Actually, will stick with it as-is, sorry about the delay.
L24 OOB Stucifer (X) v Crockett36 (L+120)
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 2 bombers, 3 destroyers and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries, 1 battleship, 2 cruisers, 4 infantry and 3 transports moved from 54 Sea Zone to 42 Sea Zone Americans take 42 Sea Zone from Japanese 2 artilleries and 4 infantry moved from 42 Sea Zone to Java 4 fighters moved from 54 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from Queensland to Java 2 carriers and 2 destroyers moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 2 destroyers moved from 63 Sea Zone to 42 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Holland Belgium Battle in Java Americans attack with 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship and 2 cruisers in Java, round 2 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Java 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking Java from Japanese with 2 artilleries, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Hawaiian Islands to Queensland 2 carriers and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 2 fighters moved from Western United States to 30 Sea Zone 1 bomber moved from Western United States to Queensland 1 carrier and 1 destroyer moved from 30 Sea Zone to 49 Sea Zone 1 destroyer moved from 49 Sea Zone to 54 Sea Zone 2 fighters moved from 30 Sea Zone to Queensland 2 fighters moved from 30 Sea Zone to 49 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 armour, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 5 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone Place Units - Americans 1 submarine placed in 101 Sea Zone 3 destroyers and 3 submarines placed in 10 Sea Zone 2 bombers placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Hopei to Chahar 2 infantry moved from Suiyuyan to Chahar 1 infantry moved from Kweichow to Anhwe Chinese take Anhwe from Japanese 1 fighter moved from Shensi to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 4 infantry Japanese defend with 4 infantry Chinese roll dice for 1 fighter and 4 infantry in Chahar, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 4 infantry in Chahar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Chinese lost in Chahar 2 infantry owned by the Japanese lost in Chahar Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 infantry in Chahar, round 4 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar 1 infantry owned by the Japanese lost in Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 4 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 11 infantry moved from Shensi to Hopei Place Units - Chinese 1 infantry placed in Kweichow 2 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Greece to Albania 2 fighters moved from 99 Sea Zone to Albania 2 artilleries and 4 infantry moved from Greece to Bulgaria 1 bomber moved from Iraq to 39 Sea Zone 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 1 battleship moved from 54 Sea Zone to 42 Sea Zone Combat - British Battle in Bulgaria British attack with 2 artilleries and 4 infantry Germans defend with 1 infantry British roll dice for 2 artilleries and 4 infantry in Bulgaria, round 2 : 3/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bulgaria British win, taking Bulgaria from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Albania British attack with 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Albania, round 2 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Albania 1 infantry owned by the Germans lost in Albania British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in 39 Sea Zone British attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 39 Sea Zone Japanese and British reach a stalemate . Battle score for attacker is -8 Casualties for British: 1 destroyer Non Combat Move - British 1 armour moved from Persia to West India 2 fighters moved from Albania to 99 Sea Zone 1 aaGun moved from Greece to Bulgaria 2 transports moved from 99 Sea Zone to 98 Sea Zone 3 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Trans-Jordan to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Greece 1 fighter moved from Persia to Cyprus 2 infantry moved from Kenya to 72 Sea Zone 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 119 Sea Zone to 110 Sea Zone 1 submarine moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter and 1 tactical_bomber moved from Persia to West India 1 bomber moved from 39 Sea Zone to Persia Place Units - British 1 fighter and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt Turn Complete - British British collect 34 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,4,6,3,4,5,6,5,6,5,6,2,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 2 PUs (4 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 0.33 Italians regular : 0.67 Japanese regular : 3.50 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Bulgaria 3 artilleries moved from Yugoslavia to Bulgaria 2 armour moved from Northern Italy to Bulgaria 1 armour moved from Eastern Poland to Belarus Italians take Belarus from Russians 1 armour moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Volgograd 1 fighter moved from Southern Italy to Bulgaria Combat - Italians Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Volgograd causes 5 damage total. Battle in Bulgaria Italians attack with 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys British defend with 1 aaGun, 2 artilleries and 4 infantry British roll AA dice in Bulgaria : 0/1 hits, 0.17 expected hits Italians roll dice for 2 armour, 3 artilleries, 1 fighter and 3 mech_infantrys in Bulgaria, round 2 : 1/9 hits, 3.50 expected hits British roll dice for 1 aaGun, 2 artilleries and 4 infantry in Bulgaria, round 2 : 1/6 hits, 2.00 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria 1 aaGun owned by the British lost in Bulgaria Italians roll dice for 2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Bulgaria, round 3 : 3/8 hits, 3.17 expected hits British roll dice for 2 artilleries and 4 infantry in Bulgaria, round 3 : 1/6 hits, 2.00 expected hits 1 artillery owned by the Italians lost in Bulgaria 3 infantry owned by the British lost in Bulgaria Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 mech_infantrys in Bulgaria, round 4 : 4/7 hits, 2.83 expected hits British roll dice for 2 artilleries and 1 infantry in Bulgaria, round 4 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians lost in Bulgaria 2 artilleries owned by the British and 1 infantry owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Italians: 1 artillery and 2 mech_infantrys Casualties for British: 1 aaGun, 2 artilleries and 4 infantry Non Combat Move - Italians 1 fighter moved from Bulgaria to Eastern Poland 1 bomber moved from Volgograd to Bryansk Place Units - Italians 1 armour and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 British AA : -0.17 British regular : -2.00 Russians AA : -0.17
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 1 carrier moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 infantry moved from Iraq to Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 aaGun and 2 infantry EDIT: Changing ownership of Northern Territory from ANZAC to ANZAC EDIT: Adding units owned by ANZAC to Northern Territory: 1 aaGun and 2 infantry EDIT: Turning off Edit Mode 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 39 Sea Zone Combat - French Battle in 39 Sea Zone French attack with 1 destroyer Japanese defend with 1 submarine French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 cruisers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 French regular : 0.67
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Bryansk to Ukraine Germans take Ukraine from Russians 5 armour and 1 mech_infantry moved from Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Germany to Baltic States Germans take Baltic States from Russians 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 2 tactical_bombers moved from Southern Italy to Eastern Poland 1 infantry moved from Northern Italy to France 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 2 bombers moved from Southern Italy to Germany 4 mech_infantrys moved from Western Germany to France 3 mech_infantrys moved from Western Germany to France Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Western Ukraine Germans attack with 5 armour and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 5 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 armour remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 submarine moved from 123 Sea Zone to 109 Sea Zone 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Western Germany Place Units - Germans 7 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3 Germans collect 48 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Russians regular : 0.33 Germans regular : 1.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 5x factory_minor; Remaining resources: 40 PUs; Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 6 infantry moved from Amur to Korea 2 fighters moved from Russia to Ukraine 1 infantry moved from Rostov to Ukraine 2 fighters moved from Russia to Archangel 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Russia to Archangel 1 mech_infantry moved from Tobruk to Libya Russians take Libya from Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Italian Somaliland Russians take Italian Somaliland from Italians Combat - Russians Battle in Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 1 infantry in Ukraine, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Korea Russians attack with 6 infantry Japanese defend with 2 infantry Russians roll dice for 6 infantry in Korea, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Korea 2 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Japanese: 2 infantry Battle in Archangel Russians attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 aaGun moved from Amur to Korea 2 infantry moved from Timguska to Kansu 2 infantry moved from Suiyuyan to Hopei 1 infantry moved from Timguska to Kansu 1 aaGun moved from Timguska to Kansu 1 infantry moved from Timguska to Kansu 8 infantry moved from Timguska to Novosibirsk 1 infantry moved from Samara to Russia 1 infantry moved from Russia to Smolensk 1 infantry moved from Volgograd to Rostov 2 fighters moved from Ukraine to Russia 2 fighters moved from Archangel to Russia 1 infantry moved from Volgograd to Rostov 1 infantry moved from Russia to Tambov 1 armour and 3 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 1 artillery moved from Russia to Vologda 1 armour moved from Alexandria to Egypt 1 armour moved from Egypt to Trans-Jordan Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 51 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 Germans regular : -0.67 Russians regular : 3.50
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 factory_minor, 2 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to 37 Sea Zone 3 tactical_bombers moved from 37 Sea Zone to Java 3 fighters moved from 36 Sea Zone to Java 3 artilleries, 2 infantry and 6 mech_infantrys moved from Burma to India 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 2 battleships moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 3 submarines moved from 36 Sea Zone to 39 Sea Zone 1 mech_infantry moved from Hunan to Shan State Japanese take Shan State from UK_Pacific 2 bombers moved from Yunnan to India 3 fighters moved from Yunnan to India 5 mech_infantrys moved from Hunan to Burma 2 infantry moved from Yunnan to Burma 1 infantry moved from Hunan to Kiangsi 1 infantry moved from Chahar to Jehol 3 mech_infantrys moved from Shantung to Manchuria 1 infantry moved from 39 Sea Zone to India Combat - Japanese Battle in Java Japanese attack with 3 fighters and 3 tactical_bombers Americans defend with 2 artilleries and 3 infantry; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters and 3 tactical_bombers in Java, round 2 : 4/6 hits, 3.50 expected hits Americans roll dice for 3 artilleries and 4 infantry in Java, round 2 : 2/7 hits, 2.33 expected hits 2 tactical_bombers owned by the Japanese lost in Java 1 infantry owned by the ANZAC and 3 infantry owned by the Americans lost in Java Japanese roll dice for 3 fighters and 1 tactical_bomber in Java, round 3 : 3/4 hits, 2.17 expected hits Americans roll dice for 3 artilleries in Java, round 3 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese lost in Java 1 artillery owned by the ANZAC and 2 artilleries owned by the Americans lost in Java Japanese win with 3 fighters remaining. Battle score for attacker is -9 Casualties for Japanese: 3 tactical_bombers Casualties for Americans: 2 artilleries and 3 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 2 destroyers, 3 submarines and 1 transport French defend with 1 destroyer Japanese roll dice for 3 submarines in 39 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from French with 2 battleships, 2 cruisers, 2 destroyers, 3 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 submarine British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 tactical_bomber and 3 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 tactical_bomber and 4 transports in 42 Sea Zone, round 2 : 6/21 hits, 10.67 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 2 battleships, 4 carriers, 3 cruisers, 4 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -6 Casualties for Japanese: 1 submarine Battle in India Japanese attack with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 6 mech_infantrys British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 6 mech_infantrys in India, round 2 : 7/17 hits, 5.83 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 2PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10 Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 3 fighters could not land in 42 Sea Zone and were removed 1 fighter moved from 37 Sea Zone to 39 Sea Zone 2 carriers moved from 36 Sea Zone to 39 Sea Zone 2 transports moved from 36 Sea Zone to 19 Sea Zone 3 fighters moved from Java to 42 Sea Zone 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Jehol to Manchuria 3 fighters moved from India to 39 Sea Zone 2 bombers moved from India to Burma Place Units - Japanese 1 factory_minor placed in Manchuria 3 infantry placed in Kiangsu 3 infantry placed in Shantung 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 54 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -5.17 French regular : -0.33 Japanese regular : 4.17 UK_Pacific regular : -1.00
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Hey man! You should fact check me on this, but I believe it is legal to send planes into a battle as long as there is theoretically possible for me to land in the sea zone. I believe I saw that reviewing a playoff game.
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@crockett36 page 29, 30 of the rule book. Sneaky, dirty underhanded and yet legal.
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Yes I believe that is completely legal. I would have left a blocker in 41 though, you are quite exposed there in 39 🫣
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@Stucifer Did you ever place chess with someone who exchanges the queens if there’s a chance? I’m that guy. You’ve got great air support. However your ships are out of the position and I’m betting I can rebuild my fleet in time. And I’m having fun.
BTw, if I have the time, I was wondering if I could manually throw the dice on youtube? The machines hate me.
However, the next three weeks will be extremely slow with a heatwave and the grandkids in town for a long stretch.
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Americans Americans buy 2 bombers, 3 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone 1 bomber and 4 fighters moved from Queensland to 39 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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no worries on the break, and if you want to roll on youtube that’s fine by me. :)
Scramble(s)?
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@crockett36 said in L24 OOB Stucifer (X) v Crockett36 (L+120):
@Stucifer Did you ever place chess with someone who exchanges the queens if there’s a chance? I’m that guy. You’ve got great air support. However your ships are out of the position and I’m betting I can rebuild my fleet in time. And I’m having fun.
Love it!