League General Discussion Thread

  • 2025 2024 '23

    @gamerman01 I ran into an issue today with one of the 2.6 client versions - it’s on my work laptop and I don’t have it handy right now so don’t have the exact version #

    With Edit mode enabled for smoother resolution of naval battles with subs involved, it would not prompt for Retreat and just goes immediately to the next round of rolling dice.

    I am going to try a few different 2.6 iterations and 2.7 to see if the issue is reproducable in those other versions.

  • 2025 2024 '23

    My home PC has no issues with this bug, running 2.6.14534. Also tested 14748 and 2.7.14934 and was not able to reproduce. @mikawagunichi helpfully tested 14762 on his machine.

    Perhaps it was something local to my laptop, I will try to reproduce tomorrow, and point out the version number so we can avoid it.


  • @Stucifer

    I’m pretty sure this is known but not entirely sure if it was resolved.

    Some of the very latest pre’s have some issues but 14962 is what I’m on and seems to work pretty good.

    I use edit a lot too in Big battles and I’m pretty sure it asks for retreat but I think the whole Sub dynamic may throw things off a bit. I can’t remember if it works with Subs or not lol

    https://github.com/triplea-game/triplea/releases/tag/2.7.14962

    Can try the latest though :)

  • 2025 2024 '23

    Thanks Barnee. I have 2.7 installed but haven’t switched to using it in any of my forum games. I know it’s backwards-compatible with 2.6 but I think a lot of players are still using 2.6.

    Some versions have seemingly random changes to the battle calculator working differently, or having ships and AA guns at the top instead of bottom that I’m used to for land battles (2.7.14934).

    Interestingly the more I look at that flipped ships & AA for the land battles the more I like it now…😂😅


  • @Stucifer

    heh heh yea hard to keep up with it all especially when is used to a certain way. I would definitiely upgrade to 2.7+14962.

    I’ve been using for 4 months and haven’t really had any issues with it.


  • To all my current opponents, we had a death in the family and I’ll be away from the forum for a while.


  • @mikawagunichi Sorry to hear of your loss, my condolences friend.

    @gamerman01 @barnee I am on 14748 on my laptop and don’t have the bug if I am in a fresh game either on my laptop or desktop. But the bug is persistent with the save in question. I screen recorded in case anyone is curious but seems like it is thankfully a one-off. Good to know it exists though, in case someone else stumbles into this issue in their game.

    The screen recording: https://youtube.com/shorts/NwkVJk__998

    The bugged save file: Savegame


  • had this happen with a strafe using a 2.7 version about 3 weeks ago. unsure what version then but went back with current version 2.7+15113 and it happened again. previous version may have been 14971


  • redid not attacking with subs. still went directly to next round of combat with no option to retreat

  • 2024 '23 '22 '21 '20 '19 '18

    @mike64

    Hmm … I just tried with 14962 and it asks to retreat with a Sub attacking as well.

    Screenshot from 2025-07-29 14-39-35.png

    I’ll get latest and test. Oh you already have tested latest. If it broke it might be between 14962 and 14971 then.

    I’ll do some more testing.

  • 2024

    @666 @ArtofWar1947 @axis-dominion
    Thank you for your patience. I am feeling better now and will do my turns asap.

    @mikawagunichi
    Sorry to read that. Condolences and strength during this hard time.

  • 2024 '23 '22 '21 '20 '19 '18

    @mike64

    I just tried with 14972 and it still works correctly

    Screenshot from 2025-07-29 15-19-56.png

    I will try latest

  • 2024 '23 '22 '21 '20 '19 '18

    @mike64

    Well I just tried latest 15130 and I can’t reproduce it.

    Screenshot from 2025-07-29 15-27-48.png

    I’m on linux so maybe it’s a windows issue. Anyway, will ping @Panther and see if he can recreate it.

    Panther a few posts above is where the discussion starts. These guys aren’t being given the chance to retreat in Naval battles.

    Thanks

    I am unable to reproduce. I didn’t ask but I’m guessing they’re on windows. Would you try and reproduce. The latest pre works for me on linux.


  • yes I am on windows

  • 2024 '23 '22 '21 '20 '19 '18

    @mike64

    right on. I guess we should move this to triplea support so we don’t spam out the league but … Idk :)


  • @Stucifer said in League General Discussion Thread:

    With Edit mode enabled for smoother resolution of naval battles with subs involved, it would not prompt for Retreat and just goes immediately to the next round of rolling dice.

    This appears to be the culprit here: Edit Mode has never been supposed to be active during gameplay. In the past there have always been warnings about using Edit Mode even during phases. Edit Mode should be activated (and after action deactivated) at the very beginning or at the very end of a phase.
    And likely never during conduct combat phase.

    FWIW I cannot reproduce the issue either.


  • issue does not seem to be edit related as I was not in edit mode. also not version related as reproduced in two different versions but with same savegame file. as stucifer said it may be something in the savegame file. may have been seeing this happening for a while in other games but did not really notice as I was attacking to wipe out opponent not strafe


  • @mike64 said in League General Discussion Thread:

    issue does not seem to be edit related as I was not in edit mode. also not version related as reproduced in two different versions but with same savegame file. as stucifer said it may be something in the savegame file. may have been seeing this happening for a while in other games but did not really notice as I was attacking to wipe out opponent not strafe

    It doesn’t matter whether you try that specific savegame with edit mode on or off or with what TripleA version ever. A savegame contains more or less the complete history of a game. And once an error is introduced into a savegame it is there and stays there. You cannot expect a ‘corrupted’ savegame to be healed by using a different TripleA-version. So yes, the error most likely is inside the savegame file.

    And most likely errors within savegames are introduced by
    a) using edit mode at a problematic point during the game (see my above statement)
    b) using a version of TripleA containing maybe a specific bug
    c) players using different (maybe incompatible) versions of TripleA

    To get behind a possible game engine error it is important that it is reproducible with a current 2.7 version and a new game started with exactly this current version.

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