World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Finns
            1 Elite moved from Helsinki to 24 Sea Zone
            1 Artillery moved from Oulu to 24 Sea Zone
            1 Fighter and 1 Tank moved from Oulu to Upper Norrland
            1 Elite moved from 24 Sea Zone to Upper Norrland
            1 Artillery moved from 24 Sea Zone to Upper Norrland
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in Upper Norrland
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Tank
                Neutral defend with 2 Infantrys
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Upper Norrland, round 2 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 2/2 hits, 0.67 expected hits
                    1 Elite owned by the Finns and 1 Fighter owned by the Finns lost in Upper Norrland
                    1 Infantry owned by the Neutral lost in Upper Norrland
                    Finns roll dice for 1 Artillery and 1 Tank in Upper Norrland, round 3 : 1/2 hits, 0.83 expected hits
                    Neutral roll dice for 1 Infantry in Upper Norrland, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Upper Norrland
                Finns loses 0 PUs for violating Upper Norrlands neutrality.
                Finns win, taking Upper Norrland from Neutral with 1 Artillery and 1 Tank remaining. Battle score for attacker is -7
                Casualties for Finns: 1 Elite and 1 Fighter
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - Finns
            1 Artillery and 1 Elite moved from N.Karelia to Vyborg
            1 Infantry moved from Oulu to N.Karelia
            1 Infantry moved from Oulu to Vyborg
            1 Elite and 1 Infantry moved from Tampere to Oulu
            2 ArmoredCars moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            5 Infantrys and 1 Tank placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Finns regular : -0.50
    Neutral regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Purchase Units - Romanians
            Romanians buy 2 Elites and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Non Combat Move - Romanians
            1 Artillery moved from Donetsk to Vinnytsia
            1 Infantry moved from Odessa to Vinnytsia
            1 Artillery moved from Donetsk to Odessa
            1 Infantry moved from E.Romania to Bulgaria
            2 Artillerys and 2 Infantrys moved from E.Romania to Odessa
            3 Infantrys moved from Bucharest to E.Romania
            1 Infantry moved from Odessa to Donetsk
    
        Place Units - Romanians
            2 Elites and 1 Infantry placed in E.Romania
            4 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Thai
            1 Artillery and 1 Infantry moved from N.Thailand to Burma
            1 Elite moved from S.Thailand to Burma
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 2 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Burma
                Thai attack with 1 Artillery, 1 Elite and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    British roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in Burma
                Thai win, taking Burma from British with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
    
        Non Combat Move - Thai
            5 Infantrys moved from Bangkok to S.Thailand
            1 Tank moved from Bangkok to S.Thailand
            1 Destroyer moved from 112 Sea Zone to 110 Sea Zone
    
        Place Units - Thai
            2 Artillerys, 2 Elites and 1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Thai regular : 0.00
    British regular : -0.33
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Americans
            1 Marine moved from Ponape to 109 Sea Zone
            5 Elites and 3 Infantrys moved from French Sudan to French Equatorial Africa
            1 B.Transport and 2 Transports moved from 36 Sea Zone to 35 Sea Zone
            2 Elites moved from Salvador to 35 Sea Zone
            5 Elites moved from Bahia to 35 Sea Zone
            1 B.Transport, 7 Elites and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            1 Destroyer and 2 Submarines moved from 30 Sea Zone to 31 Sea Zone
            2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs moved from E.Morocco to S.Algeria
            2 Infantrys moved from San Francisco to 83 Sea Zone
            2 Infantrys and 1 Transport moved from 83 Sea Zone to 89 Sea Zone
            2 Infantrys moved from 89 Sea Zone to Midway
            3 L.Fighters moved from Pearl Harbor to 87 Sea Zone
            1 Marine and 1 S.Submarine moved from 109 Sea Zone to 93 Sea Zone
            1 Marine moved from 93 Sea Zone to Panay
                  Americans take Panay from Hisaichi
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 1 B.Carrier, 1 B.Transport, 5 Destroyers, 5 Elites, 4 Infantrys and 1 Marine; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in S.Algeria
                Americans attack with 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs
                Italians defend with 7 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 3 Mech.Infs in S.Algeria, round 2 : 4/8 hits, 3.33 expected hits
                    Italians roll dice for 7 Infantrys and 1 Tank in S.Algeria, round 2 : 3/8 hits, 2.83 expected hits
                1 Mech.Inf owned by the Americans and 2 Artillerys owned by the Americans lost in S.Algeria
                    4 Infantrys owned by the Italians lost in S.Algeria
                    Americans roll dice for 1 Bomber, 2 Elites and 2 Mech.Infs in S.Algeria, round 3 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 3 Infantrys and 1 Tank in S.Algeria, round 3 : 1/4 hits, 1.50 expected hits
                    1 Elite owned by the Americans lost in S.Algeria
                    3 Infantrys owned by the Italians lost in S.Algeria
                    Americans roll dice for 1 Bomber, 1 Elite and 2 Mech.Infs in S.Algeria, round 4 : 2/4 hits, 1.83 expected hits
                    Italians roll dice for 1 Tank in S.Algeria, round 4 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Americans lost in S.Algeria
                    1 Tank owned by the Italians lost in S.Algeria
                Americans win, taking S.Algeria from Italians with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is -1
                Casualties for Americans: 2 Artillerys, 2 Elites and 1 Mech.Inf
                Casualties for Italians: 7 Infantrys and 1 Tank
            Battle in 87 Sea Zone
                Americans attack with 3 L.Fighters
                Hisaichi defend with 1 Submarine
                    Americans roll dice for 3 L.Fighters in 87 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 Submarine owned by the Hisaichi lost in 87 Sea Zone
                Americans win with 3 L.Fighters remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Submarine
    
        Non Combat Move - Americans
            3 L.Fighters moved from 87 Sea Zone to 86 Sea Zone
            4 L.Fighters moved from Flores to Mindanao
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            1 Elite and 2 Infantrys moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport, 1 Elite and 2 Infantrys moved from 26 Sea Zone to 32 Sea Zone
            1 Elite and 2 Infantrys moved from 32 Sea Zone to Bahia
            1 S.Submarine moved from 67 Sea Zone to 112 Sea Zone
            1 Marine moved from Jilolo to 112 Sea Zone
            1 Marine and 1 S.Submarine moved from 112 Sea Zone to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Mindanao
            1 Bomber moved from S.Algeria to E.Morocco
            3 Mech.Infs moved from Rio de Oro to E.Morocco
            1 Infantry moved from South Central USA to South Atlantic USA
            7 Elites moved from 36 Sea Zone to French Sudan
    
        Place Units - Americans
            1 B.Transport placed in 83 Sea Zone
            4 Infantrys placed in San Francisco
            3 Elites placed in South Atlantic USA
            2 Elites placed in Salvador
            1 B.Carrier placed in 35 Sea Zone
            1 Adv.Fighter placed in 35 Sea Zone
            3 Destroyers placed in 31 Sea Zone
            2 Destroyers placed in 87 Sea Zone
            1 Adv.Fighter and 1 Marine placed in Ponape
    
        Turn Complete - Americans
            Americans collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Italians regular : 0.17
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Germans
            1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone
            1 JetFighter moved from Hamburg to 21 Sea Zone
            2 Adv.Fighters moved from Hamburg to 21 Sea Zone
            2 Infantrys moved from Belgium to Netherlands
            1 Artillery and 1 Elite moved from Rhine to Netherlands
            2 Infantrys moved from Rhine to Netherlands
            1 Stuka and 1 Tank moved from Rhine to Netherlands
            5 Infantrys moved from Hamburg to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 JetFighter moved from Leningrad to 21 Sea Zone
            1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk
            3 Infantrys moved from Latvia to Novgorod
            1 Artillery and 1 Elite moved from Leningrad to Novgorod
            1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka
                Russians defend with 5 Infantrys
                    Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    3 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank
                British defend with 5 Artillerys and 4 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits
                    British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits
                    4 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits
                    British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits
                    British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits
                    British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the Germans lost in Netherlands
                    1 Artillery owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits
                    British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands
                    1 Artillery owned by the British lost in Netherlands
                1 Stuka owned by the Germans retreated
                British win with 3 Artillerys remaining. Battle score for attacker is -16
                Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank
                Casualties for British: 2 Artillerys and 4 Infantrys
            Battle in 21 Sea Zone
                Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat
                British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
                    Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone
                    1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits
                    1 Battleship owned by the British lost in 21 Sea Zone
                    Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits
                    British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the British lost in 21 Sea Zone
                Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131
                Casualties for Germans: 2 Submarines and 1 T.Boat
                Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
    
        Non Combat Move - Germans
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 JetFighter moved from 21 Sea Zone to Danzig
            3 Adv.Fighters moved from 21 Sea Zone to Hamburg
            1 Stuka moved from Netherlands to Rhine
            4 Infantrys moved from Picardy to Belgium
            4 Infantrys moved from Berlin to Saxony
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone
            6 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad
            1 Stuka moved from Minsk to Brest
            1 Stuka moved from Kiev to Vinnytsia
            1 Elite and 3 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Danzig to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            2 Tanks moved from Bavaria to Krakow
            1 Artillery and 1 Infantry moved from Lorraine to Rhine
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra
            1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
            3 Infantrys moved from Tuscany to 46 Sea Zone
            5 Infantrys moved from Rome to Campania
            1 Tank moved from Rome to Campania
            6 Infantrys moved from Lombardy to Tuscany
            1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            4 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            2 Elites and 2 Infantrys placed in Vinnytsia
            2 Elites and 2 Infantrys placed in Leningrad
            2 Elites placed in El Agheila
            4 Infantrys placed in Warsaw
            1 HeavyTank and 2 Infantrys placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Cruiser and 1 Transport placed in 22 Sea Zone
            3 Infantrys and 1 Tank placed in Hamburg
            3 Infantrys placed in Berlin
            1 Artillery and 4 Infantrys placed in Paris
            Germans undo move 11.
            1 Artillery placed in Berlin
            4 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 123 PUs; end with 123 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.67
    British regular : 1.50
    

    Savegame


  • @Entek I kept your bb and fighter after the first round in . The bb was lost to subs so if you wanted to keep the dd you can roll for it on the forum and take a sub if you get a hit. It’s not going to make a difference though since that battle was a blowout… those dice were hot at sea!

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Germans
            1 Submarine and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
            4 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 1 S.Submarine and 4 Submarines moved from 23 Sea Zone to 21 Sea Zone
            1 JetFighter moved from Hamburg to 21 Sea Zone
            2 Adv.Fighters moved from Hamburg to 21 Sea Zone
            2 Infantrys moved from Belgium to Netherlands
            1 Artillery and 1 Elite moved from Rhine to Netherlands
            2 Infantrys moved from Rhine to Netherlands
            1 Stuka and 1 Tank moved from Rhine to Netherlands
            5 Infantrys moved from Hamburg to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 JetFighter moved from Leningrad to 21 Sea Zone
            1 Elite, 3 Infantrys and 1 Stuka moved from Brest to Minsk
            3 Infantrys moved from Latvia to Novgorod
            1 Artillery and 1 Elite moved from Leningrad to Novgorod
            1 Artillery, 2 Elites and 1 Stuka moved from Vinnytsia to Kiev
            4 Infantrys moved from Vinnytsia to Kiev
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 7 Elites, 1 HeavyTank, 22 Infantrys, 4 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Novgorod
                Germans attack with 1 Artillery, 1 Elite and 3 Infantrys
                Russians defend with 1 Infantry
                    Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 Artillery, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Russians: 1 Infantry
            Battle in Kiev
                Germans attack with 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka
                Russians defend with 5 Infantrys
                    Germans roll dice for 1 Artillery, 2 Elites, 4 Infantrys and 1 Stuka in Kiev, round 2 : 3/8 hits, 2.50 expected hits
                    Russians roll dice for 5 Infantrys in Kiev, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    3 Infantrys owned by the Russians lost in Kiev
                    Germans roll dice for 1 Artillery, 2 Elites, 3 Infantrys and 1 Stuka in Kiev, round 3 : 2/7 hits, 2.33 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 3 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Artillery, 2 Elites, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 5 Infantrys
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Infantry
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 0/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 3 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Germans lost in Minsk
                    1 Infantry owned by the Russians lost in Minsk
                    Germans roll dice for 1 Elite and 1 Stuka in Minsk, round 4 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite and 1 Stuka remaining. Battle score for attacker is 0
                Casualties for Germans: 3 Infantrys
                Casualties for Russians: 1 Artillery and 1 Infantry
            Battle in Netherlands
                Germans attack with 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank
                British defend with 5 Artillerys and 4 Infantrys
                    Germans roll dice for 1 Artillery, 1 Elite, 10 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 2 : 2/14 hits, 3.67 expected hits
                    British roll dice for 5 Artillerys and 4 Infantrys in Netherlands, round 2 : 4/9 hits, 3.00 expected hits
                    4 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 6 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 3 : 2/10 hits, 3.00 expected hits
                    British roll dice for 5 Artillerys and 2 Infantrys in Netherlands, round 3 : 3/7 hits, 2.33 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    2 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 3 Infantrys, 1 Stuka and 1 Tank in Netherlands, round 4 : 0/7 hits, 2.50 expected hits
                    British roll dice for 5 Artillerys in Netherlands, round 4 : 3/5 hits, 1.67 expected hits
                    3 Infantrys owned by the Germans lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Elite, 1 Stuka and 1 Tank in Netherlands, round 5 : 1/4 hits, 1.83 expected hits
                    British roll dice for 5 Artillerys in Netherlands, round 5 : 1/5 hits, 1.67 expected hits
                    1 Elite owned by the Germans lost in Netherlands
                    1 Artillery owned by the British lost in Netherlands
                    Germans roll dice for 1 Artillery, 1 Stuka and 1 Tank in Netherlands, round 6 : 1/3 hits, 1.33 expected hits
                    British roll dice for 4 Artillerys in Netherlands, round 6 : 2/4 hits, 1.33 expected hits
                    1 Artillery owned by the Germans and 1 Tank owned by the Germans lost in Netherlands
                    1 Artillery owned by the British lost in Netherlands
                1 Stuka owned by the Germans retreated
                British win with 3 Artillerys remaining. Battle score for attacker is -16
                Casualties for Germans: 1 Artillery, 1 Elite, 10 Infantrys and 1 Tank
                Casualties for British: 2 Artillerys and 4 Infantrys
            Battle in 21 Sea Zone
                Germans attack with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine, 5 Submarines and 1 T.Boat
                British defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
                    Germans roll dice for 1 S.Submarine and 5 Submarines in 21 Sea Zone, round 2 : 3/6 hits, 2.17 expected hits
                Units damaged: 1 Battleship owned by the British
                    British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 : 13/18 hits, 8.00 expected hits
                    British roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers and 6 Transports in 21 Sea Zone, round 2 : 5/16 hits, 5.50 expected hits
                Units damaged: 2 Battleships owned by the Germans
                    2 Submarines owned by the Germans and 1 T.Boat owned by the Germans lost in 21 Sea Zone
                    1 Carrier owned by the British, 1 Submarine owned by the British, 6 Transports owned by the British, 5 Destroyers owned by the British and 2 Cruisers owned by the British lost in 21 Sea Zone
                    Germans roll dice for 1 S.Submarine and 3 Submarines in 21 Sea Zone, round 3 : 3/4 hits, 1.50 expected hits
                    1 Battleship owned by the British lost in 21 Sea Zone
                    Germans roll dice for 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers and 2 JetFighters in 21 Sea Zone, round 3 : 6/17 hits, 7.67 expected hits
                    British roll dice for 1 Adv.Fighter in 21 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the British lost in 21 Sea Zone
                Germans win with 6 Adv.Fighters, 2 Battleships, 2 Carriers, 5 Destroyers, 2 JetFighters, 1 S.Submarine and 3 Submarines remaining. Battle score for attacker is 131
                Casualties for Germans: 2 Submarines and 1 T.Boat
                Casualties for British: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Cruisers, 5 Destroyers, 1 Submarine and 6 Transports
    
        Non Combat Move - Germans
            1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 JetFighter moved from 21 Sea Zone to Danzig
            3 Adv.Fighters moved from 21 Sea Zone to Hamburg
            1 Stuka moved from Netherlands to Rhine
            4 Infantrys moved from Picardy to Belgium
            4 Infantrys moved from Berlin to Saxony
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Leningrad
            1 Artillery and 1 Tank moved from Hamburg to 23 Sea Zone
            6 Infantrys moved from Hamburg to 23 Sea Zone
            1 Artillery, 6 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad
            1 Stuka moved from Minsk to Brest
            1 Stuka moved from Kiev to Vinnytsia
            1 Elite and 3 Infantrys moved from Warsaw to Brest
            1 Infantry moved from Danzig to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            2 Tanks moved from Bavaria to Krakow
            1 Artillery and 1 Infantry moved from Lorraine to Rhine
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from El Agheila to Kufra
            1 Cruiser and 2 Transports moved from 48 Sea Zone to 46 Sea Zone
            1 Artillery and 1 Tank moved from Rome to 46 Sea Zone
            3 Infantrys moved from Tuscany to 46 Sea Zone
            5 Infantrys moved from Rome to Campania
            1 Tank moved from Rome to Campania
            6 Infantrys moved from Lombardy to Tuscany
            1 Artillery, 1 Cruiser, 3 Infantrys, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 3 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            4 Infantrys moved from Paris to Picardy
    
        Place Units - Germans
            2 Elites and 2 Infantrys placed in Vinnytsia
            2 Elites and 2 Infantrys placed in Leningrad
            2 Elites placed in El Agheila
            4 Infantrys placed in Warsaw
            1 HeavyTank and 2 Infantrys placed in Danzig
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Cruiser and 1 Transport placed in 22 Sea Zone
            3 Infantrys and 1 Tank placed in Hamburg
            3 Infantrys placed in Berlin
            1 Artillery and 4 Infantrys placed in Paris
            Germans undo move 11.
            1 Artillery placed in Berlin
            4 Infantrys placed in Paris
    
        Turn Complete - Germans
            Germans collect 123 PUs; end with 123 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 24 Sea Zone: 5 Infantrys and 4 Transports
            EDIT: Adding units owned by Germans to 24 Sea Zone: 4 Transports
            EDIT: Adding units owned by Germans to Leningrad: 5 Infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : -1.67
    British regular : 1.50
    

    Savegame


  • @Entek use the second post… some of my inf weren’t unloaded to Leningrad.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Russians
            1 Artillery and 1 Infantry moved from Kursk to Minsk
            1 Adv.Fighter moved from Kursk to Minsk
            1 Artillery, 1 Elite and 1 Infantry moved from Kursk to Kiev
            1 Artillery and 2 Infantrys moved from Rostov to Donetsk
            1 Bomber moved from Kursk to Donetsk
            1 Artillery and 1 Infantry moved from S.Karelia to Novgorod
            3 Infantrys moved from S.Karelia to Novgorod
            1 Adv.Fighter moved from Kursk to Novgorod
            4 Infantrys moved from N.Buryat Mongolia to Ayan
            1 Tank moved from N.Buryat Mongolia to Ayan
            1 Adv.Fighter moved from N.Buryat Mongolia to 75 Sea Zone
            3 Infantrys and 1 Tank moved from N.Buryat Mongolia to Chita
    
        Purchase Units - Russians
            Russians buy 1 Adv.Fighter, 2 Artillerys, 34 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 Adv.Fighter, 1 Artillery and 4 Infantrys
                Germans defend with 1 Artillery, 1 Elite and 3 Infantrys
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 4 Infantrys in Novgorod, round 2 : 1/6 hits, 1.67 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Novgorod, round 2 : 2/5 hits, 1.67 expected hits
                    2 Infantrys owned by the Russians lost in Novgorod
                    1 Infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 3 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Novgorod, round 3 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Novgorod, round 4 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Novgorod, round 4 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                    1 Infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Novgorod, round 5 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Artillery and 1 Elite in Novgorod, round 5 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Novgorod
                    1 Elite owned by the Germans and 1 Artillery owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 Adv.Fighter and 1 Artillery remaining. Battle score for attacker is 5
                Casualties for Russians: 4 Infantrys
                Casualties for Germans: 1 Artillery, 1 Elite and 3 Infantrys
            Battle in Chita
                Russians attack with 3 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
                    Russians roll dice for 3 Infantrys and 1 Tank in Chita, round 2 : 0/4 hits, 1.00 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Russians lost in Chita
                1 Infantry owned by the Russians and 1 Tank owned by the Russians retreated to N.Buryat Mongolia
                Hisaichi win with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is -4
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Russians attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                Germans defend with 1 Elite
                    Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Minsk, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 Elite in Minsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Elite owned by the Germans lost in Minsk
                Russians win, taking Minsk from Germans with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 Elite
            Battle in Donetsk
                Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Romanians defend with 1 Infantry
                    Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Donetsk, round 2 : 2/4 hits, 1.50 expected hits
                    Romanians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                Russians win, taking Donetsk from Romanians with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Romanians: 1 Infantry
            Battle in Ayan
                Russians attack with 4 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery, 1 Elite and 2 Infantrys
                    Russians roll dice for 4 Infantrys and 1 Tank in Ayan, round 2 : 3/5 hits, 1.17 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Russians lost in Ayan
                    1 Elite owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 3 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Ayan, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Ayan
                Russians win, taking Ayan from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Russians: 3 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 2 Infantrys
            Battle in Kiev
                Russians attack with 1 Artillery, 1 Elite and 1 Infantry
                Germans defend with 1 Artillery, 2 Elites and 2 Infantrys
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery, 2 Elites and 2 Infantrys in Kiev, round 2 : 0/5 hits, 1.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Kiev, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 Artillery, 2 Elites and 1 Infantry in Kiev, round 3 : 0/4 hits, 1.33 expected hits
                1 Elite owned by the Russians, 1 Infantry owned by the Russians and 1 Artillery owned by the Russians retreated to Kursk
                Germans win with 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
    
        Non Combat Move - Russians
            1 Adv.Fighter moved from Novgorod to Kursk
            1 Adv.Fighter moved from Minsk to Kursk
            1 Bomber moved from Donetsk to Kursk
            10 Infantrys moved from Yaroslavl to S.Karelia
            5 Infantrys moved from Arkhangelsk to S.Karelia
            5 Infantrys moved from Kirov to Arkhangelsk
            10 Infantrys moved from Moscow to Yaroslavl
            2 Artillerys, 6 Infantrys and 2 Tanks moved from Rostov to Kursk
            2 Tanks moved from Stalingrad to Kursk
            3 Infantrys moved from Stalingrad to Rostov
            2 Tanks moved from Kursk to S.Karelia
            3 Infantrys moved from Georgia to Rostov
            2 Infantrys moved from Kuybyshev to Penza
            5 Infantrys moved from Perm to Kirov
            2 Infantrys moved from Chimkent to Kuybyshev
            1 Infantry moved from Tashkent to Chimkent
            3 Infantrys moved from Sverdlovsk to Surgut
            2 Infantrys moved from Sverdlovsk to Perm
            3 Infantrys moved from Irkutsk to S.Buryat Mongolia
            4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
            2 Artillerys and 4 Infantrys moved from Evenkia to Olyokminsk
            2 Artillerys and 4 Infantrys moved from Sibirsky to Evenkia
            1 Adv.Fighter moved from 75 Sea Zone to N.Buryat Mongolia
    
        Place Units - Russians
            1 Adv.Fighter and 5 Infantrys placed in Sibirsky
            1 Artillery and 2 Infantrys placed in Kursk
            1 Artillery and 3 Infantrys placed in Arkhangelsk
            4 Infantrys and 1 Tank placed in Stalingrad
            10 Infantrys placed in Moscow
            3 Infantrys placed in Georgia
            5 Infantrys placed in Sverdlovsk
            2 Infantrys placed in Tashkent
    
        Turn Complete - Russians
            Russians collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -0.33
    Germans regular : -4.00
    Russians regular : 1.00
    Hisaichi regular : 2.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Italians
            2 units repaired.
            1 Artillery, 1 Elite and 2 Infantrys moved from N.Tunisia to S.Algeria
            3 Artillerys, 2 Elites and 5 Infantrys moved from N.Tunisia to N.Algeria
            4 Tanks moved from Tunis to N.Algeria
            1 Adv.Fighter moved from Tunis to S.Algeria
            2 Adv.Fighters moved from Tunis to N.Algeria
            1 JetFighter moved from Tunis to S.Algeria
            1 Mot.Inf moved from Tunis to S.Algeria
            2 Artillerys and 4 Infantrys moved from Rome to 46 Sea Zone
            2 Artillerys, 4 Infantrys and 3 Transports moved from 46 Sea Zone to 42 Sea Zone
            2 Artillerys and 4 Infantrys moved from 42 Sea Zone to N.Algeria
            1 Tank moved from Italian East Africa to French Somaliland
                  Italians take French Somaliland from French
            1 Tank moved from French Somaliland to Italian East Africa
            1 Tank moved from Italian East Africa to British Somaliland
                  Italians take British Somaliland from British
            1 Tank moved from British Somaliland to Italian East Africa
    
        Purchase Units - Italians
            Italians buy 1 Carrier, 2 Elites, 10 Infantrys, 4 Mech.Infs, 1 Tank and 2 Transports; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in S.Algeria
                Italians attack with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf
                Americans defend with 2 Mech.Infs
                    Italians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf in S.Algeria, round 2 : 3/7 hits, 2.50 expected hits
                    French roll dice for 2 Mech.Infs in S.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                2 Mech.Infs owned by the Americans lost in S.Algeria
                Italians win, taking S.Algeria from French with 1 Adv.Fighter, 1 Artillery, 1 Elite, 2 Infantrys, 1 JetFighter and 1 Mot.Inf remaining. Battle score for attacker is 12
                Casualties for Americans: 2 Mech.Infs
            Battle in N.Algeria
                Italians attack with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks
                French defend with 4 Artillerys and 4 Infantrys; Dutch defend with 1 Tank
                    Italians roll dice for 2 Battleships and 2 Cruisers in N.Algeria, round 2 : 2/4 hits, 2.33 expected hits
                    2 Infantrys owned by the French lost in N.Algeria
                    Italians roll dice for 2 Adv.Fighters, 5 Artillerys, 2 Elites, 9 Infantrys and 4 Tanks in N.Algeria, round 2 : 8/22 hits, 7.67 expected hits
                    French roll dice for 4 Artillerys, 2 Infantrys and 1 Tank in N.Algeria, round 2 : 2/7 hits, 2.50 expected hits
                    2 Infantrys owned by the Italians lost in N.Algeria
                    4 Artillerys owned by the French, 2 Infantrys owned by the French and 1 Tank owned by the Dutch lost in N.Algeria
                Italians win, taking N.Algeria from French with 2 Adv.Fighters, 5 Artillerys, 2 Elites, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 25
                Casualties for French: 4 Artillerys and 4 Infantrys
                Casualties for Italians: 2 Infantrys
                Casualties for Dutch: 1 Tank
    
        Non Combat Move - Italians
            2 Adv.Fighters moved from N.Algeria to 43 Sea Zone
            1 Carrier moved from 46 Sea Zone to 43 Sea Zone
            1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
            1 Artillery, 1 Elite and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            2 Infantrys moved from Greece to 48 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from 48 Sea Zone to Tobruk
            4 Infantrys moved from Tunis to N.Tunisia
            1 Adv.Fighter and 1 JetFighter moved from S.Algeria to N.Tunisia
            1 JetFighter moved from N.Tunisia to Tunis
            4 Infantrys moved from Lombardy to Provence
            2 Infantrys moved from Lombardy to Tuscany
            2 Adv.Fighters moved from 46 Sea Zone to 48 Sea Zone
            1 Destroyer moved from 46 Sea Zone to 43 Sea Zone
            2 Elites and 2 Infantrys moved from Nubia to Italian East Africa
            1 Artillery, 1 Elite and 2 Infantrys moved from Darfur to Kordofan
            2 Infantrys moved from Lower Egypt to New Valley
            1 Artillery, 1 Elite, 3 Infantrys and 1 Tank moved from Cairo to Lower Egypt
    
        Place Units - Italians
            1 Carrier placed in 48 Sea Zone
            2 Infantrys and 1 Tank placed in Greece
            4 Mech.Infs placed in Tunis
            6 Infantrys placed in Cairo
            2 Transports placed in 43 Sea Zone
            2 Elites placed in Provence
            2 Infantrys placed in Rome
    
        Turn Complete - Italians
            Italians collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.17
    Italians regular : 0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - French
            1 Artillery and 1 Infantry moved from Azores to 29 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 29 Sea Zone to 31 Sea Zone
            1 Artillery and 1 Infantry moved from 31 Sea Zone to Tangier
            2 Infantrys moved from Churchill to 1 Sea Zone
            2 Infantrys and 1 Transport moved from 1 Sea Zone to 8 Sea Zone
            2 Infantrys moved from 8 Sea Zone to Greenland
    
        Purchase Units - French
            French buy 2 Artillerys, 1 Bunker, 2 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - French
    
        Place Units - French
            1 Transport placed in 1 Sea Zone
            2 Artillerys and 2 Infantrys placed in E.Morocco
            1 Bunker placed in E.Morocco
    
        Turn Complete - French
            French collect 22 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Yamamoto
            1 Submarine moved from 85 Sea Zone to 87 Sea Zone
            1 Bomber moved from Tokyo to 107 Sea Zone
            1 Bomber moved from Malaya to 107 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
            2 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            3 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 93 Sea Zone
            1 Adv.Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Adv.Fighter moved from S.Thailand to Sumatra
            2 Adv.Fighters moved from Malaya to Sumatra
            1 Artillery, 2 Elites and 1 Infantry moved from Malaya to 110 Sea Zone
            3 Infantrys moved from Malaya to 110 Sea Zone
            1 Artillery, 2 Elites and 4 Infantrys moved from 110 Sea Zone to Sumatra
            2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks moved from Lanchow to Sikang
            1 Artillery and 2 Infantrys moved from Yunnan to Sikang
            1 Artillery, 1 Elite and 5 Infantrys moved from Szechwan to Sikang
            1 Tank moved from Kweichow to Sikang
            2 ArmoredCars and 1 Tank moved from Hupeh to Sikang
            1 Infantry moved from Tokyo to 85 Sea Zone
            1 Infantry and 1 T.Boat moved from 85 Sea Zone to 75 Sea Zone
            1 Infantry moved from 75 Sea Zone to Okhotsk
                  Yamamoto take Okhotsk from Russians
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 1 Elite, 11 Infantrys, 3 Mech.Infs, 1 S.Submarine, 2 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 87 Sea Zone
                Yamamoto attack with 3 Adv.Fighters, 1 Fighter and 1 Submarine
                Americans defend with 2 Destroyers
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters and 1 Fighter in 87 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 Destroyers owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 3 Adv.Fighters, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 16
                Casualties for Americans: 2 Destroyers
            Battle in 93 Sea Zone
                Yamamoto attack with 5 Adv.Fighters
                Americans defend with 1 S.Submarine
                    Yamamoto roll dice for 5 Adv.Fighters in 93 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                1 S.Submarine owned by the Americans lost in 93 Sea Zone
                Yamamoto win with 5 Adv.Fighters remaining. Battle score for attacker is 10
                Casualties for Americans: 1 S.Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 3 Adv.Fighters and 2 Bombers
                Americans defend with 1 S.Submarine; Anzac defend with 1 S.Submarine
                    Yamamoto roll dice for 3 Adv.Fighters and 2 Bombers in 107 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                1 S.Submarine owned by the Americans and 1 S.Submarine owned by the Anzac lost in 107 Sea Zone
                Yamamoto win with 3 Adv.Fighters and 2 Bombers remaining. Battle score for attacker is 20
                Casualties for Anzac: 1 S.Submarine
                Casualties for Americans: 1 S.Submarine
            Battle in Sikang
                Yamamoto attack with 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks
                Chinese defend with 4 Infantrys
                    Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 2 Elites, 23 Infantrys and 8 Tanks in Sikang, round 2 : 8/39 hits, 11.17 expected hits
                    Chinese roll dice for 4 Infantrys in Sikang, round 2 : 1/4 hits, 1.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Sikang
                    4 Infantrys owned by the Chinese lost in Sikang
                Yamamoto win, taking Sikang from Chinese with 2 ArmoredCars, 4 Artillerys, 2 Elites, 22 Infantrys and 8 Tanks remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 4 Infantrys
            Battle in Sumatra
                Yamamoto attack with 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys
                British defend with 3 Artillerys, 1 Elite and 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Sumatra, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 4 Infantrys in Sumatra, round 2 : 4/10 hits, 3.33 expected hits
                    Dutch roll dice for 3 Artillerys, 1 Bunker, 1 Elite and 1 Infantry in Sumatra, round 2 : 2/6 hits, 2.17 expected hits
                    2 Infantrys owned by the Yamamoto lost in Sumatra
                    1 Elite owned by the British, 2 Artillerys owned by the British and 1 Infantry owned by the British lost in Sumatra
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Artillery, 2 Elites and 2 Infantrys in Sumatra, round 3 : 2/8 hits, 3.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Yamamoto lost in Sumatra
                    1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Sumatra
                Yamamoto win, taking Sumatra from Dutch with 3 Adv.Fighters, 1 Artillery, 2 Elites and 1 Infantry remaining. Battle score for attacker is 17
                Casualties for Yamamoto: 3 Infantrys
                Casualties for British: 3 Artillerys, 1 Elite and 1 Infantry
                Casualties for Dutch: 1 Bunker
    
        Non Combat Move - Yamamoto
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 Adv.Fighters moved from Sumatra to Malaya
            1 Infantry moved from Kweichow to Yunnan
            4 Infantrys moved from Kweichow to Szechwan
            1 Artillery and 1 Elite moved from N.French Indochina to Kweichow
            6 Infantrys moved from Hunan to Kweichow
            1 Tank moved from Kwangsi to Kweichow
            1 Artillery and 1 Elite moved from Kwangsi to N.French Indochina
            2 Infantrys moved from Hong Kong to Kwangtung
            1 Infantry moved from Hong Kong to Kwangtung
            1 Infantry moved from Ningsia to Lanchow
            1 Bomber moved from 107 Sea Zone to Tokyo
            5 Adv.Fighters moved from 93 Sea Zone to 85 Sea Zone
            3 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone
            1 Bomber moved from 107 Sea Zone to Malaya
            3 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - Yamamoto
            Turning on Edit Mode
            EDIT: Removing units owned by Yamamoto from 85 Sea Zone: 1 S.Submarine
            EDIT: Adding units owned by Yamamoto to 88 Sea Zone: 1 S.Submarine
            EDIT: Changing ownership of Wake from Americans to Yamamoto
            EDIT: Adding units owned by Yamamoto to Wake: 1 Infantry
            EDIT: Removing units owned by Yamamoto from Tokyo: 1 Infantry
            EDIT: Turning off Edit Mode
            3 Mech.Infs placed in Hupeh
            2 Infantrys and 1 Tank placed in Kwangsi
            1 Elite and 5 Infantrys placed in Malaya
            1 Adv.Fighter, 1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            2 Infantrys placed in Hong Kong
            2 Infantrys placed in Tokyo
            Yamamoto undo move 4.
            1 S.Submarine and 2 Submarines placed in 85 Sea Zone
            1 Adv.Fighter placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 86 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Yamamoto regular : -4.17
    Americans regular : -0.67
    Dutch regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Chinese
            4 Infantrys moved from Gobi Altai to W.Qinghai
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Elite, 15 Infantrys, 1 Marine and 9 Tanks moved from E.Qinghai to Hsining
    
        Purchase Units - Chinese
            Chinese buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 AAGun moved from E.Qinghai to W.Qinghai
    
        Place Units - Chinese
            1 Bunker placed in E.Qinghai
            1 Bunker and 2 Infantrys placed in Hsining
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Hisaichi
            1 Transport moved from 111 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 1 Elite moved from Soembawa to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Mindanao
            2 Adv.Fighters moved from 111 Sea Zone to Mindanao
            1 Artillery, 1 Battleship, 1 Elite and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from 111 Sea Zone to Panay
            2 Adv.Fighters moved from 110 Sea Zone to Panay
            6 Adv.Fighters moved from 85 Sea Zone to Mindanao
            1 Artillery and 4 Infantrys moved from Davao to Mindanao
            2 Artillerys, 2 Elites, 10 Infantrys and 5 Tanks moved from Ningsia to Gobi Altai
                  Hisaichi take Gobi Altai from Chinese
            1 Artillery, 1 Elite and 1 Infantry moved from Chita to S.Buryat Mongolia
            2 Adv.Fighters moved from Heilungchiang to S.Buryat Mongolia
            1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
            1 Adv.Fighter moved from Changchun to Ayan
            1 Tank moved from Heilungchiang to S.Buryat Mongolia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 2 Artillerys, 2 Elites, 13 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in S.Buryat Mongolia
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank
                Russians defend with 3 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite, 1 Infantry and 1 Tank in S.Buryat Mongolia, round 2 : 2/6 hits, 2.50 expected hits
                    Russians roll dice for 3 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Hisaichi lost in S.Buryat Mongolia
                    2 Infantrys owned by the Russians lost in S.Buryat Mongolia
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Tank in S.Buryat Mongolia, round 3 : 5/5 hits, 2.33 expected hits
                    Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 Elite owned by the Hisaichi lost in S.Buryat Mongolia
                    1 Infantry owned by the Russians lost in S.Buryat Mongolia
                Hisaichi win, taking S.Buryat Mongolia from Russians with 2 Adv.Fighters, 1 Artillery and 1 Tank remaining. Battle score for attacker is 1
                Casualties for Hisaichi: 1 Elite and 1 Infantry
                Casualties for Russians: 3 Infantrys
            Battle in Ayan
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 1 Infantry and 1 Tank
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 1/5 hits, 1.67 expected hits
                    Russians roll dice for 1 Infantry and 1 Tank in Ayan, round 2 : 1/2 hits, 0.83 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Infantry owned by the Russians lost in Ayan
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Ayan, round 3 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 Tank in Ayan, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    1 Tank owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 3
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Russians: 1 Infantry and 1 Tank
            Battle in Panay
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery and 1 Elite
                Americans defend with 1 Marine
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Panay, round 2 : 3/4 hits, 1.83 expected hits
                    Americans roll dice for 1 Marine in Panay, round 2 : 0/1 hits, 0.33 expected hits
                    1 Marine owned by the Americans lost in Panay
                Hisaichi win, taking Panay from Americans with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                Casualties for Americans: 1 Marine
            Battle in Mindanao
                Hisaichi attack with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys
                Americans defend with 4 L.Fighters and 1 Marine; Anzac defend with 1 Elite
                    Hisaichi roll dice for 1 Battleship and 1 Cruiser in Mindanao, round 2 : 2/2 hits, 1.17 expected hits
                    1 Marine owned by the Americans and 1 Elite owned by the Anzac lost in Mindanao
                    Hisaichi roll dice for 8 Adv.Fighters, 2 Artillerys, 1 Elite and 4 Infantrys in Mindanao, round 2 : 4/15 hits, 6.00 expected hits
                    Americans roll dice for 4 L.Fighters in Mindanao, round 2 : 2/4 hits, 2.67 expected hits
                    2 Infantrys owned by the Hisaichi lost in Mindanao
                4 L.Fighters owned by the Americans lost in Mindanao
                Hisaichi win, taking Mindanao from Americans with 8 Adv.Fighters, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 51
                Casualties for Americans: 4 L.Fighters and 1 Marine
                Casualties for Anzac: 1 Elite
                Casualties for Hisaichi: 2 Infantrys
    
        Non Combat Move - Hisaichi
            6 Adv.Fighters moved from Mindanao to 85 Sea Zone
            2 Adv.Fighters moved from Mindanao to 111 Sea Zone
            2 Adv.Fighters moved from Panay to 110 Sea Zone
            2 Adv.Fighters moved from S.Buryat Mongolia to Chita
            1 Adv.Fighter moved from Ayan to Chita
            3 Artillerys, 1 Elite, 6 Infantrys and 5 Tanks moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Hulunbuir to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Liaoning to Hulunbuir
            2 Tanks moved from Changchun to Heilungchiang
            2 Infantrys moved from Changchun to Kirin
            1 Submarine moved from 110 Sea Zone to 112 Sea Zone
    
        Place Units - Hisaichi
            1 Submarine placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            1 Adv.Fighter and 3 Infantrys placed in Davao
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            4 Infantrys and 2 Tanks placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : 1.33
    Hisaichi regular : 3.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - British
            1 Transport moved from 58 Sea Zone to 59 Sea Zone
            2 ArmoredCars moved from Bombay to 59 Sea Zone
            2 ArmoredCars and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            2 ArmoredCars moved from 58 Sea Zone to Iraq
            1 Artillery and 1 Infantry moved from Iraq to Palestine
            3 Tanks moved from W.Iran to Palestine
            2 Mech.Infs moved from Cape Town to Rhodesia
            1 ArmoredCar moved from Rhodesia to Kenya
                  British take Kenya from Italians
            1 ArmoredCar moved from Kenya to Rhodesia
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            2 Artillerys moved from Delhi to Bihar
            1 Elite moved from Delhi to Bihar
            2 Infantrys moved from Delhi to Bihar
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra
    
        Purchase Units - British
            British buy 4 Artillerys, 1 Bunker, 1 Carrier, 2 Destroyers, 2 Elites, 2 Fighters and 5 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Sumatra
                British attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys
                Yamamoto defend with 1 Artillery, 2 Elites and 1 Infantry
                    British roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys in Sumatra, round 2 : 4/6 hits, 2.17 expected hits
                    Yamamoto roll dice for 1 Artillery, 2 Elites and 1 Infantry in Sumatra, round 2 : 0/4 hits, 1.33 expected hits
                    2 Elites owned by the Yamamoto, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Sumatra
                British win, taking Sumatra from Yamamoto with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 12
                Casualties for Yamamoto: 1 Artillery, 2 Elites and 1 Infantry
    
        Non Combat Move - British
            1 Adv.Fighter moved from Sumatra to 65 Sea Zone
            2 Infantrys moved from Wales to Manchester
            1 Destroyer moved from 12 Sea Zone to 11 Sea Zone
    
        Place Units - British
            1 Carrier and 2 Destroyers placed in 18 Sea Zone
            2 Fighters placed in 18 Sea Zone
            1 Bunker placed in Assam
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            1 Infantry placed in Manchester
    
        Turn Complete - British
            British collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.33
    British regular : 1.83
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Anzac
            1 Infantry moved from Port Moresby to 114 Sea Zone
            1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 95 Sea Zone
            1 Infantry moved from 95 Sea Zone to Wake
            3 Artillerys moved from Lombok to 67 Sea Zone
            3 Infantrys moved from Lombok to 67 Sea Zone
            2 Artillerys moved from Broome to 67 Sea Zone
            1 Artillery and 1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from Broome to 67 Sea Zone
            1 Infantry moved from Flores to 67 Sea Zone
            1 Infantry moved from Java to 67 Sea Zone
            1 Infantry moved from Java to 67 Sea Zone
            6 Artillerys, 6 Infantrys and 6 Transports moved from 67 Sea Zone to 65 Sea Zone
            2 Cruisers and 2 Infantrys moved from 67 Sea Zone to 65 Sea Zone
            1 Adv.Fighter, 6 Artillerys and 8 Infantrys moved from 65 Sea Zone to Malaya
            3 Adv.Fighters and 1 Fighter moved from 67 Sea Zone to Malaya
            1 Artillery moved from Townsville to Northern Territory
            2 Infantrys moved from Townsville to Northern Territory
    
        Purchase Units - Anzac
            Anzac buy 2 Artillerys, 1 Elite, 5 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Wake
                Anzac attack with 1 Infantry
                Yamamoto defend with 1 Factory and 1 Infantry
                    Anzac roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Wake, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.17 expected hits
                    Yamamoto roll dice for 1 Infantry in Wake, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Anzac lost in Wake
                    1 Infantry owned by the Yamamoto lost in Wake
                Yamamoto win with no units remaining. Battle score for attacker is 0
                Casualties for Anzac: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
            Battle in Malaya
                Anzac attack with 4 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys
                Yamamoto defend with 1 AAGun, 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite, 1 Factory and 5 Infantrys
                    Yamamoto roll AA dice in Malaya : 1/5 hits, 0.83 expected hits
                1 Adv.Fighter owned by the Anzac lost in Malaya
                    Anzac roll dice for 2 Cruisers in Malaya, round 2 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 Bunker owned by the Yamamoto
                    Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 8 Infantrys in Malaya, round 2 : 10/18 hits, 6.17 expected hits
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys in Malaya, round 2 : 6/11 hits, 4.67 expected hits
                    6 Infantrys owned by the Anzac lost in Malaya
                2 Adv.Fighters owned by the Yamamoto, 1 Elite owned by the Yamamoto, 5 Infantrys owned by the Yamamoto, 1 Bomber owned by the Yamamoto and 1 Bunker owned by the Yamamoto lost in Malaya
                    Anzac roll dice for 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys in Malaya, round 3 : 2/12 hits, 4.50 expected hits
                    Yamamoto roll dice for 1 Adv.Fighter in Malaya, round 3 : 0/1 hits, 0.67 expected hits
                1 Adv.Fighter owned by the Yamamoto lost in Malaya
                Anzac win, taking Malaya from Yamamoto with 3 Adv.Fighters, 6 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 41
                Casualties for Anzac: 1 Adv.Fighter and 6 Infantrys
                Casualties for Yamamoto: 3 Adv.Fighters, 1 Bomber, 1 Bunker, 1 Elite and 5 Infantrys
    
        Non Combat Move - Anzac
            3 Adv.Fighters moved from Malaya to 67 Sea Zone
            1 Fighter moved from Malaya to 67 Sea Zone
            1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
            2 Artillerys moved from Java to Lombok
            1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Transport placed in 67 Sea Zone
            1 S.Submarine placed in 114 Sea Zone
            1 Elite placed in Port Moresby
            2 Infantrys placed in Western Australia
            2 Artillerys placed in Broome
            3 Infantrys placed in Townsville
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 1.00
    Anzac regular : 2.00
    Yamamoto AA : 0.17
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Dutch
            2 Elites and 2 Infantrys moved from Suriname to 32 Sea Zone
            2 Elites, 2 Infantrys and 2 Transports moved from 32 Sea Zone to 36 Sea Zone
            2 Elites and 2 Infantrys moved from 36 Sea Zone to French Sudan
            2 Infantrys moved from French Equatorial Africa to Darfur
            1 Infantry moved from Equatoria to Darfur
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Darfur
                Dutch attack with 3 Infantrys
                Italians defend with 1 Infantry
                    Dutch roll dice for 3 Infantrys in Darfur, round 2 : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 3 Infantrys in Darfur, round 3 : 1/3 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Darfur
                Dutch win, taking Darfur from Italians with 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Bunker placed in Sumatra
            1 Bunker placed in Java
            Dutch undo move 2.
            1 Bunker placed in Java
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Dutch regular : 0.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Purchase Units - Finns
            Finns buy 5 Infantrys and 1 Transport; Remaining resources: 1 PUs; 
    
        Non Combat Move - Finns
            2 ArmoredCars, 1 Elite and 1 Infantry moved from Oulu to Vyborg
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            2 Infantrys moved from Tampere to Oulu
            1 Artillery moved from Upper Norrland to Lapland
            1 Tank moved from Upper Norrland to Oulu
            1 Tank moved from Helsinki to Oulu
            3 Infantrys moved from Helsinki to Tampere
    
        Place Units - Finns
            1 Transport placed in 24 Sea Zone
            5 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 17 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Romanians
            3 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks moved from Odessa to Donetsk
            2 Artillerys and 2 Infantrys moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys, 1 Elite and 3 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Donetsk
                Romanians attack with 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks
                Russians defend with 1 Artillery and 2 Infantrys
                    Romanians roll dice for 5 Artillerys, 1 Fighter, 6 Infantrys and 3 Tanks in Donetsk, round 2 : 6/15 hits, 5.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 5 Artillerys, 1 Fighter, 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
                Casualties for Romanians: 2 Infantrys
                Casualties for Russians: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Donetsk to Odessa
            1 Infantry moved from Bulgaria to Istanbul
            1 Elite and 1 Infantry moved from E.Romania to Bulgaria
            3 Infantrys moved from E.Romania to Odessa
            1 Elite moved from E.Romania to Odessa
            4 Infantrys moved from Bucharest to E.Romania
    
        Place Units - Romanians
            2 Artillerys and 1 Elite placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 0.67
    Russians regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 17

    TripleA Turn Summary for game: World At War

    Game History

    Round: 17
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            2 Artillerys moved from Bangkok to 105 Sea Zone
            2 Elites moved from Bangkok to 105 Sea Zone
            2 Artillerys, 2 Elites and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            2 Artillerys and 2 Elites moved from 110 Sea Zone to Lombok
            1 Artillery, 8 Infantrys and 2 Tanks moved from S.Thailand to Malaya
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in Lombok
                Thai attack with 2 Artillerys and 2 Elites
                Anzac defend with 2 Artillerys; Dutch defend with 1 Bunker
                    Thai roll dice for 2 Artillerys and 2 Elites in Lombok, round 2 : 2/4 hits, 1.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Dutch roll dice for 2 Artillerys and 1 Bunker in Lombok, round 2 : 1/3 hits, 1.17 expected hits
                    1 Elite owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 2 Artillerys and 1 Elite in Lombok, round 3 : 1/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery and 1 Bunker in Lombok, round 3 : 1/2 hits, 0.83 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                    1 Artillery owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery and 1 Elite in Lombok, round 4 : 1/2 hits, 0.83 expected hits
                    Dutch roll dice for 1 Bunker in Lombok, round 4 : 0/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
                Casualties for Thai: 1 Artillery and 1 Elite
                Casualties for Anzac: 2 Artillerys
                Casualties for Dutch: 1 Bunker
            Battle in Malaya
                Thai attack with 1 Artillery, 8 Infantrys and 2 Tanks
                British defend with 1 AAGun and 1 Factory; Anzac defend with 6 Artillerys and 2 Infantrys
                    Thai roll dice for 1 Artillery, 8 Infantrys and 2 Tanks in Malaya, round 2 : 3/11 hits, 2.83 expected hits
                    British roll dice for 6 Artillerys and 2 Infantrys in Malaya, round 2 : 3/8 hits, 2.67 expected hits
                    3 Infantrys owned by the Thai lost in Malaya
                    1 Artillery owned by the Anzac and 2 Infantrys owned by the Anzac lost in Malaya
                    Thai roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Malaya, round 3 : 1/8 hits, 2.33 expected hits
                    British roll dice for 5 Artillerys in Malaya, round 3 : 0/5 hits, 1.67 expected hits
                    1 Artillery owned by the Anzac lost in Malaya
                5 Infantrys owned by the Thai, 2 Tanks owned by the Thai and 1 Artillery owned by the Thai retreated to S.Thailand
                British win with 4 Artillerys remaining. Battle score for attacker is 6
                Casualties for Thai: 3 Infantrys
                Casualties for Anzac: 2 Artillerys and 2 Infantrys
    
        Non Combat Move - Thai
            1 Infantry moved from Bangkok to S.Thailand
            1 Artillery and 1 Elite moved from Burma to N.Thailand
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Thai regular : -0.83
    British regular : -1.33
    Dutch regular : -0.50
    

    Savegame

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