@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
PTV Daaras-Stu Test Thread
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 marine placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Southern France 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa Trigger Axis Conquer All France Morocco 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Southern France 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa Trigger Axis Conquer All France Morocco 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry EDIT: Adding units owned by French to Nigeria: 1 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Removing units owned by French from Southern France: 1 artillery EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 cruisers moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan EDIT: 1 infantry moved from Shan State to Burma Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 56 Sea Zone 1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone 1 infantry moved from 64 Sea Zone to New South Wales 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 marine placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Politics - French Trigger Axis Conquer All France Southern France 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France French Central Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French Central Africa Trigger Axis Conquer All France Morocco 3 Infantry Place 2: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Southern France 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Central Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Infantry Remove Trigger Axis Conquer All France French Central Africa 3 Infantry Remove: has removed 1 infantry owned by French in French Central Africa Trigger Axis Conquer All France Morocco 3 Infantry Place 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Combat Move - French Turning on Edit Mode EDIT: Removing units owned by Neutral_Axis from French Central Africa: 1 infantry EDIT: Adding units owned by French to Nigeria: 1 infantry EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 infantry EDIT: Removing units owned by French from Southern France: 1 artillery EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 2 cruisers moved from 93 Sea Zone to 112 Sea Zone 1 infantry moved from Nigeria to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 fighters and 1 tactical_bomber moved from Eastern India to Baluchistan EDIT: 1 infantry moved from Shan State to Burma Turn Complete - French Turning on Edit Mode EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 armour moved from Leningrad to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Leningrad 3 infantry moved from Karelia to Archangel Germans take Archangel from Russians 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 infantry moved from Southern Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Novgorod Germans take Novgorod from Russians 1 mech_infantry moved from Leningrad to Novgorod 5 infantry moved from Leningrad to Novgorod Combat - Germans Non Combat Move - Germans Trigger Germany Occupies Morocco Army Disband: has removed 2 infantry owned by Neutral_Axis in Morocco 1 submarine moved from 122 Sea Zone to 128 Sea Zone 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 submarine moved from 121 Sea Zone to 125 Sea Zone 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 fighter and 1 tactical_bomber moved from France to Malta 1 fighter and 1 tactical_bomber moved from Southern Italy to Malta 2 bombers moved from France to Poland 1 bomber moved from Eastern Poland to Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Poland 1 fighter moved from Finland to Leningrad 1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to France 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 3 infantry moved from Karelia to Finland 9 infantry moved from Baltic States to Northern Belarus 1 aaGun moved from Leningrad to Novgorod 1 armour and 1 mech_infantry moved from Leningrad to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 4 artilleries and 3 infantry moved from Germany to Poland 2 artilleries moved from Western Germany to Germany 1 cruiser and 1 destroyer moved from 118 Sea Zone to 117 Sea Zone 1 cruiser and 1 destroyer moved from 117 Sea Zone to 116 Sea Zone 1 tactical_bomber moved from Finland to Western Germany 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 aaGun moved from Normandy Bordeaux to Holland Belgium 1 aaGun moved from Western Germany to Germany 1 infantry moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Germany 5 infantry moved from Romania to Bessarabia 1 aaGun and 1 infantry moved from Eastern Poland to Bessarabia 2 artilleries moved from Eastern Poland to Bessarabia 3 artilleries and 8 infantry moved from Eastern Poland to Northern Belarus 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 tactical_bomber moved from Poland to Leningrad 1 fighter moved from Poland to Western Germany Place Units - Germans 1 infantry placed in Normandy Bordeaux 1 factory_minor placed in Leningrad 2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 5,2 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 40 PUs; Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 126 Sea Zone 2 infantry moved from Nenetsia to Gorky 2 aaGuns, 1 artillery and 6 infantry moved from Yaroslavl to Russia 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Stalingrad 1 artillery and 14 infantry moved from Russia to Samara 5 infantry moved from Stalingrad to Rostov Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory_major; Remaining resources: 40 PUs; Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yaroslavl to Smolensk 2 fighters and 1 tactical_bomber moved from Ukraine to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Russians creates battle in territory 128 Sea Zone Battle in Smolensk Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 128 Sea Zone Russians attack with 1 submarine Germans defend with 1 submarine 1 submarine owned by the Russians submerged Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 126 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 armour, 2 infantry and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Stalingrad 1 artillery and 9 infantry moved from Kursk to Tula 3 fighters and 1 tactical_bomber moved from Smolensk to Russia 2 aaGuns, 1 artillery and 6 infantry moved from Yaroslavl to Russia 2 infantry moved from Nenetsia to Gorky Place Units - Russians 10 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.67
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Honan to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Shansi to Honan 1 mech_infantry moved from Hopei to Kwangtung 3 artilleries and 7 infantry moved from Hopei to Szechwan 1 infantry moved from Kweichow to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Hunan to Kweichow 1 infantry moved from Kiangsi to Hunan 1 artillery and 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Fukien to Kwangtung 1 infantry moved from Fukien to 21 Sea Zone 1 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes 1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone 1 marine moved from 43 Sea Zone to Java 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from 38 Sea Zone to Sumatra 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Borneo 2 infantry moved from 36 Sea Zone to Davao 2 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 bombers moved from Kwangsi to Eastern India 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Davao 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 carrier moved from 44 Sea Zone to 43 Sea Zone 1 carrier moved from 45 Sea Zone to 44 Sea Zone 1 submarine moved from 44 Sea Zone to 38 Sea Zone 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 battleship moved from 44 Sea Zone to 38 Sea Zone Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in Eastern India Bombing raid in Eastern India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Eastern India causes 8 damage total. Battle in Java Battle in Sumatra Battle in Celebes Battle in Malaya Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Java from Dutch, taking Sumatra from UK_Pacific, taking Celebes from Dutch, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/12 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Szechwan 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Manilla Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Davao to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 fighter moved from 45 Sea Zone to 43 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 44 Sea Zone to 38 Sea Zone 1 cruiser moved from 44 Sea Zone to 38 Sea Zone 1 bomber moved from Eastern India to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone 1 aaGun moved from Kyushu to Japan 1 cruiser moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from Shansi to Anhwe 1 infantry moved from Jehol to Shansi 1 aaGun and 2 infantry moved from Jehol to Anhwe 1 aaGun and 1 infantry moved from Southern Manchuria to Jehol 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : 0.33 Japanese regular : -0.83 UK_Pacific AA : 0.67 UK_Pacific regular : -1.00
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 124 Sea Zone Americans take 109 Sea Zone from Germans 2 fighters moved from Eastern United States to 124 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 cruiser moved from 104 Sea Zone to 52 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Caroline Islands Americans attack with 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 2/9 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in 124 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from Marshall Islands to Gilbert Islands 4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 124 Sea Zone to Western United States 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Chahar, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 2 infantry moved from Southern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 78 Sea Zone EDIT: 1 destroyer and 1 submarine moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 bomber moved from United Kingdom to 128 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 fighters and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Iraq British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/9 hits, 4.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Normandy Bordeaux British attack with 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 128 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 128 Sea Zone 1 submarine owned by the Germans lost in 128 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Turning off Edit Mode 1 bomber moved from 128 Sea Zone to United Kingdom 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 3 fighters and 1 tactical_bomber moved from Iraq to 100 Sea Zone 1 tactical_bomber moved from Iraq to Egypt EDIT: 1 transport moved from 83 Sea Zone to 100 Sea Zone EDIT: 1 infantry moved from Egypt to Syria 3 aaGuns, 1 artillery and 16 infantry moved from Burma to Eastern India Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 fighters placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 fighters
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Japanese regular : -1.33 Japanese AA : 0.50 Germans regular : 1.17 Neutral_Axis regular : 0.00 British regular : 4.17
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 4 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer moved from 104 Sea Zone to 124 Sea Zone Americans take 109 Sea Zone from Germans 2 fighters moved from Eastern United States to 124 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 artillery and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 cruiser moved from 104 Sea Zone to 52 Sea Zone 2 fighters and 1 tactical_bomber moved from Wake Island to 32 Sea Zone 1 artillery, 3 infantry and 2 marines moved from Wake Island to 32 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 1 submarine, 1 tactical_bomber and 1 transport moved from 32 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 battleship, 1 cruiser and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone 1 bomber moved from Hawaiian Islands to Marshall Islands Combat - Americans Battle in Caroline Islands Americans attack with 5 fighters, 2 infantry, 2 marines and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber in Caroline Islands, round 2 : 2/9 hits, 3.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 4 fighters, 2 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 fighter Casualties for Japanese: 1 aaGun and 2 infantry Battle in 124 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 124 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 34 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 bomber moved from Marshall Islands to Gilbert Islands 4 fighters and 1 tactical_bomber moved from Caroline Islands to 34 Sea Zone 1 artillery moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 fighters moved from 124 Sea Zone to Western United States 1 infantry and 1 mech_infantry moved from Central United States to Western United States Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 11 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 8 infantry moved from Inner Mongolia to Chahar Combat - Chinese Battle in Chahar Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Chahar, round 2 : 1/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 4 infantry placed in Northern Sinkiang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 artillery and 1 infantry moved from Egypt to 83 Sea Zone 2 infantry moved from Southern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 40 Sea Zone to 78 Sea Zone EDIT: 1 destroyer and 1 submarine moved from 40 Sea Zone to 78 Sea Zone 1 destroyer moved from 112 Sea Zone to 125 Sea Zone 1 destroyer moved from 112 Sea Zone to 128 Sea Zone 1 bomber moved from United Kingdom to 128 Sea Zone 1 battleship, 1 carrier, 2 fighters and 1 transport moved from 112 Sea Zone to 113 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 2 fighters and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux Combat - British Battle in Iraq British attack with 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 6/9 hits, 4.00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Normandy Bordeaux British attack with 4 fighters and 1 infantry Germans defend with 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux British win, taking Normandy Bordeaux from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 128 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 128 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 128 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 128 Sea Zone 1 submarine owned by the Germans lost in 128 Sea Zone British win with 1 bomber remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British lost in 125 Sea Zone 1 submarine owned by the Germans lost in 125 Sea Zone Germans win with no units remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to British EDIT: Turning off Edit Mode 1 bomber moved from 128 Sea Zone to United Kingdom 2 fighters moved from Normandy Bordeaux to 113 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom 1 artillery and 1 infantry moved from 83 Sea Zone to Egypt 1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 3 fighters and 1 tactical_bomber moved from Iraq to 100 Sea Zone 1 tactical_bomber moved from Iraq to Egypt EDIT: 1 transport moved from 83 Sea Zone to 100 Sea Zone EDIT: 1 infantry moved from Egypt to Syria 3 aaGuns, 1 artillery and 16 infantry moved from Burma to Eastern India Place Units - British 1 carrier, 1 destroyer and 1 submarine placed in 100 Sea Zone Turn Complete - British British collect 36 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 fighters placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in Eastern India change ownership: 2 fighters Turning on Edit Mode EDIT: Removing units owned by British from Southern Persia: 1 infantry EDIT: Changing ownership of Northeast Persia from Neutral_Allies to British EDIT: Adding units owned by British to Northeast Persia: 1 infantry EDIT: Changing PUs for British from 40 to 41 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -0.83 Japanese regular : -1.33 Japanese AA : 0.50 Germans regular : 1.17 Neutral_Axis regular : 0.00 British regular : 4.17
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 airfield and 2 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 artillery and 2 infantry moved from Italian Somaliland to Kenya 1 bomber moved from Southern Italy to Egypt Combat - Italians Strategic bombing raid in Egypt British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Egypt causes 6 damage total. Battle in Kenya Italians attack with 1 artillery and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 2 infantry in Kenya, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Kenya 1 infantry owned by the British lost in Kenya Italians roll dice for 1 artillery in Kenya, round 3 : 1/1 hits, 0.33 expected hits British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kenya Italians win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 0 Casualties for Italians: 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 aaGun, 1 artillery and 2 infantry moved from Tobruk to 98 Sea Zone 1 aaGun, 1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Libya 1 artillery moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece 1 artillery and 1 infantry moved from Bulgaria to Greece 1 armour moved from Bulgaria to Eastern Poland 1 armour moved from Bessarabia to Southern Belarus 2 fighters moved from Southern Italy to Greece 1 bomber moved from Egypt to Greece 1 marine moved from Southern Italy to 99 Sea Zone 1 marine moved from 99 Sea Zone to Greece Place Units - Italians 1 airfield placed in Greece 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 18 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 0.83 British AA : -0.17 British regular : 1.00
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 2 aaGuns, 1 artillery and 6 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 2 cruisers moved from 112 Sea Zone to 113 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 fighters and 11 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux 1 armour moved from Novgorod to Yaroslavl Germans take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 5 infantry and 1 mech_infantry moved from Novgorod to Smolensk 3 artilleries and 17 infantry moved from Northern Belarus to Smolensk 2 artilleries and 6 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 3 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk 1 armour moved from Leningrad to Smolensk Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/7 hits, 3.17 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Smolensk Germans attack with 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys in Smolensk, round 2 : 11/34 hits, 9.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 5 armour, 3 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine Non Combat Move - Germans Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans 1 aaGun moved from Holland Belgium to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Malta to Poland 1 fighter moved from Malta to Poland 1 aaGun moved from Bessarabia to Ukraine 2 mech_infantrys moved from Germany to Eastern Poland 1 armour moved from Eastern Poland to Ukraine 1 artillery and 1 infantry moved from Leningrad to Novgorod 1 fighter and 1 tactical_bomber moved from Leningrad to Western Germany 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Malta to Greece 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from Malta to Poland 1 transport moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Germany to 117 Sea Zone 1 artillery moved from Germany to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone 1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad 1 infantry moved from Archangel to Karelia 2 infantry moved from Archangel to Leningrad 1 aaGun moved from Novgorod to Smolensk 4 artilleries and 3 infantry moved from Poland to Eastern Poland 1 aaGun moved from Germany to Western Germany 1 aaGun, 3 artilleries and 5 infantry moved from Germany to Poland 1 infantry moved from Southern France to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to France Place Units - Germans 1 fighter and 2 infantry placed in France 1 fighter and 1 infantry placed in Western Germany 1 artillery and 2 infantry placed in Leningrad 2 artilleries and 6 infantry placed in Germany Germans undo move 1. 1 fighter and 1 infantry placed in France 1 infantry placed in Germany Turn Complete - Germans Germans collect 57 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 1.83 British regular : -0.33
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Stalingrad 1 artillery and 9 infantry moved from Tula to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Gorky to Russia 3 infantry moved from Sakha to Amur 2 aaGuns and 12 infantry moved from Siberia to Amur 15 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Stalingrad 1 artillery and 9 infantry moved from Tula to Russia Combat - Russians Non Combat Move - Russians 2 infantry moved from Gorky to Russia 3 infantry moved from Sakha to Amur 2 aaGuns and 12 infantry moved from Siberia to Amur 15 infantry moved from Russia to Samara Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 artillery and 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Stalingrad: 2 armour and 2 mech_infantrys EDIT: Adding units owned by Russians to Russia: 2 armour and 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 1 factory_minor, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from French Indo China to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 battleship and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 carrier and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 44 Sea Zone to 35 Sea Zone 1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Caroline Islands 1 bomber moved from 35 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Borneo to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 infantry moved from Celebes to 45 Sea Zone 1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from Davao to 36 Sea Zone 2 infantry moved from Manilla to 36 Sea Zone 4 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 artilleries and 6 infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from Tsinghai to Eastern Sinkiang Japanese take Eastern Sinkiang from Chinese 1 infantry moved from Honan to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 submarine moved from 43 Sea Zone to 40 Sea Zone 1 submarine moved from 38 Sea Zone to 76 Sea Zone Combat - Japanese Battle in Caroline Islands Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour, 2 infantry and 2 marines; ANZAC defend with 3 fighters Japanese roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 6/17 hits, 5.50 expected hits Americans roll dice for 3 fighters, 2 infantry and 2 marines in Caroline Islands, round 2 : 4/7 hits, 3.33 expected hits 4 infantry owned by the Japanese lost in Caroline Islands 3 fighters owned by the ANZAC, 2 infantry owned by the Americans and 2 marines owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 bomber, 2 fighters, 6 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Japanese: 4 infantry Casualties for Americans: 2 infantry and 2 marines Casualties for ANZAC: 3 fighters Non Combat Move - Japanese 1 marine moved from Java to 43 Sea Zone 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 43 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Paulau 1 infantry moved from Sumatra to 38 Sea Zone 1 infantry moved from Malaya to 38 Sea Zone 2 infantry and 2 transports moved from 38 Sea Zone to 37 Sea Zone 1 aaGun and 1 artillery moved from French Indo China to 37 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 36 Sea Zone to Paulau 1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from Kiangsi to Anhwe 1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Jehol 1 infantry moved from Hopei to Honan 3 artilleries and 3 infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Kwangtung to Anhwe 2 infantry moved from Korea to Southern Manchuria 1 aaGun and 4 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Caroline Islands to Paulau 1 fighter moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Caroline Islands to Paulau 1 fighter moved from 35 Sea Zone to Paulau 1 tactical_bomber moved from 35 Sea Zone to Paulau 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Szechwan to Hopei 1 fighter and 1 tactical_bomber moved from Anhwe to Jehol Place Units - Japanese 2 fighters and 5 infantry placed in Japan 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kwangtung 1 airfield placed in Paulau Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 1.33