Elche (Axis) vs Ragnell804 (Allies) - Classic Invitational Game, RR, No Neutrals, Tech Turn 4


  • @elche

    Game History

    Round: 21
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 fighter and 6 infantry; Remaining resources: 6 PUs; 
    
        Combat Move - Americans
            3 infantry moved from Sinkiang to China
            3 fighters moved from Sinkiang to China
            1 bomber moved from West US to Soviet Far East Sea Zone
            1 infantry moved from Karelia S.S.R. to Ukraine S.S.R.
                  Americans take Ukraine S.S.R. from Germans
    
        Combat - Americans
            Battle in Soviet Far East Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    Americans roll dice for 1 bomber in Soviet Far East Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 transport in Soviet Far East Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 transport owned by the Japanese lost in Soviet Far East Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 transport
            Battle in China
                Americans attack with 3 fighters and 3 infantry
                Japanese defend with 3 infantry
                    Americans roll dice for 3 fighters and 3 infantry in China, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in China, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in China
                    Americans roll dice for 3 fighters and 3 infantry in China, round 3 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in China, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in China
                    2 infantry owned by the Japanese lost in China
                Americans win, taking China from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Americans
            3 fighters moved from China to Sinkiang
            1 bomber moved from Soviet Far East Sea Zone to Yakut S.S.R.
            1 armour and 6 infantry moved from Finland Norway to Karelia S.S.R.
            3 infantry moved from Karelia S.S.R. to Russia
            4 infantry moved from Russia to Novosibirsk
            4 infantry moved from Novosibirsk to Sinkiang
            4 transports moved from North Sea Zone to East Canada Sea Zone
            1 armour and 6 infantry moved from West Canada to East Canada Sea Zone
            1 armour and 6 infantry moved from West US to West Canada
            1 armour, 6 infantry and 4 transports moved from East Canada Sea Zone to North Sea Zone
            1 armour and 6 infantry moved from North Sea Zone to Finland Norway
            3 armour moved from Novosibirsk to Sinkiang
            1 infantry moved from Karelia S.S.R. to Russia
    
        Place Units - Americans
            1 armour, 1 fighter and 6 infantry placed in West US
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.17
    

  • @elche

    Game History

    Round: 22
    
        Purchase Units - Russians
            Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 infantry moved from Yakut S.S.R. to Soviet Far East
            8 infantry moved from Yakut S.S.R. to Manchuria
            4 armour moved from Novosibirsk to Soviet Far East
            2 fighters moved from Sinkiang to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 2 fighters and 8 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters and 8 infantry in Manchuria, round 2 : 4/10 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 2 fighters and 7 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Soviet Far East
                Russians attack with 4 armour and 4 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 4 armour and 4 infantry in Soviet Far East, round 2 : 2/8 hits, 2.67 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 4 armour and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Manchuria to Sinkiang
            3 infantry moved from Novosibirsk to Yakut S.S.R.
            1 armour and 9 infantry moved from Russia to Novosibirsk
            1 armour moved from Novosibirsk to Sinkiang
            3 armour moved from Novosibirsk to Yakut S.S.R.
            6 armour moved from Novosibirsk to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
            1 armour moved from Novosibirsk to Sinkiang
    
        Place Units - Russians
            4 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Russians regular : 1.00
    

    Rus 22.tsvg


  • OOL please
    ger-b-22.tsvg


  • @elche

    I cant open the file


  • @elche

    Can you just post a screenshot?


  • 9aa15327-02f5-4a06-ba70-8a790eab61b5-image.png


  • @elche

    OOL for the course of the battle

    1. Rus inf
    2. US inf
    3. UK inf
    4. US tanks
    5. UK bomber
    6. US Ftrs
    7. UK Ftrs

  • I surrender.
    Congratulations, very good game.


  • Game History

    Round: 22
    
        Purchase Units - Germans
            Germans buy 9 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            17 armour and 97 infantry moved from East Europe to Karelia S.S.R.
            2 armour moved from Germany to Karelia S.S.R.
            3 fighters moved from Germany to Karelia S.S.R.
            1 fighter moved from West Europe to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 19 armour, 4 fighters and 97 infantry
                British defend with 1 bomber, 2 fighters and 33 infantry; Americans defend with 1 aaGun, 10 armour, 9 fighters and 48 infantry; Russians defend with 1 factory and 6 infantry
                4 fighters owned by the Germans retreated
                18 armour owned by the Germans retreated to East Europe
                Russians win with 10 armour, 1 bomber, 11 fighters and 23 infantry remaining. Battle score for attacker is -104
                Casualties for Germans: 1 armour and 97 infantry
                Casualties for Americans: 48 infantry
                Casualties for Russians: 6 infantry
                Casualties for British: 10 infantry
    
        Non Combat Move - Germans
            4 fighters moved from Karelia S.S.R. to Germany
            9 infantry moved from Germany to East Europe
    
        Place Units - Germans
            9 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 26 PUs
    

    ger-22 (1).tsvg

  • E elche referenced this topic on

  • @elche I wonder what the purpose of this GB move is on turn one? Isn’t it better to go for Africa to secure another unit for Persia, since Japan’s Sub in Solomon Does it cover all entry to Australia?
    1ae5adb5-f0c4-47a6-a2e1-6b589c7d8843-image.png


  • @ManuC23
    2c50f045-009a-4dfa-872b-e2a831cd366f-image.png
    If the bomber had supported the attack on the GB fighters in Gibraltar with the two infantrymen instead of the tank, the attack would have succeeded without problems, the transport is less important just as the Ukraine was attacked with only two infantrymen and one fighter and it did not succeed either, , which although it won could not recover the territories


  • Helo ManuC23,

    you are right with Gibraltar. I was frightend because of amphibious attack , I cannot retreat and maybe loose all units. The bomber attack the transport instead of bombing Karelia. Both is defending with a 1 and I lose the bomber.


  • @ManuC23 said in Elche (Axis) vs Ragnell804 (Allies) - Classic Invitational Game, RR, No Neutrals, Tech Turn 4:

    @elche I wonder what the purpose of this GB move is on turn one? Isn’t it better to go for Africa to secure another unit for Persia, since Japan’s Sub in Solomon Does it cover all entry to Australia?
    1ae5adb5-f0c4-47a6-a2e1-6b589c7d8843-image.png

    I suppose he is waiting for Salomon’s sub to retire, to go to Australia and is he safe in that position?

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