You’ve done a nice job maximizing the NO income for Russia. It’s going to be tough to contend with.
Wiz (X) vs Zar (L+21) BM4 G1 L25
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 1 artillery moved from Russia to Tambov 3 infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 1 artillery moved from Russia to Vologda 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Vologda 2 armour moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 3 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 3 : 0/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 artilleries and 3 infantry in Bryansk, round 4 : 2/6 hits, 2.00 expected hits Italians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 artillery and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 armour, 1 artillery and 3 infantry in Vologda, round 2 : 2/6 hits, 2.00 expected hits Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Smolensk Russians attack with 2 artilleries and 3 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 3 infantry in Smolensk, round 2 : 1/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter, 1 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Tambov Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Tambov 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 65 infantry moved from Russia to Bryansk 15 artilleries moved from Russia to Bryansk 6 aaGuns moved from Russia to Bryansk Place Units - Russians 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : -3.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 harbour, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 2 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe Japanese take Anhwe from Chinese 2 infantry moved from Shantung to Kiangsu 1 infantry moved from Yunnan to Kweichow 3 mech_infantrys moved from French Indo China to Kweichow 1 armour and 5 mech_infantrys moved from Burma to Kweichow 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 34 Sea Zone 1 destroyer, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Kweichow 1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to Chahar 3 bombers moved from Korea to Buryatia Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 destroyer, 5 fighters, 1 submarine and 3 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 5 fighters and 3 tactical_bombers in 34 Sea Zone, round 2 : 4/9 hits, 4.83 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Kweichow Japanese attack with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 3/12 hits, 3.17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 infantry, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Buryatia Japanese attack with 3 bombers and 1 infantry British defend with 1 armour Japanese roll dice for 3 bombers and 1 infantry in Buryatia, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Buryatia Japanese win, taking Buryatia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kiangsu Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsu, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 3/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 bombers moved from Buryatia to Japan 1 fighter and 1 tactical_bomber moved from Kweichow to Shantung 1 fighter and 1 tactical_bomber moved from Chahar to Shantung 1 aaGun, 5 artilleries and 8 infantry moved from Burma to Yunnan 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 infantry, 1 marine, 1 submarine and 4 transports moved from 36 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Marianas 2 artilleries moved from 22 Sea Zone to Marianas 4 infantry moved from 22 Sea Zone to Marianas 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 2 transports moved from 6 Sea Zone to 22 Sea Zone 1 artillery moved from 22 Sea Zone to Marianas 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone 5 fighters and 3 tactical_bombers moved from 34 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsu to Japan Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone 1 harbour placed in Marianas 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Shantung 1 fighter and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Jehol: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to Manchuria: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.33 ANZAC regular : 0.67 Russians regular : -0.50
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@wizmark scramble?
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@zarhunter yes max scramble…my sub stays to fight
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Nice sub hit, now there is a casualty selection for you to make
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@zarhunter sub please
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 armour, 4 infantry and 4 mech_infantrys moved from Libya to Tobruk Americans take Tobruk from Italians 4 fighters moved from 33 Sea Zone to 23 Sea Zone 2 tactical_bombers moved from 33 Sea Zone to 23 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Soviet Far East Battle in 23 Sea Zone Americans attack with 4 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 4 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 6/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win, taking Soviet Far East from Japanese with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 97 Sea Zone Americans attack with 1 bomber and 4 submarines Italians defend with 1 destroyer, 3 fighters and 1 submarine Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 bomber in 97 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits 2 submarines owned by the Americans lost in 97 Sea Zone 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone 1 bomber owned by the Americans retreated 1 submarine owned by the Americans retreated to 99 Sea Zone Italians win with 3 fighters remaining. Battle score for attacker is -4 Casualties for Americans: 3 submarines Casualties for Italians: 1 destroyer and 1 submarine Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - Americans 1 bomber moved from 97 Sea Zone to Egypt 2 infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 aaGun moved from Gibraltar to 92 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to United Kingdom 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 carrier, 2 fighters and 9 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to United Kingdom 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 4 fighters and 2 tactical_bombers moved from 23 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 33 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Place Units - Americans 1 carrier and 2 destroyers placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan 6 infantry moved from Hopei to Suiyuyan Place Units - Chinese 1 infantry placed in Hopei 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 mech_infantry moved from Samara to Archangel 1 bomber and 2 fighters moved from Russia to Archangel 7 artilleries, 15 infantry and 6 mech_infantrys moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from West India to 79 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 armour moved from Tunisia to Tobruk Combat - British Battle in Sumatra Battle in Archangel British attack with 1 bomber, 2 fighters and 1 mech_infantry Italians defend with 1 armour and 1 mech_infantry British roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Archangel 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Archangel British win, taking Sumatra from Japanese with 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 mech_infantry Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - British 1 bomber and 2 fighters moved from Archangel to Russia 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 armour and 2 mech_infantrys moved from Iraq to Egypt 1 armour, 3 infantry and 4 mech_infantrys moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from West India to India 2 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from Persia to Northwest Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Persia to Northwest Persia 1 fighter moved from Persia to Egypt 1 tactical_bomber moved from Persia to Egypt 4 aaGuns moved from India to Burma Place Units - British 10 infantry placed in United Kingdom 1 infantry and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,1,4,6 British collect 31 PUs (2 lost to blockades); end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : 3.00 Italians regular : 0.67 Japanese regular : 0.33 British regular : 0.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Caucasus 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 4 armour, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/8 hits, 2.33 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 3/13 hits, 5.33 expected hits 3 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC lost in Egypt Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/12 hits, 5.00 expected hits 1 mech_infantry owned by the Italians, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Egypt 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt Italians roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0.50 expected hits British roll dice for 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 4 : 5/10 hits, 4.33 expected hits 1 armour owned by the Italians lost in Egypt British win with 4 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -21 Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Rostov to Caucasus 1 bomber moved from Novgorod to Southern Italy 3 infantry moved from Northern Italy to Southern France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6 Italians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 British regular : -2.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 21 infantry moved from Rostov to Volgograd 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 4 artilleries and 21 infantry Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers British defend with 2 infantry and 3 mech_infantrys Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry and 3 mech_infantrys Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 3 aaGuns moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Novgorod to Western Germany Place Units - Germans 2 artilleries and 5 infantry placed in Western Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -0.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 21 infantry moved from Rostov to Volgograd 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from 111 Sea Zone to Scotland 1 submarine moved from 119 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone Combat - Germans Battle in Scotland Battle in 109 Sea Zone Germans attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 109 Sea Zone Germans win, taking Scotland from British, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Volgograd Germans attack with 4 artilleries and 21 infantry Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 4 artilleries and 21 infantry in Volgograd, round 2 : 8/25 hits, 5.50 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 4 artilleries and 21 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Northwest Persia Germans attack with 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers British defend with 2 infantry and 3 mech_infantrys Germans roll dice for 11 armour, 1 fighter, 21 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 9/35 hits, 10.83 expected hits Russians roll dice for 2 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 2/5 hits, 1.67 expected hits 2 mech_infantrys owned by the Germans lost in Northwest Persia 3 mech_infantrys owned by the British and 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 11 armour, 1 fighter, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 mech_infantrys Casualties for British: 2 infantry and 3 mech_infantrys Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus 3 aaGuns moved from Rostov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Eastern Poland 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 3 artilleries moved from Western Germany to 112 Sea Zone 5 infantry moved from Western Germany to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 2 aaGuns, 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns, 3 artilleries and 5 infantry moved from 111 Sea Zone to Scotland 2 fighters and 2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone 2 fighters and 2 tactical_bombers moved from Germany to Western Germany 1 infantry moved from France to Western Germany 1 fighter moved from Novgorod to Western Germany Place Units - Germans 2 artilleries and 5 infantry placed in Western Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany 1 bomber placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 109 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : -0.33 Germans regular : -0.00
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TripleA Manual Gamesave Post: Russians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Russians Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 infantry moved from Vologda to Archangel 1 artillery moved from Vologda to Archangel 1 infantry moved from Vologda to Archangel 2 artilleries and 3 infantry moved from Smolensk to Belarus Russians take Belarus from Italians 2 armour moved from Vologda to Belarus 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans Combat - Russians Battle in Archangel Russians attack with 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Belarus 1 infantry moved from Bryansk to Tambov 10 artilleries and 20 infantry moved from Bryansk to Western Ukraine 6 mech_infantrys moved from Russia to Bryansk 2 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yakut S.S.R. 2 infantry moved from Olgiy to Dzavhan 2 aaGuns moved from Bryansk to Western Ukraine 1 aaGun, 8 artilleries, 42 infantry and 6 mech_infantrys moved from Bryansk to Tambov 1 aaGun moved from Bryansk to Belarus 1 aaGun moved from Bryansk to Belarus Place Units - Russians 2 infantry and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 25 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Russians regular : 1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 6 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Amur Japanese take Amur from Russians 1 infantry moved from Chahar to Hopei 1 fighter and 1 tactical_bomber moved from Shantung to Hopei 1 fighter moved from Shantung to Hopei 1 submarine moved from 6 Sea Zone to 31 Sea Zone 6 fighters and 5 tactical_bombers moved from 22 Sea Zone to 31 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 marine moved from Marianas to 22 Sea Zone 2 battleships and 1 marine moved from 22 Sea Zone to 25 Sea Zone 1 marine moved from 25 Sea Zone to Midway 1 submarine moved from 5 Sea Zone to 3 Sea Zone Combat - Japanese Battle in Midway Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win, taking Midway from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 31 Sea Zone Japanese attack with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 6 fighters, 5 tactical_bombers and 1 transport in 31 Sea Zone, round 2 : 9/11 hits, 6.33 expected hits Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 31 Sea Zone Japanese win with 6 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 3 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei 1 infantry owned by the Chinese lost in Hopei Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Wake Island Non Combat Move - Japanese 3 artilleries moved from Marianas to 22 Sea Zone 3 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery moved from 25 Sea Zone to Midway 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 transport moved from 22 Sea Zone to 19 Sea Zone 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 artillery moved from 6 Sea Zone to Japan 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 1 infantry moved from Manchuria to Amur 1 tactical_bomber moved from Shantung to Japan 1 armour, 1 infantry and 8 mech_infantrys moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kiangsu to Anhwe 2 infantry moved from Shantung to Anhwe 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 destroyer moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 7 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 submarines and 2 transports moved from 22 Sea Zone to 25 Sea Zone 6 fighters and 5 tactical_bombers moved from 31 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone Place Units - Japanese 1 destroyer and 4 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Shantung 2 artilleries and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from 25 Sea Zone: 2 transports EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 54 PUs; end with 54 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 0.67
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Casualty selection for Scotland
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TripleA Manual Gamesave Post: British round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : -0.83 British regular : -1.33
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@zarhunter aa guns, inf then art
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from 26 Sea Zone to 31 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 110 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 54 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of Alexandria from Italians to British EDIT: Turning off Edit Mode 1 fighter moved from 54 Sea Zone to Queensland 1 fighter moved from 31 Sea Zone to 10 Sea Zone 8 submarines moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco 1 bomber moved from Egypt to Gibraltar 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Egypt 4 infantry and 3 mech_infantrys moved from Tobruk to Alexandria 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 4 fighters, 1 infantry, 1 marine, 5 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 marine moved from 10 Sea Zone to Western United States 1 artillery and 1 infantry moved from 10 Sea Zone to Western United States Place Units - Americans 2 carriers, 1 destroyer and 4 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 7 PUs; end with 7 PUs Purchase Units - British British buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 20 infantry moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 2 fighters moved from United Kingdom to 109 Sea Zone 1 submarine moved from 97 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from Russia to Eastern Poland Combat - British Battle in 109 Sea Zone British attack with 1 destroyer and 2 fighters Germans defend with 2 submarines British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in Eastern Poland British attack with 1 bomber and 2 fighters Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 fighters in Eastern Poland, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Eastern Poland British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Scotland British attack with 1 fighter, 20 infantry and 1 mech_infantry Germans defend with 2 aaGuns, 1 airfield, 4 artilleries and 6 infantry Germans roll AA dice in Scotland : 0/1 hits, 0.17 expected hits British roll dice for 1 fighter, 20 infantry and 1 mech_infantry in Scotland, round 2 : 2/22 hits, 4.00 expected hits Germans roll dice for 2 aaGuns, 4 artilleries and 6 infantry in Scotland, round 2 : 4/10 hits, 3.33 expected hits 4 infantry owned by the British lost in Scotland 2 aaGuns owned by the Germans lost in Scotland 1 fighter owned by the British retreated 1 mech_infantry owned by the British and 16 infantry owned by the British retreated to United Kingdom Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -2 Casualties for British: 4 infantry Casualties for Germans: 2 aaGuns Non Combat Move - British 1 fighter moved from Scotland to United Kingdom 2 fighters moved from 109 Sea Zone to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 1 bomber moved from Eastern Poland to Russia 2 fighters moved from Eastern Poland to Belarus 2 infantry moved from Russia to Bryansk 1 armour moved from Tobruk to Egypt 1 infantry moved from Persia to Iraq 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry moved from Persia to Eastern Persia 1 infantry moved from Algeria to Tunisia 1 destroyer moved from 88 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from Egypt to Malta 4 aaGuns, 7 artilleries, 15 infantry and 6 mech_infantrys moved from Burma to India Place Units - British 9 infantry and 1 mech_infantry placed in United Kingdom 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry EDIT: Adding units owned by British to United Kingdom: 1 artillery EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.83 Japanese regular : -0.50 Germans AA : -0.17 Germans regular : -0.50 British regular : -1.33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone Italians take 97 Sea Zone from Americans 2 fighters moved from Southern Italy to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 1 bomber moved from Southern Italy to Iraq 2 armour and 2 mech_infantrys moved from Caucasus to Iraq Combat - Italians Battle in 93 Sea Zone Italians attack with 1 destroyer, 3 fighters and 1 submarine Americans defend with 2 submarines Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits 2 submarines owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 submarines Battle in Iraq Italians attack with 2 armour, 1 bomber and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Iraq, round 2 : 2/5 hits, 2.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Northwest Persia 3 fighters moved from 93 Sea Zone to Southern Italy 3 infantry moved from Southern France to France 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 artillery and 2 infantry moved from Northern Italy to France Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : -0.17 British regular : -0.33
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TripleA Manual Gamesave Post: French round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 marine; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 1 artillery moved from New South Wales to 62 Sea Zone 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 cruiser, 3 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia 2 infantry moved from South Australia to Western Australia 2 aaGuns, 2 artilleries, 3 fighters and 6 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 marine placed in New South Wales 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 2 infantry moved from Tobruk to Alexandria 1 fighter moved from Persia to Egypt 1 infantry moved from Persia to Eastern Persia Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Volgograd to Rostov 1 tactical_bomber moved from Caucasus to Rostov 2 infantry moved from Bessarabia to Ukraine 1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine 1 mech_infantry moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Trans-Jordan from British 1 mech_infantry moved from Caucasus to Novosibirsk Germans take Novosibirsk from Russians 2 mech_infantrys moved from Caucasus to Persia Germans take Persia from British 1 infantry moved from Volgograd to Samara Germans take Samara from Russians Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 11 armour and 17 mech_infantrys moved from Northwest Persia to Persia 3 aaGuns, 3 artilleries and 19 infantry moved from Volgograd to Caucasus 1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus 1 tactical_bomber moved from Rostov to Caucasus 1 bomber moved from Germany to Western Germany 4 artilleries and 6 infantry moved from Western Germany to Germany 4 artilleries and 6 infantry moved from Scotland to 111 Sea Zone 4 artilleries, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 6 infantry, 2 tactical_bombers and 6 transports moved from 111 Sea Zone to 113 Sea Zone 4 artilleries and 6 infantry moved from 113 Sea Zone to Germany Place Units - Germans 3 infantry placed in Novgorod 4 infantry placed in Western Germany 6 infantry placed in Germany 1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Bessarabia: 1 infantry EDIT: Adding units owned by Germans to Romania: 1 infantry EDIT: Removing units owned by Germans from Romania: 1 infantry EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.33