G40 OOB captain walker (axis) vs Mike64 (allies +40)


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 5 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - British
            2 mech_infantrys moved from Egypt to Alexandria
            1 fighter moved from Egypt to Alexandria
            1 infantry moved from Normandy Bordeaux to Southern France
                  British take Southern France from Italians
            2 infantry moved from Burma to Yunnan
            1 fighter moved from Kazakhstan to Yunnan
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 are you still having problems with the dice server?


  • dice server back working. my turn posted


  • @mike64 sorry lol… didn’t see that it was on a new page

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 artillery and 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Northern Italy to Southern France
            1 bomber moved from Southern Italy to Southern France
            1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Southern France
                Italians attack with 1 bomber, 2 fighters and 2 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Southern France, round 2 : 1/5 hits, 2.00 expected hits
                    British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                    1 infantry owned by the British lost in Southern France
                Italians win, taking Southern France from British with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Italians attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber and 2 fighters moved from Southern France to Southern Italy
            1 fighter moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5
            Italians collect 11 PUs (6 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.67
    Russians regular : -0.33
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 4 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • @mike64 France?


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 10
    
        Combat Move - French
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
    

    Combat Hit Differential Summary :

    Savegame


  • its fun to get old


  • @mike64 yeah… it’s a blast lol

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            1 aaGun and 5 infantry moved from Eastern Poland to Romania
            1 infantry moved from Belarus to Archangel
            4 aaGuns, 14 armour, 17 artilleries and 4 infantry moved from Belarus to Eastern Poland
            4 infantry moved from Baltic States to Eastern Poland
            3 artilleries and 10 infantry moved from Western Germany to France
            2 armour moved from Germany to Western Germany
            4 infantry moved from Germany to Western Germany
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 fighter placed in Western Germany
            1 artillery and 3 infantry placed in Western Germany
            2 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2
            Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hunan to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            3 infantry moved from Hunan to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
            2 bombers moved from Kwangtung to Suiyuyan
            1 infantry moved from Central Mongolia to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
            7 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
    
        Combat - Japanese
            Battle in French Indo China
                Japanese attack with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 7/10 hits, 4.50 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/7 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Celebes
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 artillery
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Celebes
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Borneo
                Japanese attack with 2 fighters and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Borneo, round 2 : 2/4 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Suiyuyan
                Japanese attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Suiyuyan to Hunan
            1 infantry moved from Buyant-Uhaa to Ulaanbaatar
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Buyant-Uhaa to Chahar
            2 infantry moved from Manchuria to Buyant-Uhaa
            2 fighters and 2 tactical_bombers moved from Yunnan to Kwangtung
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Borneo to 35 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            6 fighters moved from French Indo China to 35 Sea Zone
            1 fighter moved from Japan to Kwangtung
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            1 fighter placed in Japan
            3 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Kwangtung
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 45 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -0.67
    ANZAC regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Move Summary: Americans round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 8 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    

    Savegame


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 destroyer, 8 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: British round 11

    TripleA Move Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Combat Move - British
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 infantry moved from Siam to French Indo China
            1 mech_infantry moved from Burma to French Indo China
            2 fighters moved from Burma to French Indo China
            1 fighter moved from Russia to Western Ukraine
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 11
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western Ukraine: 1 fighter
            EDIT: Removing units owned by Americans from Russia: 1 fighter
            EDIT: Turning off Edit Mode
            British buy 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    

    Combat Hit Differential Summary :

    Savegame

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