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BM4 Cousins Team Game - 2024.6
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TripleA Turn Summary: Russians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Russians Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Bryansk Russians take Bryansk from Italians 2 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 10 infantry moved from Russia to Smolensk 5 artilleries moved from Russia to Smolensk 10 infantry moved from Russia to Samara 5 artilleries moved from Russia to Samara 2 infantry moved from Russia to Tambov 3 fighters moved from Russia to Tambov Combat - Russians Battle in Tambov Russians attack with 3 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 2 infantry in Tambov, round 2 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 5 artilleries and 10 infantry Italians defend with 1 infantry Russians roll dice for 5 artilleries and 10 infantry in Smolensk, round 2 : 4/15 hits, 4.17 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Smolensk Russians win, taking Smolensk from Italians with 5 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Samara Russians attack with 5 artilleries and 10 infantry Germans defend with 2 infantry Russians roll dice for 5 artilleries and 10 infantry in Samara, round 2 : 5/15 hits, 4.17 expected hits Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 5 artilleries and 10 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Tambov to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Archangel to Russia 40 infantry moved from Russia to Samara 5 artilleries moved from Russia to Samara 3 armour and 3 mech_infantrys moved from Evenkiyskiy to Urals Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 11 PUs; end with 11 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -0.33 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Siberia to 5 Sea Zone 2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone 2 infantry moved from 8 Sea Zone to Aleutian Islands 1 bomber moved from French Indo China to 32 Sea Zone 22 fighters moved from 42 Sea Zone to 44 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from Burma to India 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 mech_infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 mech_infantry moved from Kansu to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Suiyuyan to Central Mongolia Japanese take Central Mongolia from Russians 1 mech_infantry moved from Chahar to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians Combat - Japanese Battle in Aleutian Islands Battle in 32 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 32 Sea Zone Japanese win, taking Aleutian Islands from Americans with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 44 Sea Zone Japanese attack with 1 destroyer and 22 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 22 fighters in 44 Sea Zone, round 2 : 11/23 hits, 11.33 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 22 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in India Japanese attack with 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys in India, round 2 : 11/46 hits, 14.67 expected hits UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Japanese 1 aaGun moved from Burma to India 6 tactical_bombers moved from Shan State to Philippines 4 tactical_bombers moved from Shan State to Philippines 4 tactical_bombers moved from Shan State to Philippines 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 infantry and 2 marines moved from Java to 42 Sea Zone 1 battleship, 11 carriers, 2 destroyers, 1 infantry, 2 marines, 3 submarines and 1 transport moved from 42 Sea Zone to 33 Sea Zone 22 fighters moved from 44 Sea Zone to 33 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone 1 bomber moved from 32 Sea Zone to Caroline Islands 1 bomber moved from French Indo China to Caroline Islands 1 infantry moved from Kwangtung to Kwangsi 1 carrier and 1 destroyer moved from 36 Sea Zone to 33 Sea Zone 1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone 2 fighters moved from 5 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to French Indo China 1 fighter moved from Kansu to French Indo China 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from Soviet Far East to 5 Sea Zone 1 battleship, 1 carrier and 1 marine moved from 5 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 2 fighters moved from Amur to Japan 1 mech_infantry moved from Kansu to Chahar 1 mech_infantry moved from Kansu to Suiyuyan 3 mech_infantrys moved from Malaya to Shan State 3 mech_infantrys moved from Shan State to Yunnan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Kansu 4 infantry moved from 33 Sea Zone to Caroline Islands 2 marines moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 1 mech_infantry placed in Malaya 2 submarines placed in 37 Sea Zone 2 destroyers and 1 transport placed in 36 Sea Zone 1 transport placed in 20 Sea Zone 2 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 79 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -4.00 UK_Pacific regular : -0.33
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TripleA Turn Summary: UK_Pacific round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Americans Americans buy 1 airfield, 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from Normandy Bordeaux to Southern France 3 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium 12 fighters moved from Normandy Bordeaux to Southern France 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 2 fighters moved from Midway to Wake Island 2 fighters moved from Hawaiian Islands to Wake Island Combat - Americans Battle in 8 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 8 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Holland Belgium Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 artillery and 1 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/9 hits, 4.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Southern France Americans attack with 12 fighters and 2 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 12 fighters and 2 infantry in Southern France, round 2 : 7/14 hits, 6.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 12 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Wake Island Americans attack with 4 fighters and 2 infantry Japanese defend with 1 airfield and 2 infantry Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 2 : 1/6 hits, 2.33 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans roll dice for 4 fighters and 2 infantry in Wake Island, round 3 : 1/6 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Wake Island, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Wake Island Americans win, taking Wake Island from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Americans 4 fighters moved from Wake Island to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 31 Sea Zone 1 destroyer moved from 49 Sea Zone to 30 Sea Zone 10 fighters and 5 tactical_bombers moved from 54 Sea Zone to Queensland 2 infantry and 1 marine moved from Queensland to 54 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Central United States to Hawaiian Islands 4 infantry moved from Central United States to 101 Sea Zone 4 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 3 fighters moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux 12 fighters moved from Southern France to Gibraltar 3 fighters moved from Gibraltar to Central United States 3 transports moved from 91 Sea Zone to 64 Sea Zone 1 destroyer moved from 54 Sea Zone to 52 Sea Zone 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux 3 fighters placed in Central United States 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 1 airfield, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British Combat - British Non Combat Move - British 4 artilleries and 11 infantry moved from Northwest Persia to Persia 1 armour and 1 infantry moved from Iraq to Persia 2 fighters, 5 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Persia 1 transport moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from West India to 79 Sea Zone 2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from 80 Sea Zone to Persia 2 aaGuns, 2 artilleries and 39 infantry moved from West India to Eastern Persia 1 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan 7 fighters moved from Normandy Bordeaux to Cyprus 2 tactical_bombers moved from Normandy Bordeaux to Cyprus 6 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 72 Sea Zone to 80 Sea Zone Place Units - British 1 infantry and 2 mech_infantrys placed in Egypt 1 airfield placed in Cyprus 6 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : -1.00 Italians regular : -0.33 Germans regular : 0.33
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TripleA Turn Summary: Italians round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France 1 bomber moved from Southern Italy to Southern France 2 artilleries and 2 infantry moved from Rostov to Bryansk Combat - Italians Battle in Bryansk Italians attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Bryansk 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 2 infantry Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Southern France 2 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Southern Italy 1 fighter moved from Southern France to Germany 1 aaGun moved from Rostov to Bryansk 1 aaGun moved from Rostov to Volgograd 4 armour and 6 mech_infantrys moved from Caucasus to Volgograd Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,4,6,6,3 Italians collect 10 PUs (10 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : 0.33 Italians regular : 0.17 Russians regular : 0.67
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra Non Combat Move - ANZAC 5 fighters moved from 26 Sea Zone to Queensland 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from West India to Eastern Persia 2 aaGuns moved from New South Wales to Queensland 1 artillery moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from Northwest Persia to Persia Place Units - ANZAC 3 infantry placed in New South Wales 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Northwest Persia to Persia Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 fighters, 2 infantry and 8 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 3 infantry moved from Belarus to Archangel 1 bomber moved from Germany to Archangel 2 infantry moved from Rostov to Tambov 1 fighter moved from Caucasus to Tambov 1 armour moved from Caucasus to Northwest Persia Germans take Northwest Persia from British 1 armour moved from Northwest Persia to Caucasus Combat - Germans Battle in Holland Belgium Germans attack with 2 infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel 1 infantry owned by the Russians lost in Archangel Germans roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Novgorod 1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Bryansk 5 armour and 5 mech_infantrys moved from Caucasus to Sikang 12 armour and 22 mech_infantrys moved from Caucasus to Volgograd 5 infantry moved from Rostov to Volgograd 8 artilleries and 3 infantry moved from Rostov to Bryansk 1 fighter moved from Tambov to Volgograd 2 fighters and 2 tactical_bombers moved from Germany to Bryansk 2 infantry moved from Germany to Western Germany 2 tactical_bombers moved from Holland Belgium to Western Germany 3 armour and 9 mech_infantrys moved from Yugoslavia to Eastern Poland 1 aaGun moved from Rostov to Volgograd 1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands Place Units - Germans 2 armour and 1 fighter placed in Volgograd 1 fighter and 2 infantry placed in Novgorod 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,4,6,2,3,6 Germans collect 49 PUs (2 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 0.33 Germans regular : -0.50
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 2 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 3 infantry moved from Samara to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 10 artilleries moved from Samara to Russia 15 infantry moved from Samara to Russia 28 infantry moved from Samara to Russia 5 artilleries and 7 infantry moved from Smolensk to Russia 3 armour and 11 mech_infantrys moved from Urals to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.67
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TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; Russians buy 6 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 2 infantry moved from Smolensk to Archangel 3 fighters moved from Russia to Archangel Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Archangel Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Archangel, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Archangel 2 infantry owned by the Germans lost in Archangel Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Archangel to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia 3 infantry moved from Samara to Vologda 1 aaGun moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 10 artilleries moved from Samara to Russia 15 infantry moved from Samara to Russia 28 infantry moved from Samara to Russia 5 artilleries and 7 infantry moved from Smolensk to Russia 3 armour and 11 mech_infantrys moved from Urals to Russia Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : 1.33 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 bomber moved from Caroline Islands to 30 Sea Zone 1 bomber moved from Caroline Islands to 31 Sea Zone 12 fighters moved from 33 Sea Zone to 31 Sea Zone 12 fighters moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians Combat - Japanese Battle in Western Australia Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 31 Sea Zone Japanese attack with 1 bomber, 12 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 12 fighters in 31 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 30 Sea Zone Japanese attack with 1 bomber, 12 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 destroyers moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from India to West India 3 fighters moved from French Indo China to India 3 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Kansu to Hopei 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 mech_infantry moved from Tsagaan Olom to Shensi 1 mech_infantry moved from Central Mongolia to Chahar 1 mech_infantry moved from Olgiy to Suiyuyan 1 mech_infantry moved from Timguska to Shensi 1 mech_infantry moved from Kansu to Sikang 12 fighters moved from 30 Sea Zone to 33 Sea Zone 12 fighters moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 31 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 13 tactical_bombers moved from Philippines to Caroline Islands 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma Place Units - Japanese 3 infantry placed in India 2 mech_infantrys placed in Malaya 1 submarine placed in 37 Sea Zone Japanese undo move 3. Japanese undo move 2. 2 mech_infantrys placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 carrier and 1 destroyer placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.67
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TripleA Manual Gamesave Post: Japanese round 21
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 fighters, 6 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 14 armour, 7 artilleries, 11 infantry and 14 mech_infantrys moved from India to West India Japanese take West India from UK_Pacific 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone 2 infantry moved from 56 Sea Zone to Western Australia 1 bomber moved from Caroline Islands to 30 Sea Zone 1 bomber moved from Caroline Islands to 31 Sea Zone 12 fighters moved from 33 Sea Zone to 31 Sea Zone 12 fighters moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 30 Sea Zone 1 submarine moved from 33 Sea Zone to 31 Sea Zone 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians Combat - Japanese Battle in Western Australia Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Western Australia from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 31 Sea Zone Japanese attack with 1 bomber, 12 fighters and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 12 fighters in 31 Sea Zone, round 2 : 9/13 hits, 6.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 31 Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in 30 Sea Zone Japanese attack with 1 bomber, 12 fighters and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 30 Sea Zone 1 destroyer owned by the Americans lost in 30 Sea Zone Japanese win with 1 bomber and 12 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 submarine moved from 37 Sea Zone to 41 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 marine, 2 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 33 Sea Zone 2 destroyers moved from 36 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 aaGun moved from India to West India 3 fighters moved from French Indo China to India 3 mech_infantrys moved from Yunnan to India 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Sikang to Yunnan 1 mech_infantry moved from Shensi to Yunnan 1 mech_infantry moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Yunnan 1 mech_infantry moved from Anhwe to Yunnan 1 mech_infantry moved from Chahar to Hunan 1 mech_infantry moved from Suiyuyan to Kweichow 1 mech_infantry moved from Kansu to Hopei 1 mech_infantry moved from Buyant-Uhaa to Anhwe 1 mech_infantry moved from Tsagaan Olom to Shensi 1 mech_infantry moved from Central Mongolia to Chahar 1 mech_infantry moved from Olgiy to Suiyuyan 1 mech_infantry moved from Timguska to Shensi 1 mech_infantry moved from Kansu to Sikang 12 fighters moved from 30 Sea Zone to 33 Sea Zone 12 fighters moved from 31 Sea Zone to 33 Sea Zone 1 bomber moved from 30 Sea Zone to Caroline Islands 1 bomber moved from 31 Sea Zone to Caroline Islands 4 infantry moved from 33 Sea Zone to Caroline Islands 1 marine moved from 33 Sea Zone to Caroline Islands 3 fighters moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Philippines to 33 Sea Zone 13 tactical_bombers moved from Philippines to Caroline Islands 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma Place Units - Japanese 3 infantry placed in India 2 mech_infantrys placed in Malaya 1 submarine placed in 37 Sea Zone Japanese undo move 3. Japanese undo move 2. 2 mech_infantrys placed in Kwangtung 1 submarine placed in 20 Sea Zone 1 transport placed in 37 Sea Zone 2 infantry placed in Malaya 1 carrier and 1 destroyer placed in 36 Sea Zone 1 mech_infantry placed in French Indo China 3 fighters and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : 3.67
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 tactical_bombers moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 3 fighters moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take Algeria from Americans French take Tunisia from Americans 1 fighter moved from Queensland to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 4.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 tactical_bombers moved from Southern France to Gibraltar 12 fighters moved from Gibraltar to Central United States 6 fighters moved from Central United States to Hawaiian Islands 4 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 4 infantry moved from 10 Sea Zone to Western United States 3 transports moved from 64 Sea Zone to 10 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 12 fighters moved from Queensland to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to France 3 armour moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 6 infantry placed in Western United States 5 fighters placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans Combat - British Battle in Holland Belgium British attack with 2 fighters and 6 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 5 infantry in Holland Belgium, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to France 1 fighter moved from Cyprus to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 17 infantry moved from Normandy Bordeaux to France 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France 1 fighter moved from France to Southern France 1 armour, 4 artilleries, 2 fighters, 19 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia 2 mech_infantrys moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 6 fighters and 2 tactical_bombers moved from Cyprus to Eastern Persia Place Units - British 1 mech_infantry and 2 tactical_bombers placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33 Germans regular : 0.00 British regular : -0.83
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Americans Americans buy 1 destroyer, 5 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Normandy Bordeaux to Southern France 2 tactical_bombers moved from Normandy Bordeaux to Southern France 2 fighters moved from 110 Sea Zone to Southern France 3 fighters moved from United Kingdom to Southern France 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Morocco from Americans French take Normandy Bordeaux from Americans French take French Central Africa from British French take Algeria from Americans French take Tunisia from Americans 1 fighter moved from Queensland to 56 Sea Zone Combat - Americans Battle in 56 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 56 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern France Americans attack with 5 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 5 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 6/9 hits, 4.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By Americans: French has 4 infantry placed in France Trigger Americans Liberation France Liberated Tunisia 2 activates a trigger called: Trigger Americans Liberation France Liberated Tunisia 3 Trigger Americans Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French Central Africa 3 Trigger Americans Liberation France Liberated Algeria 2 activates a trigger called: Trigger Americans Liberation France Liberated Algeria 3 Trigger Americans Liberation France Liberated French Indo China 2 activates a trigger called: Trigger Americans Liberation France Liberated French Indo China 3 Trigger Americans Liberation France Liberated Southern France 2 activates a trigger called: Trigger Americans Liberation France Liberated Southern France 3 Trigger Americans Liberation France Liberated Morocco 2 activates a trigger called: Trigger Americans Liberation France Liberated Morocco 3 Trigger Americans Liberation France Liberated Syria 2 activates a trigger called: Trigger Americans Liberation France Liberated Syria 3 Trigger Americans Liberation France Liberated French Guiana 2 activates a trigger called: Trigger Americans Liberation France Liberated French Guiana 3 Trigger Americans Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger Americans Liberation France Liberated French Madagascar 3 Trigger Americans Liberation France Liberated French West Africa 2 activates a trigger called: Trigger Americans Liberation France Liberated French West Africa 3 Non Combat Move - Americans 2 tactical_bombers moved from Southern France to Gibraltar 12 fighters moved from Gibraltar to Central United States 6 fighters moved from Central United States to Hawaiian Islands 4 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone 4 infantry moved from 10 Sea Zone to Western United States 3 transports moved from 64 Sea Zone to 10 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone 12 fighters moved from Queensland to 54 Sea Zone 3 fighters moved from Hawaiian Islands to 54 Sea Zone 1 fighter moved from 56 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 12 carriers, 2 cruisers, 5 destroyers, 4 fighters, 3 infantry, 1 marine, 3 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry and 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 52 Sea Zone to 54 Sea Zone 3 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Southern France to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to France 3 armour moved from Normandy Bordeaux to France 1 aaGun moved from Normandy Bordeaux to France 2 artilleries moved from Normandy Bordeaux to France Place Units - Americans 1 destroyer and 2 submarines placed in 10 Sea Zone 6 infantry placed in Western United States 5 fighters placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 6 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British 6 infantry moved from United Kingdom to 110 Sea Zone 6 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans Combat - British Battle in Holland Belgium British attack with 2 fighters and 6 infantry Germans defend with 2 infantry British roll dice for 2 fighters and 6 infantry in Holland Belgium, round 2 : 1/8 hits, 2.00 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 5 infantry in Holland Belgium, round 3 : 2/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to France 1 fighter moved from Cyprus to Southern France 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 17 infantry moved from Normandy Bordeaux to France 1 artillery and 1 mech_infantry moved from Normandy Bordeaux to France 1 fighter moved from France to Southern France 1 armour, 4 artilleries, 2 fighters, 19 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Persia to Eastern Persia 2 mech_infantrys moved from Trans-Jordan to Persia 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 6 fighters and 2 tactical_bombers moved from Cyprus to Eastern Persia Place Units - British 1 mech_infantry and 2 tactical_bombers placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 4 tactical_bombers EDIT: Adding units owned by Americans to 54 Sea Zone: 4 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1.83 Italians regular : -0.33 Germans regular : 0.00 British regular : -0.83
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 1 infantry moved from Bryansk to Belarus 1 bomber moved from Southern Italy to Belarus Combat - Italians Battle in Belarus Italians attack with 2 artilleries, 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Belarus, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belarus 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Romania 3 fighters moved from Germany to Romania 1 tactical_bomber moved from Germany to Romania 1 aaGun moved from Bryansk to Belarus 1 artillery and 1 infantry moved from Western Germany to Northern Italy 4 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,2,1,5,3,6 Italians collect 8 PUs (10 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.67
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 7 infantry moved from New South Wales to South Australia 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser, 1 destroyer, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 aaGun moved from Queensland to South Australia 2 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 carrier placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3,2,4 ANZAC collect 9 PUs (4 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 artillery and 2 fighters EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters EDIT: Adding units owned by ANZAC to South Australia: 1 artillery EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from Persia to Eastern Persia Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Samara 1 fighter moved from Volgograd to Kazakhstan 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk Combat - Germans Battle in Samara Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 5 infantry and 2 tactical_bombers British defend with 5 infantry Germans roll dice for 1 bomber, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 2.50 expected hits British roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/6 hits, 2.17 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 1/6 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 5 infantry Battle in Kazakhstan Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Smolensk to Romania 1 fighter moved from Novgorod to Romania 1 fighter moved from Kazakhstan to Romania 1 fighter moved from Samara to Novgorod 1 aaGun, 10 artilleries and 4 infantry moved from Bryansk to Belarus 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Germany 2 aaGuns and 11 infantry moved from Germany to Western Germany 8 mech_infantrys moved from Germany to Greater Southern Germany 3 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 10 artilleries placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1,1,6,2,4 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 armour EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 10 artilleries, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Holland Belgium 1 bomber moved from Novgorod to Holland Belgium 2 infantry moved from Bryansk to Smolensk 2 infantry moved from Volgograd to Samara 2 infantry moved from Volgograd to Kazakhstan 1 fighter moved from Volgograd to Samara 1 fighter moved from Volgograd to Kazakhstan 2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk Combat - Germans Battle in Samara Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber, 5 infantry and 2 tactical_bombers British defend with 5 infantry Germans roll dice for 1 bomber, 5 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/8 hits, 2.50 expected hits British roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/6 hits, 2.17 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 3 infantry and 2 tactical_bombers in Holland Belgium, round 4 : 1/6 hits, 2.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 5 infantry Battle in Kazakhstan Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Smolensk to Romania 1 fighter moved from Novgorod to Romania 1 fighter moved from Kazakhstan to Romania 1 fighter moved from Samara to Novgorod 1 aaGun, 10 artilleries and 4 infantry moved from Bryansk to Belarus 1 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Germany 2 aaGuns and 11 infantry moved from Germany to Western Germany 8 mech_infantrys moved from Germany to Greater Southern Germany 3 armour and 9 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Novgorod to Archangel 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans 10 artilleries placed in Western Germany 1 mech_infantry placed in Germany 3 infantry placed in Novgorod 3 infantry placed in Volgograd 1 fighter placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,1,1,6,2,4 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Greater Southern Germany: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 armour EDIT: Adding units owned by Germans to Volgograd: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Sikang: 5 armour and 5 mech_infantrys EDIT: Adding units owned by Germans to Yunnan: 5 armour and 5 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.17 British regular : 0.00
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TripleA Turn Summary: Russians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 22 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Japanese 2 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Urals 1 infantry moved from Novosibirsk to Urals 2 armour and 2 mech_infantrys moved from Russia to Urals 4 fighters and 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Urals Russians attack with 2 armour, 2 infantry and 2 mech_infantrys Japanese defend with 1 infantry Russians roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Urals, round 2 : 2/6 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals Russians win, taking Urals from Japanese with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Archangel Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Archangel to Russia 3 infantry moved from Russia to Vologda 1 armour and 9 mech_infantrys moved from Russia to Urals 2 infantry moved from Russia to Vologda 1 submarine moved from 93 Sea Zone to 97 Sea Zone Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 8 PUs; end with 8 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 2.33