TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Hit Differential Summary :
@ManuC23 Okay, sorry for not knowing these rules, but it’s good to know that the game gives you ways to do things so you don’t have to let the AI make these decisions. You can see how expensive that is.
Game History
Round: 8
Purchase Units - Americans
Americans buy 10 infantry; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Novosibirsk to India
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Kazakh S.S.R.
Americans attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans win, taking Kazakh S.S.R. from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Novosibirsk to North Sea Zone
1 fighter moved from North Sea Zone to West Spain Sea Zone
1 bomber moved from West US to Karelia S.S.R.
1 bomber moved from India to Karelia S.S.R.
2 fighters moved from Kazakh S.S.R. to Karelia S.S.R.
6 infantry moved from Novosibirsk to Russia
8 infantry moved from Finland Norway to Karelia S.S.R.
5 transports moved from North Sea Zone to East Canada Sea Zone
10 infantry moved from West Canada to East Canada Sea Zone
10 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
10 infantry moved from North Sea Zone to Finland Norway
1 armour and 5 infantry moved from West US to West Canada
Place Units - Americans
10 infantry placed in West US
Turn Complete - Americans
Americans collect 32 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -1.33
Japanese regular : -0.67
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Novosibirsk to Russia
21 infantry moved from Novosibirsk to Russia
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
10 infantry moved from Karelia S.S.R. to Russia
3 infantry moved from Karelia S.S.R. to Russia
3 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -3.83
@ManuC23 hold on that turn i need to make a noncombat move edit
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Yakut S.S.R.
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Ukraine S.S.R.
1 fighter moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in Yakut S.S.R.
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Yakut S.S.R., round 5 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
1 fighter owned by the Russians retreated
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 aaGun moved from Russia to Caucasus
1 aaGun moved from Novosibirsk to Russia
21 infantry moved from Novosibirsk to Russia
1 fighter moved from Yakut S.S.R. to Karelia S.S.R.
10 infantry moved from Karelia S.S.R. to Russia
3 infantry moved from Karelia S.S.R. to Russia
3 infantry moved from Karelia S.S.R. to Russia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : 1.00
Russians regular : -3.83
R9 ncm edit.tsvg okay, there we go. your turn.
@The_Good_Captain I had very good luck, I’ve only played one game of Revised and I had to play with another newbie, lol
Everything seems to indicate that he is one of the strongest players in this variant of the game, there are more than 30 registered players, you should participate even if you don’t know this variant, you learn it along the way
Game History
Round: 9
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Syria Jordan to India
1 infantry moved from Caucasus to Persia
1 fighter moved from Syria Jordan to Ukraine S.S.R.
1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Syria Jordan to Persia
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Ukraine S.S.R.
British attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ukraine S.S.R.
1 fighter owned by the British retreated
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Persia
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
1 infantry owned by the Japanese lost in Persia
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
2 infantry moved from Finland Norway to Karelia S.S.R.
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
4 transports moved from West Spain Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
7 infantry moved from West Spain Sea Zone to Algeria
8 infantry moved from Algeria to French Equatorial Africa
4 infantry moved from Congo to Anglo Sudan Egypt
8 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
3 infantry moved from Anglo Sudan Egypt to Syria Jordan
1 bomber moved from India to Syria Jordan
1 fighter moved from Persia to Karelia S.S.R.
1 fighter moved from Persia to Syria Jordan
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 28 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.67
British regular : -0.83
@The_Good_Captain The Russians are getting fat in their trenches, while the English and Americans pay for in exchanges and the allied snowball keeps growing, although I was remembering things during the game, I always kept the same pattern of prioritizing the main thing, to the accessory, if Japan is entertained in Africa it would already be dead, but even accumulating all the troops to enter Russia is not enough, when the allies act as a single whole and position themselves correctly, I tried to avoid any dispersion of troops and left a lot of ICP that I could have a while ago on the way so that each unit is at the front, I think we have to change the strategy, at least so that the war does not end before 1945 and extend things a little more, well sorry for the delay in responding as I am preparing for the Revised tournament, which I never played and I am already getting the hang of the game.
Game History
Round: 9
Purchase Units - Americans
Americans buy 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Kazakh S.S.R.
1 fighter moved from Karelia S.S.R. to Novosibirsk
2 bombers moved from Karelia S.S.R. to India
Combat - Americans
Strategic bombing raid in India
Bombing raid in India rolls: 5,4 and costs: 9 PUs.
Bombing raid costs 9 PUs
Battle in Novosibirsk
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Novosibirsk
1 infantry owned by the Japanese lost in Novosibirsk
Americans win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Americans attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 2 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
Americans roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Americans roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Kazakh S.S.R.
1 fighter owned by the Americans retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Kazakh S.S.R. to Karelia S.S.R.
1 fighter moved from Novosibirsk to Karelia S.S.R.
1 infantry moved from Russia to Evenki National Okrug
2 bombers moved from India to Karelia S.S.R.
10 infantry moved from Finland Norway to Karelia S.S.R.
5 transports moved from North Sea Zone to East Canada Sea Zone
1 armour and 8 infantry moved from West Canada to East Canada Sea Zone
1 armour, 8 infantry and 5 transports moved from East Canada Sea Zone to North Sea Zone
1 armour and 8 infantry moved from North Sea Zone to Finland Norway
8 infantry moved from West US to West Canada
2 infantry moved from West US to Mexico
2 infantry moved from Karelia S.S.R. to Russia
2 infantry moved from Karelia S.S.R. to Russia
Place Units - Americans
12 infantry placed in West US
Turn Complete - Americans
Americans collect 31 PUs; end with 32 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : 2.00
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
44 infantry moved from Russia to Kazakh S.S.R.
2 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
2 fighters moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 44 infantry
Japanese defend with 1 infantry
Russians roll dice for 44 infantry in Kazakh S.S.R., round 2 : 9/44 hits, 7.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 44 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
2 infantry moved from Russia to Kazakh S.S.R.
1 aaGun moved from Russia to Kazakh S.S.R.
1 aaGun moved from Caucasus to Russia
5 infantry moved from Karelia S.S.R. to Caucasus
Place Units - Russians
1 armour and 6 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Germans regular : -0.33
Russians regular : 1.33
@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
Game History
Round: 10
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Caucasus to Persia
1 bomber moved from Syria Jordan to India
1 fighter moved from Syria Jordan to Persia
2 fighters moved from Karelia S.S.R. to Persia
Combat - British
Strategic bombing raid in India
Bombing raid in India rolls: 6 and costs: 6 PUs.
Bombing raid costs 6 PUs
Battle in Persia
British attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 2 infantry in Persia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 infantry moved from Anglo Sudan Egypt to Kenya-Rhodesia
8 infantry moved from French Equatorial Africa to Anglo Sudan Egypt
10 infantry moved from Anglo Sudan Egypt to Syria Jordan
7 infantry moved from Algeria to French Equatorial Africa
2 infantry moved from United Kingdom to North Sea Zone
2 infantry moved from North Sea Zone to Finland Norway
2 infantry moved from Finland Norway to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Caucasus
1 infantry moved from Karelia S.S.R. to Russia
2 fighters moved from Persia to Karelia S.S.R.
1 fighter moved from Persia to Syria Jordan
1 bomber moved from India to Syria Jordan
4 transports moved from West Spain Sea Zone to North Sea Zone
7 infantry moved from United Kingdom to North Sea Zone
7 infantry and 4 transports moved from North Sea Zone to West Spain Sea Zone
7 infantry moved from West Spain Sea Zone to Algeria
1 fighter moved from Syria Jordan to Anglo Sudan Egypt
1 armour moved from Syria Jordan to Anglo Sudan Egypt
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
British regular : 0.17
@ManuC23 you can only build two AA guns. There are only 12 in the game. There are 13 on the board. Would you like to amend your purchase?
@The_Good_Captain Ok, I would remove the Kwangtung one, but I have to do the shift again, you should delete what I sent you.
@The_Good_Captain Ok, I repeat the turn and remove Kwangtung’s
@The_Good_Captain Your game file doesn’t give me the ICP to buy and repeat the game, it only gave me the money to buy two AA and nothing else, I think you should send me your file again.
@ManuC23 I don’t understand what you mean exactly and I feel confident that uploading the same file won’t fix the issue you describe.
Can you just use the EDIT mode with your file? The J10 file? Remove the AA gun and replace it with anything else?
Or just let me know what changes you’d like and I’ll do it for you.