• '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            18 infantry moved from Amur to Manchuria
            1 marine moved from Novgorod to 115 Sea Zone
            1 marine moved from 115 Sea Zone to Vyborg
            1 artillery moved from Novgorod to Karelia
            1 mech_infantry moved from Belarus to Karelia
            2 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Novgorod to Western Ukraine
            1 artillery moved from Novgorod to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 infantry moved from Belarus to Baltic States
            1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 18 infantry
                Japanese defend with 1 aaGun and 9 infantry
                    Russians roll dice for 18 infantry in Manchuria, round 2 : 3/18 hits, 3.00 expected hits
                    Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 1/9 hits, 3.00 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 17 infantry in Manchuria, round 3 : 2/17 hits, 2.83 expected hits
                    Japanese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    2 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 15 infantry in Manchuria, round 4 : 4/15 hits, 2.50 expected hits
                    Japanese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians lost in Manchuria
                    4 infantry owned by the Japanese lost in Manchuria
                    Russians roll dice for 13 infantry in Manchuria, round 5 : 1/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 5 infantry
                Casualties for Japanese: 1 aaGun and 9 infantry
            Battle in Karelia
                Russians attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Karelia
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vyborg
                Russians attack with 1 marine
                Germans defend with 1 infantry
                    Russians roll dice for 1 cruiser in Vyborg, round 2 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 marine remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Baltic States
                Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Baltic States
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
            3 infantry moved from Bryansk to Belarus
            1 fighter and 1 tactical_bomber moved from Baltic States to Belarus
            1 fighter moved from Western Ukraine to Belarus
            2 infantry moved from Ukraine to Bryansk
            5 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 36 PUs; end with 36 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.33
    Germans regular : 1.67
    Russians regular : 1.83
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Shan State to 38 Sea Zone
            2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 bombers moved from Kwangsi to West India
            2 fighters moved from 38 Sea Zone to West India
            2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 1 infantry moved from Hunan to Yunnan
            1 infantry moved from 38 Sea Zone to Burma
            1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 battleships and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India
            1 tactical_bomber moved from Kwangsi to India
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
            2 fighters and 2 tactical_bombers moved from Kwangsi to India
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 4 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for British: 4 infantry
            Battle in India
                Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers
                British defend with 1 aaGun and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in India, round 2 : 6/12 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 aaGun and 7 infantry in India, round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese lost in India
                    1 aaGun owned by the British and 6 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 8/10 hits, 5.33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in India
                    1 infantry owned by the British lost in India
                Japanese captures 17PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 fighter and 2 infantry
                Casualties for British: 1 aaGun and 7 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from French with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in West India
                Japanese attack with 2 bombers, 2 fighters and 2 infantry
                British defend with 1 aaGun, 4 infantry and 2 mech_infantrys
                    British roll AA dice in West India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in West India
                    Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in West India, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 4 infantry and 2 mech_infantrys in West India, round 2 : 4/6 hits, 2.00 expected hits
                    2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in West India
                    1 aaGun owned by the British and 1 infantry owned by the British lost in West India
                1 bomber owned by the Japanese retreated
                UK_Pacific win with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -32
                Casualties for Japanese: 1 bomber, 2 fighters and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 bomber moved from West India to Shan State
            2 carriers moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer moved from 41 Sea Zone to 39 Sea Zone
            1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 42 Sea Zone to 38 Sea Zone
            1 tactical_bomber moved from India to 38 Sea Zone
            2 tactical_bombers moved from India to Shan State
            2 fighters and 3 tactical_bombers moved from Burma to Shan State
            2 fighters moved from India to Shan State
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 fighter moved from Burma to 39 Sea Zone
            1 fighter moved from Shan State to 39 Sea Zone
            1 artillery moved from Jehol to Anhwe
            1 artillery moved from Hunan to Anhwe
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
            Japanese collect 40 PUs (2 lost to blockades); end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    French regular : -0.33
    Japanese regular : 3.00
    British AA : 0.00
    UK_Pacific regular : 1.00
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Midway to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            2 fighters moved from 33 Sea Zone to 6 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in 6 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Americans: 1 submarine
            Battle in Iwo Jima
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Korea
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 transport moved from 86 Sea Zone to 85 Sea Zone
            1 infantry moved from Brazil to French Guiana
            2 carriers moved from 26 Sea Zone to 17 Sea Zone
            5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
            1 bomber moved from 6 Sea Zone to Manchuria
            1 carrier moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 33 Sea Zone to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
            1 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            1 infantry placed in Shensi
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 25 PUs; 
            British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Normandy Bordeaux
            3 infantry moved from West India to India
            1 fighter moved from 80 Sea Zone to India
            1 tactical_bomber moved from Egypt to 96 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
    
        Combat - British
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Battle in 96 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 79 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 79 Sea Zone
                British win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in India
                British attack with 1 fighter and 3 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll dice for 1 fighter and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in India
                    1 infantry owned by the Japanese lost in India
                    British roll dice for 1 fighter and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in India
                British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Manchuria: 1 bomber
            EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber
            EDIT: Turning off Edit Mode
            1 fighter moved from India to West India
            1 artillery moved from Iraq to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Union of South Africa to Rhodesia
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 armour moved from Iraq to Egypt
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
            2 infantry moved from Persia to Iraq
    
        Place Units - British
            1 factory_minor placed in Iraq
            1 armour, 1 artillery and 1 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
            British collect 32 PUs; end with 32 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6,4,4,3,5,2,4,4,2
            UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 1 fighter
            EDIT: Adding units owned by British to French Guiana: 1 fighter
            EDIT: Removing units owned by Americans from Brazil: 1 infantry
            EDIT: Adding units owned by Americans to French Guiana: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.83
    Americans regular : 1.83
    Japanese regular : -0.33
    Germans AA : -0.17
    British regular : -0.67
    

    Dice Statistics:

    Total
            1 was rolled 121 times
            2 was rolled 144 times
            3 was rolled 118 times
            4 was rolled 150 times
            5 was rolled 143 times
            6 was rolled 152 times
        Average roll : 3.611
        Median : 4.000
        Variance : 1.318
        Standard Deviation : 1.148
        Total rolls : 828
    
    Null / Other
            1 was rolled 23 times
            2 was rolled 33 times
            3 was rolled 29 times
            4 was rolled 34 times
            5 was rolled 29 times
            6 was rolled 40 times
        Average roll : 3.707
        Median : 4.000
        Variance : 0.884
        Standard Deviation : 0.940
        Total rolls : 188
    
    Germans Combat
            1 was rolled 25 times
            2 was rolled 22 times
            3 was rolled 12 times
            4 was rolled 20 times
            5 was rolled 21 times
            6 was rolled 17 times
        Average roll : 3.350
        Median : 3.000
        Variance : 0.875
        Standard Deviation : 0.935
        Total rolls : 117
    
    British Combat
            1 was rolled 8 times
            2 was rolled 10 times
            3 was rolled 15 times
            4 was rolled 17 times
            5 was rolled 16 times
            6 was rolled 18 times
        Average roll : 3.917
        Median : 4.000
        Variance : 0.988
        Standard Deviation : 0.994
        Total rolls : 84
    
    Italians Combat
            1 was rolled 6 times
            2 was rolled 4 times
            3 was rolled 4 times
            4 was rolled 5 times
            5 was rolled 10 times
            6 was rolled 2 times
        Average roll : 3.484
        Median : 4.000
        Variance : 1.228
        Standard Deviation : 1.108
        Total rolls : 31
    
    Americans Combat
            1 was rolled 4 times
            2 was rolled 7 times
            3 was rolled 5 times
            4 was rolled 5 times
            5 was rolled 4 times
            6 was rolled 4 times
        Average roll : 3.345
        Median : 3.000
        Variance : 0.244
        Standard Deviation : 0.494
        Total rolls : 29
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 33 times
            3 was rolled 29 times
            4 was rolled 34 times
            5 was rolled 29 times
            6 was rolled 40 times
        Average roll : 3.707
        Median : 4.000
        Variance : 0.884
        Standard Deviation : 0.940
        Total rolls : 188
    
    French Combat
            1 was rolled 3 times
            2 was rolled 4 times
            3 was rolled 6 times
            4 was rolled 8 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 3.444
        Median : 4.000
        Variance : 0.904
        Standard Deviation : 0.951
        Total rolls : 27
    
    ANZAC Combat
            1 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 3 times
        Average roll : 2.857
        Median : 3.000
        Variance : 1.472
        Standard Deviation : 1.213
        Total rolls : 7
    
    Neutral_Allies Combat
            1 was rolled 1 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 3 times
        Average roll : 3.667
        Median : 3.500
        Variance : 0.364
        Standard Deviation : 0.603
        Total rolls : 12
    
    Chinese Combat
            1 was rolled 7 times
            2 was rolled 7 times
            3 was rolled 3 times
            4 was rolled 5 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.528
        Median : 4.000
        Variance : 0.400
        Standard Deviation : 0.632
        Total rolls : 36
    
    UK_Pacific Combat
            1 was rolled 4 times
            2 was rolled 5 times
            3 was rolled 3 times
            4 was rolled 3 times
            5 was rolled 6 times
            6 was rolled 7 times
        Average roll : 3.821
        Median : 4.000
        Variance : 0.494
        Standard Deviation : 0.703
        Total rolls : 28
    
    Russians Combat
            1 was rolled 15 times
            2 was rolled 15 times
            3 was rolled 8 times
            4 was rolled 13 times
            5 was rolled 15 times
            6 was rolled 12 times
        Average roll : 3.436
        Median : 4.000
        Variance : 0.494
        Standard Deviation : 0.703
        Total rolls : 78
    

    Savegame

  • Liaison TripleA '11 '10

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    Test summary from TripleA, engine version: 2.6.14470, time: 7:06:16 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry moved from Tunisia to Libya
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
            2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            1 infantry moved from Italian Somaliland to Ethiopia
            1 armour moved from Romania to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                British defend with 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry
                    British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5.33 expected hits
                    British roll dice for 1 aaGun, 3 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/16 hits, 6.17 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    2 infantry owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/13 hits, 5.00 expected hits
                    British roll dice for 3 armour, 4 artilleries, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 4/10 hits, 4.17 expected hits
                    4 infantry owned by the Italians lost in Egypt
                    1 mech_infantry owned by the British and 3 artilleries owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 3/9 hits, 3.83 expected hits
                    British roll dice for 3 armour, 1 artillery and 2 tactical_bombers in Egypt, round 4 : 1/6 hits, 2.83 expected hits
                    1 artillery owned by the Italians lost in Egypt
                    1 artillery owned by the British and 2 armour owned by the British lost in Egypt
                    Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 5 : 5/8 hits, 3.50 expected hits
                    British roll dice for 1 armour and 2 tactical_bombers in Egypt, round 5 : 2/3 hits, 1.50 expected hits
                    2 artilleries owned by the Italians lost in Egypt
                    2 tactical_bombers owned by the British and 1 armour owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53
                Casualties for Italians: 3 artilleries and 6 infantry
                Casualties for British: 1 aaGun, 3 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 infantry
            EDIT: Adding units owned by Italians to Algeria: 1 infantry
            EDIT: Adding units owned by Italians to Libya: 1 infantry
            EDIT: Removing units owned by Italians from Algeria: 1 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Romania to Bessarabia
            1 aaGun moved from Yugoslavia to Romania
            2 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Yugoslavia
            2 fighters moved from Egypt to Alexandria
            1 bomber moved from Egypt to Southern Italy
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            2 transports placed in 97 Sea Zone
            2 artilleries and 1 fighter placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British AA : -0.50
    British regular : -5.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    
        Combat - ANZAC
            Battle in Guam
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield and 1 marine
                    ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in Guam
                ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            3 fighters moved from Queensland to Caroline Islands
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 8:19:15 PM
    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 8:19:50 PM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 mech_infantry moved from Bessarabia to Rostov
                  Germans take Rostov from Russians
            1 infantry moved from Bessarabia to Ukraine
            2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
            1 artillery and 1 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Germany to Vyborg
            1 fighter moved from Western Germany to Vyborg
            1 bomber and 1 fighter moved from Western Germany to Karelia
            2 infantry moved from Finland to Vyborg
            1 infantry moved from Finland to Karelia
            2 infantry moved from Norway to Finland
            1 mech_infantry moved from Southern France to Yugoslavia
            1 infantry moved from Germany to Slovakia Hungary
            1 mech_infantry moved from Germany to Romania
            1 armour and 5 mech_infantrys moved from Germany to Poland
            1 artillery moved from Western Germany to Germany
            1 fighter moved from Alexandria to 81 Sea Zone
            1 infantry moved from Eastern Poland to Baltic States
    
        Combat - Germans
            Battle in 81 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Trans-Jordan
            Battle in Karelia
                Germans attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Karelia
                Germans win, taking Trans-Jordan from British, taking Karelia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 6 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 : 2/8 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win with 1 artillery remaining. Battle score for attacker is -10
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Vyborg
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 marine
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 marine in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 marine
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Vyborg to Finland
            1 bomber moved from Karelia to Finland
            1 fighter moved from Karelia to Finland
            2 aaGuns and 1 artillery moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            3 aaGuns, 6 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
            4 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
            1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
            2 armour moved from Western Ukraine to Ukraine
            1 fighter moved from Alexandria to Ukraine
            1 fighter moved from 81 Sea Zone to Egypt
            2 bombers moved from Alexandria to Southern Italy
            2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy
            1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery moved from 98 Sea Zone to Egypt
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.67
    Germans regular : -1.50
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Belarus to Vyborg
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Belarus to Rostov
            1 tactical_bomber moved from Belarus to Karelia
            1 artillery moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            6 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
            5 infantry moved from Manchuria to Jehol
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Jehol
                Russians attack with 13 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 13 infantry in Jehol, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Belarus to Baltic States
            4 aaGuns, 5 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 5 infantry moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 fighter moved from Vyborg to Archangel
            1 tactical_bomber moved from Karelia to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : 2.83
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            1 fighter moved from Belarus to Vyborg
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Belarus to Rostov
            1 tactical_bomber moved from Belarus to Karelia
            1 artillery moved from Baltic States to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            6 infantry moved from Manchuria to Jehol
            2 infantry moved from Manchuria to Jehol
            5 infantry moved from Manchuria to Jehol
    
        Combat - Russians
            Battle in Karelia
                Russians attack with 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vyborg
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vyborg
                Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Jehol
                Russians attack with 13 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 13 infantry in Jehol, round 2 : 3/13 hits, 2.17 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Jehol
            1 infantry moved from Belarus to Baltic States
            4 aaGuns, 5 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk
            1 artillery and 5 infantry moved from Russia to Bryansk
            1 fighter moved from Rostov to Bryansk
            1 fighter moved from Vyborg to Archangel
            1 tactical_bomber moved from Karelia to Archangel
            1 infantry moved from Volgograd to Rostov
            1 infantry moved from Bryansk to Rostov
    
        Place Units - Russians
            3 infantry placed in Volgograd
            3 infantry placed in Novgorod
            4 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Archangel: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 fighters
            EDIT: Adding units owned by Russians to Russia: 2 fighters
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Russians to Smolensk: 2 armour and 2 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.67
    Russians regular : 2.83
    

    Savegame

  • '20 '18 '16 '13 '12

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Burma to 38 Sea Zone
            1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 39 Sea Zone to West India
            1 bomber moved from Shan State to West India
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 tactical_bomber moved from Shan State to Yunnan
            1 submarine moved from 42 Sea Zone to 45 Sea Zone
            1 fighter moved from Japan to 21 Sea Zone
            1 fighter moved from Japan to 6 Sea Zone
            1 artillery moved from Anhwe to Hunan
    
        Combat - Japanese
            Japanese creates battle in territory 35 Sea Zone
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 21 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in West India
                Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber
                British defend with 1 fighter and 2 mech_infantrys
                    Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in West India, round 2 : 3/5 hits, 2.83 expected hits
                    UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in West India, round 2 : 1/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese lost in West India
                    2 mech_infantrys owned by the British and 1 fighter owned by the British lost in West India
                Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 fighter
                Casualties for British: 1 fighter and 2 mech_infantrys
            Battle in Yunnan
                Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 16PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone
            1 carrier moved from 38 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Shan State
            2 fighters and 1 tactical_bomber moved from West India to Burma
            1 bomber moved from West India to Shan State
            3 tactical_bombers moved from Yunnan to Kwangsi
            2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
            1 fighter moved from 21 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 submarine placed in 6 Sea Zone
            1 factory_minor placed in Kwangtung
            3 infantry placed in French Indo China
            3 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
            Japanese collect 39 PUs; end with 41 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers
            EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    UK_Pacific regular : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Brazil to 85 Sea Zone
            1 infantry moved from Brazil to 85 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 fighters moved from Eastern United States to French Guiana
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Iraq to Persia
            1 infantry moved from Kenya to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from French Guiana to Nigeria
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 submarines placed in 80 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -1.00
    Germans AA : -0.17
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Brazil to 85 Sea Zone
            1 infantry moved from Brazil to 85 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
            1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Central United States to Western United States
            2 fighters moved from Eastern United States to French Guiana
    
        Place Units - Americans
            1 factory_minor placed in Korea
            1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
            Americans collect 56 PUs (1 lost to blockades); end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
            1 infantry moved from Kansu to Suiyuyan
            1 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Szechwan
    
        Place Units - Chinese
            1 infantry placed in Jehol
            1 infantry placed in Suiyuyan
            1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to Western Germany
            1 infantry moved from Iraq to Syria
                  British take Syria from Neutral_Axis
            1 infantry moved from Iraq to Persia
            1 infantry moved from Kenya to Belgian Congo
            1 artillery moved from Rhodesia to Belgian Congo
    
        Combat - British
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Western Germany causes 6 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from French Guiana to Nigeria
            1 destroyer moved from 79 Sea Zone to 72 Sea Zone
    
        Place Units - British
            1 transport placed in 71 Sea Zone
            1 artillery and 1 infantry placed in Union of South Africa
            3 submarines placed in 80 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5
            British collect 29 PUs (1 lost to blockades); end with 29 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -1.00
    Germans AA : -0.17
    

    Savegame

  • Liaison TripleA '11 '10

    Testing Forum poster

    Test summary from TripleA, engine version: 2.6.14470, time: 7:39:00 AM
    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 armour and 1 mech_infantry moved from Egypt to Iraq
                  Italians take Iraq from British
            1 infantry moved from Bessarabia to Eastern Poland
            1 bomber and 1 fighter moved from Southern Italy to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Alexandria to Anglo Egyptian Sudan
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Syria
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Ukraine
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Eastern Poland to Poland
            1 aaGun moved from Yugoslavia to Romania
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Ukraine
            Italians undo move 2.
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,2,3,4
            Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.33
    British regular : 0.33
    

    Savegame

  • Liaison TripleA '11 '10

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 airfield, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Yugoslavia to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Cyprus
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
            1 armour and 1 mech_infantry moved from Egypt to Iraq
                  Italians take Iraq from British
            1 infantry moved from Bessarabia to Eastern Poland
            1 bomber and 1 fighter moved from Southern Italy to Eastern Poland
            1 infantry moved from Bessarabia to Ukraine
            2 fighters moved from Alexandria to Anglo Egyptian Sudan
            1 battleship moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 submarine moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 92 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
            Battle in Anglo Egyptian Sudan
                Italians attack with 2 fighters and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Syria
                Italians attack with 2 artilleries and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Syria
                    1 infantry owned by the British lost in Syria
                Italians win, taking Syria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
            Battle in Eastern Poland
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 artillery
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Eastern Poland to Ukraine
            1 aaGun moved from Romania to Eastern Poland
            1 aaGun moved from Slovakia Hungary to Eastern Poland
            1 fighter moved from Eastern Poland to Poland
            1 aaGun moved from Yugoslavia to Romania
            2 fighters moved from Anglo Egyptian Sudan to Egypt
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 aaGun and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            3 infantry moved from Morocco to 92 Sea Zone
            1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
    
        Place Units - Italians
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Ukraine
            Italians undo move 2.
            1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,2,3,4
            Italians collect 24 PUs (2 lost to blockades); end with 24 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Poland: 1 fighter
            EDIT: Adding units owned by Italians to Romania: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Russians regular : -0.33
    British regular : 0.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Caroline Islands to 45 Sea Zone
    
        Combat - ANZAC
            Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
            Battle in 35 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer and 1 fighter
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 45 Sea Zone
                ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Moving scrambled unit from 35 Sea Zone  back to originating territory: Philippines
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to New Guinea
            1 infantry moved from Dutch New Guinea to New Guinea
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns
            EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Combat - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    ANZAC regular : 0.83
    

    Savegame

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