@surfer I’m Canadian so my thanksgiving is already passed (our holiday is in early/mid October). I am certainly happy to pause if you need the time for the holiday and happy THanksgiving to you as well. But more or less available to play through the weekend. Work is just limiting my availability so a bit slower this week.
PTV - regularkid (Axis +8) vs mikawagunichi (Allies)
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TripleA Manual Gamesave Post: French round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 infantry and 1 marine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 infantry moved from New Zealand to 65 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 65 Sea Zone to 64 Sea Zone 2 fighters moved from New Zealand to Queensland 1 infantry moved from 64 Sea Zone to New South Wales 2 aaGuns and 2 infantry moved from New South Wales to Queensland 1 artillery moved from Queensland to New South Wales 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 infantry and 1 marine placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 unit repaired. 1 submarine moved from 115 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Holland Belgium to 114 Sea Zone 1 fighter moved from Western Germany to 114 Sea Zone 3 fighters and 4 tactical_bombers moved from Western Germany to Malta 1 fighter moved from Southern Italy to Alexandria 1 bomber moved from Western Germany to Alexandria 1 submarine moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Norway to Finland Combat - Germans Battle in 114 Sea Zone Germans attack with 1 fighter, 2 submarines and 1 tactical_bomber British defend with 1 battleship Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 battleship in 114 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 114 Sea Zone 1 battleship owned by the British lost in 114 Sea Zone Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for British: 1 battleship Non Combat Move - Germans 1 fighter moved from 114 Sea Zone to France 1 tactical_bomber moved from 114 Sea Zone to Holland Belgium 1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany 5 armour moved from France to Germany 2 aaGuns, 7 artilleries and 1 infantry moved from Germany to Poland 3 armour, 2 artilleries and 6 infantry moved from Yugoslavia to Romania 5 infantry moved from Bulgaria to Romania 2 mech_infantrys moved from France to Germany Place Units - Germans 2 infantry placed in Normandy Bordeaux 4 armour and 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Romania: 3 armour EDIT: Adding units owned by Germans to Poland: 3 armour EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
Germans regular : 0.17 British regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 7 infantry moved from Leningrad to Northern Belarus 1 infantry moved from Archangel to Leningrad 6 infantry moved from Russia to Smolensk 1 artillery and 8 infantry moved from Bessarabia to Ukraine 2 infantry moved from Northern Caucasus to Southern Caucasus 1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad 1 aaGun moved from Northern Belarus to Leningrad 3 infantry moved from Yakut S.S.R. to Buryatia 1 infantry moved from Northern Belarus to Leningrad Place Units - Russians 1 artillery and 2 infantry placed in Leningrad 3 infantry placed in Ukraine 9 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 infantry, 1 marine and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Jehol to Chahar 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 armour moved from Kwangsi to Yunnan 1 carrier moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 cruiser moved from 37 Sea Zone to 132 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kiangsi to Hunan 1 infantry moved from Jehol to Shansi 2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 2 fighters moved from 37 Sea Zone to Yunnan 1 destroyer moved from 37 Sea Zone to 132 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 armour, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 armour, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/10 hits, 5.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 2 artilleries moved from Kiangsi to Hunan 3 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Kiangsi 1 mech_infantry moved from Shansi to Kiangsi 2 fighters moved from Yunnan to 132 Sea Zone 2 tactical_bombers moved from Yunnan to Kwangsi 2 fighters moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery moved from Kyushu to 7 Sea Zone 1 artillery moved from Kyushu to 7 Sea Zone 2 infantry moved from Kyushu to 7 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 7 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Kwangsi 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Kwangsi 1 infantry moved from Kyushu to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Formosa to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun and 1 infantry moved from Korea to Southern Manchuria 1 aaGun and 5 infantry moved from Southern Manchuria to Jehol 1 artillery moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Jehol to Kwangsi 2 carriers moved from 34 Sea Zone to 37 Sea Zone 2 fighters moved from Caroline Islands to 37 Sea Zone 2 tactical_bombers moved from Caroline Islands to 37 Sea Zone 1 destroyer moved from 32 Sea Zone to 34 Sea Zone 2 cruisers moved from 32 Sea Zone to 34 Sea Zone 1 battleship moved from 34 Sea Zone to 7 Sea Zone 1 destroyer moved from 34 Sea Zone to 37 Sea Zone 1 battleship moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Marshall Islands to Caroline Islands EDIT: 1 infantry moved from Iwo Jima to Japan 1 artillery moved from Shansi to Anhwe Place Units - Japanese 1 factory_minor placed in Shantung 1 carrier and 1 transport placed in 7 Sea Zone 1 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.00 -
TripleA Manual Gamesave Post: UK_Pacific round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 3 destroyers, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 fighter moved from Wake Island to 27 Sea Zone 4 fighters and 1 tactical_bomber moved from Hawaiian Islands to 27 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 submarine moved from 55 Sea Zone to 65 Sea Zone 1 destroyer moved from 42 Sea Zone to 40 Sea Zone Place Units - Americans 1 tactical_bomber placed in Eastern United States 1 infantry placed in Central United States 1 destroyer placed in 104 Sea Zone 1 carrier and 2 destroyers placed in 11 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Hopei 14 infantry moved from Tsinghai to Honan Combat - Chinese Battle in Honan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Honan, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Burma Place Units - Chinese 4 infantry placed in Honan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British Combat - British British creates battle in territory 109 Sea Zone Non Combat Move - British 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes UK_Pacific take Celebes from Dutch 1 battleship and 1 destroyer moved from 42 Sea Zone to 40 Sea Zone 1 cruiser moved from 42 Sea Zone to 40 Sea Zone 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java UK_Pacific take Java from Dutch 2 fighters and 1 tactical_bomber moved from Eastern India to Burma 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 83 Sea Zone to 82 Sea Zone 1 destroyer moved from 82 Sea Zone to 81 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 aaGun moved from Algeria to 94 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Gibraltar 2 fighters moved from 94 Sea Zone to Gibraltar 1 carrier, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 113 Sea Zone 1 bomber moved from Quebec to Gibraltar 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to United Kingdom 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 2 infantry moved from Rhodesia to Tanganyika Territory 4 infantry moved from Eastern India to Burma 2 fighters and 1 tactical_bomber moved from Burma to Eastern India Place Units - British 1 destroyer placed in 112 Sea Zone 1 fighter placed in 113 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 25 PUs; end with 25 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Chinese regular : -1.17 Japanese regular : -0.67 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 mech_infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Tobruk to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 armour moved from Greece to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 armour and 1 infantry moved from 100 Sea Zone to Egypt 1 infantry moved from Malta to 98 Sea Zone 1 artillery moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 tactical_bomber moved from Southern Italy to Egypt 1 bomber moved from Southern Italy to Egypt 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 96 Sea Zone to 100 Sea Zone 1 battleship and 2 cruisers moved from 98 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Crete 1 armour moved from Tobruk to Egypt 1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt Combat - Italians Battle in Crete Battle in Egypt Italians attack with 3 armour, 2 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 1 harbour; ANZAC defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Egypt Italians win, taking Crete from Neutral_Allies, taking Egypt from British with 3 armour, 2 artilleries, 1 bomber, 6 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 bomber moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria 1 infantry moved from Kenya to Anglo-Egyptian Sudan Place Units - Italians 1 transport placed in 99 Sea Zone 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
Italians regular : 0.83 British regular : -0.67 -
TripleA Manual Gamesave Post: French round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Shan State to French Indo China ANZAC take French Indo China from Neutral_Axis Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 infantry placed in New South Wales 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Politics - French French takes Political Action: Political Action French To War With Japanese French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - French Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 82 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 carrier, 1 destroyer and 8 infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 4 infantry moved from Finland to Karelia 1 submarine moved from 114 Sea Zone to 115 Sea Zone Combat - Germans Battle in Karelia Germans attack with 4 infantry Russians defend with 1 infantry Germans roll dice for 4 infantry in Karelia, round 2 : 1/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 tactical_bomber moved from Holland Belgium to 115 Sea Zone 1 fighter moved from France to 115 Sea Zone 3 tactical_bombers moved from Malta to Western Germany EDIT: 3 fighters moved from Malta to France EDIT: 1 tactical_bomber moved from Malta to Normandy Bordeaux 1 bomber moved from Alexandria to Western Germany 1 fighter moved from Alexandria to Southern Italy 1 infantry moved from Yugoslavia to 99 Sea Zone 1 aaGun moved from Poland to Baltic States 2 artilleries and 10 infantry moved from Romania to Eastern Poland 9 armour and 8 mech_infantrys moved from Germany to Baltic States 3 armour moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 infantry moved from Poland to Baltic States 1 armour moved from Western Germany to Poland 3 mech_infantrys moved from Western Germany to Poland 1 infantry moved from Poland to Baltic States 2 aaGuns, 10 artilleries and 12 infantry moved from Poland to Eastern Poland Place Units - Germans 1 carrier and 1 destroyer placed in 115 Sea Zone 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 2 infantry placed in Western Germany 1 armour placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 3,1 Germans collect 41 PUs (3 lost to blockades); end with 41 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.33 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Southern Belarus 3 aaGuns, 2 artilleries and 15 infantry moved from Northern Belarus to Novgorod 6 infantry moved from Smolensk to Novgorod 9 infantry moved from Russia to Smolensk 1 artillery and 13 infantry moved from Ukraine to Kursk 2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod 3 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83 -
TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 1 infantry moved from Ukraine to Bessarabia 2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun, 1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Southern Belarus 3 aaGuns, 2 artilleries and 15 infantry moved from Northern Belarus to Novgorod 6 infantry moved from Smolensk to Novgorod 9 infantry moved from Russia to Smolensk 1 artillery and 13 infantry moved from Ukraine to Kursk 2 fighters and 1 tactical_bomber moved from Bessarabia to Novgorod 3 infantry moved from Buryatia to Amur Place Units - Russians 1 artillery and 9 infantry placed in Russia 3 infantry placed in Ukraine 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 43 PUs; end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 128 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 113 Sea Zone: 1 submarine EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans regular : -0.33 Russians regular : -0.83 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 marine; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 armour moved from Yunnan to Shan State Japanese take Shan State from UK_Pacific 1 armour moved from Shan State to Yunnan 2 artilleries moved from Kwangsi to 37 Sea Zone 1 transport moved from 37 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 2 infantry moved from 36 Sea Zone to Davao 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 artillery and 1 infantry moved from 38 Sea Zone to Sumatra 1 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Java 1 infantry moved from Siam to 132 Sea Zone 2 infantry and 1 transport moved from 132 Sea Zone to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 carrier moved from 132 Sea Zone to 38 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 34 Sea Zone to 17 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 battleship and 1 marine moved from 7 Sea Zone to 37 Sea Zone 1 marine moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 132 Sea Zone to Java 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Celebes 1 cruiser moved from 34 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Kwangsi to Kwangtung 1 fighter moved from Caroline Islands to Japan 2 fighters moved from Caroline Islands to French Indo China 2 bombers moved from Kwangsi to Malaya 1 tactical_bomber moved from Kwangsi to Borneo 1 fighter moved from Kwangsi to Borneo 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Davao 1 tactical_bomber moved from Kwangsi to Manilla 1 infantry moved from 22 Sea Zone to Guam 3 tactical_bombers moved from Caroline Islands to French Indo China 1 fighter moved from Kwangsi to Kwangtung 1 destroyer moved from 132 Sea Zone to 38 Sea Zone 1 destroyer moved from 132 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 submarine moved from 34 Sea Zone to 36 Sea Zone 1 fighter moved from 132 Sea Zone to 42 Sea Zone 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Kwangtung 1 mech_infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Hunan to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Kwangsi 2 artilleries moved from Hunan to Kwangsi 1 infantry moved from Anhwe to Kiangsi 2 artilleries moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Anhwe 1 submarine moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Jehol to Southern Manchuria 1 cruiser moved from 132 Sea Zone to 38 Sea Zone 1 battleship moved from 37 Sea Zone to 43 Sea Zone Combat - Japanese Battle in Guam Battle in 45 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 transport 1 transport owned by the British lost in 45 Sea Zone Japanese win, taking Guam from Americans, taking 45 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in Borneo Japanese attack with 1 fighter, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Borneo, round 2 : 1/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Celebes Japanese attack with 1 artillery, 1 infantry and 1 marine British defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Celebes, round 2 : 1/3 hits, 1.00 expected hits UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Celebes 1 infantry owned by the British lost in Celebes Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Java Japanese attack with 1 fighter and 2 infantry British defend with 1 marine Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the British lost in Java Japanese win, taking Java from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 marine Battle in 42 Sea Zone Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 cruiser Japanese roll dice for 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the British lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 fighter Casualties for British: 1 cruiser Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangtung 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in Manilla Japanese attack with 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Manilla, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla Japanese roll dice for 1 infantry and 1 tactical_bomber in Manilla, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry and 1 tactical_bomber in Manilla, round 4 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Manilla, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans lost in Manilla Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Americans: 1 infantry Battle in Sumatra Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Sumatra Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Davao Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Davao, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in French Indo China Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 3/7 hits, 3.17 expected hits ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in French Indo China Japanese win, taking French Indo China from ANZAC with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 2 bombers and 2 infantry British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 bombers and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 fighters and 3 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from Kwangtung to Yunnan 2 bombers moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone 1 tactical_bomber moved from Manilla to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to Kwangsi 1 fighter moved from Java to 43 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 fighter moved from 42 Sea Zone to 38 Sea Zone 1 fighter moved from Kwangtung to 7 Sea Zone 1 fighter moved from Kwangtung to 7 Sea Zone Place Units - Japanese 1 carrier placed in 7 Sea Zone 1 destroyer placed in 7 Sea Zone 1 fighter and 1 marine placed in Japan 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 57 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.67 ANZAC regular : -0.33 UK_Pacific regular : -0.33 British regular : 0.50 -
TripleA Manual Gamesave Post: UK_Pacific round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 infantry moved from Central United States to 104 Sea Zone 1 artillery moved from Central United States to 104 Sea Zone 1 marine moved from Central United States to 104 Sea Zone 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 93 Sea Zone to Morocco 1 artillery, 3 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 battleship, 2 cruisers, 3 infantry, 2 marines and 2 transports moved from 27 Sea Zone to 34 Sea Zone 1 artillery, 3 infantry and 2 marines moved from 34 Sea Zone to Caroline Islands Combat - Americans Battle in Morocco Americans attack with 1 artillery, 1 infantry and 1 marine Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Caroline Islands Americans attack with 1 artillery, 3 infantry and 2 marines Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 3/6 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Caroline Islands 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 2 destroyers moved from 104 Sea Zone to 93 Sea Zone 3 carriers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 34 Sea Zone 1 submarine moved from 65 Sea Zone to 27 Sea Zone 1 carrier and 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to 27 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States 1 mech_infantry moved from Western United States to Alaska 1 aaGun moved from Western United States to British Columbia 1 mech_infantry moved from Western United States to Central United States Place Units - Americans 1 destroyer and 2 transports placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 infantry placed in Central United States 1 destroyer and 1 submarine placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,4,3,5,5,2,2 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 18 infantry moved from Honan to Shansi 2 infantry moved from Hopei to Szechwan 1 fighter moved from Burma to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shansi Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Shansi, round 2 : 6/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Eastern Sinkiang Place Units - Chinese 2 infantry placed in Eastern Sinkiang Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Trans-Jordan to Iraq 2 infantry moved from Southern Persia to Iraq 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Battle in Iraq British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Iraq, round 2 : 5/10 hits, 2.83 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Iraq 3 infantry owned by the Neutral_Axis lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 artillery and 1 infantry moved from United Kingdom to 112 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 2 cruisers, 1 destroyer and 1 fighter moved from 113 Sea Zone to 93 Sea Zone 1 fighter moved from United Kingdom to 93 Sea Zone 1 mech_infantry moved from Eire to United Kingdom 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Alberta Saskatchewan Manitoba to Quebec 1 transport moved from 93 Sea Zone to 109 Sea Zone 1 battleship and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone 1 destroyer moved from 81 Sea Zone to 82 Sea Zone 3 aaGuns, 1 artillery and 11 infantry moved from Burma to Eastern India 1 infantry moved from Southern Persia to Northeast Persia British take Northeast Persia from Neutral_Allies 1 infantry moved from Tanganyika Territory to Belgian Congo Place Units - British 1 factory_minor placed in Southern Persia 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 1,5,2,1 British collect 29 PUs (1 lost to blockades); end with 29 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs Place Units - UK_Pacific 1 artillery and 7 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in Eastern India change ownership: 1 artillery and 7 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 40 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 82 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 3.17 Americans regular : 2.17 Japanese regular : 0.67 Neutral_Axis regular : -0.33 British regular : 2.17 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 1 marine and 1 tactical_bomber; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from Crete to 100 Sea Zone 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 artillery moved from Malta to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan 3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 100 Sea Zone to 101 Sea Zone 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 1 submarine moved from 99 Sea Zone to 100 Sea Zone 1 tactical_bomber moved from Alexandria to Southern Italy 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Cyprus Battle in Trans-Jordan Non Combat Move - Italians 1 artillery moved from 100 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 bomber moved from Alexandria to Southern Italy 1 infantry moved from Anglo-Egyptian Sudan to Egypt Place Units - Italians 1 factory_minor placed in Egypt Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 100 Sea Zone: 1 cruiser EDIT: Adding units owned by Italians to 99 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 marine and 1 tactical_bomber placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post: French round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 64 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 35 Sea Zone 1 destroyer moved from 64 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands 1 marine moved from New South Wales to 64 Sea Zone 1 cruiser and 1 marine moved from 64 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 submarine moved from 64 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 82 Sea Zone to 40 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 12 artilleries and 20 infantry moved from Eastern Poland to Southern Belarus 1 armour and 3 mech_infantrys moved from Poland to Southern Belarus 1 fighter moved from Southern Italy to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Northern Belarus 1 bomber moved from Western Germany to Northern Belarus 12 armour and 8 mech_infantrys moved from Baltic States to Southern Belarus 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys in Southern Belarus, round 2 : 22/56 hits, 19.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Baltic States to Northern Belarus 3 infantry moved from Karelia to Vyborg 2 fighters moved from France to Western Germany 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to France 1 infantry moved from 100 Sea Zone to Egypt 1 submarine moved from 115 Sea Zone to 127 Sea Zone 1 infantry moved from France to Western Germany 1 infantry moved from France to Holland Belgium Place Units - Germans 10 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.67 -
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 10 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 1 infantry moved from Vyborg to Leningrad Germans take Leningrad from Russians 1 infantry moved from Karelia to Archangel Germans take Archangel from Russians 2 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 12 artilleries and 20 infantry moved from Eastern Poland to Southern Belarus 1 armour and 3 mech_infantrys moved from Poland to Southern Belarus 1 fighter moved from Southern Italy to Bessarabia 1 tactical_bomber moved from Western Germany to Bessarabia 1 tactical_bomber moved from Western Germany to Northern Belarus 1 bomber moved from Western Germany to Northern Belarus 12 armour and 8 mech_infantrys moved from Baltic States to Southern Belarus 1 armour moved from Germany to Eastern Poland Combat - Germans Battle in Bessarabia Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Northern Belarus Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Belarus 1 infantry owned by the Russians lost in Northern Belarus Germans win, taking Northern Belarus from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Southern Belarus Germans attack with 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys Russians defend with 1 infantry Germans roll dice for 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys in Southern Belarus, round 2 : 22/56 hits, 19.50 expected hits Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Southern Belarus Germans win, taking Southern Belarus from Russians with 13 armour, 12 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Trigger Germans Destroy Factories Leningrad: has removed 1 factory_minor owned by Germans in Leningrad Non Combat Move - Germans Trigger Leningrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Leningrad_Factory_May_Be_Destroyed attached to Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 bomber and 1 tactical_bomber moved from Northern Belarus to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland 1 aaGun moved from Eastern Poland to Western Ukraine 1 aaGun moved from Eastern Poland to Bessarabia 1 aaGun moved from Baltic States to Leningrad 1 aaGun moved from Baltic States to Northern Belarus 3 infantry moved from Karelia to Vyborg 2 fighters moved from France to Western Germany 2 infantry moved from Western Germany to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Norway 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 tactical_bomber moved from Normandy Bordeaux to France 1 infantry moved from 100 Sea Zone to Egypt 1 submarine moved from 115 Sea Zone to 127 Sea Zone 1 infantry moved from France to Western Germany 1 infantry moved from France to Holland Belgium Place Units - Germans 10 mech_infantrys placed in Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 53 PUs; end with 55 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 58 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 71 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Belarus: 8 mech_infantrys EDIT: Removing units owned by Germans from Southern Belarus: 3 mech_infantrys EDIT: Removing units owned by Germans from Southern Belarus: 13 armour EDIT: Adding units owned by Germans to Eastern Poland: 13 armour and 11 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 1.67 -
Please use the most recent save. (I opted to keep the fast back in Eastern Poland if thats ok).
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Novgorod to Leningrad 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Archangel Combat - Russians Battle in Leningrad Russians attack with 1 artillery and 2 infantry Germans defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 2 infantry in Leningrad, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 aaGun and 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 aaGun owned by the Germans lost in Leningrad Russians roll dice for 1 artillery and 1 infantry in Leningrad, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Leningrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Leningrad 1 infantry owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 artillery remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Archangel Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 infantry moved from Southern Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Ukraine to Northern Caucasus 1 artillery and 13 infantry moved from Kursk to Tula 2 infantry moved from Stalingrad to Rostov 1 infantry moved from Smolensk to Bryansk 8 infantry moved from Smolensk to Russia 2 fighters moved from Novgorod to Russia 1 infantry moved from Novgorod to Smolensk 4 aaGuns, 2 artilleries and 22 infantry moved from Novgorod to Yaroslavl 1 tactical_bomber moved from Archangel to Yaroslavl 2 aaGuns and 12 infantry moved from Siberia to Amur Place Units - Russians 4 artilleries and 6 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans regular : 0.67 Russians regular : -0.50 -
TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 airfield, 3 destroyers, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 43 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 21 Sea Zone 4 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 carrier moved from 38 Sea Zone to 40 Sea Zone 1 fighter moved from 38 Sea Zone to 40 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 1 artillery moved from Sumatra to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone 1 artillery and 1 infantry moved from 40 Sea Zone to Ceylon 2 infantry moved from Malaya to Shan State 2 infantry moved from Java to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Shan State 1 artillery moved from Celebes to 45 Sea Zone 1 artillery and 1 transport moved from 45 Sea Zone to 132 Sea Zone 1 artillery moved from 132 Sea Zone to Shan State 1 marine moved from Celebes to 45 Sea Zone 1 marine moved from Borneo to 37 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 1 cruiser and 1 marine moved from 45 Sea Zone to 132 Sea Zone 1 marine moved from 132 Sea Zone to Shan State 2 infantry moved from French Indo China to Shan State 1 transport moved from 38 Sea Zone to 132 Sea Zone 1 armour moved from Yunnan to Shan State 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 1 artillery moved from Kwangtung to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Shan State 1 artillery moved from 132 Sea Zone to Shan State 1 artillery and 1 infantry moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kiangsi to Hunan 1 artillery moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Jehol 3 infantry moved from Shantung to Jehol 1 infantry moved from Chahar to Jehol 1 infantry moved from Inner Mongolia to Chahar 3 infantry moved from Southern Manchuria to Jehol 1 infantry moved from Davao to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kwangsi to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 artillery and 1 infantry moved from 132 Sea Zone to Shan State 1 cruiser moved from 38 Sea Zone to 40 Sea Zone 1 destroyer moved from 38 Sea Zone to 40 Sea Zone 1 tactical_bomber moved from Yunnan to 40 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 43 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 fighter moved from 43 Sea Zone to 56 Sea Zone 1 bomber moved from Yunnan to 56 Sea Zone 1 carrier moved from 7 Sea Zone to 36 Sea Zone 1 destroyer moved from 7 Sea Zone to 23 Sea Zone 1 infantry moved from Guam to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 mech_infantry moved from Kwangtung to Yunnan 3 tactical_bombers moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 fighter moved from Japan to French Indo China 1 fighter moved from Japan to French Indo China 1 destroyer moved from 45 Sea Zone to 35 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Burma 1 bomber moved from Yunnan to 35 Sea Zone 1 destroyer moved from 17 Sea Zone to 24 Sea Zone 2 fighters and 3 tactical_bombers moved from French Indo China to Shan State 1 battleship moved from 43 Sea Zone to 40 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 carrier moved from 36 Sea Zone to 132 Sea Zone Combat - JapaneseCombat Hit Differential Summary :
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@regularkid scramble orders for sz 35 and 40?





