@Witt oh yes, that is an issue with the small overcrowded islands in DEI…it is sometime impossible to pinpoint a specific unit… at least I remember not being able to
Karl7 vs CANADA FOOLS
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs; Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters moved from Korea to 36 Sea Zone 3 fighters moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Battle in 36 Sea Zone Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters could not land in 36 Sea Zone and were removed 1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 marine and 2 mech_infantrys moved from Eastern United States to Quebec Place Units - Americans 1 carrier placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 2 fighters placed in Korea Americans undo move 2. 1 fighter placed in Korea 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 3 infantry moved from Hopei to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 4 fighters moved from United Kingdom to Eire 1 bomber moved from United Kingdom to Eire Combat - British Battle in Eire British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire 1 infantry owned by the Germans lost in Eire British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Eire to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 submarine placed in 106 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1 British collect 19 PUs (6 lost to blockades); end with 19 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.83 Germans regular : 0.67 British regular : 2.17
Dice Statistics:
Total 1 was rolled 212 times 2 was rolled 201 times 3 was rolled 212 times 4 was rolled 219 times 5 was rolled 205 times 6 was rolled 198 times Average roll : 3.480 Median : 3.000 Variance : 0.249 Standard Deviation : 0.499 Total rolls : 1247 Null / Other 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Germans Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.314 Median : 3.000 Variance : 0.639 Standard Deviation : 0.799 Total rolls : 194 British Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.830 Median : 4.000 Variance : 1.399 Standard Deviation : 1.183 Total rolls : 135 Italians Combat 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Americans Combat 1 was rolled 16 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.180 Median : 3.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 89 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 49 times 3 was rolled 51 times 4 was rolled 49 times 5 was rolled 40 times 6 was rolled 61 times Average roll : 3.622 Median : 4.000 Variance : 1.005 Standard Deviation : 1.003 Total rolls : 291 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.415 Median : 3.000 Variance : 0.357 Standard Deviation : 0.597 Total rolls : 65 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Americans Americans repair damage of 4x factory_minor; Remaining resources: 82 PUs; Americans buy 1 carrier, 5 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 3 carriers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone Americans take 19 Sea Zone from Japanese 3 fighters moved from Korea to 36 Sea Zone 3 fighters moved from 33 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone Combat - Americans Japanese scrambles 3 units out of Kwangsi to defend against the attack in 36 Sea Zone Battle in 36 Sea Zone Americans attack with 3 carriers, 2 destroyers, 10 fighters, 4 submarines and 2 tactical_bombers Japanese defend with 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Americans roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 3 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers in 36 Sea Zone, round 2 : 10/14 hits, 7.00 expected hits Units damaged: 2 battleships owned by the Japanese Japanese roll dice for 6 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 : 6/9 hits, 5.50 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 36 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 36 Sea Zone 3 tactical_bombers owned by the Japanese and 3 carriers owned by the Japanese lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 36 Sea Zone, round 3 : 5/11 hits, 5.67 expected hits Japanese roll dice for 6 fighters in 36 Sea Zone, round 3 : 5/6 hits, 4.00 expected hits Japanese roll dice for 2 battleships and 1 transport in 36 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 2 battleships owned by the Japanese lost in 36 Sea Zone Americans roll dice for 7 fighters and 2 tactical_bombers in 36 Sea Zone, round 4 : 7/9 hits, 4.83 expected hits Japanese roll dice for 3 fighters and 1 transport in 36 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 2 fighters owned by the Americans lost in 36 Sea Zone 3 fighters owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 50 Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters and 4 submarines Casualties for Japanese: 2 battleships, 3 carriers, 6 fighters, 3 tactical_bombers and 1 transport Non Combat Move - Americans 2 fighters could not land in 36 Sea Zone and were removed 1 battleship and 2 cruisers moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 carriers moved from 33 Sea Zone to 20 Sea Zone 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone 1 marine and 2 mech_infantrys moved from Eastern United States to Quebec Place Units - Americans 1 carrier placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer and 1 fighter EDIT: Turning off Edit Mode 2 fighters placed in Eastern United States 2 fighters placed in Korea Americans undo move 2. 1 fighter placed in Korea 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 submarine placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,3 Americans collect 56 PUs (4 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shantung to Kiangsu Chinese take Kiangsu from Japanese 4 infantry moved from Hunan to Kiangsi Chinese take Kiangsi from Japanese 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Kweichow to Hunan 3 infantry moved from Hopei to Kweichow Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 6 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from United Kingdom to Eire 4 fighters moved from United Kingdom to Eire 1 bomber moved from United Kingdom to Eire Combat - British Battle in Eire British attack with 1 bomber, 4 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 1 bomber, 4 fighters and 1 mech_infantry in Eire, round 2 : 5/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Eire, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Eire 1 infantry owned by the Germans lost in Eire British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber and 4 fighters moved from Eire to United Kingdom 1 infantry moved from United Kingdom to Scotland 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec 1 destroyer moved from 101 Sea Zone to 86 Sea Zone 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery and 2 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa 1 submarine moved from 39 Sea Zone to 37 Sea Zone 2 submarines moved from 80 Sea Zone to 39 Sea Zone Place Units - British 1 submarine placed in 106 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,1,4,1,3,1 British collect 19 PUs (6 lost to blockades); end with 19 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50 Japanese regular : 1.83 Germans regular : 0.67 British regular : 2.17
Dice Statistics:
Total 1 was rolled 212 times 2 was rolled 201 times 3 was rolled 212 times 4 was rolled 219 times 5 was rolled 205 times 6 was rolled 198 times Average roll : 3.480 Median : 3.000 Variance : 0.249 Standard Deviation : 0.499 Total rolls : 1247 Null / Other 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Germans Combat 1 was rolled 39 times 2 was rolled 35 times 3 was rolled 29 times 4 was rolled 36 times 5 was rolled 27 times 6 was rolled 28 times Average roll : 3.314 Median : 3.000 Variance : 0.639 Standard Deviation : 0.799 Total rolls : 194 British Combat 1 was rolled 13 times 2 was rolled 19 times 3 was rolled 23 times 4 was rolled 26 times 5 was rolled 31 times 6 was rolled 23 times Average roll : 3.830 Median : 4.000 Variance : 1.399 Standard Deviation : 1.183 Total rolls : 135 Italians Combat 1 was rolled 21 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 17 times 5 was rolled 21 times 6 was rolled 12 times Average roll : 3.370 Median : 3.000 Variance : 1.084 Standard Deviation : 1.041 Total rolls : 108 Americans Combat 1 was rolled 16 times 2 was rolled 20 times 3 was rolled 18 times 4 was rolled 12 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.180 Median : 3.000 Variance : 0.828 Standard Deviation : 0.910 Total rolls : 89 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 41 times 2 was rolled 49 times 3 was rolled 51 times 4 was rolled 49 times 5 was rolled 40 times 6 was rolled 61 times Average roll : 3.622 Median : 4.000 Variance : 1.005 Standard Deviation : 1.003 Total rolls : 291 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 13 times 2 was rolled 12 times 3 was rolled 8 times 4 was rolled 9 times 5 was rolled 13 times 6 was rolled 10 times Average roll : 3.415 Median : 3.000 Variance : 0.357 Standard Deviation : 0.597 Total rolls : 65 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Russians Combat 1 was rolled 34 times 2 was rolled 26 times 3 was rolled 20 times 4 was rolled 31 times 5 was rolled 24 times 6 was rolled 28 times Average roll : 3.423 Median : 4.000 Variance : 0.771 Standard Deviation : 0.878 Total rolls : 163
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 6:47:31 PM
Savegame -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from French West Africa to French Central Africa 2 fighters moved from Egypt to French Central Africa 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Eastern Persia to Kazakhstan Italians take Turkmenistan from Russians Italians take Kazakhstan from Russians 1 mech_infantry moved from Persia to Turkmenistan 2 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 1 submarine moved from 85 Sea Zone to 86 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Rostov 1 infantry moved from Rostov to Bryansk Italians take Bryansk from Russians 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Gibraltar 1 fighter moved from Ukraine to 81 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 transports moved from 98 Sea Zone to 81 Sea Zone 4 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in West Indies Battle in 86 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in French Central Africa Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in French Central Africa Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in French Central Africa Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from French Central Africa to French West Africa 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : 0.67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 carrier, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from French West Africa to French Central Africa 2 fighters moved from Egypt to French Central Africa 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 artillery moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 armour moved from Eastern Persia to Kazakhstan Italians take Turkmenistan from Russians Italians take Kazakhstan from Russians 1 mech_infantry moved from Persia to Turkmenistan 2 artilleries moved from Iraq to Trans-Jordan 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 89 Sea Zone 2 infantry moved from 89 Sea Zone to West Indies 1 submarine moved from 85 Sea Zone to 86 Sea Zone 1 transport moved from 83 Sea Zone to 91 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 4 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Ukraine to Rostov 1 infantry moved from Rostov to Bryansk Italians take Bryansk from Russians 1 artillery moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Gibraltar 1 fighter moved from Ukraine to 81 Sea Zone 1 battleship, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 2 transports moved from 98 Sea Zone to 81 Sea Zone 4 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in West Indies Battle in 86 Sea Zone Italians attack with 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Italians lost in 86 Sea Zone British win, taking West Indies from Americans with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Battle in French Central Africa Italians attack with 2 fighters and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in French Central Africa Italians roll dice for 2 fighters and 2 infantry in French Central Africa, round 3 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 mech_infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in French Central Africa Italians win, taking French Central Africa from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 2 fighters moved from French Central Africa to French West Africa 4 infantry moved from 91 Sea Zone to Gibraltar 3 aaGuns moved from Bessarabia to Ukraine Place Units - Italians 1 carrier and 1 destroyer placed in 81 Sea Zone 1 fighter placed in 81 Sea Zone 2 armour and 1 mech_infantry placed in Ukraine Turn Complete - Italians Italians collect 37 PUs; end with 37 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 46 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 51 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Italians regular : -1.00 British regular : 0.67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Java Non Combat Move - ANZAC 2 mech_infantrys moved from New South Wales to Queensland 2 fighters moved from New South Wales to 33 Sea Zone 2 aaGuns and 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 1 factory_minor placed in Queensland 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 9:21:51 PM
Savegame -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Finland to Karelia 2 fighters moved from Finland to Karelia 2 bombers moved from Ukraine to Vologda 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Karelia 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Belarus to Karelia 2 fighters moved from Gibraltar to 86 Sea Zone 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to West Indies: 2 fighters EDIT: Turning off Edit Mode Battle in 86 Sea Zone British defend with 1 destroyer Battle in Karelia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from West Indies: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Morocco: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from Vologda to Novgorod 1 bomber moved from Karelia to Novgorod 2 fighters moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk 3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 8 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Germans from Morocco: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.33
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 factory_minor, 3 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Samara Germans take Samara from Russians 1 armour and 1 mech_infantry moved from Samara to Vologda 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 artilleries moved from Eastern Poland to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 2 infantry moved from Finland to Karelia 2 fighters moved from Finland to Karelia 2 bombers moved from Ukraine to Vologda 1 infantry moved from Ukraine to Western Ukraine 2 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine 1 bomber moved from Ukraine to Karelia 1 mech_infantry moved from Novgorod to Karelia 2 mech_infantrys moved from Novgorod to Archangel 1 fighter and 1 tactical_bomber moved from Ukraine to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 mech_infantry moved from Belarus to Karelia 2 fighters moved from Gibraltar to 86 Sea Zone 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 86 Sea Zone: 2 fighters EDIT: Adding units owned by Germans to West Indies: 2 fighters EDIT: Turning off Edit Mode Battle in 86 Sea Zone British defend with 1 destroyer Battle in Karelia Germans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys Russians defend with 3 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys in Karelia, round 2 : 3/7 hits, 2.33 expected hits Russians roll dice for 3 infantry in Karelia, round 2 : 3/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Karelia 3 infantry owned by the Russians lost in Karelia Germans winBritish win with 1 destroyer remaining, taking Karelia from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry and 1 mech_infantry Casualties for Russians: 3 infantry Battle in Western Ukraine Germans attack with 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers Russians defend with 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 2 artilleries, 2 fighters, 2 infantry and 3 tactical_bombers in Western Ukraine, round 2 : 2/9 hits, 4.17 expected hits Russians roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine Germans roll dice for 2 artilleries, 2 fighters, 1 infantry and 3 tactical_bombers in Western Ukraine, round 3 : 6/8 hits, 3.83 expected hits Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 artillery owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Archangel Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber Russians defend with 2 mech_infantrys Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 1.67 expected hits Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 mech_infantrys Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 2 : 1/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Vologda, round 3 : 3/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from West Indies: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Morocco: 1 fighter EDIT: Turning off Edit Mode 2 bombers moved from Vologda to Novgorod 1 bomber moved from Karelia to Novgorod 2 fighters moved from Karelia to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod 1 aaGun moved from Novgorod to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 aaGun, 3 armour and 4 mech_infantrys moved from Eastern Poland to Western Ukraine 3 armour, 2 fighters, 4 mech_infantrys and 3 tactical_bombers moved from Western Ukraine to Bryansk 3 aaGuns, 4 armour, 3 artilleries, 21 infantry and 9 mech_infantrys moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 armour moved from Ukraine to Bryansk 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 8 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 fighter moved from Western Germany to Gibraltar 1 infantry moved from Northwest Persia to Caucasus 1 submarine moved from 112 Sea Zone to 109 Sea Zone Place Units - Germans 1 factory_minor placed in Caucasus Turning on Edit Mode EDIT: Removing units owned by Germans from Morocco: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Removing units owned by Germans from 91 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Volgograd 3 armour placed in Novgorod 3 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 59 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Vologda to Russia 1 aaGun and 5 infantry moved from Jehol to Chahar 2 infantry moved from Amur to Buryatia 3 infantry moved from Anhwe to Kiangsi Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 2 infantry moved from Russia to Vologda 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 2 fighters and 1 tactical_bomber moved from Russia to Volgograd 2 fighters moved from Russia to Vologda Combat - Russians Battle in Volgograd Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 3 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/6 hits, 2.17 expected hits Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Volgograd 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Volgograd 2 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Vologda Russians attack with 2 fighters and 2 infantry Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Vologda 1 mech_infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 armour moved from Urals to Russia 2 aaGuns, 9 artilleries and 21 infantry moved from Tambov to Russia 2 fighters and 1 tactical_bomber moved from Volgograd to Russia 2 fighters moved from Vologda to Russia 1 aaGun and 5 infantry moved from Jehol to Chahar 2 infantry moved from Amur to Buryatia 3 infantry moved from Anhwe to Kiangsi Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 fighters and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Kwangtung Japanese take Kwangtung from Americans 3 mech_infantrys moved from India to Yunnan 2 mech_infantrys moved from French Indo China to Hunan 1 mech_infantry moved from French Indo China to Yunnan 2 infantry moved from Kwangsi to Hunan 1 bomber moved from Kwangsi to Hunan 1 cruiser moved from 35 Sea Zone to 42 Sea Zone Japanese take 44 Sea Zone from Americans Japanese take 35 Sea Zone from Americans 1 submarine moved from 20 Sea Zone to 22 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 cruiser ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Hunan Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Hunan, round 2 : 1/5 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 4 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 4 mech_infantrys in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Hunan to Japan 2 fighters and 2 tactical_bombers moved from Kwangsi to Japan 2 fighters moved from Philippines to Japan Place Units - Japanese 2 fighters and 8 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 14 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,5,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,3,2,2,4,6,5,3,4,5,2,2,6,3,2,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,3 Japanese collect 28 PUs (14 lost to blockades); end with 29 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
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Test summary from TripleA, engine version: 2.6.14470, time: 7:01:49 AM
Savegame -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery EDIT: Adding units owned by British to Union of South Africa: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
Dice Statistics:
Total 1 was rolled 217 times 2 was rolled 211 times 3 was rolled 204 times 4 was rolled 220 times 5 was rolled 219 times 6 was rolled 210 times Average roll : 3.502 Median : 4.000 Variance : 0.151 Standard Deviation : 0.389 Total rolls : 1281 Germans Combat 1 was rolled 51 times 2 was rolled 45 times 3 was rolled 34 times 4 was rolled 42 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.309 Median : 3.000 Variance : 0.939 Standard Deviation : 0.969 Total rolls : 246 British Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 24 times 4 was rolled 26 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.865 Median : 4.000 Variance : 1.482 Standard Deviation : 1.217 Total rolls : 141 Italians Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3.472 Median : 3.000 Variance : 0.916 Standard Deviation : 0.957 Total rolls : 108 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Americans Combat 1 was rolled 19 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 11 times Average roll : 3.212 Median : 3.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 99 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 14 times Average roll : 3.337 Median : 3.000 Variance : 1.048 Standard Deviation : 1.024 Total rolls : 92 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 39 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 37 times 5 was rolled 30 times 6 was rolled 33 times Average roll : 3.454 Median : 4.000 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 194 Japanese Combat 1 was rolled 42 times 2 was rolled 49 times 3 was rolled 55 times 4 was rolled 52 times 5 was rolled 44 times 6 was rolled 65 times Average roll : 3.658 Median : 4.000 Variance : 1.133 Standard Deviation : 1.065 Total rolls : 307
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery EDIT: Adding units owned by British to Union of South Africa: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 83 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
Dice Statistics:
Total 1 was rolled 217 times 2 was rolled 211 times 3 was rolled 204 times 4 was rolled 220 times 5 was rolled 219 times 6 was rolled 210 times Average roll : 3.502 Median : 4.000 Variance : 0.151 Standard Deviation : 0.389 Total rolls : 1281 Germans Combat 1 was rolled 51 times 2 was rolled 45 times 3 was rolled 34 times 4 was rolled 42 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.309 Median : 3.000 Variance : 0.939 Standard Deviation : 0.969 Total rolls : 246 British Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 24 times 4 was rolled 26 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.865 Median : 4.000 Variance : 1.482 Standard Deviation : 1.217 Total rolls : 141 Italians Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3.472 Median : 3.000 Variance : 0.916 Standard Deviation : 0.957 Total rolls : 108 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Americans Combat 1 was rolled 19 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 11 times Average roll : 3.212 Median : 3.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 99 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 14 times Average roll : 3.337 Median : 3.000 Variance : 1.048 Standard Deviation : 1.024 Total rolls : 92 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 39 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 37 times 5 was rolled 30 times 6 was rolled 33 times Average roll : 3.454 Median : 4.000 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 194 Japanese Combat 1 was rolled 42 times 2 was rolled 49 times 3 was rolled 55 times 4 was rolled 52 times 5 was rolled 44 times 6 was rolled 65 times Average roll : 3.658 Median : 4.000 Variance : 1.133 Standard Deviation : 1.065 Total rolls : 307
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Americans Americans buy 1 carrier, 3 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone 1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 3 fighters moved from Korea to Kansu 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Kwangtung 1 fighter moved from 20 Sea Zone to Philippines 1 fighter moved from Eastern United States to 89 Sea Zone Combat - Americans Battle in Marshall Islands Battle in 89 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 89 Sea Zone Americans win, taking Marshall Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Kwangtung Americans attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Kwangtung from Japanese with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Philippines Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 artillery and 1 harbour Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Philippines Americans win, taking Philippines from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Philippines to 20 Sea Zone 1 carrier and 2 fighters moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from 89 Sea Zone to 101 Sea Zone 1 fighter moved from 101 Sea Zone to Eastern United States Place Units - Americans 3 fighters placed in Korea 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Hawaiian Islands: 1 infantry EDIT: Turning off Edit Mode 2 submarines and 1 transport placed in 10 Sea Zone Americans undo move 3. 1 submarine and 1 transport placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone 1 infantry placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Quebec: 1 marine and 2 mech_infantrys EDIT: Adding units owned by Americans to Eastern United States: 1 marine and 2 mech_infantrys EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 5 infantry moved from Kiangsi to Hunan 7 infantry moved from Kweichow to Yunnan 1 fighter moved from Kweichow to Yunnan 4 infantry moved from Kiangsi to Hunan Combat - Chinese Battle in Hunan Chinese attack with 9 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 9 infantry in Hunan, round 2 : 3/9 hits, 1.50 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Hunan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hunan 1 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 8 infantry remaining. Battle score for attacker is 8 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 2 mech_infantrys Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 mech_infantrys Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 2/8 hits, 1.67 expected hits Japanese roll dice for 3 mech_infantrys in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese lost in Yunnan Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 1/8 hits, 1.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 12 Casualties for Japanese: 3 mech_infantrys Non Combat Move - Chinese 1 fighter moved from Yunnan to Kwangtung 1 infantry moved from Kiangsu to Kiangsi Place Units - Chinese 7 infantry placed in Kansu Turn Complete - Chinese Chinese collect 23 PUs; end with 24 PUs Purchase Units - British British buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 4 fighters moved from United Kingdom to 109 Sea Zone 1 bomber moved from United Kingdom to Western Germany Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in Western Germany causes 5 damage total. Battle in 109 Sea Zone British attack with 1 destroyer and 4 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 4 fighters in 109 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 109 Sea Zone 1 submarine owned by the Germans lost in 109 Sea Zone British win with 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British 4 fighters moved from 109 Sea Zone to United Kingdom 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 71 Sea Zone to 83 Sea Zone 2 artilleries moved from Union of South Africa to Rhodesia 1 infantry moved from Union of South Africa to Rhodesia 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 bomber moved from Western Germany to United Kingdom Place Units - British 1 artillery and 2 infantry placed in Union of South Africa 3 infantry placed in United Kingdom Turn Complete - British British collect 24 PUs; end with 24 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry EDIT: Adding units owned by British to 83 Sea Zone: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 86 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rhodesia: 1 infantry EDIT: Adding units owned by British to Union of South Africa: 1 infantry EDIT: Removing units owned by British from Rhodesia: 1 artillery EDIT: Adding units owned by British to Union of South Africa: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to 83 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 0.50 Japanese regular : -2.00 Germans AA : -0.17 Germans regular : 0.83 British regular : -1.33
Dice Statistics:
Total 1 was rolled 217 times 2 was rolled 211 times 3 was rolled 204 times 4 was rolled 220 times 5 was rolled 219 times 6 was rolled 210 times Average roll : 3.502 Median : 4.000 Variance : 0.151 Standard Deviation : 0.389 Total rolls : 1281 Germans Combat 1 was rolled 51 times 2 was rolled 45 times 3 was rolled 34 times 4 was rolled 42 times 5 was rolled 41 times 6 was rolled 33 times Average roll : 3.309 Median : 3.000 Variance : 0.939 Standard Deviation : 0.969 Total rolls : 246 British Combat 1 was rolled 13 times 2 was rolled 20 times 3 was rolled 24 times 4 was rolled 26 times 5 was rolled 32 times 6 was rolled 26 times Average roll : 3.865 Median : 4.000 Variance : 1.482 Standard Deviation : 1.217 Total rolls : 141 Italians Combat 1 was rolled 19 times 2 was rolled 13 times 3 was rolled 24 times 4 was rolled 16 times 5 was rolled 22 times 6 was rolled 14 times Average roll : 3.472 Median : 3.000 Variance : 0.916 Standard Deviation : 0.957 Total rolls : 108 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 Americans Combat 1 was rolled 19 times 2 was rolled 21 times 3 was rolled 18 times 4 was rolled 13 times 5 was rolled 17 times 6 was rolled 11 times Average roll : 3.212 Median : 3.000 Variance : 0.730 Standard Deviation : 0.854 Total rolls : 99 ANZAC Combat 1 was rolled 6 times 2 was rolled 1 times 3 was rolled 3 times 4 was rolled 6 times 5 was rolled 2 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 1.491 Standard Deviation : 1.221 Total rolls : 19 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 20 times 2 was rolled 19 times 3 was rolled 9 times 4 was rolled 12 times 5 was rolled 18 times 6 was rolled 14 times Average roll : 3.337 Median : 3.000 Variance : 1.048 Standard Deviation : 1.024 Total rolls : 92 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 8 times Average roll : 3.909 Median : 4.000 Variance : 0.422 Standard Deviation : 0.650 Total rolls : 33 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Russians Combat 1 was rolled 39 times 2 was rolled 30 times 3 was rolled 25 times 4 was rolled 37 times 5 was rolled 30 times 6 was rolled 33 times Average roll : 3.454 Median : 4.000 Variance : 0.680 Standard Deviation : 0.825 Total rolls : 194 Japanese Combat 1 was rolled 42 times 2 was rolled 49 times 3 was rolled 55 times 4 was rolled 52 times 5 was rolled 44 times 6 was rolled 65 times Average roll : 3.658 Median : 4.000 Variance : 1.133 Standard Deviation : 1.065 Total rolls : 307