@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
PTV J1 Test
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@mikawagunichi It always feels good lol, and yes i shall be SL’ing
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 3 infantry moved from Tobruk to Libya 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to United Kingdom Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom British launches 1 interceptors out of United Kingdom Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in United Kingdom causes 3 damage total. Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in 95 Sea Zone Italians attack with 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport British defend with 1 transport; French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 95 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits French roll dice for 1 cruiser, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone 1 destroyer owned by the French, 1 transport owned by the British and 1 cruiser owned by the French lost in 95 Sea Zone Italians win, taking 95 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 11 Casualties for Italians: 1 destroyer and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Casualties for British: 1 transport Cleaning up after air battles Non Combat Move - Italians Turning on Edit Mode EDIT: Changing unit bombing damage for these British owned units to: factory_major = 5 EDIT: Turning off Edit Mode 2 fighters moved from 95 Sea Zone to Southern Italy 1 bomber moved from United Kingdom to Normandy Bordeaux Place Units - Italians 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Adding units owned by Italians to Yugoslavia: 1 aaGun, 2 armour, 2 artilleries and 4 infantry EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun, 1 armour, 2 artilleries and 2 infantry EDIT: Removing units owned by Italians from Albania: 1 armour and 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,4,6,5,4 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 2 Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
French regular : 0.83 Italians regular : 0.33 British AA : -0.17 Defenders Fire, : -0.33 Attackers Fire, : -0.17 -
TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 infantry and 1 transport moved from 65 Sea Zone to 56 Sea Zone 1 infantry moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 65 Sea Zone to 28 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns and 2 infantry moved from New South Wales to Queensland 2 infantry moved from Egypt to Anglo-Egyptian Sudan Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@Daaras edit a unit to N italy or the french take it
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@mikawagunichi J1 Test Axis.tsvg I may be having an issue with marti, so i just posted the file
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@mikawagunichi [dice 1d6]
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1d6: 2
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Testing Forum poster
Test summary from TripleA, engine version: 2.6.14762, time: 10:06:03 AM
Savegame -
@mikawagunichi It’s not letting me download that
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TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia ANZAC take Ethiopia from Italians Combat - ANZAC Battle in 45 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone ANZAC win, taking 45 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 3 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to Northern Australia 1 cruiser moved from 28 Sea Zone to 27 Sea Zone Place Units - ANZAC 1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Anglo-Egyptian Sudan: 1 infantry EDIT: Adding units owned by ANZAC to Egypt: 1 infantry EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 83 Sea Zone to 99 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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@Daaras That was a test save, dice server is back up so we can do it the real way now. Actual save posted.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 122 Sea Zone 1 submarine moved from 93 Sea Zone to 112 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 107 Sea Zone to 112 Sea Zone 4 artilleries moved from Germany to 116 Sea Zone 3 armour, 9 infantry and 2 mech_infantrys moved from Germany to 116 Sea Zone 3 armour, 4 artilleries, 9 infantry, 2 mech_infantrys and 9 transports moved from 116 Sea Zone to 112 Sea Zone 3 armour, 5 artilleries, 1 fighter, 10 infantry, 2 mech_infantrys and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom 3 fighters moved from Holland Belgium to United Kingdom 2 bombers and 5 tactical_bombers moved from Western Germany to United Kingdom Combat - Germans Battle in 122 Sea Zone Germans attack with 1 destroyer British defend with 1 transport 1 transport owned by the British lost in 122 Sea Zone Germans win, taking 122 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in United Kingdom Germans attack with 3 armour, 5 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 20 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry British roll AA dice in United Kingdom : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in United Kingdom Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 2 : 12/31 hits, 12.83 expected hits British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 22 infantry and 1 mech_infantry in United Kingdom, round 2 : 6/25 hits, 8.67 expected hits 6 infantry owned by the Germans lost in United Kingdom 5 aaGuns owned by the British and 8 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 5 artilleries, 2 bombers, 3 fighters, 4 infantry, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 3 : 13/25 hits, 11.67 expected hits British roll dice for 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/17 hits, 6.00 expected hits 3 artilleries owned by the Germans and 4 infantry owned by the Germans lost in United Kingdom 2 infantry owned by the French and 11 infantry owned by the British lost in United Kingdom Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers in United Kingdom, round 4 : 12/18 hits, 9.33 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/4 hits, 1.67 expected hits 1 artillery owned by the Germans lost in United Kingdom 1 mech_infantry owned by the British, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in United Kingdom Germans captures 29PUs while taking British capital Germans converts factory_major into different units Germans win, taking United Kingdom from British with 3 armour, 1 artillery, 2 bombers, 3 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 54 Casualties for Germans: 4 artilleries, 1 fighter and 10 infantry Casualties for British: 5 aaGuns, 1 artillery, 20 infantry and 1 mech_infantry Casualties for French: 1 fighter and 2 infantry triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from United Kingdom to 112 Sea Zone 2 bombers moved from United Kingdom to Western Germany 1 fighter and 6 tactical_bombers moved from United Kingdom to Holland Belgium 7 infantry moved from Finland to Norway 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 4 aaGuns, 3 armour, 8 infantry and 2 mech_infantrys moved from Germany to Slovakia Hungary 3 armour and 5 infantry moved from Yugoslavia to Slovakia Hungary EDIT: 1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary 2 artilleries and 4 infantry moved from Bulgaria to Yugoslavia Place Units - Germans 3 artilleries and 7 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 2 artilleries and 2 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 artillery and 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from United Kingdom: 1 armour EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,1,1,4,3,2,4 Germans collect 48 PUs (2 lost to blockades); end with 77 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 80 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 85 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British AA : -1.00 Germans regular : 3.67 British regular : -2.33 -
@mikawagunichi this does not feel good, but we’ll see. I edited more german stuff to die
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Turning on Edit Mode EDIT: Removing units owned by Italians from Slovakia Hungary: 1 infantry EDIT: Adding units owned by Italians to Romania: 1 infantry EDIT: Turning off Edit Mode Russians buy 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 2 infantry moved from Bessarabia to Romania 2 fighters moved from Eastern Poland to Romania 1 tactical_bomber moved from Eastern Poland to Romania 7 infantry moved from Vyborg to Finland Russians take Finland from Germans 2 infantry moved from Karelia to Finland 1 armour moved from Eastern Poland to Poland Russians take Poland from Germans 1 armour moved from Poland to Eastern Poland Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Romania Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 2 aaGuns, 1 artillery and 1 infantry moved from Southern Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland 2 fighters and 1 tactical_bomber moved from Romania to Leningrad 6 infantry moved from Smolensk to Southern Belarus 1 armour and 1 mech_infantry moved from Russia to Southern Belarus Place Units - Russians 1 tactical_bomber placed in Leningrad 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 armour and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Southern Caucasus: 2 infantry EDIT: Adding units owned by Russians to Northwest Persia: 2 infantry EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Russians EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -1.00 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 battleship, 1 carrier and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese 1 artillery and 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 132 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 artillery moved from Java to 43 Sea Zone 4 transports moved from 37 Sea Zone to 7 Sea Zone 1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 marine moved from New Britain to 48 Sea Zone 1 cruiser and 1 marine moved from 48 Sea Zone to 22 Sea Zone 1 marine moved from 22 Sea Zone to Guam 1 marine moved from Caroline Islands to 34 Sea Zone 1 transport moved from 20 Sea Zone to 7 Sea Zone 2 artilleries and 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Kiangsu to Kiangsi 1 infantry moved from French Indo China to Siam 2 bombers, 3 fighters and 3 tactical_bombers moved from French Indo China to Siam 1 armour moved from French Indo China to Malaya 2 infantry moved from Kwangsi to French Indo China 1 artillery, 1 battleship, 1 destroyer and 1 transport moved from 43 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Siam 1 destroyer moved from 34 Sea Zone to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from Davao to 45 Sea Zone 2 carriers, 1 cruiser, 2 fighters, 1 marine and 2 tactical_bombers moved from 34 Sea Zone to 7 Sea Zone 1 mech_infantry moved from Hunan to French Indo China Combat - Japanese Battle in Guam Battle in Malaya Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Guam from Americans, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Siam Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship in Siam, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Siam, round 2 : 8/10 hits, 5.17 expected hits UK_Pacific roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Siam Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone 1 destroyer owned by the ANZAC lost in 45 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Malaya to 132 Sea Zone 1 fighter and 1 tactical_bomber moved from Siam to French Indo China 2 bombers moved from Siam to Davao 2 fighters and 2 tactical_bombers moved from Siam to French Indo China 1 aaGun and 8 infantry moved from Jehol to Southern Manchuria 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Davao Place Units - Japanese 1 battleship and 1 carrier placed in 7 Sea Zone 3 infantry placed in French Indo China 1 artillery and 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Japanese regular : 2.83 ANZAC regular : 0.67 UK_Pacific regular : -0.67 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 cruiser and 1 marine moved from 27 Sea Zone to 49 Sea Zone 1 marine moved from 49 Sea Zone to Gilbert Islands 1 bomber moved from Queensland to 22 Sea Zone Combat - Americans Battle in Gilbert Islands Battle in 22 Sea Zone Americans attack with 1 bomber Japanese defend with 1 cruiser Americans roll dice for 1 bomber in 22 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 cruiser in 22 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Americans lost in 22 Sea Zone Japanese win, taking Gilbert Islands from Japanese with 1 cruiser remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Non Combat Move - Americans 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 marine, 2 submarines, 1 tactical_bomber and 2 transports moved from 27 Sea Zone to 49 Sea Zone 1 destroyer moved from 27 Sea Zone to 26 Sea Zone 1 mech_infantry moved from Central United States to 104 Sea Zone 1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 mech_infantry moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 artillery moved from Central United States to 104 Sea Zone 1 infantry moved from Eastern United States to 104 Sea Zone 1 artillery, 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 104 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Quebec 1 aaGun moved from British Columbia to Alaska Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 infantry placed in Eastern United States 1 submarine placed in 104 Sea Zone 1 destroyer placed in 104 Sea Zone 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese Combat - Chinese Non Combat Move - Chinese 9 infantry moved from Yunnan to Szechwan 1 fighter and 6 infantry moved from Tsinghai to Szechwan Place Units - Chinese 3 artilleries and 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Eastern India to Shan State 1 armour and 1 mech_infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 armour and 1 mech_infantry moved from Italian Somaliland to British Somaliland Combat - British Battle in British Somaliland British attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 armour and 1 mech_infantry in British Somaliland, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Western India to Eastern India 2 fighters and 1 tactical_bomber moved from Shan State to Eastern India 1 aaGun moved from Yunnan to Szechwan 1 aaGun moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 2 armour moved from Yunnan to Szechwan 1 aaGun and 5 infantry moved from Yunnan to Burma 1 fighter moved from Egypt to Baluchistan 1 artillery and 1 infantry moved from Egypt to Alexandria 2 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Alberta Saskatchewan Manitoba to Alaska 1 infantry moved from Eastern United States to Central United States Place Units - UK_Pacific 4 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,6,5,3,4,1,1 UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in Eastern India change ownership: 4 infantryCombat Hit Differential Summary :
Americans regular : -0.50 Italians regular : -0.33 Japanese regular : 0.17 British regular : 2.17





