World at War Captain Walker (axis) vs Entek

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Yamamoto round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Yamamoto
            1 unit repaired.
            2 Infantrys moved from Manila to 92 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 92 Sea Zone to 85 Sea Zone
            2 Infantrys moved from 85 Sea Zone to Iwo Jima
            1 Submarine moved from 85 Sea Zone to 76 Sea Zone
            1 Submarine moved from 76 Sea Zone to 87 Sea Zone
            3 Infantrys moved from Tokyo to 85 Sea Zone
            3 Infantrys moved from 85 Sea Zone to Iwo Jima
            6 Adv.Fighters and 1 Fighter moved from 85 Sea Zone to 87 Sea Zone
            1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
            1 Destroyer moved from 76 Sea Zone to 87 Sea Zone
            2 Adv.Fighters moved from 85 Sea Zone to 107 Sea Zone
            1 Bomber moved from Kwangtung to Iwo Jima
            3 Adv.Fighters moved from 85 Sea Zone to Iwo Jima
            1 Bomber moved from Kwangtung to Sikang
            1 Artillery and 2 Infantrys moved from Yunnan to Sikang
            1 Artillery and 1 Elite moved from Szechwan to Lanchow
            3 Infantrys moved from Szechwan to Lanchow
            1 Adv.Fighter moved from Hupeh to Lanchow
            1 Artillery, 1 Elite and 1 Tank moved from Szechwan to Shensi
            1 Artillery and 15 Infantrys moved from Hupeh to Shensi
            4 Tanks moved from Hupeh to Shensi
            1 Adv.Fighter moved from Malaya to Java
            2 Artillerys, 1 Elite and 1 Infantry moved from Malaya to 110 Sea Zone
            2 Artillerys, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            2 Infantrys moved from Malaya to 110 Sea Zone
            2 Infantrys moved from 110 Sea Zone to Java
            1 Tank moved from Yunnan to Shensi
            2 Infantrys moved from Shansi to Shensi
    
        Purchase Units - Yamamoto
            Yamamoto buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 12 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Yamamoto
            Battle in 87 Sea Zone
                Yamamoto attack with 6 Adv.Fighters, 1 Destroyer, 1 Fighter and 1 Submarine
                Americans defend with 2 Destroyers and 1 Submarine
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 2 : 1/8 hits, 3.67 expected hits
                    Americans roll dice for 2 Destroyers in 87 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 Submarine owned by the Americans lost in 87 Sea Zone
                    Yamamoto roll dice for 1 Submarine in 87 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 6 Adv.Fighters, 1 Destroyer and 1 Fighter in 87 Sea Zone, round 3 : 5/8 hits, 3.67 expected hits
                    Americans roll dice for 2 Destroyers in 87 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                    1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                    2 Destroyers owned by the Americans lost in 87 Sea Zone
                Yamamoto win with 6 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 2 Destroyers and 1 Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 Submarine
            Battle in 107 Sea Zone
                Yamamoto attack with 2 Adv.Fighters
                Americans defend with 1 Submarine
                    Yamamoto roll dice for 2 Adv.Fighters in 107 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 Submarine owned by the Americans lost in 107 Sea Zone
                Yamamoto win with 2 Adv.Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
            Battle in Shensi
                Yamamoto attack with 2 Artillerys, 1 Elite, 17 Infantrys and 6 Tanks
                Chinese defend with 1 Artillery and 1 Infantry
                    Yamamoto roll dice for 2 Artillerys, 1 Elite, 17 Infantrys and 6 Tanks in Shensi, round 2 : 5/26 hits, 7.17 expected hits
                    Chinese roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Shensi
                    1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shensi
                Yamamoto win, taking Shensi from Chinese with 2 Artillerys, 1 Elite, 16 Infantrys and 6 Tanks remaining. Battle score for attacker is 4
                Casualties for Yamamoto: 1 Infantry
                Casualties for Chinese: 1 Artillery and 1 Infantry
            Battle in Sikang
                Yamamoto attack with 1 Artillery, 1 Bomber and 2 Infantrys
                Chinese defend with 1 Artillery and 1 Elite
                    Yamamoto roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 Artillery and 1 Elite in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Chinese and 1 Artillery owned by the Chinese lost in Sikang
                Yamamoto win, taking Sikang from Chinese with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 Artillery and 1 Elite
            Battle in Lanchow
                Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys
                Chinese defend with 4 Infantrys
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 3 Infantrys in Lanchow, round 2 : 2/6 hits, 1.83 expected hits
                    Chinese roll dice for 4 Infantrys in Lanchow, round 2 : 3/4 hits, 1.33 expected hits
                    3 Infantrys owned by the Yamamoto lost in Lanchow
                    2 Infantrys owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Lanchow, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 2 Infantrys in Lanchow, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Lanchow, round 4 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 Infantry in Lanchow, round 4 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Lanchow
                Yamamoto win, taking Lanchow from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 3 Infantrys
                Casualties for Chinese: 4 Infantrys
            Battle in Iwo Jima
                Yamamoto attack with 3 Adv.Fighters, 1 Bomber and 5 Infantrys
                Americans defend with 4 Infantrys
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Iwo Jima, round 2 : 1/2 hits, 1.17 expected hits
                    1 Infantry owned by the Americans lost in Iwo Jima
                    Yamamoto roll dice for 3 Adv.Fighters, 1 Bomber and 5 Infantrys in Iwo Jima, round 2 : 4/9 hits, 3.00 expected hits
                    Americans roll dice for 3 Infantrys in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                    3 Infantrys owned by the Americans lost in Iwo Jima
                Yamamoto win, taking Iwo Jima from Americans with 3 Adv.Fighters, 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 6
                Casualties for Americans: 4 Infantrys
                Casualties for Yamamoto: 1 Infantry
            Battle in Java
                Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 5 Infantrys
                Americans defend with 1 L.Fighter; Anzac defend with 2 Artillerys and 1 Infantry; Dutch defend with 1 Bunker
                    Yamamoto roll dice for 1 Battleship and 1 Cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 5 Infantrys in Java, round 2 : 1/9 hits, 2.67 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker, 1 Infantry and 1 L.Fighter in Java, round 2 : 4/5 hits, 2.17 expected hits
                    4 Infantrys owned by the Yamamoto lost in Java
                    1 Infantry owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Elite and 1 Infantry in Java, round 3 : 1/5 hits, 2.00 expected hits
                    Dutch roll dice for 2 Artillerys, 1 Bunker and 1 L.Fighter in Java, round 3 : 2/4 hits, 1.83 expected hits
                    1 Artillery owned by the Yamamoto and 1 Elite owned by the Yamamoto lost in Java
                    1 Artillery owned by the Anzac lost in Java
                    Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Java, round 4 : 0/3 hits, 1.17 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 4 : 1/3 hits, 1.50 expected hits
                    1 Infantry owned by the Yamamoto lost in Java
                1 Adv.Fighter owned by the Yamamoto retreated
                    Yamamoto roll dice for 1 Artillery in Java, round 5 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 5 : 0/3 hits, 1.50 expected hits
                    Yamamoto roll dice for 1 Artillery in Java, round 6 : 1/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker and 1 L.Fighter in Java, round 6 : 1/3 hits, 1.50 expected hits
                    1 Artillery owned by the Yamamoto lost in Java
                    1 Artillery owned by the Anzac lost in Java
                Dutch win with 1 Bunker and 1 L.Fighter remaining. Battle score for attacker is -11
                Casualties for Yamamoto: 2 Artillerys, 1 Elite and 5 Infantrys
                Casualties for Anzac: 2 Artillerys and 1 Infantry
    
        Non Combat Move - Yamamoto
            1 Adv.Fighter moved from Java to Malaya
            2 Adv.Fighters moved from 107 Sea Zone to 85 Sea Zone
            3 Adv.Fighters moved from Iwo Jima to 85 Sea Zone
            1 Bomber moved from Iwo Jima to Tokyo
            6 Adv.Fighters and 1 Fighter moved from 87 Sea Zone to 85 Sea Zone
            1 Adv.Fighter moved from Lanchow to Hupeh
            1 Bomber moved from Sikang to Hupeh
            1 Infantry moved from S.Thailand to Burma
            1 Infantry moved from N.French Indochina to Yunnan
            1 Infantry moved from N.French Indochina to Kweichow
            3 Infantrys moved from Kwangsi to N.French Indochina
            4 Infantrys moved from Hunan to Hupeh
            5 Infantrys moved from Kwangtung to Hunan
            6 Infantrys moved from Hong Kong to Kwangtung
            2 Infantrys moved from Chubu to 85 Sea Zone
            2 Infantrys and 1 Transport moved from 85 Sea Zone to 94 Sea Zone
            2 Infantrys moved from 94 Sea Zone to Saipan
            1 Destroyer moved from 85 Sea Zone to 94 Sea Zone
    
        Place Units - Yamamoto
            1 Artillery, 1 Elite and 1 Infantry placed in Hupeh
            1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Infantrys placed in Malaya
            1 Artillery, 1 Elite and 1 Tank placed in Kwangsi
            6 Infantrys placed in Hong Kong
            3 Submarines placed in 85 Sea Zone
            3 Infantrys placed in Tokyo
    
        Turn Complete - Yamamoto
            Yamamoto collect 82 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Yamamoto regular : -6.00
    Americans regular : 0.33
    Dutch regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Chinese
            1 Artillery and 1 Infantry moved from E.Qinghai to Sikang
            1 Fighter moved from Ningsia to Sikang
            1 Infantry moved from E.Qinghai to Sikang
            1 Artillery and 2 Infantrys moved from E.Qinghai to Lanchow
    
        Purchase Units - Chinese
            Chinese buy 10 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Lanchow
                Chinese attack with 1 Artillery and 2 Infantrys
                Yamamoto defend with 1 Artillery and 1 Elite
                    Chinese roll dice for 1 Artillery and 2 Infantrys in Lanchow, round 2 : 1/3 hits, 0.83 expected hits
                    Yamamoto roll dice for 1 Artillery and 1 Elite in Lanchow, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Chinese lost in Lanchow
                    1 Elite owned by the Yamamoto lost in Lanchow
                    Chinese roll dice for 1 Artillery in Lanchow, round 3 : 1/1 hits, 0.33 expected hits
                    Yamamoto roll dice for 1 Artillery in Lanchow, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Yamamoto lost in Lanchow
                Chinese win, taking Lanchow from Yamamoto with 1 Artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 Infantrys
                Casualties for Yamamoto: 1 Artillery and 1 Elite
            Battle in Sikang
                Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Sikang, round 2 : 0/4 hits, 1.17 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Sikang, round 3 : 0/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 3 : 3/3 hits, 1.00 expected hits
                    1 Fighter owned by the Chinese, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Sikang
                Yamamoto win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -16
                Casualties for Chinese: 1 Artillery, 1 Fighter and 2 Infantrys
    
        Non Combat Move - Chinese
            4 Infantrys moved from E.Sinkiang to W.Qinghai
            1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
            3 Infantrys moved from Gobi Altai to E.Qinghai
            1 Marine moved from Ningsia to E.Qinghai
            1 AAGun, 6 Infantrys and 9 Tanks moved from Ningsia to E.Qinghai
            4 Infantrys moved from Urumqi to E.Sinkiang
    
        Place Units - Chinese
            6 Infantrys placed in Hsining
            4 Infantrys placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 3.00
    Chinese regular : -1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Hisaichi round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Hisaichi
            1 Artillery, 1 Elite and 1 Infantry moved from Hulunbuir to Chita
            2 Adv.Fighters moved from Heilungchiang to Chita
            1 Artillery, 1 Elite and 2 Infantrys moved from Heilungchiang to Ayan
            2 Adv.Fighters moved from 84 Sea Zone to Ayan
            4 Adv.Fighters moved from 85 Sea Zone to Ayan
            1 Infantry moved from Kolyma to Koryakia
                  Hisaichi take Koryakia from Russians
            1 Adv.Fighter moved from Davao to Soembawa
            1 Adv.Fighter moved from 110 Sea Zone to Java
            1 Adv.Fighter moved from 110 Sea Zone to Soembawa
            1 Battleship moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery and 1 Elite moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Elite and 1 Infantry moved from 110 Sea Zone to Java
            1 Carrier moved from 110 Sea Zone to 111 Sea Zone
            1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
            2 Transports moved from 110 Sea Zone to 111 Sea Zone
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Artillery, 1 Elite and 2 Infantrys moved from Mindanao to 111 Sea Zone
            1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from 111 Sea Zone to Soembawa
            1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks moved from Suiyuan to Ningsia
    
        Purchase Units - Hisaichi
            Hisaichi buy 1 Adv.Fighter, 4 Artillerys, 3 Elites, 7 Infantrys, 1 S.Submarine and 2 Tanks; Remaining resources: 1 PUs; 
    
        Combat - Hisaichi
            Battle in Ayan
                Hisaichi attack with 6 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys
                Russians defend with 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 6 Adv.Fighters, 1 Artillery, 1 Elite and 2 Infantrys in Ayan, round 2 : 5/10 hits, 4.17 expected hits
                    Russians roll dice for 2 Infantrys and 1 Tank in Ayan, round 2 : 1/3 hits, 1.17 expected hits
                    1 Infantry owned by the Hisaichi lost in Ayan
                    2 Infantrys owned by the Russians and 1 Tank owned by the Russians lost in Ayan
                Hisaichi win, taking Ayan from Russians with 6 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys and 1 Tank
            Battle in Chita
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry
                Russians defend with 2 Infantrys
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 1 Infantry in Chita, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 Infantrys in Chita, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Hisaichi lost in Chita
                    1 Infantry owned by the Russians lost in Chita
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Chita, round 3 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Chita
                Hisaichi win, taking Chita from Russians with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                Casualties for Hisaichi: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Ningsia
                Hisaichi attack with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks in Ningsia, round 2 : 4/14 hits, 4.50 expected hits
                    Chinese roll dice for 1 Infantry in Ningsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Ningsia
                Hisaichi win, taking Ningsia from Chinese with 1 Artillery, 1 Elite, 7 Infantrys and 5 Tanks remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in Java
                Hisaichi attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry
                Americans defend with 1 L.Fighter; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
                    1 Bunker owned by the Dutch lost in Java
                    Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 2/4 hits, 1.50 expected hits
                    Dutch roll dice for 1 L.Fighter in Java, round 2 : 0/1 hits, 0.67 expected hits
                1 L.Fighter owned by the Americans lost in Java
                Hisaichi win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 18
                Casualties for Dutch: 1 Bunker
                Casualties for Americans: 1 L.Fighter
            Battle in Soembawa
                Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys
                Americans defend with 1 L.Fighter; Anzac defend with 1 Artillery and 1 Infantry; Dutch defend with 1 Bunker
                    Hisaichi roll dice for 1 Battleship in Soembawa, round 2 : 1/1 hits, 0.67 expected hits
                Units damaged: 1 Bunker owned by the Dutch
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Elite and 3 Infantrys in Soembawa, round 2 : 3/7 hits, 2.33 expected hits
                    Dutch roll dice for 1 Artillery, 1 Bunker, 1 Infantry and 1 L.Fighter in Soembawa, round 2 : 3/4 hits, 1.83 expected hits
                    3 Infantrys owned by the Hisaichi lost in Soembawa
                    1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Bunker owned by the Dutch lost in Soembawa
                    Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery and 1 Elite in Soembawa, round 3 : 2/4 hits, 1.83 expected hits
                    Dutch roll dice for 1 L.Fighter in Soembawa, round 3 : 0/1 hits, 0.67 expected hits
                1 L.Fighter owned by the Americans lost in Soembawa
                Hisaichi win, taking Soembawa from Dutch with 2 Adv.Fighters, 1 Artillery and 1 Elite remaining. Battle score for attacker is 18
                Casualties for Hisaichi: 3 Infantrys
                Casualties for Dutch: 1 Bunker
                Casualties for Anzac: 1 Artillery and 1 Infantry
                Casualties for Americans: 1 L.Fighter
    
        Non Combat Move - Hisaichi
            2 Adv.Fighters moved from Soembawa to 111 Sea Zone
            1 Adv.Fighter moved from Java to Banjarmasin
            1 Artillery, 1 Elite and 3 Infantrys moved from Chahar to Suiyuan
            2 Infantrys moved from Kirin to Heilungchiang
            1 Tank moved from Changchun to Heilungchiang
            2 Adv.Fighters moved from Chita to Heilungchiang
            1 Artillery and 2 Infantrys moved from Liaoning to Heilungchiang
            1 Artillery and 3 Infantrys moved from Peking to Hulunbuir
            6 Adv.Fighters moved from Ayan to 85 Sea Zone
            1 Infantry moved from Formosa to 84 Sea Zone
            1 Carrier, 1 Cruiser, 2 Destroyers, 1 Infantry, 1 Submarine, 1 T.Boat and 2 Transports moved from 84 Sea Zone to 85 Sea Zone
            1 Infantry moved from 85 Sea Zone to Tokyo
    
        Place Units - Hisaichi
            1 Artillery, 1 Elite and 2 Infantrys placed in Liaoning
            1 Artillery, 1 Elite and 1 Infantry placed in Heilungchiang
            1 Adv.Fighter and 2 Tanks placed in Changchun
            1 S.Submarine placed in 110 Sea Zone
            1 Artillery and 2 Infantrys placed in Banjarmasin
            1 Artillery, 1 Elite and 2 Infantrys placed in Davao
    
        Turn Complete - Hisaichi
            Hisaichi collect 69 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Russians regular : -0.17
    Dutch regular : -0.17
    Hisaichi regular : 0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: British round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - British
            1 T.Boat moved from 12 Sea Zone to 22 Sea Zone
            2 Adv.Fighters moved from 21 Sea Zone to 22 Sea Zone
            1 Mech.Inf moved from Manchester to 21 Sea Zone
            5 Artillerys moved from Manchester to 21 Sea Zone
            3 Infantrys moved from Dover to 21 Sea Zone
            5 Infantrys moved from Manchester to 21 Sea Zone
            5 Artillerys, 8 Infantrys and 1 Mech.Inf moved from 21 Sea Zone to Netherlands
            3 Mech.Infs moved from W.Iran to Palestine
            1 Artillery, 1 Elite and 1 Infantry moved from Assam to Sikang
            1 Artillery, 1 Elite and 1 Infantry moved from Assam to Yunnan
            3 Transports moved from 65 Sea Zone to 60 Sea Zone
            2 Infantrys moved from Madras to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Artillery moved from Madras to 60 Sea Zone
            1 Elite moved from Madras to 60 Sea Zone
            2 Artillerys, 1 Elite, 2 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
            2 Artillerys, 1 Elite and 2 Infantrys moved from 65 Sea Zone to Sumatra
            1 Artillery, 1 Elite and 1 Infantry moved from Sumatra to Java
            1 Infantry moved from Sumatra to Java
            1 Adv.Fighter moved from 65 Sea Zone to Java
            2 Tanks moved from Baluchistan to W.Iran
            1 Artillery moved from Bombay to 59 Sea Zone
            1 Artillery and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
            1 Artillery moved from 58 Sea Zone to Italian East Africa
                  British take Italian East Africa from Italians
    
        Purchase Units - British
            British buy 2 ArmoredCars, 8 Artillerys, 1 Bunker, 2 Elites, 10 Infantrys and 3 Tanks; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Java
                British attack with 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys
                Hisaichi defend with 1 Artillery, 1 Elite and 1 Infantry
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 2 Infantrys in Java, round 2 : 0/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Java
                    British roll dice for 1 Adv.Fighter, 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 1/4 hits, 1.50 expected hits
                    Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Java, round 3 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the British lost in Java
                    1 Infantry owned by the Hisaichi lost in Java
                    British roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Java, round 4 : 2/3 hits, 1.33 expected hits
                    Hisaichi roll dice for 1 Artillery and 1 Elite in Java, round 4 : 0/2 hits, 0.67 expected hits
                    1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Java
                British win, taking Java from Hisaichi with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 5
                Casualties for British: 2 Infantrys
                Casualties for Hisaichi: 1 Artillery, 1 Elite and 1 Infantry
            Battle in Netherlands
                British attack with 5 Artillerys, 8 Infantrys and 1 Mech.Inf
                Germans defend with 2 Infantrys
                    British roll dice for 1 Battleship and 2 Cruisers in Netherlands, round 2 : 2/3 hits, 1.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                British win, taking Netherlands from Germans with 5 Artillerys, 8 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 4
                Casualties for Germans: 2 Infantrys
            Battle in 22 Sea Zone
                British attack with 2 Adv.Fighters and 1 T.Boat
                Germans defend with 1 Destroyer
                    British roll dice for 2 Adv.Fighters and 1 T.Boat in 22 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 Adv.Fighters and 1 T.Boat in 22 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 Destroyer in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the Germans lost in 22 Sea Zone
                British win with 2 Adv.Fighters and 1 T.Boat remaining. Battle score for attacker is 8
                Casualties for Germans: 1 Destroyer
            Battle in Yunnan
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Yunnan
                British win, taking Yunnan from Yamamoto with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Sikang
                British attack with 1 Artillery, 1 Elite and 1 Infantry
                Yamamoto defend with 1 Artillery and 2 Infantrys
                    British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Artillery and 2 Infantrys in Sikang, round 2 : 2/3 hits, 1.00 expected hits
                    1 Elite owned by the British and 1 Infantry owned by the British lost in Sikang
                    1 Infantry owned by the Yamamoto lost in Sikang
                1 Artillery owned by the British retreated to Assam
                Yamamoto win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 Elite and 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - British
            2 Artillerys, 1 Elite and 2 Infantrys moved from Bihar to Assam
            1 Artillery and 1 Elite moved from Delhi to Bihar
            1 Artillery moved from Delhi to Bihar
            2 Infantrys moved from Delhi to Bihar
            1 Adv.Fighter moved from Java to 65 Sea Zone
            2 Adv.Fighters moved from 22 Sea Zone to 21 Sea Zone
            1 Artillery moved from Hollandia to West Papua
    
        Place Units - British
            1 Bunker placed in Rhodesia
            1 Artillery and 1 Infantry placed in Bombay
            2 Artillerys, 1 Elite and 2 Infantrys placed in Madras
            2 Artillerys, 1 Elite and 2 Infantrys placed in Delhi
            2 ArmoredCars and 1 Tank placed in W.Iran
            2 Tanks placed in Cape Town
            2 Artillerys and 2 Infantrys placed in Manchester
            1 Artillery and 3 Infantrys placed in Wales
    
        Turn Complete - British
            British collect 83 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.67
    Germans regular : -0.67
    British regular : -2.83
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Anzac round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Anzac
            3 Artillerys moved from Broome to 67 Sea Zone
            1 Artillery moved from Western Australia to 67 Sea Zone
            1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Artillery and 1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            2 Artillerys moved from Townsville to 113 Sea Zone
            2 Infantrys moved from West Papua to 113 Sea Zone
            1 Infantry moved from Western Australia to 67 Sea Zone
            1 Infantry moved from 67 Sea Zone to Lombok
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Lombok
            1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
            1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Soembawa
            1 Adv.Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Soembawa
            1 Fighter moved from 67 Sea Zone to Lombok
            1 Adv.Fighter moved from 67 Sea Zone to Soembawa
            1 Elite moved from Port Moresby to 114 Sea Zone
            1 Elite and 1 S.Submarine moved from 114 Sea Zone to 112 Sea Zone
            1 Elite moved from 112 Sea Zone to Celebes
                  Dutch take Celebes from Hisaichi
    
        Purchase Units - Anzac
            Anzac buy 4 Artillerys, 2 Elites, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Soembawa
                Anzac attack with 2 Adv.Fighters, 3 Artillerys and 3 Infantrys
                Hisaichi defend with 1 Artillery and 1 Elite
                    Anzac roll dice for 1 Cruiser in Soembawa, round 2 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Hisaichi lost in Soembawa
                    Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 3 Infantrys in Soembawa, round 2 : 0/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 2 Adv.Fighters, 3 Artillerys and 3 Infantrys in Soembawa, round 3 : 5/8 hits, 3.00 expected hits
                    Hisaichi roll dice for 1 Artillery in Soembawa, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Soembawa
                Anzac win, taking Soembawa from Hisaichi with 2 Adv.Fighters, 3 Artillerys and 3 Infantrys remaining. Battle score for attacker is 7
                Casualties for Hisaichi: 1 Artillery and 1 Elite
            Battle in Lombok
                Anzac attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 1 Artillery
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
                    Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys in Lombok, round 2 : 2/5 hits, 1.67 expected hits
                    Thai roll dice for 1 Artillery in Lombok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                Casualties for Thai: 1 Artillery
    
        Non Combat Move - Anzac
            1 Adv.Fighter moved from Lombok to 67 Sea Zone
            2 Adv.Fighters moved from Soembawa to 67 Sea Zone
            1 Fighter moved from Lombok to 67 Sea Zone
    
        Place Units - Anzac
            2 Artillerys placed in Western Australia
            2 Artillerys and 1 Infantry placed in Broome
            1 Elite and 2 Infantrys placed in Townsville
            1 Elite placed in Port Moresby
            1 S.Submarine placed in 114 Sea Zone
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -0.67
    Thai regular : -0.33
    Hisaichi regular : -0.67
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Dutch round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Dutch
            1 Infantry moved from Suriname to 32 Sea Zone
            1 Infantry and 1 Transport moved from 32 Sea Zone to 36 Sea Zone
            1 Infantry moved from 36 Sea Zone to French Sudan
            1 Infantry moved from French Equatorial Africa to Equatoria
                  British take Equatoria from Italians
            1 Elite and 1 Infantry moved from French Equatorial Africa to Darfur
    
        Purchase Units - Dutch
            Dutch buy 2 Bunkers, 1 Elite and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Dutch
            Battle in Darfur
                Dutch attack with 1 Elite and 1 Infantry
                Italians defend with 1 Infantry
                    Dutch roll dice for 1 Elite and 1 Infantry in Darfur, round 2 : 0/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits
                    Dutch roll dice for 1 Elite and 1 Infantry in Darfur, round 3 : 2/2 hits, 0.50 expected hits
                    Italians roll dice for 1 Infantry in Darfur, round 3 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Dutch lost in Darfur
                    1 Infantry owned by the Italians lost in Darfur
                Dutch win, taking Darfur from Italians with 1 Elite remaining. Battle score for attacker is 0
                Casualties for Dutch: 1 Infantry
                Casualties for Italians: 1 Infantry
    
        Non Combat Move - Dutch
            1 Transport moved from 38 Sea Zone to 36 Sea Zone
            1 Tank moved from S.Algeria to N.Algeria
    
        Place Units - Dutch
            1 Bunker placed in Java
            1 Bunker placed in Flores
            1 Elite and 1 Infantry placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Dutch regular : 1.00
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Finns round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Finns
            1 Artillery, 1 Elite and 1 Infantry moved from Lapland to N.Karelia
            1 Fighter moved from Oulu to N.Karelia
    
        Purchase Units - Finns
            Finns buy 2 ArmoredCars, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Finns
            Battle in N.Karelia
                Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry
                Russians defend with 1 Artillery
                    Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Infantry in N.Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in N.Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Finns lost in N.Karelia
                    1 Artillery owned by the Russians lost in N.Karelia
                Finns win, taking N.Karelia from Russians with 1 Artillery, 1 Elite and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Finns: 1 Infantry
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Finns
            2 Artillerys and 1 Elite moved from Oulu to Vyborg
            1 Tank moved from Lapland to Vyborg
            1 AAGun moved from Oulu to Vyborg
            1 Artillery and 2 Infantrys moved from Tampere to Oulu
            1 Fighter moved from N.Karelia to Oulu
            1 Tank moved from Helsinki to Oulu
            2 Infantrys moved from Helsinki to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Vyborg
            1 Elite and 1 Infantry moved from Helsinki to Tampere
    
        Place Units - Finns
            2 ArmoredCars, 1 Elite and 2 Infantrys placed in Helsinki
    
        Turn Complete - Finns
            Finns collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Finns regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Romanians round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Romanians
            1 Artillery, 1 Elite, 2 Infantrys and 1 Tank moved from Bulgaria to Istanbul
            1 Artillery and 1 Elite moved from Vinnytsia to Donetsk
            1 Artillery and 1 Elite moved from Odessa to Donetsk
            1 Fighter moved from Odessa to Istanbul
            3 Infantrys moved from Odessa to Donetsk
            1 Infantry moved from Vinnytsia to Donetsk
    
        Purchase Units - Romanians
            Romanians buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Istanbul
                Romanians attack with 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank
                Neutral defend with 1 Bunker and 2 Infantrys
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 1 Tank in Istanbul, round 2 : 3/6 hits, 2.00 expected hits
                Units damaged: 1 Bunker owned by the Neutral
                    Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 2/3 hits, 1.17 expected hits
                    2 Infantrys owned by the Romanians lost in Istanbul
                    2 Infantrys owned by the Neutral lost in Istanbul
                    Romanians roll dice for 1 Artillery, 1 Elite, 1 Fighter and 1 Tank in Istanbul, round 3 : 1/4 hits, 1.67 expected hits
                    Neutral roll dice for 1 Bunker in Istanbul, round 3 : 1/1 hits, 0.50 expected hits
                    1 Elite owned by the Romanians lost in Istanbul
                    1 Bunker owned by the Neutral lost in Istanbul
                Romanians loses 0 PUs for violating Istanbuls neutrality.
                Romanians win, taking Istanbul from Neutral with 1 Artillery, 1 Fighter and 1 Tank remaining. Battle score for attacker is 3
                Casualties for Romanians: 1 Elite and 2 Infantrys
                Casualties for Neutral: 1 Bunker and 2 Infantrys
            Battle in Donetsk
                Romanians attack with 2 Artillerys, 2 Elites and 4 Infantrys
                Russians defend with 2 Artillerys and 3 Infantrys
                    Romanians roll dice for 2 Artillerys, 2 Elites and 4 Infantrys in Donetsk, round 2 : 1/8 hits, 2.33 expected hits
                    Russians roll dice for 2 Artillerys and 3 Infantrys in Donetsk, round 2 : 1/5 hits, 1.67 expected hits
                    1 Infantry owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Donetsk, round 3 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 2 Artillerys and 2 Infantrys in Donetsk, round 3 : 0/4 hits, 1.33 expected hits
                    1 Infantry owned by the Russians lost in Donetsk
                    Romanians roll dice for 2 Artillerys, 2 Elites and 3 Infantrys in Donetsk, round 4 : 3/7 hits, 2.17 expected hits
                    Russians roll dice for 2 Artillerys and 1 Infantry in Donetsk, round 4 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Romanians lost in Donetsk
                    1 Infantry owned by the Russians and 2 Artillerys owned by the Russians lost in Donetsk
                Romanians win, taking Donetsk from Russians with 2 Artillerys, 2 Elites and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Romanians: 3 Infantrys
                Casualties for Russians: 2 Artillerys and 3 Infantrys
    
        Non Combat Move - Romanians
            1 Fighter moved from Istanbul to Odessa
            1 Infantry moved from E.Romania to Vinnytsia
            4 Infantrys moved from E.Romania to Odessa
            2 Infantrys moved from Bucharest to E.Romania
            1 Tank moved from Bucharest to Odessa
    
        Place Units - Romanians
            2 Artillerys and 1 Infantry placed in E.Romania
            3 Infantrys placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : -1.33
    Russians regular : -1.00
    Neutral regular : 1.33
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Thai round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Thai
            2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Elite moved from Bangkok to 105 Sea Zone
            1 Infantry moved from Bangkok to 105 Sea Zone
            1 Infantry moved from S.Thailand to 105 Sea Zone
            1 Fighter moved from Malaya to 112 Sea Zone
            1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 Submarine moved from 110 Sea Zone to 112 Sea Zone
            1 Infantry moved from Malaya to 110 Sea Zone
            1 Artillery, 1 Elite, 2 Infantrys and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery, 1 Elite and 3 Infantrys moved from 110 Sea Zone to Lombok
    
        Purchase Units - Thai
            Thai buy 5 Infantrys and 1 Tank; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in 112 Sea Zone
                Thai attack with 1 Destroyer, 1 Fighter and 1 Submarine
                Anzac defend with 1 S.Submarine
                    Thai roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Thai roll dice for 1 Destroyer and 1 Fighter in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 Submarine owned by the Thai lost in 112 Sea Zone
                1 S.Submarine owned by the Anzac lost in 112 Sea Zone
                Thai win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 3
                Casualties for Thai: 1 Submarine
                Casualties for Anzac: 1 S.Submarine
            Battle in Lombok
                Thai attack with 1 Artillery, 1 Elite and 3 Infantrys
                Anzac defend with 1 Artillery and 2 Infantrys
                    Thai roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Lombok, round 2 : 1/5 hits, 1.33 expected hits
                    Dutch roll dice for 1 Artillery and 2 Infantrys in Lombok, round 2 : 2/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Thai lost in Lombok
                    1 Infantry owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 3 : 1/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery and 1 Infantry in Lombok, round 3 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Anzac lost in Lombok
                    Thai roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lombok, round 4 : 2/3 hits, 1.00 expected hits
                    Dutch roll dice for 1 Artillery in Lombok, round 4 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Anzac lost in Lombok
                Thai win, taking Lombok from Dutch with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for Thai: 2 Infantrys
                Casualties for Anzac: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Thai
            1 Fighter moved from 112 Sea Zone to Jilolo
            1 Artillery and 2 Infantrys moved from S.Thailand to N.Thailand
            1 Artillery and 1 Elite moved from Bangkok to S.Thailand
    
        Place Units - Thai
            5 Infantrys and 1 Tank placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.50
    Thai regular : 0.67
    Dutch regular : 0.00
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 15

    TripleA Turn Summary for game: World At War

    Game History

    Round: 15
    
        Combat Move - Americans
            1 Marine moved from Ponape to 109 Sea Zone
            1 Marine and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
            1 Marine moved from 107 Sea Zone to Jilolo
            1 L.Fighter moved from 86 Sea Zone to Jilolo
            3 L.Fighters moved from 86 Sea Zone to Jilolo
            1 Submarine moved from 86 Sea Zone to 94 Sea Zone
            5 Fighters moved from 86 Sea Zone to 94 Sea Zone
            13 Adv.Fighters moved from 86 Sea Zone to 94 Sea Zone
            1 B.Transport moved from 86 Sea Zone to 95 Sea Zone
            2 Infantrys moved from Wake to 95 Sea Zone
            1 B.Transport and 2 Infantrys moved from 95 Sea Zone to 86 Sea Zone
            2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 B.Transport moved from 86 Sea Zone to 102 Sea Zone
            1 Artillery moved from Ponape to 102 Sea Zone
            2 Infantrys moved from Ponape to 102 Sea Zone
            1 Artillery, 1 B.Transport and 2 Infantrys moved from 102 Sea Zone to 86 Sea Zone
            1 Artillery and 2 Infantrys moved from 86 Sea Zone to Iwo Jima
            1 Cruiser moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry moved from Guam to 101 Sea Zone
            1 Cruiser and 1 Infantry moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            1 Cruiser moved from 86 Sea Zone to 101 Sea Zone
            1 Infantry moved from Yap to 101 Sea Zone
            1 Cruiser and 1 Infantry moved from 101 Sea Zone to 86 Sea Zone
            1 Infantry moved from 86 Sea Zone to Iwo Jima
            3 L.Fighters moved from Pearl Harbor to 86 Sea Zone
            1 S.Bomber moved from San Francisco to Ponape
            1 Elite moved from Salvador to 35 Sea Zone
            3 Elites moved from Bahia to 35 Sea Zone
            2 Transports moved from 36 Sea Zone to 35 Sea Zone
            1 Elite and 3 Infantrys moved from Bahia to 35 Sea Zone
            1 B.Transport, 5 Elites, 3 Infantrys and 2 Transports moved from 35 Sea Zone to 36 Sea Zone
            2 Artillerys and 2 Elites moved from French Sudan to French Equatorial Africa
            3 Mech.Infs moved from E.Morocco to N.Tunisia
            4 Infantrys moved from N.Algeria to N.Tunisia
            2 Adv.Fighters moved from 42 Sea Zone to N.Tunisia
            1 Bomber moved from E.Morocco to N.Tunisia
            2 Artillerys and 2 Elites moved from W.Morocco to E.Morocco
            3 Mech.Infs moved from Rio de Oro to E.Morocco
            1 Destroyer and 2 Submarines moved from 28 Sea Zone to 30 Sea Zone
            1 B.Transport moved from 32 Sea Zone to 26 Sea Zone
            3 Elites moved from South Atlantic USA to 26 Sea Zone
            1 B.Transport and 3 Elites moved from 26 Sea Zone to 32 Sea Zone
            3 Elites moved from 32 Sea Zone to Bahia
    
        Purchase Units - Americans
            Americans buy 2 Destroyers, 5 Elites, 5 Infantrys, 3 L.Fighters, 1 Marine, 3 Mech.Infs, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Jilolo
                Americans attack with 4 L.Fighters and 1 Marine
                Thai defend with 1 Fighter
                    Americans roll dice for 4 L.Fighters and 1 Marine in Jilolo, round 2 : 4/5 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Fighter in Jilolo, round 2 : 0/1 hits, 0.50 expected hits
                    1 Fighter owned by the Thai lost in Jilolo
                Americans win, taking Jilolo from Hisaichi with 4 L.Fighters and 1 Marine remaining. Battle score for attacker is 8
                Casualties for Thai: 1 Fighter
            Battle in Iwo Jima
                Americans attack with 1 Artillery and 6 Infantrys
                Yamamoto defend with 4 Infantrys
                    Americans roll dice for 2 Battleships and 2 Cruisers in Iwo Jima, round 2 : 1/4 hits, 2.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                    Americans roll dice for 1 Artillery and 6 Infantrys in Iwo Jima, round 2 : 2/7 hits, 1.50 expected hits
                    Yamamoto roll dice for 3 Infantrys in Iwo Jima, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans lost in Iwo Jima
                    2 Infantrys owned by the Yamamoto lost in Iwo Jima
                    Americans roll dice for 1 Artillery and 5 Infantrys in Iwo Jima, round 3 : 3/6 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Iwo Jima
                Americans win, taking Iwo Jima from Yamamoto with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 6
                Casualties for Yamamoto: 4 Infantrys
                Casualties for Americans: 1 Infantry
            Battle in 94 Sea Zone
                Americans attack with 13 Adv.Fighters, 5 Fighters and 1 Submarine
                Yamamoto defend with 1 Destroyer and 1 Transport
                    Americans roll dice for 1 Submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 13 Adv.Fighters and 5 Fighters in 94 Sea Zone, round 2 : 7/18 hits, 8.17 expected hits
                    Yamamoto roll dice for 1 Destroyer and 1 Transport in 94 Sea Zone, round 2 : 1/2 hits, 0.50 expected hits
                    1 Submarine owned by the Americans lost in 94 Sea Zone
                    1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 94 Sea Zone
                Americans win with 13 Adv.Fighters and 5 Fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 Submarine
                Casualties for Yamamoto: 1 Destroyer and 1 Transport
            Battle in N.Tunisia
                Americans attack with 2 Adv.Fighters, 1 Bomber, 4 Infantrys and 3 Mech.Infs
                Italians defend with 2 Artillerys, 2 Elites and 6 Infantrys
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 4 Infantrys and 3 Mech.Infs in N.Tunisia, round 2 : 4/10 hits, 3.83 expected hits
                    Italians roll dice for 2 Artillerys, 2 Elites and 6 Infantrys in N.Tunisia, round 2 : 2/10 hits, 3.33 expected hits
                    2 Infantrys owned by the Americans lost in N.Tunisia
                    4 Infantrys owned by the Italians lost in N.Tunisia
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber, 2 Infantrys and 3 Mech.Infs in N.Tunisia, round 3 : 3/8 hits, 3.33 expected hits
                    Italians roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in N.Tunisia, round 3 : 2/6 hits, 2.00 expected hits
                    2 Infantrys owned by the Americans lost in N.Tunisia
                    1 Elite owned by the Italians and 2 Infantrys owned by the Italians lost in N.Tunisia
                    Americans roll dice for 2 Adv.Fighters, 1 Bomber and 3 Mech.Infs in N.Tunisia, round 4 : 4/6 hits, 2.67 expected hits
                    Italians roll dice for 2 Artillerys and 1 Elite in N.Tunisia, round 4 : 0/3 hits, 1.00 expected hits
                    1 Elite owned by the Italians and 2 Artillerys owned by the Italians lost in N.Tunisia
                Americans win, taking N.Tunisia from Italians with 2 Adv.Fighters, 1 Bomber and 3 Mech.Infs remaining. Battle score for attacker is 18
                Casualties for Americans: 4 Infantrys
                Casualties for Italians: 2 Artillerys, 2 Elites and 6 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from N.Tunisia to E.Morocco
            2 Adv.Fighters moved from N.Tunisia to 42 Sea Zone
            4 L.Fighters moved from Jilolo to Flores
            13 Adv.Fighters and 5 Fighters moved from 94 Sea Zone to 86 Sea Zone
            1 Destroyer moved from 86 Sea Zone to 76 Sea Zone
    
        Place Units - Americans
            3 Mech.Infs placed in Rio de Oro
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to French Sudan: 5 Elites and 3 Infantrys
            EDIT: Removing units owned by Americans from 36 Sea Zone: 1 B.Transport, 5 Elites, 3 Infantrys and 2 Transports
            EDIT: Adding units owned by Americans to 36 Sea Zone: 1 B.Transport and 2 Transports
            EDIT: Turning off Edit Mode
            2 Destroyers placed in 87 Sea Zone
            1 S.Submarine placed in 109 Sea Zone
            1 Marine placed in Ponape
            3 L.Fighters placed in Pearl Harbor
            2 Elites placed in Salvador
            2 Elites placed in Bahia
            1 Elite and 2 Infantrys placed in South Atlantic USA
            1 Transport placed in 83 Sea Zone
            1 Infantry placed in South Central USA
            2 Infantrys placed in San Francisco
    
        Turn Complete - Americans
            Americans collect 115 PUs; end with 115 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : 0.17
    Americans regular : 3.00
    Italians regular : -2.33
    Hisaichi regular : -0.50
    

    Savegame

  • '23 '21 '20 '19 '17 '16 '15 '13

    TripleA Turn Summary: Germans round 16

    TripleA Turn Summary for game: World At War

    Game History

    Round: 16
    
        Combat Move - Germans
            1 Artillery and 3 Infantrys moved from Rhine to Netherlands
            2 Infantrys moved from Belgium to Netherlands
            1 Tank moved from Hamburg to Netherlands
            4 Adv.Fighters moved from 23 Sea Zone to Netherlands
            1 Stuka moved from Danzig to Netherlands
            1 Artillery and 2 Infantrys moved from Hamburg to Netherlands
            1 Submarine and 1 T.Boat moved from 23 Sea Zone to 22 Sea Zone
            1 JetFighter moved from Lapland to Netherlands
            1 Infantry moved from Hamburg to Netherlands
            1 Stuka moved from Vinnytsia to Kiev
            1 Stuka moved from Brest to Minsk
            1 Elite and 2 Infantrys moved from Vinnytsia to Kiev
            1 Elite and 3 Infantrys moved from Brest to Minsk
            4 Infantrys moved from Latvia to Novgorod
            1 JetFighter moved from Leningrad to Novgorod
            1 Infantry moved from Vinnytsia to Kiev
            1 Infantry moved from Hamburg to Netherlands
    
        Purchase Units - Germans
            Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 6 Elites, 25 Infantrys and 6 Tanks; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in 22 Sea Zone
                Germans attack with 1 Submarine and 1 T.Boat
                British defend with 1 T.Boat
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 T.Boat in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 T.Boat in 22 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 Submarine in 22 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 T.Boat owned by the British lost in 22 Sea Zone
                Germans win with 1 Submarine and 1 T.Boat remaining. Battle score for attacker is 6
                Casualties for British: 1 T.Boat
            Battle in Novgorod
                Germans attack with 4 Infantrys and 1 JetFighter
                Russians defend with 1 Artillery and 2 Infantrys
                    Germans roll dice for 4 Infantrys and 1 JetFighter in Novgorod, round 2 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 4 Infantrys and 1 JetFighter in Novgorod, round 3 : 0/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 3 : 3/3 hits, 1.00 expected hits
                    3 Infantrys owned by the Germans lost in Novgorod
                1 JetFighter owned by the Germans retreated
                1 Infantry owned by the Germans retreated to Latvia
                Russians win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -6
                Casualties for Germans: 3 Infantrys
            Battle in Kiev
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 2 Infantrys
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Kiev, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Kiev
                    2 Infantrys owned by the Russians lost in Kiev
                Germans win, taking Kiev from Russians with 1 Elite, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                Casualties for Germans: 1 Infantry
                Casualties for Russians: 2 Infantrys
            Battle in Minsk
                Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
                Russians defend with 1 Artillery and 1 Elite
                    Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.50 expected hits
                    Russians roll dice for 1 Artillery and 1 Elite in Minsk, round 2 : 1/2 hits, 0.67 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Elite owned by the Russians lost in Minsk
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 3 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Minsk, round 4 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 Artillery in Minsk, round 4 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Germans lost in Minsk
                    1 Artillery owned by the Russians lost in Minsk
                Germans win, taking Minsk from Russians with 1 Elite, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 3
                Casualties for Germans: 2 Infantrys
                Casualties for Russians: 1 Artillery and 1 Elite
            Battle in Netherlands
                Germans attack with 4 Adv.Fighters, 2 Artillerys, 9 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank
                British defend with 5 Artillerys, 8 Infantrys and 1 Mech.Inf
                    Germans roll dice for 4 Adv.Fighters, 2 Artillerys, 9 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank in Netherlands, round 2 : 8/18 hits, 6.33 expected hits
                    British roll dice for 5 Artillerys, 8 Infantrys and 1 Mech.Inf in Netherlands, round 2 : 2/14 hits, 4.67 expected hits
                    2 Infantrys owned by the Germans lost in Netherlands
                    8 Infantrys owned by the British lost in Netherlands
                    Germans roll dice for 4 Adv.Fighters, 2 Artillerys, 7 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank in Netherlands, round 3 : 8/16 hits, 6.00 expected hits
                    British roll dice for 5 Artillerys and 1 Mech.Inf in Netherlands, round 3 : 0/6 hits, 2.00 expected hits
                    5 Artillerys owned by the British and 1 Mech.Inf owned by the British lost in Netherlands
                Germans win, taking Netherlands from British with 4 Adv.Fighters, 2 Artillerys, 7 Infantrys, 1 JetFighter, 1 Stuka and 1 Tank remaining. Battle score for attacker is 38
                Casualties for Germans: 2 Infantrys
                Casualties for British: 5 Artillerys, 8 Infantrys and 1 Mech.Inf
    
        Non Combat Move - Germans
            4 Adv.Fighters moved from Netherlands to 23 Sea Zone
            1 Stuka moved from Netherlands to Rhine
            1 JetFighter moved from Netherlands to Hamburg
            2 Infantrys moved from Picardy to Belgium
            4 Infantrys moved from Paris to Picardy
            1 Artillery and 1 Infantry moved from Burgundy to Lorraine
            1 Tank moved from Burgundy to Rhine
            2 Adv.Fighters moved from Lapland to Hamburg
            4 Transports moved from 24 Sea Zone to 23 Sea Zone
            1 Artillery and 1 Infantry moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Hamburg to 23 Sea Zone
            2 Infantrys moved from Oslo to 23 Sea Zone
            1 Artillery, 7 Infantrys and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
            1 Artillery and 7 Infantrys moved from 24 Sea Zone to Leningrad
            1 JetFighter moved from Novgorod to Leningrad
            1 Stuka moved from Minsk to Brest
            1 Stuka moved from Kiev to Vinnytsia
            1 Elite and 3 Infantrys moved from Warsaw to Brest
            2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
            2 Infantrys moved from Danzig to 24 Sea Zone
            2 Infantrys moved from 24 Sea Zone to Latvia
            1 Tank moved from Tuscany to 46 Sea Zone
            1 Artillery moved from Rome to 46 Sea Zone
            2 Infantrys moved from Tuscany to 46 Sea Zone
            1 Artillery, 1 Destroyer, 2 Infantrys, 3 Submarines, 1 Tank and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
            1 Artillery, 2 Infantrys and 1 Tank moved from 48 Sea Zone to El Agheila
            2 Infantrys moved from Venetia to Tuscany
            2 Infantrys moved from Lombardy to Tuscany
            6 Infantrys moved from Provence to Lombardy
            3 Infantrys moved from Languedoc to Provence
    
        Place Units - Germans
            1 Cruiser placed in 48 Sea Zone
            1 Elite placed in El Agheila
            2 Elites and 2 Infantrys placed in Leningrad
            3 Infantrys placed in Danzig
            1 Elite and 3 Infantrys placed in Warsaw
            1 Elite and 3 Infantrys placed in Vinnytsia
            1 Artillery, 1 Elite and 2 Infantrys placed in Rhine
            2 ArmoredCars and 3 Tanks placed in Bohemia
            1 Artillery, 4 Infantrys and 1 Tank placed in Hamburg
            2 Tanks placed in Bavaria
            4 Infantrys placed in Paris
            4 Infantrys placed in Berlin
    
        Turn Complete - Germans
            Germans collect 124 PUs; end with 124 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : -1.33
    British regular : -5.00
    

    Savegame


  • @Entek Italy is going to attack your fleet on their turn… do you want to keep a dd until all my subs are gone?


  • @captainwalker yes please


  • @Entek ok…will do after you post Russia

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