@SuperbattleshipYamato soviet-union-turn-2-complete-game-34.tsvg
PTV J1 Test
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14762, time: 10:06:03 AM
Savegame -
@mikawagunichi It’s not letting me download that
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Australia 1 cruiser moved from 28 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 83 Sea Zone to 99 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@Daaras That was a test save, dice server is back up so we can do it the real way now. Actual save posted.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 107 Sea Zone to 112 Sea Zone 4 artilleries moved from Germany to 116 Sea Zone 3 armour, 9 infantry and 2 mech_infantrys moved from Germany to 116 Sea Zone 3 armour, 4 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 116 Sea Zone to 112 Sea Zone 3 armour, 5 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 2 bombers and 5 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 122 Sea Zone Germans attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 122 Sea Zone Germans win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 3 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 12.83 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/25 hits, 8.67 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 13/25 hits, 11.67 expected hits British roll dice for 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.00 expected hits 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 : 12/18 hits, 9.33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom Germans captures 29PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 4 artilleries, 1 fighter and 10 infantry Casualties for British: 5 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter and 6 tactical_bombers moved from United Kingdom to Holland Belgium 7 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 4 aaGuns, 3 armour, 8 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary 3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary EDIT: 1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 artillery and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,1,4,3,2,4 Germans collect 48 PUs (2 lost to blockades); end with 77 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 80 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -1.00 Germans regular : 3.67 British regular : -2.33
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@mikawagunichi this does not feel good, but we’ll see. I edited more german stuff to die
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Karelia to Finland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Leningrad 6 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Place Units - Russians 1 tactical_bomber placed in Leningrad 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Java to 43 Sea Zone 4 transports moved from 37 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 34 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Siam 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam 1 armour moved from French Indo China to Malaya 2 infantry moved from Kwangsi to French Indo China 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Combat - Japanese Battle in Guam Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 bombers moved from Siam to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 aaGun and 8 infantry moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao Place Units - Japanese 1 battleship and 1 carrier placed in 7 Sea Zone 3 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Japanese regular : 2.83 ANZAC regular : 0.67 UK_Pacific regular : -0.67
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TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to 22 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 22 Sea Zone Japanese win, taking Gilbert Islands from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 49 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 aaGun moved from British Columbia to Alaska Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 fighter and 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Western India to Eastern India 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 aaGun and 5 infantry moved from Yunnan to Burma 1 fighter moved from Egypt to Baluchistan 1 artillery and 1 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Eastern United States to Central United States Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,5,3,4,1,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantry
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Slovakia Hungary to Romania 1 bomber and 4 fighters moved from Southern Italy to Romania 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco 1 artillery and 3 infantry moved from Tunisia to Algeria Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry; Americans defend with 1 armour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 armour and 2 infantry in Morocco, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Morocco Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/4 hits, 1.50 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Italians lost in Morocco Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Morocco, round 4 : 1/3 hits, 1.17 expected hits French roll dice for 1 armour and 1 infantry in Morocco, round 4 : 2/2 hits, 0.83 expected hits 1 mech_infantry owned by the Italians and 1 artillery owned by the Italians lost in Morocco 1 infantry owned by the French lost in Morocco Italians roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 5 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour in Morocco, round 6 : 1/1 hits, 0.50 expected hits French roll dice for 1 armour in Morocco, round 6 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Morocco Italians win, taking Morocco from French with 1 armour remaining. Battle score for attacker is 0 Casualties for Americans: 1 armour and 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for French: 1 infantry Battle in Romania Italians attack with 1 bomber, 4 fighters and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber, 4 fighters and 1 infantry in Romania, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Romania 2 infantry owned by the Russians lost in Romania Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Romania to Southern Italy 4 fighters moved from Romania to Slovakia Hungary Place Units - Italians 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5,4,1,1,3,3,1 Italians collect 4 PUs (8 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
French regular : -0.83 Italians regular : -2.83 Russians regular : 0.33
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