@Witt oh yes, that is an issue with the small overcrowded islands in DEI…it is sometime impossible to pinpoint a specific unit… at least I remember not being able to
Karl7 vs CANADA FOOLS
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to Norway 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 2 artilleries and 13 infantry moved from Romania to Eastern Poland 1 tactical_bomber moved from Western Germany to Baltic States 1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone 1 bomber moved from Western Germany to 126 Sea Zone 1 destroyer moved from 110 Sea Zone to 126 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Poland to Baltic States 2 fighters and 3 tactical_bombers moved from Alexandria to Anglo Egyptian Sudan 2 bombers and 3 fighters moved from Alexandria to Egypt Combat - Germans Air Battle in Egypt Germans attacks with 5 units heading to Egypt British launches 4 interceptors out of Egypt Attackers Fire, : 5/5 hits, 1.33 expected hits Defenders Fire, : 0/4 hits, 1.33 expected hits 4 fighters owned by the British lost in Egypt Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/2 hits, 0.33 expected hits Bombing raid in Egypt rolls: 4,7 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Anglo Egyptian Sudan Germans attack with 2 fighters and 3 tactical_bombers British defend with 1 artillery, 1 infantry and 1 mech_infantry Germans roll dice for 2 fighters and 3 tactical_bombers in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.83 expected hits British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Germans roll dice for 2 fighters and 3 tactical_bombers in Anglo Egyptian Sudan, round 3 : 4/5 hits, 2.83 expected hits British roll dice for 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Anglo Egyptian Sudan 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Germans: 1 fighter Battle in 126 Sea Zone Germans attack with 1 bomber and 1 destroyer Russians defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 submarine in 126 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans lost in 126 Sea Zone 1 submarine owned by the Russians lost in 126 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter and 3 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria 2 bombers and 3 fighters moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Gibraltar 1 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Yugoslavia to Southern France Germans take Southern France from Neutral_Axis 3 aaGuns, 2 armour, 1 artillery and 12 infantry moved from Poland to Eastern Poland 1 tactical_bomber moved from Baltic States to Germany 5 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Germany to Poland 3 armour moved from Yugoslavia to Eastern Poland 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Bessarabia 1 armour moved from Yugoslavia to Eastern Poland 1 aaGun moved from Western Germany to Germany 1 bomber moved from 126 Sea Zone to Western Germany 1 fighter moved from 92 Sea Zone to Morocco 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 aaGun moved from Western Germany to Germany Place Units - Germans 1 submarine placed in 110 Sea Zone 1 fighter placed in Western Germany 1 armour, 1 infantry and 6 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Adding units owned by Germans to Germany: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Gibraltar: 1 fighter EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0.33 Defenders Fire, : -1.33 Attackers Fire, : 3.67 Russians regular : 0.50 Germans regular : -0.83 British regular : -0.67
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 18 infantry moved from Amur to Manchuria 1 marine moved from Novgorod to 115 Sea Zone 1 marine moved from 115 Sea Zone to Vyborg 1 artillery moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Karelia 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Novgorod to Western Ukraine 1 artillery moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States Combat - Russians Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 aaGun and 9 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 3/18 hits, 3.00 expected hits Japanese roll dice for 1 aaGun and 9 infantry in Manchuria, round 2 : 1/9 hits, 3.00 expected hits 1 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 17 infantry in Manchuria, round 3 : 2/17 hits, 2.83 expected hits Japanese roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians lost in Manchuria 2 infantry owned by the Japanese lost in Manchuria Russians roll dice for 15 infantry in Manchuria, round 4 : 4/15 hits, 2.50 expected hits Japanese roll dice for 5 infantry in Manchuria, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians lost in Manchuria 4 infantry owned by the Japanese lost in Manchuria Russians roll dice for 13 infantry in Manchuria, round 5 : 1/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 17 Casualties for Russians: 5 infantry Casualties for Japanese: 1 aaGun and 9 infantry Battle in Karelia Russians attack with 1 artillery and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 mech_infantry in Karelia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Karelia 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 armour Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vyborg Russians attack with 1 marine Germans defend with 1 infantry Russians roll dice for 1 cruiser in Vyborg, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 marine remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Baltic States 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 3 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Baltic States to Belarus 1 fighter moved from Western Ukraine to Belarus 2 infantry moved from Ukraine to Bryansk 5 infantry moved from Russia to Bryansk Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
Japanese regular : -2.33 Germans regular : 1.67 Russians regular : 1.83
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India 2 bombers moved from Kwangsi to West India 2 fighters moved from 38 Sea Zone to West India 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Hunan to Yunnan 1 infantry moved from 38 Sea Zone to Burma 1 artillery and 3 infantry moved from 39 Sea Zone to India 1 submarine moved from 37 Sea Zone to 42 Sea Zone 2 battleships and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to India 1 tactical_bomber moved from Kwangsi to India 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to India Combat - Japanese Battle in Burma Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers British defend with 4 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Burma, round 2 : 4/8 hits, 3.83 expected hits UK_Pacific roll dice for 4 infantry in Burma, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 4 infantry Battle in India Japanese attack with 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers British defend with 1 aaGun and 7 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 4 tactical_bombers in India, round 2 : 6/12 hits, 5.67 expected hits UK_Pacific roll dice for 1 aaGun and 7 infantry in India, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Japanese lost in India 1 aaGun owned by the British and 6 infantry owned by the British lost in India Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in India, round 3 : 8/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 infantry in India, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in India 1 infantry owned by the British lost in India Japanese captures 17PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter and 2 infantry Casualties for British: 1 aaGun and 7 infantry Battle in Yunnan Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 submarine French defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from French with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in West India Japanese attack with 2 bombers, 2 fighters and 2 infantry British defend with 1 aaGun, 4 infantry and 2 mech_infantrys British roll AA dice in West India : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in West India Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in West India, round 2 : 2/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 aaGun, 4 infantry and 2 mech_infantrys in West India, round 2 : 4/6 hits, 2.00 expected hits 2 infantry owned by the Japanese, 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in West India 1 aaGun owned by the British and 1 infantry owned by the British lost in West India 1 bomber owned by the Japanese retreated UK_Pacific win with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -32 Casualties for Japanese: 1 bomber, 2 fighters and 2 infantry Casualties for British: 1 aaGun and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 bomber moved from West India to Shan State 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 41 Sea Zone to 39 Sea Zone 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 artillery and 1 mech_infantry moved from Kwangtung to Kwangsi 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 tactical_bomber moved from India to 38 Sea Zone 2 tactical_bombers moved from India to Shan State 2 fighters and 3 tactical_bombers moved from Burma to Shan State 2 fighters moved from India to Shan State 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 fighter moved from Shan State to 39 Sea Zone 1 artillery moved from Jehol to Anhwe 1 artillery moved from Hunan to Anhwe Place Units - Japanese 1 factory_minor placed in French Indo China 1 destroyer placed in 6 Sea Zone 1 fighter and 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2 Japanese collect 40 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 French regular : -0.33 Japanese regular : 3.00 British AA : 0.00 UK_Pacific regular : 1.00
-
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 bomber moved from Midway to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 33 Sea Zone to 6 Sea Zone Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in 6 Sea Zone Americans attack with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 5 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 6/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 35 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Korea Non Combat Move - Americans Turning on Edit Mode EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans EDIT: Turning off Edit Mode 1 transport moved from 86 Sea Zone to 85 Sea Zone 1 infantry moved from Brazil to French Guiana 2 carriers moved from 26 Sea Zone to 17 Sea Zone 5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from 6 Sea Zone to Manchuria 1 carrier moved from 33 Sea Zone to 17 Sea Zone 1 destroyer moved from 33 Sea Zone to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Kweichow Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Shensi 1 infantry placed in Szechwan Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 25 PUs; British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Normandy Bordeaux 3 infantry moved from West India to India 1 fighter moved from 80 Sea Zone to India 1 tactical_bomber moved from Egypt to 96 Sea Zone 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians 1 destroyer moved from 80 Sea Zone to 79 Sea Zone Combat - British Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 96 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 79 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 79 Sea Zone British win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in India British attack with 1 fighter and 3 infantry Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 fighter and 3 infantry in India, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 fighter and 3 infantry in India, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in India, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the British lost in India 1 infantry owned by the Japanese lost in India British roll dice for 1 fighter and 1 infantry in India, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in India, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in India British win, taking India from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Manchuria: 1 bomber EDIT: Adding units owned by Americans to Caroline Islands: 1 bomber EDIT: Turning off Edit Mode 1 fighter moved from India to West India 1 artillery moved from Iraq to 80 Sea Zone 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 artillery moved from Union of South Africa to Rhodesia 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Egypt 1 artillery moved from 81 Sea Zone to Egypt 1 armour moved from Iraq to Egypt 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone 2 infantry moved from Persia to Iraq Place Units - British 1 factory_minor placed in Iraq 1 armour, 1 artillery and 1 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5 British collect 32 PUs; end with 32 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6,4,4,3,5,2,4,4,2 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 fighter EDIT: Adding units owned by British to French Guiana: 1 fighter EDIT: Removing units owned by Americans from Brazil: 1 infantry EDIT: Adding units owned by Americans to French Guiana: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.83 Americans regular : 1.83 Japanese regular : -0.33 Germans AA : -0.17 British regular : -0.67
Dice Statistics:
Total 1 was rolled 121 times 2 was rolled 144 times 3 was rolled 118 times 4 was rolled 150 times 5 was rolled 143 times 6 was rolled 152 times Average roll : 3.611 Median : 4.000 Variance : 1.318 Standard Deviation : 1.148 Total rolls : 828 Null / Other 1 was rolled 23 times 2 was rolled 33 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 40 times Average roll : 3.707 Median : 4.000 Variance : 0.884 Standard Deviation : 0.940 Total rolls : 188 Germans Combat 1 was rolled 25 times 2 was rolled 22 times 3 was rolled 12 times 4 was rolled 20 times 5 was rolled 21 times 6 was rolled 17 times Average roll : 3.350 Median : 3.000 Variance : 0.875 Standard Deviation : 0.935 Total rolls : 117 British Combat 1 was rolled 8 times 2 was rolled 10 times 3 was rolled 15 times 4 was rolled 17 times 5 was rolled 16 times 6 was rolled 18 times Average roll : 3.917 Median : 4.000 Variance : 0.988 Standard Deviation : 0.994 Total rolls : 84 Italians Combat 1 was rolled 6 times 2 was rolled 4 times 3 was rolled 4 times 4 was rolled 5 times 5 was rolled 10 times 6 was rolled 2 times Average roll : 3.484 Median : 4.000 Variance : 1.228 Standard Deviation : 1.108 Total rolls : 31 Americans Combat 1 was rolled 4 times 2 was rolled 7 times 3 was rolled 5 times 4 was rolled 5 times 5 was rolled 4 times 6 was rolled 4 times Average roll : 3.345 Median : 3.000 Variance : 0.244 Standard Deviation : 0.494 Total rolls : 29 Neutral_Axis Combat 2 was rolled 1 times 4 was rolled 1 times 5 was rolled 1 times Average roll : 3.667 Median : 4.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 23 times 2 was rolled 33 times 3 was rolled 29 times 4 was rolled 34 times 5 was rolled 29 times 6 was rolled 40 times Average roll : 3.707 Median : 4.000 Variance : 0.884 Standard Deviation : 0.940 Total rolls : 188 French Combat 1 was rolled 3 times 2 was rolled 4 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.444 Median : 4.000 Variance : 0.904 Standard Deviation : 0.951 Total rolls : 27 ANZAC Combat 1 was rolled 2 times 3 was rolled 2 times 4 was rolled 3 times Average roll : 2.857 Median : 3.000 Variance : 1.472 Standard Deviation : 1.213 Total rolls : 7 Neutral_Allies Combat 1 was rolled 1 times 2 was rolled 3 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 3 times Average roll : 3.667 Median : 3.500 Variance : 0.364 Standard Deviation : 0.603 Total rolls : 12 Chinese Combat 1 was rolled 7 times 2 was rolled 7 times 3 was rolled 3 times 4 was rolled 5 times 5 was rolled 7 times 6 was rolled 7 times Average roll : 3.528 Median : 4.000 Variance : 0.400 Standard Deviation : 0.632 Total rolls : 36 UK_Pacific Combat 1 was rolled 4 times 2 was rolled 5 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 6 times 6 was rolled 7 times Average roll : 3.821 Median : 4.000 Variance : 0.494 Standard Deviation : 0.703 Total rolls : 28 Russians Combat 1 was rolled 15 times 2 was rolled 15 times 3 was rolled 8 times 4 was rolled 13 times 5 was rolled 15 times 6 was rolled 12 times Average roll : 3.436 Median : 4.000 Variance : 0.494 Standard Deviation : 0.703 Total rolls : 78
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 7:06:16 PM
Savegame -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - Italians Italians buy 2 artilleries, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tunisia to Libya 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Italian Somaliland to Ethiopia 1 armour moved from Romania to Ukraine Italians take Ukraine from Russians Combat - Italians Battle in Egypt Italians attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry British defend with 1 aaGun, 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 2 infantry British roll AA dice in Egypt : 0/3 hits, 0.50 expected hits Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Egypt, round 2 : 5/15 hits, 5.33 expected hits British roll dice for 1 aaGun, 3 armour, 4 artilleries, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 2/16 hits, 6.17 expected hits 2 infantry owned by the Italians lost in Egypt 2 infantry owned by the ANZAC, 1 aaGun owned by the British and 4 infantry owned by the British lost in Egypt Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Egypt, round 3 : 4/13 hits, 5.00 expected hits British roll dice for 3 armour, 4 artilleries, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 : 4/10 hits, 4.17 expected hits 4 infantry owned by the Italians lost in Egypt 1 mech_infantry owned by the British and 3 artilleries owned by the British lost in Egypt Italians roll dice for 1 armour, 4 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 4 : 3/9 hits, 3.83 expected hits British roll dice for 3 armour, 1 artillery and 2 tactical_bombers in Egypt, round 4 : 1/6 hits, 2.83 expected hits 1 artillery owned by the Italians lost in Egypt 1 artillery owned by the British and 2 armour owned by the British lost in Egypt Italians roll dice for 1 armour, 3 artilleries, 1 bomber, 2 fighters and 1 mech_infantry in Egypt, round 5 : 5/8 hits, 3.50 expected hits British roll dice for 1 armour and 2 tactical_bombers in Egypt, round 5 : 2/3 hits, 1.50 expected hits 2 artilleries owned by the Italians lost in Egypt 2 tactical_bombers owned by the British and 1 armour owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 53 Casualties for Italians: 3 artilleries and 6 infantry Casualties for British: 1 aaGun, 3 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 2 tactical_bombers Casualties for ANZAC: 2 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Libya: 1 infantry EDIT: Adding units owned by Italians to Algeria: 1 infantry EDIT: Adding units owned by Italians to Libya: 1 infantry EDIT: Removing units owned by Italians from Algeria: 1 infantry EDIT: Turning off Edit Mode 1 aaGun moved from Yugoslavia to Slovakia Hungary 2 infantry moved from Romania to Bessarabia 1 aaGun moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia 2 fighters moved from Egypt to Alexandria 1 bomber moved from Egypt to Southern Italy 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 1 submarine moved from 98 Sea Zone to 94 Sea Zone Place Units - Italians 2 transports placed in 97 Sea Zone 2 artilleries and 1 fighter placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33 British AA : -0.50 British regular : -5.67
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 airfield and 1 marine ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Guam, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Queensland to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.33
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 8:19:15 PM
Savegame -
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 8:19:50 PM
Savegame -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 13 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 artillery moved from Gibraltar to 92 Sea Zone 1 mech_infantry moved from Bessarabia to Rostov Germans take Rostov from Russians 1 infantry moved from Bessarabia to Ukraine 2 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine 1 artillery and 1 infantry moved from Poland to Baltic States 1 tactical_bomber moved from Germany to Vyborg 1 fighter moved from Western Germany to Vyborg 1 bomber and 1 fighter moved from Western Germany to Karelia 2 infantry moved from Finland to Vyborg 1 infantry moved from Finland to Karelia 2 infantry moved from Norway to Finland 1 mech_infantry moved from Southern France to Yugoslavia 1 infantry moved from Germany to Slovakia Hungary 1 mech_infantry moved from Germany to Romania 1 armour and 5 mech_infantrys moved from Germany to Poland 1 artillery moved from Western Germany to Germany 1 fighter moved from Alexandria to 81 Sea Zone 1 infantry moved from Eastern Poland to Baltic States Combat - Germans Battle in 81 Sea Zone Germans attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 81 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Trans-Jordan Battle in Karelia Germans attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Karelia, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Karelia Germans win, taking Trans-Jordan from British, taking Karelia from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 2 artilleries and 6 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 6 infantry in Western Ukraine, round 2 : 2/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery in Baltic States, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Baltic States Russians win with 1 artillery remaining. Battle score for attacker is -10 Casualties for Germans: 1 artillery and 2 infantry Battle in Vyborg Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 marine Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 marine in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Vyborg to Finland 1 bomber moved from Karelia to Finland 1 fighter moved from Karelia to Finland 2 aaGuns and 1 artillery moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 3 aaGuns, 6 armour, 1 artillery, 18 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 4 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Ukraine 1 fighter moved from Alexandria to Ukraine 1 fighter moved from 81 Sea Zone to Egypt 2 bombers moved from Alexandria to Southern Italy 2 fighters and 3 tactical_bombers moved from Alexandria to Southern Italy 1 artillery and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Egypt Place Units - Germans 10 mech_infantrys placed in Germany 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.67 Germans regular : -1.50
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 fighter moved from Belarus to Vyborg 2 infantry moved from Volgograd to Rostov 1 fighter moved from Belarus to Rostov 1 tactical_bomber moved from Belarus to Karelia 1 artillery moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 6 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol Combat - Russians Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Jehol Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Jehol, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Belarus to Baltic States 4 aaGuns, 5 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Russia to Bryansk 1 fighter moved from Rostov to Bryansk 1 fighter moved from Vyborg to Archangel 1 tactical_bomber moved from Karelia to Archangel 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 2.83
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Karelia 1 fighter moved from Belarus to Vyborg 2 infantry moved from Volgograd to Rostov 1 fighter moved from Belarus to Rostov 1 tactical_bomber moved from Belarus to Karelia 1 artillery moved from Baltic States to Eastern Poland 1 infantry moved from Belarus to Eastern Poland 6 infantry moved from Manchuria to Jehol 2 infantry moved from Manchuria to Jehol 5 infantry moved from Manchuria to Jehol Combat - Russians Battle in Karelia Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Rostov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Jehol Russians attack with 13 infantry Japanese defend with 1 infantry Russians roll dice for 13 infantry in Jehol, round 2 : 3/13 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol Russians win, taking Jehol from Japanese with 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea 1 aaGun moved from Manchuria to Jehol 1 infantry moved from Belarus to Baltic States 4 aaGuns, 5 armour, 6 artilleries, 22 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 artillery and 5 infantry moved from Russia to Bryansk 1 fighter moved from Rostov to Bryansk 1 fighter moved from Vyborg to Archangel 1 tactical_bomber moved from Karelia to Archangel 1 infantry moved from Volgograd to Rostov 1 infantry moved from Bryansk to Rostov Place Units - Russians 3 infantry placed in Volgograd 3 infantry placed in Novgorod 4 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 33 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Archangel: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Russians to Bryansk: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 fighters EDIT: Adding units owned by Russians to Russia: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Smolensk: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0.33 Germans regular : -0.67 Russians regular : 2.83
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 factory_minor, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 infantry moved from Burma to India 3 fighters and 1 tactical_bomber moved from 39 Sea Zone to West India 1 bomber moved from Shan State to West India 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India 1 fighter and 1 tactical_bomber moved from Shan State to India 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Kweichow 1 fighter and 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 tactical_bomber moved from Shan State to Yunnan 1 submarine moved from 42 Sea Zone to 45 Sea Zone 1 fighter moved from Japan to 21 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 artillery moved from Anhwe to Hunan Combat - Japanese Japanese creates battle in territory 35 Sea Zone Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 21 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 21 Sea Zone Japanese win, taking Malaya from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits, 2.67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 6 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans submerged 1 transport owned by the Americans lost in 6 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in West India Japanese attack with 1 bomber, 3 fighters and 1 tactical_bomber British defend with 1 fighter and 2 mech_infantrys Japanese roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in West India, round 2 : 3/5 hits, 2.83 expected hits UK_Pacific roll dice for 1 fighter and 2 mech_infantrys in West India, round 2 : 1/3 hits, 1.33 expected hits 1 fighter owned by the Japanese lost in West India 2 mech_infantrys owned by the British and 1 fighter owned by the British lost in West India Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter Casualties for British: 1 fighter and 2 mech_infantrys Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 3 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.33 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan 2 infantry owned by the Chinese lost in Yunnan Japanese win with 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in India Japanese destroys 16PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 38 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from India to Shan State 2 fighters and 1 tactical_bomber moved from West India to Burma 1 bomber moved from West India to Shan State 3 tactical_bombers moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi 1 fighter moved from 21 Sea Zone to Philippines 1 fighter moved from 6 Sea Zone to Japan Place Units - Japanese 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 3 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5 Japanese collect 39 PUs; end with 41 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 2 tactical_bombers EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : -0.33 UK_Pacific regular : -0.67
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry moved from Brazil to 85 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in French West Africa Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to Western United States 2 fighters moved from Eastern United States to French Guiana Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Americans collect 56 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from Iraq to Persia 1 infantry moved from Kenya to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from French Guiana to Nigeria 1 destroyer moved from 79 Sea Zone to 72 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 submarines placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5 British collect 29 PUs (1 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -1.00 Germans AA : -0.17
-
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Brazil to 85 Sea Zone 1 infantry moved from Brazil to 85 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Combat - Americans Americans creates battle in territory 6 Sea Zone Battle in French West Africa Non Combat Move - Americans 1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 5 fighters and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from Central United States to Western United States 2 fighters moved from Eastern United States to French Guiana Place Units - Americans 1 factory_minor placed in Korea 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4 Americans collect 56 PUs (1 lost to blockades); end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Kweichow 1 fighter moved from Szechwan to Kweichow 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Szechwan Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Suiyuyan 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Western Germany 1 infantry moved from Iraq to Syria British take Syria from Neutral_Axis 1 infantry moved from Iraq to Persia 1 infantry moved from Kenya to Belgian Congo 1 artillery moved from Rhodesia to Belgian Congo Combat - British Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Western Germany causes 6 damage total. Non Combat Move - British 1 bomber moved from Western Germany to United Kingdom 1 fighter moved from French Guiana to Nigeria 1 destroyer moved from 79 Sea Zone to 72 Sea Zone Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 3 submarines placed in 80 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5 British collect 29 PUs (1 lost to blockades); end with 29 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.50 Japanese regular : -1.00 Germans AA : -0.17
-
Testing Forum poster
Test summary from TripleA, engine version: 2.6.14470, time: 7:39:00 AM
Savegame -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from British 1 infantry moved from Bessarabia to Eastern Poland 1 bomber and 1 fighter moved from Southern Italy to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 2 fighters moved from Alexandria to Anglo Egyptian Sudan 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Eastern Poland Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Eastern Poland to Ukraine 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Eastern Poland to Poland 1 aaGun moved from Yugoslavia to Romania 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Ukraine Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,2,3,4 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.33 British regular : 0.33
-
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria 1 armour and 1 mech_infantry moved from Egypt to Iraq Italians take Iraq from British 1 infantry moved from Bessarabia to Eastern Poland 1 bomber and 1 fighter moved from Southern Italy to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 2 fighters moved from Alexandria to Anglo Egyptian Sudan 1 battleship moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 submarine moved from 94 Sea Zone to 91 Sea Zone 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Combat - Italians Battle in Crete Battle in Cyprus Battle in Anglo Egyptian Sudan Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Syria Italians attack with 2 artilleries and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Eastern Poland Italians attack with 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 artillery in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Italians 1 bomber moved from Eastern Poland to Ukraine 1 aaGun moved from Romania to Eastern Poland 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 fighter moved from Eastern Poland to Poland 1 aaGun moved from Yugoslavia to Romania 2 fighters moved from Anglo Egyptian Sudan to Egypt 1 aaGun moved from Southern Italy to 97 Sea Zone 1 transport moved from 98 Sea Zone to 92 Sea Zone 1 aaGun and 1 transport moved from 97 Sea Zone to 92 Sea Zone 3 infantry moved from Morocco to 92 Sea Zone 1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar Place Units - Italians 1 airfield placed in Gibraltar 1 artillery and 2 infantry placed in Ukraine Italians undo move 2. 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 1 artillery and 2 infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2,1,2,3,4 Italians collect 24 PUs (2 lost to blockades); end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 31 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Poland: 1 fighter EDIT: Adding units owned by Italians to Romania: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.83 Russians regular : -0.33 British regular : 0.33