@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
G40 OOB captain walker (axis) vs Mike64 (allies +40)
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@mike64 lol the Russians got 13 hits more than expected and Germany got about 5 less.
It’s obvious that the allies will win this but, if you don’t mind, we can continue… I’d like to see how long it takes for the allies to actually capture Berlin or Tokyo. -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Kweichow to Szechwan 2 infantry moved from Hunan to Yunnan 1 fighter and 2 tactical_bombers moved from Kwangtung to Yunnan 2 bombers moved from Kwangtung to Szechwan 1 fighter moved from Philippines to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 3 : 1/4 hits, 1.67 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to Kwangtung 1 fighter and 2 tactical_bombers moved from Yunnan to Kwangtung 1 aaGun moved from Kiangsi to Kwangtung 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Chahar to Hopei 4 infantry moved from Buyant-Uhaa to Chahar 3 infantry moved from Manchuria to Buyant-Uhaa 1 fighter moved from Japan to Kwangtung 1 fighter moved from 44 Sea Zone to Philippines 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 destroyers, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 submarines, 5 tactical_bombers and 2 transports moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 2 destroyers placed in 6 Sea Zone 3 infantry placed in Manchuria 3 infantry placed in Kwangtung 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6 Japanese collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.33
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 10 Purchase Units - Americans Americans buy 4 artilleries, 5 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
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was unable to roll dice. got “dice roller” message. in box said “connection failure”. tried half a dozen times. maybe you roll dice for combat and send back. or can probably roll in local but that would get us away from posting by forum. or just wait and see if problem is with marti and goes away. or any suggestion you have
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dice server seems to be down. have seen others with problem
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@mike64 ok just do when you can