
            1 infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble and loss order

    08dd4666-8e9a-40f8-be81-7c916675e1e4-image.png


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    @zarhunter max scram, Ool subs, dd, figs


  • TripleA Manual Gamesave Post: UK_Pacific round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 99 Sea Zone to 97 Sea Zone
            1 destroyer moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Egypt to 97 Sea Zone
            1 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
                  Americans take 125 Sea Zone from Germans
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Iraq
                Americans attack with 1 armour and 4 mech_infantrys
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                Americans win, taking Iraq from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in 97 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 6 submarines
                Italians defend with 1 destroyer, 3 fighters and 2 submarines
                    Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                    Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    4 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone
                    2 submarines owned by the Italians lost in 97 Sea Zone
                    Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    2 submarines owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone
                    1 destroyer owned by the Italians lost in 97 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -38
                Casualties for Americans: 1 bomber, 1 destroyer and 6 submarines
                Casualties for Italians: 1 destroyer and 2 submarines
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone  back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            1 aaGun moved from Central United States to 101 Sea Zone
            1 armour moved from Eastern United States to 101 Sea Zone
            1 aaGun, 1 armour, 1 carrier, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter and 1 tactical_bomber moved from Gibraltar to Malta
            1 aaGun moved from 91 Sea Zone to Gibraltar
            1 armour moved from 91 Sea Zone to Morocco
            2 artilleries and 4 infantry moved from Algeria to Tunisia
            4 infantry moved from Egypt to Trans-Jordan
    
        Place Units - Americans
            1 infantry and 2 mech_infantrys placed in Central United States
            1 destroyer placed in 10 Sea Zone
            Americans undo move 2.
            3 destroyers and 3 submarines placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Americans undo move 3.
            1 fighter placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Hopei to Chahar
    
        Place Units - Chinese
            2 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Belarus to Baltic States
            1 bomber moved from Russia to Baltic States
    
        Combat - British
            Battle in Baltic States
                British attack with 1 bomber and 2 fighters
                Italians defend with 1 mech_infantry
                    British roll dice for 1 bomber and 2 fighters in Baltic States, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Baltic States
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Scotland: 1 infantry
            EDIT: Adding units owned by Americans to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
            1 bomber and 2 fighters moved from Baltic States to Russia
            2 infantry moved from Bryansk to Belarus
            1 submarine moved from 96 Sea Zone to 97 Sea Zone
            4 infantry moved from Egypt to Trans-Jordan
            5 armour moved from Egypt to Iraq
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters and 1 tactical_bomber moved from Egypt to Iraq
            3 armour moved from Union of South Africa to Belgian Congo
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            1 destroyer placed in 71 Sea Zone
            2 armour placed in Union of South Africa
            1 armour placed in Egypt
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : -1.50
    Japanese regular : -0.33
    Italians regular : 2.33
    British regular : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            2 armour and 2 mech_infantrys moved from Eastern Persia to India
            1 bomber moved from Caucasus to India
    
        Combat - Italians
            Battle in Romania
                Italians attack with 2 artilleries and 4 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 2 artilleries and 4 infantry in Romania, round 2 : 2/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Romania
                    1 infantry owned by the Russians lost in Romania
                Italians win, taking Romania from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in India
                Italians attack with 2 armour, 1 bomber and 2 mech_infantrys
                British defend with 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in India, round 2 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 4 aaGuns, 2 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 12/41 hits, 15.17 expected hits
                    2 mech_infantrys owned by the Italians, 1 bomber owned by the Italians and 2 armour owned by the Italians lost in India
                    2 aaGuns owned by the British lost in India
                UK_Pacific win with 2 aaGuns, 2 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -24
                Casualties for Italians: 2 armour, 1 bomber and 2 mech_infantrys
                Casualties for British: 2 aaGuns
    
        Non Combat Move - Italians
            2 infantry moved from Caucasus to Northwest Persia
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
            Italians collect 15 PUs (1 lost to blockades); end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British AA : -0.17
    UK_Pacific regular : -3.17
    Russians regular : 0.67
    

    Savegame

  • '20 '19

    @zarhunter took 2 aa guns as cas in india but if you want to swap for anything else feel free


  • @wizmark
    The 2 AA casualties are good to go.


  • '20 '19

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Eastern Persia to India
            11 armour and 15 mech_infantrys moved from West India to India
            6 transports moved from 115 Sea Zone to 114 Sea Zone
            6 artilleries and 6 infantry moved from Germany to 114 Sea Zone
            6 artilleries, 6 infantry and 6 transports moved from 114 Sea Zone to 115 Sea Zone
            6 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers moved from 115 Sea Zone to Novgorod
            1 infantry moved from Poland to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Poland to Slovakia Hungary
            5 fighters and 4 tactical_bombers moved from Poland to Slovakia Hungary
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 6 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery
            Battle in Slovakia Hungary
                Germans attack with 5 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Slovakia Hungary, round 2 : 5/11 hits, 5.50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in India
                Germans attack with 11 armour, 1 fighter, 15 mech_infantrys and 2 tactical_bombers
                British defend with 2 aaGuns, 2 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 11 armour, 1 fighter, 15 mech_infantrys and 2 tactical_bombers in India, round 2 : 9/29 hits, 9.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 2 armour, 10 artilleries, 3 fighters, 18 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 15/41 hits, 15.17 expected hits
                    15 mech_infantrys owned by the Germans lost in India
                    2 aaGuns owned by the British and 7 infantry owned by the British lost in India
                    Germans roll dice for 11 armour, 1 fighter and 2 tactical_bombers in India, round 3 : 7/14 hits, 7.33 expected hits
                    UK_Pacific roll dice for 2 armour, 10 artilleries, 3 fighters, 11 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 3 : 14/34 hits, 12.83 expected hits
                    1 fighter owned by the Germans, 11 armour owned by the Germans and 2 tactical_bombers owned by the Germans lost in India
                    7 infantry owned by the British lost in India
                UK_Pacific win with 2 armour, 10 artilleries, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -106
                Casualties for Germans: 11 armour, 1 fighter, 15 mech_infantrys and 2 tactical_bombers
                Casualties for British: 2 aaGuns and 14 infantry
    
        Non Combat Move - Germans
            2 infantry moved from Persia to Northwest Persia
            3 aaGuns, 2 artilleries and 16 infantry moved from Caucasus to Northwest Persia
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            3 fighters moved from Slovakia Hungary to Germany
            2 fighters and 4 tactical_bombers moved from Slovakia Hungary to Poland
            9 infantry moved from Western Germany to Germany
            2 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone
    
        Place Units - Germans
            5 artilleries and 5 infantry placed in Germany
            1 fighter and 9 infantry placed in Western Germany
            1 infantry placed in Persia
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
            Germans collect 46 PUs (4 lost to blockades); end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 55 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.50
    UK_Pacific regular : 1.00
    Russians regular : 0.33
    Germans regular : -1.83
    

    Savegame


  • '20 '19

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 3 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 7 artilleries, 2 fighters, 14 infantry, 11 mech_infantrys and 3 tactical_bombers moved from Burma to India
            3 bombers moved from Philippines to India
            1 bomber moved from Shantung to India
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from 63 Sea Zone to New Zealand
    
        Combat - Japanese
            Battle in New Zealand
            Battle in India
                Japanese attack with 1 armour, 7 artilleries, 4 bombers, 2 fighters, 14 infantry, 11 mech_infantrys and 3 tactical_bombers
                British defend with 2 armour, 10 artilleries, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 armour, 7 artilleries, 4 bombers, 2 fighters, 14 infantry, 11 mech_infantrys and 3 tactical_bombers in India, round 2 : 13/42 hits, 13.83 expected hits
                    UK_Pacific roll dice for 2 armour, 10 artilleries, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber in India, round 2 : 8/27 hits, 10.50 expected hits
                    8 infantry owned by the Japanese lost in India
                    7 mech_infantrys owned by the British, 2 artilleries owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 4 bombers, 2 fighters, 6 infantry, 11 mech_infantrys and 3 tactical_bombers in India, round 3 : 12/34 hits, 12.50 expected hits
                    UK_Pacific roll dice for 2 armour, 8 artilleries, 3 fighters and 1 tactical_bomber in India, round 3 : 7/14 hits, 6.17 expected hits
                    6 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in India
                    1 tactical_bomber owned by the British, 8 artilleries owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in India
                    Japanese roll dice for 1 armour, 7 artilleries, 4 bombers, 2 fighters, 10 mech_infantrys and 3 tactical_bombers in India, round 4 : 11/27 hits, 11.33 expected hits
                    UK_Pacific roll dice for 2 fighters in India, round 4 : 1/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese lost in India
                    2 fighters owned by the British lost in India
                Japanese destroys 11PUs while taking UK_Pacific capital
                Japanese win, taking New Zealand from ANZAC, taking India from UK_Pacific with 1 armour, 7 artilleries, 4 bombers, 2 fighters, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 83
                Casualties for Japanese: 14 infantry and 2 mech_infantrys
                Casualties for British: 2 armour, 10 artilleries, 3 fighters, 4 infantry, 7 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Japanese
            4 bombers, 2 fighters and 3 tactical_bombers moved from India to Burma
            2 infantry moved from Yunnan to Burma
            1 mech_infantry moved from French Indo China to Burma
            1 infantry moved from Hunan to Yunnan
            1 destroyer moved from 26 Sea Zone to 13 Sea Zone
            1 destroyer moved from 26 Sea Zone to 12 Sea Zone
            1 destroyer moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 10 fighters, 1 infantry, 1 marine, 8 submarines, 6 tactical_bombers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 63 Sea Zone to New Zealand
            1 destroyer moved from 20 Sea Zone to 41 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 4 transports moved from 6 Sea Zone to 35 Sea Zone
            2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 artillery and 3 fighters placed in Japan
            3 infantry placed in Shantung
            3 armour placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    UK_Pacific regular : -2.00
    

    Savegame

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