Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
Wiz (X) vs Zar (L+21) BM4 G1 L25
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Casualty selection for Scotland
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.83 British regular : -1.33
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@zarhunter aa guns, inf then art
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 31 Sea Zone to 10 Sea Zone 8 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 bomber moved from Egypt to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 infantry and 3 mech_infantrys moved from Tobruk to Alexandria 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 marine, 5 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 2 carriers, 1 destroyer and 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits Germans roll dice for 2 aaGuns, 4 artilleries and 6 infantry in Scotland, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the British lost in Scotland 2 aaGuns owned by the Germans lost in Scotland 1 fighter owned by the British retreated 1 mech_infantry owned by the British and 16 infantry owned by the British retreated to United Kingdom Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -2 Casualties for British: 4 infantry Casualties for Germans: 2 aaGuns Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Belarus 2 infantry moved from Russia to Bryansk 1 armour moved from Tobruk to Egypt 1 infantry moved from Persia to Iraq 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta 4 aaGuns, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India Place Units - British 9 infantry and 1 mech_infantry placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.83 Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -0.50 British regular : -1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from Americans 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to Iraq 2 armour and 2 mech_infantrys moved from Caucasus to Iraq Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 2 submarines Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Iraq Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Northwest Persia 3 fighters moved from 93 Sea Zone to Southern Italy 3 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17 British regular : -0.33
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 2 infantry moved from South Australia to Western Australia 2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 armour and 17 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Germany to Western Germany 4 artilleries and 6 infantry moved from Western Germany to Germany 4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone 4 artilleries and 6 infantry moved from 113 Sea Zone to Germany Place Units - Germans 3 infantry placed in Novgorod 4 infantry placed in Western Germany 6 infantry placed in Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 armour and 17 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Germany to Western Germany 4 artilleries and 6 infantry moved from Western Germany to Germany 4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone 4 artilleries and 6 infantry moved from 113 Sea Zone to Germany Place Units - Germans 3 infantry placed in Novgorod 4 infantry placed in Western Germany 6 infantry placed in Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Northwest Persia: 1 bomber EDIT: Adding units owned by Italians to Caucasus: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33
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TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Russians Russians buy 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery moved from Archangel to Novgorod 1 infantry moved from Archangel to Novgorod 2 infantry moved from Russia to Samara 1 fighter moved from Russia to Samara 4 mech_infantrys moved from Russia to Novosibirsk 1 tactical_bomber moved from Russia to Novgorod 1 infantry moved from Archangel to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour moved from Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Belarus 1 artillery moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Belarus to Western Ukraine 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 mech_infantry moved from Tambov to Samara 1 artillery moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Rostov 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Bryansk to Ukraine 1 artillery moved from Western Ukraine to Ukraine 1 infantry moved from Western Ukraine to Bessarabia Russians take Bessarabia from Italians Combat - Russians Battle in Novgorod Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/5 hits, 1.83 expected hits Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod 3 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 infantry Casualties for Germans: 3 infantry Battle in Novosibirsk Russians attack with 5 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 5 mech_infantrys in Novosibirsk, round 2 : 3/5 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Ukraine Russians attack with 1 artillery and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 infantry owned by the Germans lost in Rostov Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 4 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 artillery in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter, 2 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Samara, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 artilleries moved from Western Ukraine to Bessarabia 6 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 4 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland 1 fighter moved from Rostov to Russia 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Novgorod to Bryansk 2 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Ulaanbaatar to Yakut S.S.R. Place Units - Russians 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans regular : -2.00 Russians regular : 5.00
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 3 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 3 artilleries, 3 infantry and 1 marine moved from Midway to 25 Sea Zone 3 artilleries, 2 battleships, 7 carriers, 2 cruisers, 5 destroyers, 9 fighters, 3 infantry, 1 marine, 3 submarines, 5 tactical_bombers and 3 transports moved from 25 Sea Zone to 26 Sea Zone 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 31 Sea Zone to 26 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Combat - Japanese Battle in Hawaiian Islands Japanese attack with 6 artilleries, 3 fighters, 6 infantry, 1 marine and 3 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Hawaiian Islands, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 6 artilleries, 3 fighters, 6 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 3 infantry moved from Shantung to Anhwe 1 artillery and 2 infantry moved from Amur to Manchuria 2 fighters and 2 tactical_bombers moved from Japan to French Indo China 1 artillery and 2 infantry moved from French Indo China to Yunnan 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 submarine moved from 3 Sea Zone to 5 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 6 Sea Zone 2 infantry placed in Shantung 3 fighters placed in Japan 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Japanese regular : 0.67
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TripleA Manual Gamesave Post: UK_Pacific round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 92 Sea Zone to 93 Sea Zone 5 submarines moved from 92 Sea Zone to 97 Sea Zone Americans take 97 Sea Zone from Italians 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 1 bomber moved from Gibraltar to Trans-Jordan 1 mech_infantry moved from Alexandria to Trans-Jordan 1 fighter moved from 91 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans Combat - Americans Battle in 93 Sea Zone Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer and 1 submarine Battle in Trans-Jordan Americans attack with 1 bomber and 1 mech_infantry Germans defend with 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Trans-Jordan Americans win, taking Trans-Jordan from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Americans 1 bomber moved from Trans-Jordan to Egypt 4 infantry and 2 mech_infantrys moved from Alexandria to Egypt 1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 5 infantry moved from Morocco to Algeria 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 1 destroyer and 5 fighters placed in 10 Sea Zone Americans undo move 1. 3 fighters placed in Western United States 1 carrier, 1 destroyer and 2 fighters placed in 10 Sea Zone 1 armour placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter moved from Suiyuyan to Hopei 1 infantry moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 3 PUs; Combat Move - British 1 infantry moved from India to Burma 2 fighters moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Union of South Africa to Egypt 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone UK_Pacific take 42 Sea Zone from Japanese Combat - British Battle in Borneo Battle in Burma British attack with 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win, taking Borneo from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Persia to West India 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Eastern Persia to West India Place Units - British 3 infantry placed in Egypt 3 armour placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 2.33 Japanese regular : 1.33 Italians regular : 0.50 Germans regular : -0.33 British regular : 1.17
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - Italians Italians buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 1 bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Slovakia Hungary to Baltic States Italians take Baltic States from Russians Combat - Italians Battle in Eastern Persia Italians attack with 2 armour and 2 mech_infantrys French defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Eastern Persia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Eastern Persia Italians win, taking Eastern Persia from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Volgograd Italians attack with 1 bomber Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber in Volgograd, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in Volgograd, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Volgograd to Caucasus 2 artilleries and 4 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer and 2 submarines placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,6,1,2,6,4,5 Italians collect 7 PUs (12 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Russians regular : -0.67 British regular : -0.33
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TripleA Manual Gamesave Post: French round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 tactical_bombers; Remaining resources: 1 PUs; Combat Move - ANZAC 1 cruiser moved from 56 Sea Zone to 62 Sea Zone 4 infantry moved from Western Australia to 56 Sea Zone 4 infantry and 2 transports moved from 56 Sea Zone to 44 Sea Zone 4 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Western Australia to South Australia 1 marine moved from New South Wales to Queensland Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 2 tactical_bombers placed in New South Wales Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 2 infantry moved from Alexandria to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 15 infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 11 armour and 19 mech_infantrys moved from Persia to West India 1 tactical_bomber moved from Caucasus to West India 1 infantry moved from Caucasus to Volgograd Germans take Volgograd from Russians 1 artillery and 2 infantry moved from Caucasus to Rostov 1 fighter and 1 tactical_bomber moved from Caucasus to Rostov 2 artilleries moved from Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 6 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 115 Sea Zone to Novgorod 7 bombers moved from Western Germany to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 artilleries, 7 bombers, 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 2 artilleries, 7 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/15 hits, 8.33 expected hits Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Novgorod 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 7 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in West India Germans attack with 11 armour, 19 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry Germans roll dice for 11 armour, 19 mech_infantrys and 1 tactical_bomber in West India, round 2 : 9/31 hits, 9.33 expected hits UK_Pacific roll dice for 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry in West India, round 2 : 4/8 hits, 2.83 expected hits 4 mech_infantrys owned by the Germans lost in West India 1 mech_infantry owned by the British, 4 artilleries owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in West India Germans win, taking West India from UK_Pacific with 11 armour, 15 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 4 mech_infantrys Casualties for British: 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry Battle in Rostov Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 4/5 hits, 2.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Rostov to Eastern Persia 1 tactical_bomber moved from West India to Eastern Persia 1 mech_infantry moved from Syria to Iraq 7 bombers moved from Novgorod to Germany 6 artilleries and 18 infantry moved from Germany to Poland 5 fighters and 4 tactical_bombers moved from Western Germany to Poland 2 fighters and 2 tactical_bombers moved from Novgorod to 115 Sea Zone 2 infantry moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 112 Sea Zone 1 submarine placed in 80 Sea Zone 6 artilleries and 4 infantry placed in Germany 9 infantry placed in Western Germany 2 infantry placed in Persia Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,4,6,4,4,5,2,6 Germans collect 50 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
UK_Pacific regular : 1.17 Russians regular : 0.33 Germans regular : 0.17
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TripleA Manual Gamesave Post: Russians round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Russians Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bessarabia to Romania Russians take Romania from Germans 1 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 infantry moved from Yakut S.S.R. to Buryatia Russians take Buryatia from Japanese 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Archangel to Novgorod 1 infantry moved from Belarus to Novgorod 1 artillery moved from Belarus to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 2 fighters moved from Russia to Novgorod 1 artillery and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Tambov to Rostov 8 artilleries, 39 infantry and 5 mech_infantrys moved from Tambov to Volgograd 1 mech_infantry moved from Russia to Rostov 5 infantry moved from Yakut S.S.R. to Buryatia Combat - Russians Battle in Novgorod Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Novgorod 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod 1 artillery owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 2 infantry Casualties for Germans: 2 artilleries and 1 infantry Battle in Volgograd Russians attack with 8 artilleries, 39 infantry and 5 mech_infantrys Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 8 artilleries, 39 infantry and 5 mech_infantrys in Volgograd, round 2 : 12/52 hits, 11.33 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 8 artilleries, 39 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Rostov 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 1 aaGun moved from Tambov to Volgograd 2 aaGuns, 5 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk 4 artilleries and 6 infantry moved from Bessarabia to Ukraine 2 armour moved from Russia to Novosibirsk 2 mech_infantrys moved from Novosibirsk to Tambov 3 mech_infantrys moved from Novosibirsk to Yenisey 1 infantry and 1 mech_infantry moved from Samara to Tambov 3 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Bryansk Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.33
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 artilleries, 1 bomber, 2 destroyers, 5 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from French Indo China to 43 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Non Combat Move - Japanese 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from Wake Island to 31 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 transports moved from 26 Sea Zone to 6 Sea Zone 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to Philippines 1 aaGun, 1 armour, 7 artilleries, 14 infantry and 8 mech_infantrys moved from Yunnan to Burma 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Shantung to Anhwe 3 mech_infantrys moved from French Indo China to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 fighter moved from 43 Sea Zone to Philippines 1 fighter moved from French Indo China to Philippines 1 tactical_bomber moved from French Indo China to Burma 2 fighters moved from Japan to Hawaiian Islands 3 bombers moved from Japan to Philippines Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 bomber placed in Shantung 2 artilleries and 2 infantry placed in Japan 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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Scramble and loss order
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TripleA Manual Gamesave Post: Americans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq
Combat Hit Differential Summary :
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@zarhunter max scram, Ool subs, dd, figs
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TripleA Manual Gamesave Post: UK_Pacific round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 11 Purchase Units - Americans Americans buy 3 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 destroyer moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 submarine moved from 110 Sea Zone to 125 Sea Zone Americans take 125 Sea Zone from Germans Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Iraq Americans attack with 1 armour and 4 mech_infantrys Germans defend with 1 mech_infantry Americans roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq Americans win, taking Iraq from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in 97 Sea Zone Americans attack with 1 bomber, 1 destroyer and 6 submarines Italians defend with 1 destroyer, 3 fighters and 2 submarines Americans roll dice for 6 submarines in 97 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 bomber and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 2/2 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits 4 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 97 Sea Zone 2 submarines owned by the Italians lost in 97 Sea Zone Americans roll dice for 2 submarines in 97 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits 2 submarines owned by the Americans and 1 bomber owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians lost in 97 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -38 Casualties for Americans: 1 bomber, 1 destroyer and 6 submarines Casualties for Italians: 1 destroyer and 2 submarines Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 aaGun moved from Central United States to 101 Sea Zone 1 armour moved from Eastern United States to 101 Sea Zone 1 aaGun, 1 armour, 1 carrier, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar 1 fighter and 1 tactical_bomber moved from Gibraltar to Malta 1 aaGun moved from 91 Sea Zone to Gibraltar 1 armour moved from 91 Sea Zone to Morocco 2 artilleries and 4 infantry moved from Algeria to Tunisia 4 infantry moved from Egypt to Trans-Jordan Place Units - Americans 1 infantry and 2 mech_infantrys placed in Central United States 1 destroyer placed in 10 Sea Zone Americans undo move 2. 3 destroyers and 3 submarines placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter placed in 10 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Americans collect 54 PUs (2 lost to blockades); end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Suiyuyan to Hopei Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 9 infantry moved from Suiyuyan to Chahar 1 fighter moved from Hopei to Chahar Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 3 armour, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from Belarus to Baltic States 1 bomber moved from Russia to Baltic States Combat - British Battle in Baltic States British attack with 1 bomber and 2 fighters Italians defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Baltic States, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Baltic States British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Scotland: 1 infantry EDIT: Adding units owned by Americans to United Kingdom: 1 infantry EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Baltic States to Russia 2 infantry moved from Bryansk to Belarus 1 submarine moved from 96 Sea Zone to 97 Sea Zone 4 infantry moved from Egypt to Trans-Jordan 5 armour moved from Egypt to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 fighters and 1 tactical_bomber moved from Egypt to Iraq 3 armour moved from Union of South Africa to Belgian Congo 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 fighter moved from United Kingdom to Gibraltar Place Units - British 1 infantry placed in Egypt 1 submarine placed in 98 Sea Zone 1 destroyer placed in 71 Sea Zone 2 armour placed in Union of South Africa 1 armour placed in Egypt Turn Complete - British British collect 29 PUs; end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.50 Japanese regular : -0.33 Italians regular : 2.33 British regular : -0.67